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A Study of Mixed Reality to Preserve a Malaysian Herb Digitally Jazmi Izwan Jamal 1092300031

A Study of Mixed Reality to Preserve a Malaysian Herb

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Page 1: A Study of Mixed Reality to Preserve a Malaysian Herb

A Study of Mixed Reality to Preserve a Malaysian Herb Digitally

Jazmi Izwan Jamal1092300031

Page 2: A Study of Mixed Reality to Preserve a Malaysian Herb

EG: Olympus Mixed Reality

A Study of Mixed Reality to Preserve a Malaysian Herb Digitally Mixed Reality Sample

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Introduction• In this context, the researcher would like to

discover more on mixed reality as a delivery method to increase learning of learner about the herb’s morphology and;

• Determine design guidelines of mixed reality presentation that would be best to present herb visual characteristic effectively

Design guidelines = interaction design and interface design

A Study of Mixed Reality to Preserve a Malaysian Herb Digitally Introduction

Page 4: A Study of Mixed Reality to Preserve a Malaysian Herb

Medicine

Spiritual

Cosmetic

Cook

Scent

Food Production

BENEFITS FROM

HERB

A Study of Mixed Reality to Preserve a Malaysian Herb Digitally Background Study

(Jamia Azdina, 2006)

Page 5: A Study of Mixed Reality to Preserve a Malaysian Herb

Do we know

Age ?

Habitat ?

Growth ?

Morphology ? Characteristic ?

A Study of Mixed Reality to Preserve a Malaysian Herb Digitally Background Study

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A Study of Mixed Reality to Preserve a Malaysian Herb Digitally Background Study

“In the last 50 years, about two per cent or about 170 of the estimated 8,500 species of

flowering plants in Peninsular Malaysia became extinct.”

Kui, Y. T. (2000) Plants Face Rising Rate of Extinction. News Strait Times.

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“…the importance of public awareness of the need to conserve rare and endangered plant species in their natural environment.

If members of the public are not aware, they can unknowingly cause damage."

Meng (2000)

A Study of Mixed Reality to Preserve a Malaysian Herb Digitally Background Study

“In the last 50 years, about two per cent or about 170 of the estimated 8,500 species of

flowering plants in Peninsular Malaysia became extinct.”

Kui, Y. T. (2000) Plants Face Rising Rate of Extinction. News Strait Times.

Page 8: A Study of Mixed Reality to Preserve a Malaysian Herb

“We should not expect rare and endangered plants to be attractive or spectacular. They may have medicinal

qualities that cannot be underestimated."

Soepadmo (2000)

A Study of Mixed Reality to Preserve a Malaysian Herb Digitally Background Study

Page 9: A Study of Mixed Reality to Preserve a Malaysian Herb

"…the majority of our forested areas can be saved for future generations but only if

everyone, including State Governments and the public, do their bit to help."

Soepadmo (2000)

A Study of Mixed Reality to Preserve a Malaysian Herb Digitally Background Study

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For Them, For Us

Digital Natives (born after 1980)

“Where live depending on technology especially Internet. They are used to employing ICT under all circumstances.”

(Prensky, 2001a)

A Study of Mixed Reality to Preserve a Malaysian Herb Digitally Background Study

(Levin & Arafeh, 2002; Oblinger, 2003; Prensky, 2001a)

“The digital natives feel uncomfortable in the existing educational system because of radical change in the current education, including the content as well as teaching methods.”

(Bennett et al. 2008; Schulmeister, 2008)

“E-Learning as introduction of technology enhanced education. Scholars found several weakness of education (traditional) in the future.”

Page 11: A Study of Mixed Reality to Preserve a Malaysian Herb

Why Preserved Digitally ?

(New Zealand’s Digital Content Strategy, 2007)

A Study of Mixed Reality to Preserve a Malaysian Herb Digitally Background Study

Spatial DistributionEasily transmitted and accessed globally

Generate IdeasForm into powerful data collection of info to generate new knowledge

Time ConsumingIdeas and data will travel quickly

EditableCreate, manipulate, duplicate and re-use with ease

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How to Preserved Digitally ?

A Study of Mixed Reality to Preserve a Malaysian Herb Digitally Background Study

Page 13: A Study of Mixed Reality to Preserve a Malaysian Herb

A Study of Mixed Reality to Preserve a Malaysian Herb Digitally Background Study

Passive Limited Participation

Complex Participation

Real-time Participation

Web pages including Multimedia contents; text, picture, video, audio and interactivity

Web pages including Multimedia contents with interactivity providing constructive learner feedback

Complex simulation : simulated database in computerized environment and created contextual response

Real-time simulation: real time engagement through a real life. Supports all communication relationships synchronously

PDF, Website only provide back and next buttons

MMU website, OneUtama Kiosk

Word generator, Pacman Classic

Second Life, Facebook, Flight Simulator

(Gilham, n. d.)

