8
ASSIGNMENT TASK Design and write a program to accomplish a specific educational goal relating to the KS2 curriculum in either English or mathematics. (equivalent to 2,000 words) Your educational program should engage the user for at least 3 minutes!

Ei505 assignment guidance

Embed Size (px)

Citation preview

Page 1: Ei505   assignment guidance

ASSIGNMENT TASK

Design and write a program to accomplish a specific educational goal relating to the KS2 curriculum in either English or mathematics.

(equivalent to 2,000 words)

Your educational program should engage the user for at

least 3 minutes!

Page 2: Ei505   assignment guidance

YOUR EDUCATIONAL PROGRAM…

Could be a game, story,

song, rap, rhyme, animation

etc

Page 3: Ei505   assignment guidance

LE

AR

NIN

G O

UT

CO

ME

S

• Demonstrate computational thinking through

processes including: decomposition; logical

reasoning; and developing algorithms;

• Make discerning use of digital content to achieve

specific goals;

• Demonstrate an applied understanding of a key

aspect of either English or mathematics

education for KS2.

Page 4: Ei505   assignment guidance

40-49%

There are design issues and a limited awareness of the audience

Some minor inaccuracies and/or misunderstandings e.g some coding issues,

Lack of user testing

Use of simple movement or animation to create interactivity but this is minimal

Adequate understanding and use of programming to create EP but minimal

evidence of independent research (learning)

Some minor deviations from the specifications for the assessment task,

The EP has been executed in a basic and/or poor way

Demonstrates limited levels of initiative, personal responsibility, decision-

making

An adequate, but weak response to the task

All learning outcomes/ assessment criteria have just been met

Page 5: Ei505   assignment guidance

Sound understanding and exploration of Scratch with no significant

inaccuracies in the programming

Some use of repetition, selection and sequencing

The EP is presented/organised clearly and approached/executed in a standard

way

Sound use of digital content

Demonstrates some levels of initiative, personal responsibility, decision-making

in programming and creating the educational

50-59%

A sound, competent response to the task

All learning outcomes/ assessment criteria have been met and some

may have been achieved at a good standard

Page 6: Ei505   assignment guidance

60-69%

Good use of more advance features in Scratch (variables, broadcasting etc)

Good use of repetition, selection and sequencing

No significant misunderstanding or errors in the programming or content of

the EP

The organisation and presentation of the EP is at least good

It has been approached/executed in a comprehensive and appropriate way

Demonstrates good levels of initiative, personal responsibility and decision-

making in designing and programming the EP

A good to very good response to the task

All learning outcomes/ assessment criteria have been met fully at a

good or very good standard

Page 7: Ei505   assignment guidance

Design, creation and quality of the EP and assets are excellent throughout

The EP demonstrates a high/exceptionally high understanding of applied

pedagogical design

In-depth understanding, exploration and research

All specifications for the assessment task have been adhered to

The work has been approached and executes in an original way

Demonstrates high levels of initiative, personal responsibility, decision-making

It surprises us!

70+

An excellent response to the task

All learning outcomes/ assessment criteria have been achieved to a

high standard and many at an exceptionally high level

Page 8: Ei505   assignment guidance

PREVIOUS

RESPONSES

http://scratch.mit.edu/projects/23068802/

http://scratch.mit.edu/projects/22010639/

http://scratch.mit.edu/projects/23056602/

http://scratch.mit.edu/projects/21871725/