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Unschooling - SiliconGulf Campus. We've modeled our training through World of Warcraft, MMORPG Games, RPG games, and other XP based games in teaching technology and developing web applications. Hope you like it. Thanks :
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Game Based LearningCHRISTOPHER JOHN CUBOS
WEB DESIGN AND DEVELOPMENT MONTH (AUGUST 2011)COLLEGES & UNIVERSITIES DAVAO CITY PHILIPPINES
Game Based Learning August 2011 www.silicongulf.com
Me as a Gamer• I’ve been playing games since I was a boy• Yes my parents hated it• Yes I failed my classes• Yes I’m good at it• Good at what? Failing classes & playing games• I love strategy games, RPG, MMORPG, puzzles,
Y8 games, Facebook games, tower defense• And my favorite game is World of Warcraft
Game Based Learning August 2011 www.silicongulf.com
My Characters: Shaman
Game Based Learning August 2011 www.silicongulf.com
My Characters: Death Knight
Game Based Learning August 2011 www.silicongulf.com
My Characters: Mage
Game Based Learning August 2011 www.silicongulf.com
My Characters: Priest
Game Based Learning August 2011 www.silicongulf.com
My Characters: Druid
Game Based Learning August 2011 www.silicongulf.com
My Characters: Warlock
Game Based Learning August 2011 www.silicongulf.com
My Characters: Hunter
Game Based Learning August 2011 www.silicongulf.com
My Characters: Warrior
Game Based Learning August 2011 www.silicongulf.com
Who are these “Gamers”• Owners of companies• Educators• I.T. heads• Kids• Network supervisors• Programmers• Models• Celebrities
Game Based Learning August 2011 www.silicongulf.com
What does this have to do with schools
Games and school could achieve the same goals.
Game Based Learning August 2011 www.silicongulf.com
What would happen when• Education is like playing games• Social networking is the eco system for
collaboration• Hacking is treated the same as security• Failure is obsolete• School is more exciting than ever• Everyone is happy to help each other• Students spend more time in school• You learn at your own pace
Game Based Learning August 2011 www.silicongulf.com
Meet the Students
Game Based Learning August 2011 www.silicongulf.com
Meet the Generation
Game Based Learning August 2011 www.silicongulf.com
Can you spot the Difference?
Game Based Learning August 2011 www.silicongulf.com
What people are saying“… the designers of many good
games have hit on profoundly good methods of getting people to learn and to enjoy learning.”
- James Paul Gee, University of Madison Wisconsin
Game Based Learning August 2011 www.silicongulf.com
“…Today’s game designers have figured out something today’s educators are still searching for: how to make learning engaging for today’s kids. It would be a shame not to employ this knowledge in our classrooms.”
- Marc Prensky
Game Based Learning August 2011 www.silicongulf.com
You are the learner• You know your pace• You know what captures your interest• You choose the method of teaching• You decide the course• You get the information you only need• You personalize your journey
Game Based Learning August 2011 www.silicongulf.com
Old School vs School of Magic
Game Based Learning August 2011 www.silicongulf.com
Resources for Learning• Teacher• Textbook• Worksheets
• Class Resources• Authority Sites• Blogs• Facebook• Twitter/RSS feeds• Wiki• Custom apps• Search engines• Powerpoint slides• Videos• Experts• Social Networks
Game Based Learning August 2011 www.silicongulf.com
Time for Learning• Time is fixed• Achievement is variable• Limited to given time
• Progression towards mastery is self-paced
• Achievement is constant
• No time limit
Game Based Learning August 2011 www.silicongulf.com
Collaboration• “No talking!!!”• Lazy students get
carried by groups
• Success through collaboration
• Everyone has a role• Laziness failes• Guilds provide a larger
community• Everyone helps• Pay it forward
Game Based Learning August 2011 www.silicongulf.com
Differentiation• One method of learning• Students meet in the
middle ground (bright students become slow and slow students are pressured upwards)
• Students have little to no choice or say in the learning process
• Multiple learning paths• System adapts to your
speed and pace• Students contribute to
enrich the learning process
Game Based Learning August 2011 www.silicongulf.com
Assessment• Students are afraid of
assessments• Standardized• Rarely measures deep
understanding• Periodic
• Learners want to be assessed all the time without being judged
• You choose your path• Perfectly assesses
learning• Constant and Realtime
Game Based Learning August 2011 www.silicongulf.com
Failure• Failure is punitive• A 69 at the end of the
course means you retake the course
• You go back to level zero if you fail
• Failure is expected• Failing at a quest means
you re-try, as often as needed to achieve mastery.
• Progression means you move forward
Game Based Learning August 2011 www.silicongulf.com
Engagement• Rare• Learning has little
relevance and context to learners’ individual goals and passions
• Boring
• Extreme• Learning directly
correlates with learners’ goals and is completely contextual
• Fun
Game Based Learning August 2011 www.silicongulf.com
Progression• Teachers are unaware
of the real status of students
• Students competency is based on grades not actual knowledge
• Students can track and view their progress in real-time
• Progression is based on achievement of goals and real capabilities.
