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computer, digital storytelling, children, kindergarden, infant school,
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THE „COMPUTER” TELLS A STORY?Editor for kindergarten and elementary age
http://teamese.inf.elte.hu
Otília Pasaréti , Paris, France, 2010
Otília Pasaréti, The computer tells a story 2010
FEATURES OF TEAMSTORY TELLING
2
New page.
Flip pages.
Background .
Storyteller.
Bin.
Actors could be dragged.
Speach bubble
New actor
Otília Pasaréti, The computer tells a story 2010
PURPOSE OF THE RESEARCH
Are kindergarten children interested in story editing? Can they be engaged for a longer period? Do they want to re-play the story again and again? How about interacting with their own creations? Do they want to extend stories by their own narratives? Are they able to use the editor on their own? What kind of competencies can these activities develop?
3
Otília Pasaréti, The computer tells a story 2010
INTERACTIVE STORY Interactive storybook existed before the appearance of
computer, where kids could move the paper made heroes by hand.
Interactive storybooks running on computers became very popular on all platforms.
But they provide only limited activity and editing is not possible.
4
Otília Pasaréti, The computer tells a story 2010
STAGE 1 Children’s pre-created stories drawn were scanned Children enjoyed participating with teacher while
editing known stories using their own creations.
BUT can they compose stories?5
Otília Pasaréti, The computer tells a story 2010
STAGE 2 A familiar story was made by the teacher Children enjoyed participating with teacher while
editing known stories.
BUT can they do their own?6
Otília Pasaréti, The computer tells a story 2010
STAGE 3 Familiar stories was made by children. The most active participation is achieved when they
edit actors using their own imagination.
BUT can they create new stories?7
Otília Pasaréti, The computer tells a story 2010
STAGE 4 Children compose their own stories
Children are even able to express their own fears and emotions.
8
DEVELOPMENTAL POSSOBILITIES. 9
Otília Pasaréti, The computer tells a story 2010
SELF EXPRESSION
Rhyms, Poems, Stories Memorisation Compound sentences
10Dorina tells a story. Children are listening bewildered.
Otília Pasaréti, The computer tells a story 2010
FINE MOTORIC SKILLS
11Drawing or photo?Which one to use?
Origami actorsDrawn and scanned actors.
Otília Pasaréti, The computer tells a story 2010
DRAWING WITH COMPUTER
12
Creating Background
Fine-tuning actors
Model of mother and grandma
Otília Pasaréti, The computer tells a story 2010
DEVELOPING MATHEMATICAL SKILLS
Sequential
Number
Spatial orientation
13
Otília Pasaréti, The computer tells a story 2010
CONCENTRATION
14Working hard to achieve their own expression.
Otília Pasaréti, The computer tells a story 2010
TEAMWORK
15
Everyone finds their own role.
Otília Pasaréti, The computer tells a story 2010
INTERACTIVE WHITE BOARD 1.
16/29
Drawing on the IWB
Correcting many times
Otília Pasaréti, The computer tells a story 2010
INTERACTIVE WHITE BOARD 2.
17
Editing together
Creating actors
Otília Pasaréti, The computer tells a story 2010
INTERACTIVE WHITE BOARD 3
18
Performing stories
Otília Pasaréti, The computer tells a story 2010
OPINION OF THE KINDERGARTEN TEACHERS
Children enjoy using the editor They are interested in computer use They become acquainted with many tools Children acquire rules while working Teachers consider their investments worthwhile The real value is in the process of creation The end product „is just the cream on the cake”.
19
Otília Pasaréti, The computer tells a story 2010
20Some pictures from the group
Otília Pasaréti, The computer tells a story 2010
FUTURE
The editor is about go to the school
21
ACCESSIBILITIES
Story telling tool:
http://matchsz.inf.elte.hu/TeaMese
teamese.inf.elte.hu
Otília Pasaréti: pasareti.web.elte.hu