Yufan WangHao-Ting ChangMartin Tai Lyhne Jensen
CIID 2011
What’s up
WHATUPsIs an assistive deviceaimed at helping mentally challenged children to explore their physical and social environment. It engages their natural drive for tangible exploration to learn and have fun.
Description
Danish Disabillity Sport Information CenterRoskilde
Designable moment 1Focus is not normalizing medical condition
Reframe and repurpose existing abilities
Work on the social challenges
Designable moment 2
SydbyskolenSpecial school in næstved
Inclusive social behavior
SydbyskolenSpecial school in næstved
Designable moment 3 No engaging and easy accessible narrative about the children
Fensmarkskolen Special school in Copenhagen
Designable moment 4Explorative energy is a driver for fun
Explorative energy = fun
Concept Development -Sketch
WEAR A HAND TO CLAP WITHPEOPLE AROUND YOU TO “BREAK
THE ICE” AND PASS INFORMATION
Concept Development - Prototype
User Testing
Hands are the strongest way for them to learn. A natural tool for exploration
Concept Development -Sketch A MOBILE WRISTBAND TOALWAYS REMIND YOU OF YOUR
CURRENT ACTIVITY, NO MATTERWHERE YOU ARE AT THE SCHOOL
Concept Development - Prototype
The Interaction with the watch is not very playful if it is only about checking your current schedule
User Testing The Interaction with the watch is not very playful if it is only about checking your current schedule
Concept Development -Sketch
INTERACTING WITH YOUR DAILYACTIVITIES AS PIECES IN A PUZZLEGAME - TO MAKE IT MORE FUN AND
ENGAGINGTO MANAGE YOU EVERYDAY
Concept Development - Prototype
User Testing
Collecting the puzzle becomes more about the shape and color of the pieces
than the actual activities they represent
1A new opportunity for the childto share it’s experiences and
achievements with people around it,including teachers at the institutions
and the parents at home. 2A tacit optional “icebreaker” for the child to engage in social contact
and interaction with people physically present
around it. 3A playful interactive opportunity forthe child to explore and learn about
the near environment around it in a more independent way where
the energy of new exploration = fun.
Value Proposition
ProductProduct
Product
Product
Product
Product
Product
Product
Product
TAK!CIID 2011
Hao-Ting Chang [email protected]
Yufan Wang [email protected]
Martin Tai Lyhne Jensen [email protected]