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Design
Thinking
for the
Maker
ClassroomLeslie Pralle Keehn
@LPralleKeehn
http://bit.ly/prallekeehnDT
@LPralleKeehn
About Me
● Instructional Technology Consultant
○ 6-12 Social Studies Teacher
○ PBS Digital Innovator
○ C-SPAN Educator Fellow
○ Social Studies Teacher of the Year
@LPralleKeehn
What is Design Thinking?
● Design Thinking for Educators
○ Stanford Design School
■ Discovery
■ Interpretation
■ Ideation
■ Experimentation
■ Evolution
@LPralleKeehn
@LPralleKeehn
Identify a Problem
● Problem/Challenge Based Learning
● Challenges vs Pure Making
● Setting Goals or Objectives
@LPralleKeehn
Brainstorming and Empathy
Building
● Time for thinking through ideas
● Who will this help? Why do we need to solve this problem?
○ Audience
@LPralleKeehn
Creation
● Time to build and create
● Let them struggle
● Collaboration
Cardboard Challenge
@LPralleKeehn
Learning Conversations
● Time to pause and reflect
● Learning walks
○ Example
● Rethink/Regroup
@LPralleKeehn
Redesign
● Act on the reflection process
● Rethinking empathy conversation
● Setting Goals
@LPralleKeehn
Reflection
● Never truly done
● Going Meta
● What could or would you do differently next time in order to make it
better?
○ Example
@LPralleKeehn
Tips
● Numerous challenges for almost any topic/idea online
● Build in the time for conversation, even it if means shortening the
creative time
● Find ways to include conversations with people beyond your classroom
walls