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Prof. Junehwa Song
Research
• 연구분야
Operating Systems
새로운개념의운영체제를
설계하고 구현하여
학위 논문을 쓰는
한국유일의 OS 연구실
• 새로운개념 (최초)의모바일플랫폼▫ SeeMon (ACM MobiSys 2008)
▫ Orchestrator (IEEE PerCom 2010, IEEE TMC 2014)
▫ SymPhoney (ACM SenSys 2012)
▫ MobiCon (Communications of ACM, 2013)
▫ CoMon (ACM MobiSys 2012)
▫ SocioPhone (ACM MobiSys 2013)
• Mobile Platform Research Center 미래부로부터 100억의 (5년) 과제를 수주
• Cloud Computing System의 전형▫ SDN (Service Delivery Network, 2004)
연구실자랑: 국제적지명도
• 모바일플랫폼분야에서국제적명성
• Top conferences (관련 분야 최고 학회) ▫ ACM MobiSys, ACM SenSys, ACM UbiComp, ACM CSCW
ACM HotMobile, ACM CHI, ACM IUI, IEEE ISWC, IEEE PerCom, ACM Multimedia, …
▫ ACM MobiSys: 모바일 시스템 분야 최고의 학회 한국기관 최초논문 한구기관에서 총 6편 중 4편이 우리 연구실 논문
▫ ACM SenSys: 임베디드 및 센서 시스템 최고의 학회 한국기관 최초논문 한국기관에서 총 3편중 2편이우리 연구실 논문
▫ ACM UbiComp: 유비쿼터스 컴퓨팅 시스템 분야 최고의 학회 2010 (아시아에서 유일), 2012 (2편)
▫ ACM CSCW: 그룹/소셜컴퓨팅 분야 최고의 학회 한국 기관 최초의논문 한국에서 총 6편중 5편이우리 연구실 논문
연구실자랑: 국제적지명도
▫ Awards ACM CSCW 2014 Best Paper Award
ACM CHI 2014 Best Paper Award Honorable Mention
ACM HotMobile 2013 Best Demo Award
ACM MobiSys 2012 Best Demo Award
IEEE SECON 2012 Best Demo Award
IEEE SECON 2012 Best Demo Award Honorable Mention
ACM CSCW 2011 Best Paper Award Honorable Mention
MDM 2007, Best Paper Award
• International media coverageNewScientist: 세계 2대과학잡지
▫ TalkBetter (2014):
▫ RubberBand (2012):
▫ NewsCube (2011):
연구실자랑: 국제적지명도
• 졸업생 국제기관 취업▫ IBM Research, US: 황인석 박사
▫ Telefonica Research, Spain: 박순일 박사
▫ QualComm Research, US: 이진원 박사
▫ Michigan State University, US: 박태우 교수
▫ SMU, Singapore: 이영기 교수
• 대외 활동▫ ACM UbiComp 2014 PC Co-Chair
▫ ACM MobiSys PC (한국인 최초), ACM SenSys PC (한국인 최초), ACM/IEEE IPSN, ACM UbiComp PC, ACM HotMobile PC (한국인 최초),
ACM Multimedia PC, ACM HotPlanet PC
▫ Associate Editor, IEEE TMC (모바일 시스템 최고의 저널)
▫ 기타: IEEE PerCom, Mobiquitos, ASONAM, ….
• International internship▫ IBM (6), MSR (1), Intel (1), MSRA (2)
• Co-work with▫ Prof 이의진, KAIST 지식서비스학과
▫ Prof Youngki Lee, Singapore Management University▫ Intel at Santa Clara▫ MS, Samsung, LG▫ Prof. Pearl Pu, EPFL (로잔공대)▫ Prof. Selçuk K. Candan, Arizona State University
▫ Prof. 이윤석, 한국외대▫ Prof. 하진영, 강원대▫ Prof. 이경순, 전북대
• MS fellowship▫ 이영기, 박순일
Research
• Future Mobile Platforms▫ Common platform▫ Domain-specific platform
Game platform Interaction platform Group context platform Context-aware social network platform
• Future Mobile Services Inter-child behavioral relativity Social exergames Social network services
• Micro-cloud computing infrastructure for advanced mobile and ubiquitous services
• Infrastructure for Urban Computing and Services
Evolution of mobile platform
?Feature Phone Smartphone
“Mobile computing?”