Page 14: A Study of Mixed Reality to Preserve a Malaysian Herb

Mixed Reality

• MR as a new model delivery modes for education : informal and formal

A Study of Mixed Reality to Preserve a Malaysian Herb Digitally Background Study

(Milgram, 1994)

(Woods et al., 2004; Teng, Mei-Ling, Liu, Cheok, 2007)

• The mixed reality will revolutionize learning and teaching by making the learner have more sense of engagement with the contents

(Kirkley, & Kirkley, 2003)

Page 15: A Study of Mixed Reality to Preserve a Malaysian Herb

Potential Impacts

• “…self-learning, texts and sounds were added in this system to help students to better comprehend the contents.”

• Knowledge preservation through simulation based learning in mixed reality would enhance the learner’s retention of the knowledge itself because it involves real-life experience during the process of information retrieval.

(Higa, Nishiura, Kimura, Shibata, & Tamura, 2007)

(Theng et. al, 2008)

A Study of Mixed Reality to Preserve a Malaysian Herb Digitally Background Study

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Research Problem• Herb extinction in Malaysia

▫Public should be educated on the need to conserve the rare and endangered species.

• Less accurate on student acceptance in presenting mixed reality especially on plant-related subject (especially on Malaysian Herb)

• Few mixed reality design guidelines and complicated to apply for practice.

A Study of Mixed Reality to Preserve a Malaysian Herb Digitally Research Problems

(Kui, 2000)

(Teng, Mei-Ling, Liu, & Cheok, 2007)

(Hinske, Langheinrich, & Lampe, 2008)

Page 17: A Study of Mixed Reality to Preserve a Malaysian Herb

Research questions

•How mixed reality help learner to enhance the understanding herb’s physical characteristic studies based on previous literatures?

•Which types of mixed reality design guideline that best delivery the herb’s presentation based on literatures?

A Study of Mixed Reality to Preserve a Malaysian Herb Digitally Research Questions

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Objectives

•To identify mixed reality delivery method to enhance learning about herb’s physical characteristic.

•To determine design guidelines for mixed reality in herb’s presentation.

A Study of Mixed Reality to Preserve a Malaysian Herb Digitally Research Objectives

Page 19: A Study of Mixed Reality to Preserve a Malaysian Herb

Purpose of study

•Develop the best MR design guidelines specifically in herb before develop the actual prototype.

•Select Cat’s Whiskers (Orthosiphon Stamenius) as herb sample.

A Study of Mixed Reality to Preserve a Malaysian Herb Digitally Purpose of Study

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Research Method

•Reviewing secondary data = previous studies on ▫MR in education,▫The implementation of the herb in MR, ▫The herb morphology, ▫The used of multimedia in MR,▫Effective MR application and hardware

•The design guidelines will be evaluate based on the secondary data reviews.

A Study of Mixed Reality to Preserve a Malaysian Herb Digitally Research Plan

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Research Method• After evaluate the design guidelines, interview

with SME (Subject Matter Expert) will conducted to proven the guidelines.

▫ Prof. Adrian David Cheok Mixed Reality Lab – Singapore

▫ Prof. Masa Inakage Dean School of Media Design – Keio Univeristy

▫ Khoo Eng Tat Mixed Reality Lab - Singapore

A Study of Mixed Reality to Preserve a Malaysian Herb Digitally Research Plan

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Report Structure2.1 Introduction2.2 Physical characteristic of herb

2.2.1 Plant morphology2.2.2 Growth development

2.3 Mixed reality in education2.3.1 Benefits of utilizing mixed reality for education purpose2.3.2 Impact of mixed reality in education2.3.3 Potential gaps between real world and digital environment

2.4 Multimedia elements in mixed reality2.4.1 Visualization and auditory2.4.2 Mixed reality interaction model

2.5 Efficient mixed reality application2.5.1 Mixed reality software application2.5.2 Hardware interface for mixed reality application

2.6 Discussion

A Study of Mixed Reality to Preserve a Malaysian Herb Digitally Report Structure

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Related LR

• Creating Next Generation Blended Learning Environments Using Mixed Reality, Video Games and Simulations by Kirkley & Kirkley. (2003)

• HyperReal: A Hypermedia Model for Mixed Reality by Romero & Correia. (2003).

• Towards Guidelines for Designing Augmented Toy Environments by Hinske, Lengheinrich & Lampe. (2008).

• Teaching and Learning in the Mixed-Reality Science Classroom by Tolentino, Birchfield, Romanowicz, Glenberg, Kelliher & Martinez. (2009).

A Study of Mixed Reality to Preserve a Malaysian Herb Digitally Related Literature Review

Page 24: A Study of Mixed Reality to Preserve a Malaysian Herb

Working Schedule

week

A Study of Mixed Reality to Preserve a Malaysian Herb Digitally Working Schedule

Page 25: A Study of Mixed Reality to Preserve a Malaysian Herb

Research Limitations•Less resources specifically in herb

implementation in mixed reality, mixed reality application and the process.

