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Initial prototypes
Activity level Learning Design representations to enhance curriculum design
Aims• To bridge the gap between the qualification & module levels and the learning activity level. • To encourage instantiation of clear relationships between activity level learning outcomes and module level learning outcomes• Support development of successful and novel assessment strategies
Evaluation
Andrew Brasher (IET), Peter Devine (IET), Sue Lowe (LTS), Gill Macmillan (LTS), Lisette Toetenel (IET)
Practices and promptsIncluding student personas, tutor personas, accessibility prompts, assessment ideas, heuristic evaluation.
Quality Usefulness Integration WS1
WS2Revise
WS3Revise Revise
Feedback FeedbackFeedback
Learning outcomes timeline
Interactive media conceptual design
Learning activity sequence
Rationale This activity enables students to become familiar with a collaborative tool that will be used throughout the module, whilst working on a task that will build their understanding of module level learning outcome KU3.
Wiki
Collaborate to produce first version of
description of scene
Description of scene v1
1.5 hour
Familiar with wiki
0.5 hour
Support familiarisation with wiki, comment on
v1 of description of scene
Wiki
Collaborate to produce second
version of description of scene
Description of scene v2
1.5 hour
0.5 hour
Comment on v2 of description of
scene
Comments on description of scene
1 week 1 week
Comments on description of scene
Negotiation skills