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ERIC OAKLEYDepartment of HistoryUNC Greensboro
Duke TIP (Talent Identification Program) Duke University
PhD, UNCG (ABD, 2014)MA, UNCG (2009)MA, Duke University (2006)
email: [email protected]
BRINGING THE “BIG IDEA” ALIVESimulation Across the Curriculum
WHAT IS A “SIMULATION”?an immersive learning environment that models
the problems and complexity of the real world
“Insurrection: the American Revolution” (Duke TIP, 2013)Content Module 2: The Continental Association, September 1774
Transferrable Skills: Quantitative Assessment, Strategic Foresight, Negotiation, Oral Presentation
HOW DOES THE SIMULATION WORK?simulations emphasize student learning in a
dynamic, interdisciplinary setting that prioritizes problem-solving
Activates high levels (IV-VI) of Bloom’s Taxonomy
Accommodates a variety of student learning preferences
Applies across the curriculum to illustrate “Big Ideas”
Highlights and provides proof of concepts
Emphasizes transferrable skills
WHO DOES THE SIMULATION INVOLVE?simulations involve students, teachers, and
sometimes visitors*CLASSROO
MROLE
SIMULATION
ROLEACTION OUTPUT
STUDENTS agents protagonists problem solving
workproduct
TEACHER facilitator moderator content expertise assessment
VISITOR(S)*
gamechanger
agonist or antagonist context
second opinion
assessment
*visitors transform the closed-set classroom into an open-set environment
INSURRECTION: THE AMERICAN REVOLUTIONAmerican One (social studies) activity sequence
“Insurrection: the American Revolution (Duke TIP, 2012-13)Episode 7: “1779: Never Spare Man, Woman, or Child”
Transferrable Skills: Persuasive Communication, Debate, Collaboration, Strategic Planning
Short (5-Episode) Sequence Medium (10-Episode) Sequence
1. Continental Association (1774) 1. President of Congress (1774)
2. Declaring Independence (1776) 2. Continental Association (1774)
3. Confederation (1777) 3. Appeal to Heaven! (1775)
4. Iroquoia (1779) 4. Declaring Independence (1776)
5. Conference at Paris (1783) 5. Vermont (1777)
6. Confederation (1777)
7. Valley Forge (1778-79)
8. Iroquoia (1779)
9. Hornet’s Nest (1780-81)
10. Conference at Paris (1783)
INSURRECTION: THE AMERICAN REVOLUTIONAmerican 1 (Social Studies) Activity Sequence
Simulation(narrative context)
“Text”
Problem-Solving(learning context)
Revolutionary War(policy implementation, events,
repercussions)
Dunmore’s ProclamationDeclaration of Independence (Draft)The Unknown American Revolution
Continental Congress(debate, vote,
policy implementation)
KISS (“KEEP IT SERIOUS & STRATEGIC”)effective simulations should be rooted in “text” and
“context”
Benjamin FranklinNon-Player Character Sheet
(Vitals, Attributes, and Philosophies)
Thomas Jefferson,Declaration of Independence(Primary Source Document)
Simulation Map: New England & Canadian
Theaters
Simulation(narrative context)“Text”Problem-Solving
(learning context)
INSURRECTION: THE AMERICAN REVOLUTIONsimulation tools: characters and colonies, sources, map
PLAYER CHARACTERS: THE CONTINENTAL CONGRESS
%
Elbridge GerrySamuel Adams*Nathaniel Folsom
Philip Schuyler Caesar Rodney Samuel Chase
Benjamin HarrisonRichard Henry Lee* Joseph Hewes Edward Rutledge*
Stephen Hopkins Roger Sherman*
John Witherspoon John Dickinson*
Lyman Hall
EPISODE TWO: DECLARING INDEPENDENCEcentral question: “liberty for whom?”
1. Student Preparation (Homework)• Read Sources• Character Reflection (Character Sheet)• Colony Reflection (Map & Statistics)
2. Continental Congress (Classroom)• News from Virginia (Dice Roll)• Jefferson’s Draft• Debate: Founding Principles?• Debate: Slavery?