Sensor-rich Pervasive Environments
Phone-embedded sensorsWearable sensorsSpace/object-embedded
Sensors and other users
Vision: Full-Fledged True Mobile Platform
AdNext+ SympaThing Fall monitoring
… …
Mobile Platform(over mobile and sensing devices)
Abstraction of Runtime Sensing Resources
Simple and Intuitive Application Interface (API)
Life-Immersive Mobile Applications
Rich sensor devices
Cooperation among multiple personal sensing devices
CoMon[MobiSys ‘12]
SymPhoney[PerCom ‘12] [SenSys ‘12]
Cooperation among co-located users
SeeMon[MobiSys ‘08]
Orchestrator[PerCom ‘10]
MobiCon[CACM ’12]
Life-Immersive Mobile Applications
Personal Sensing Devices
Mo
bile
Pla
tfo
rm
Broader View and Limitations
New Application Functionality/Application Interface/ Usability
Sensor Fusion/
Stream Processing
Sensor Device Abstraction
Communication
Energy Efficiency
Conflict
Coordination
Resource
Adaptation
Privacy/ SecurityInference Precision
Effective Learning
Cloud Support
Life-Immersive Mobile Applications
Rich Set of Sensor Hardware
차세대 모바일 플랫폼
Applications User
17
Location-based ServicesHealthMonitoring
U-Trainer
U-Secretary
U-Reminder
Diet diary
U-Learning
Behavior correction
Sensor OS
Smart-phoneHW
Common Mobile Platform
Platform for True Mobile Applications
Service and Application Providers
CDMA 인프라
WIFI 인프라
SensorDevices
OS: IOS4,
Android, etc
Emotion changes
surroundingsActivity-based calorie
expenditure monitorPersonal
Healthcare app
Pervasive games
Wearable
sensors
Space/object-embedded
sensorsSmartphone
Emotion Activity Health Group …
Next-generation Mobile Platform
Next Generation Mobile and Ubiquitous Platform
Why is the platform important?
GPS GPS
3 meter
GPSLocation
Collaborative Platform
Context-aware Mobile Applications
Sensors
Context-aware Mobile Platform
Our platform
Platform for applications
…
Human
SocialMobile &
Ubiquitous
Ubiquitous Social Exergame
Ubiquitous Social Exergame
Ubiquitous Exergame
Transforming solitary exercises into Exciting Gaming Experience!
Running on a treadmill aloneis Monotonous, Repetitive, Isolated
Through Exergame,Exercise becomes Exciting!
Gamification of Exercise
Ubiquitous Social Exergame
Let’s Play Exergame together!regardless of one’s context and exercise preference
Research Topics
Running on a treadmillat home
on a tripusing a jump rope
using a hula hoopat friend’s house
cyclingin school gym
Example of Social Exergame:
“Swan Boat”
Effects of Collaborative Social Interaction
Employing Heterogeneous Exercises Together
Presence of Teammates while Playing Together
Inter-child Behavioral Relativity
Inter-child Behavioral Relativity
• They are different!
fairy tales
Inter-child Behavioral Relativity
Context-aware Mobile Advertising
Context-aware Mobile Advertising
• In Urban Commercial Complexes,
frequent and similar sequential visit patterns among many people
Entrance Cinema Restaurant Cafe
Context-aware Mobile Advertising
• If we could predict her next visit place, it’s a new opportunity to “true” mobile advertise !!
Restaurant Cafe
?
Ad Selector
Next Visit
Place Predictor
Visit History
Manager
Ad
DB
Visit History
DBVisit History
(e.g., Restaurant)
Targeted Ads
(e.g., Café)
20% discountcoupon!
Her smartphone Context-aware Mobile Advertising Architecture