•Time constraint restricted to do an observation on plant growth.

•Minor scholars do research on morphology of Cat’s whisker (Orthosiphon Stamenius).

A Study of Mixed Reality to Preserve a Malaysian Herb Digitally Research Limitations

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References[1]Abawi, D. F. and Dorner, R. (2004). Creating Mixed Reality content : Problems, concepts

and solutions. Proceedings of the Computer Graphics International, 2004.

[2]Abawi, D. F., Dorner, R., Haller, M., and Zauner, J. (2004). Efficient Mixed Reality application development. First European conference on visual media production, 2004.

[3]Cavazza, M., Martin, O., Charles, F., Marichal, X., and Mead, S. J. (2003). User interaction in Mixed Reality interactive storytelling. Proceedings of the second IEEE and ACM international symposium on Mixed and Augmented Reality.

[4]Cheok, A. D., Kumar, K. G., and Prince, S. (2002) Micro-accelerometer based hardware interfaces for wearable computer mixed reality applications. Proceedings of the 6th symposium on Wearable Computers.

[5]Higa, K., Nishiura, T., Kimura, A., Shibata, F., and Tamura, H. (2007). A two-by-two reality system that merges real and virtual worlds in both audio and visual senses. Proceedings 6th IEEE and ACM International Symposium on Mixed and Augmented Reality, 2007.

[6]Iguchi, K., Saso, T. I., and Inakage, M. (2004) Veggie Diaries: Urban mobile mixed reality entertainment. International conference on computer graphics and interactive technique.

[7]Jagarath, I. B. and Ng, L. T. (2000). Herbs-The green pharmacy of Malaysia. Kuala Lumpur : Vinpress Sdn. Bhd.

A Study of Mixed Reality to Preserve a Malaysian Herb Digitally References

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References[8]Jamia Azdina, J. (2006). Malay traditional medicine: An overview of scientific and

technological progress. Retrieved May 14, 2010 from Tech Monitor : http://pgssajkm.googlepages.com/06nov_dec_sf3.pdf

[9]Kirkley, S. E. and Kirkley, J. R. (2004). Creating next generation blended learning environments using mixed reality, video games and simulations. TechTrends, 49(3), 42-53.

[10] Kato, H., Billinghurst, M., Blanding, B., and May, R. (1999). ARToolkit. Technical report, Hiroshima City University, 1999.

[11] Keng, C. L. and Siong, L. P. (2006). Morphological similarities and differences between the two varieties of Cat’s Whiskers (Orthosiphone stamineus Benth.) grown in Malaysia. International Journal of Botany 2(6), 1-6.

[12] Liu, W., Cheok, A. D., Mei-Ling, C. L., and Theng, Y. (2007). Mixed Reality classroom - learning from entertainment. Proceedings of the 2nd international conference on Digital interactive media in entertainment and arts.

[13] Liu, W., Fernando, O. N. N., Cheok, A. D., Wijesena, J. P., and Tan, R. T. (2007). Science museum Mixed Reality Digital Media exhibitions for children. Proceedings of the Second Workshop on Digital Media and its Application in Museum & Heritage, 2007.

A Study of Mixed Reality to Preserve a Malaysian Herb Digitally References

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References[14] Loscos, C., Widenfeld, H. R., Roussou, M., Meyer, A., Tecchia, F., and Drettakis, G. (2003).

The CREATE Project: Mixed Reality for design, education, and cultural heritage with a Constructivist approach. Second IEEE and ACM International Symposium on Mixed and Augmented Reality, 2003. 282.

[15] Mauseth, J. D. (2009). Botany : An introduction to plant biology – 4th edition. Jones and Bartlett Publisher, LLC, Sudbury.

[16] Mech, R. and Prusinkiewicz, P. (1996). Visual models of plants interacting with their environment. Proceedings of the 23rd annual conference on computer graphics and interactive technique.

[17] Miyazaki, D., Ooishi, T., Nishikawa, T., Sagawa, R., Nishino, K., and Tomomatsu, T., (2001) The great Buddha project: Modeling cultural heritage through observation. Norwell, MA, USA : Kluwer Academic Publishers.

[18] Stemler, L. K. (1997). Educational characteristics of multimedia : A Literature Review. Journal of Educational Multimedia and Hypermedia, 6(3/4), 339-359.

[19] Sung, E. (n.d.). A visual guide to fresh herb. Retrieved March 20, 2010, from Epicurious website: http://www.epicurious.com/articlesguides/seasonalcooking/farmtotable/visualguidefreshherbs

[20] Tolentino, L., Birchfield, D., Romanowicz, C. M., Mina, C. J., Kelliher, A., and Martinez, C. (2009). Teaching and learning in the Mixed-Reality science classroom. Science+Business Media, LLC 2009, 501-517

A Study of Mixed Reality to Preserve a Malaysian Herb Digitally References