3. Tavern (Classroom Visitor)• Q&A with Jefferson (Visitor)• Mingling (Delegates)
4. Consequences (Classroom)• Congress Votes (Delegates)• Map Movements (Action)
ASSESSING THE SIMULATIONthree categories: analytical, strategy, & role play
1. Analytical (Intellectual Growth)• Application of Sources• Argumentation• “Big Ideas”
2. Strategy (Social Growth)• Interpersonal Communication• Advance Planning• “Negotiation”
3. Role Play (Emotional Growth)• Struggling with Constraints• Interpreting Motives• “Empathy”
Colony Sheet: North Carolina
VARIETIES OF SIMULATION“Awakening Giants: China and India” (Social Studies)
“Awakening Giants: China and India” Primary Source Reader, Eric Oakley, editor
Wanli (1563-1620)Emperor of the Ming Dynasty
VARIETIES OF SIMULATION“Awakening Giants: China and India” (Social Studies)
“Awakening Giants: China and India” (Duke TIP, 2010-11)Module 2: “Ten Thousand Calendars: the Ming Dynasty”
Transferrable Skills: Strategic Choice, Collaboration, Thesis and Argumentation
REDmilitary
BLUElegitimacyYELLOW
goldGREEN
grain
USING JENGA TO MODEL THE MING DYNASTY
VARIETIES OF SIMULATION“Beyond the Beagle” (Science)
Adaptive Radiation in Galapagos Finches Survival of the Fittest
Observations and Conclusions of Charles Darwin (HMS Beagle, 1831-36)On the Origin of Species by Means of Natural Selection, or the Preservation
of Favoured Races in the Struggle for Life (1859)
VARIETIES OF SIMULATION“Beyond the Beagle” (Science)
“Beyond the Beagle: Adaptation in North America” (Under Contract, 2014)Module 5: The Mammalian Revolution
Transferrable Skills: Calculating and Comparing, Hypothesizing, Risk-Reward Assessment
LlamaLama glama
ArmadilloDasypus
novemcinctus
Polar BearUrsus
maritimus
VARIETIES OF SIMULATION“Metric of a Revolution” (Mathematics)
Baseline Survey of the Meridian Arc (Revolutionary France, 1792-98)Surveyed by Two Teams (Pierre Méchain & Jean-Baptiste Delambre)
Baseline Segment: Dunkerque-Orléans Vicinity of Puy de la Stella
VARIETIES OF SIMULATION“Metric of a Revolution” (Mathematics)
“Metric of a Revolution” (Under Contract, 2014)Module 3: Thinking on Axis
Transferrable Skills: Quantitative Assessment, Spatial Reasoning, Contextual Analysis
VARIETIES OF SIMULATION“SPIN!: A Study in Politics and Language” (Language Arts)
Political map of the State of Franklin (admitted December 6, 1865)20 counties, each with individual demographic, economic, and cultural properties
VARIETIES OF SIMULATION“SPIN!: A Study in Politics and Language” (Language Arts)
“SPIN! A Study in Politics and Language” (Duke TIP collaboration with Nick Otten, 2014)Module 2: Communicating the “Issues” in the Counties
Transferrable Skills: Quantitative & Qualitative Assessment, Collaboration, Persuasive Communication
Julia Armstrong HiroGubernatorial Candidate
E (Exposition) Party“Facts Not Fiction”
Hunter Fox GroverGubernatorial Candidate
M (Metaphor) Party“We Stand For You”
KISS (“KEEP IT SERIOUS & STRATEGIC”)effective simulations should be rooted in “text” and
“context”
SIMULATION(narrative context)
“TEXT”
PROBLEM-SOLVING(learning context)
State Election(polling the public, reception,
repercussions)
CountiesCandidates
Random Events
Persuasive Language(research, writing, honing messages, presentation)
SO WHAT? EDUCATIONAL OUTCOMESsimulations provide students with opportunities for
intellectual, social, and emotional growth
“Crimson Star” Counter-Terrorism Simulation (Duke TIP, 2012)Module 3: Identify the Standard Bearer and Capture the Crimson Star Flag
Transferrable Skills: Logical Reasoning, Strategic Foresight, Creativity, Team Collaboration
RISK REWARD
INTELLECTUALfear of not knowing or
being wrong
theorizing, assessing, discovering
SOCIALfear of
speaking or group work
interpreting a role, position of
expertise
EMOTIONALfear of non-
acceptance or powerlessness
validation, empathy, agency