Game Based Learning August 2011 www.silicongulf.com
Creativity• Few opportunities for
creative expression of learning
• Art• Fan fiction• Strategy guides• Machinima• Role playing / Cosplay• Imagination is required• The Wall
Game Based Learning August 2011 www.silicongulf.com
Work Readiness• Students are not ready
for the real world• Lack of On-the-Job
Training• Projects are obsolete• Students have no real
direction
• Students are ahead in most cases
• Integrated OJT Program
• Pre-selected OJT Companies
• Practical Real-World Projects
Game Based Learning August 2011 www.silicongulf.com
Eco Friendliness• Thousands of trees get
cut because of – Notebooks– Books– Test papers– Assignments
• No need to take notes (presentations are downloadable)
• Use of ebooks• Online testing
Game Based Learning August 2011 www.silicongulf.com
Why we’re doing this• Make education work• Get students excited to learn• Prepare the next generation• Challenge the system• Make students more imaginative• Make everyone believe in education• Give students a clear choice
Game Based Learning August 2011 www.silicongulf.com
Why we’re doing this• Turn students from bored to excited
– Game-based learning gets people interested– Point-system track real knowledge and progress
• Produce highly competitive IT practitioners• Leadership in the industry• Eliminate fear and pressure in learning• Fast track the learning process• Use Agile methodologies in teaching• Unite the I.T. industry
Game Based Learning August 2011 www.silicongulf.com
Introducing ArcturisOur game-based learning system
Game Based Learning August 2011 www.silicongulf.com
Key Terminologies• Assignments: Quests• Grades: Experience Points• Competition: Battlegrounds• Group Projects: Raids• Students: Heroes• Teachers: Class Trainer• Extra Skills: Professions• Exams: Dungeons
Game Based Learning August 2011 www.silicongulf.com
Classrooms• Alliance
– Stormwind– Darnassus– The Exodar– Ironforge– Stormwind
• Horde– Orgrimmar– Silvermoon– Thunder Bluff– Undercity
Game Based Learning August 2011 www.silicongulf.com
Training Levels• Beginner (Levels 1-50)• Intermediate (Levels 51-70)• Advanced (Levels 71-80)• Master Class (Levels 81-85)• Corporate Exposure (Levels 86-90)
Game Based Learning August 2011 www.silicongulf.com
Beginner Level• Course introduction• Strengthen core foundations• Theories and concepts• Research and presentation• Learn the basics of the program• Basic application of concepts• Beginner level project• One (1) course project
Game Based Learning August 2011 www.silicongulf.com
Intermediate• Introduction to intermediate level• More research and presentation• More new techniques• Harder quests• Standards• Intermediate level projects• 1-2 intermediate level projects
Game Based Learning August 2011 www.silicongulf.com
Advanced• Advanced Mentorship• Presentation of Advanced Techniques• Advanced Level Projects• Team up with other classes• 1-2 advanced level projects
Game Based Learning August 2011 www.silicongulf.com
Master Class• Refinement and mastery of knowledge• Advanced research and development• Instructor facilitated projects• One (1) advanced group project
Game Based Learning August 2011 www.silicongulf.com
Corporate Exposure• Bonus Course (only P1,000.00 enrollment fee)
– Placement and coordination– Certification
• Real world exposure with real deadlines• Exposure to top specialists and companies• Treated as temporary employees• Learn more group dynamics
Game Based Learning August 2011 www.silicongulf.com
Your First AnimationClicking your way through Adobe Edge
Initial Course Offerings• PHP/MySQL (All levels)• Web Design Photoshop (3 levels)• CSS/HTML (3 levels)• Android Mobile Development (all levels)
– Pre requisite: Java, object oriented programming• Web Animation Flash (all levels)• Illustrator (all levels)• CorelDraw (all levels)• 3D Graphics (all levels)
Game Based Learning August 2011 www.silicongulf.com
Future Courses• iPhone/iPad/iOS development• Microsoft .Net application development• Character development• Animation• JavaScript (all levels)• Wordpress development (3 levels)• Drupal development (3 levels)• SEO (3 levels)• Internet marketing (3 levels)
Game Based Learning August 2011 www.silicongulf.com
Free Seminars for Students Only• Color theories• Object oriented concept• Agile software development process• Understanding CMS• Basic blogging• Basic digital photography• Introduction MMORPG gaming• Storytelling
* all seminars happen once per moth, have certificates & exclusive to students
Game Based Learning August 2011 www.silicongulf.com
Discounts available• Students that attend seminars or students member of Davao IT• Has laptop• DOTA champion• World of Warcraft gamer• Qualified in the web design competition• Blogger with pr 3 domains• Genius level IQ• Officer in any school organization• Joined any beauty pageant in the past• In a band, singer, performer, artist, dance group, photographer• A staff in your yearbook, school paper, etc• Has 4,700+ friends on Facebook• Has 20,000+ followers• Own a page or group with at 15,000+ members• Has worked at least one year in an software development firm
Game Based Learning August 2011 www.silicongulf.com
Additional discounts• Perfect in all exams with one try• Always 30 minutes ahead of schedule• Assignments are always right• Research are always right• Has answered voted up 200 questions• Discovered 20 vulnerabilities + solutions to our system• Has asked 200 unique questions voted up questions• Always first to submit assignments, researches, exams• Voted as the team leader of a group on an advanced level• Absent but passed within the given time frame
Game Based Learning August 2011 www.silicongulf.com
Refer a Friend (enrolled)• All presently enrolled students get 10%
commission each time they refer a friend.• This persists until both students are not enrolled
Game Based Learning August 2011 www.silicongulf.com
ThanksOops… There’s more
Game Based Learning August 2011 www.silicongulf.com
Full year of IT EventsAugust 2011: Web Development MonthSeptember 2011: Mobile Application MonthOctober 2011: Animation MonthNovember 2011: Bloggers MonthDecember 2011: SEO MonthJanuary 2012: Technopreneurship MonthFebruary 2012: I.T. Education MonthMarch 2012: I.T. Career MonthApril 2012: Gaming MonthMay 2012: Graphic Design MonthJune 2012: Hacking and Network Security MonthJuly 2012: Software Development Month
Game Based Learning August 2011 www.silicongulf.com
August I.T. Events by PGOUniversity of Southeastern Philippines (USEP)Friday, August 12 · 9:00am - 11:30amhttp://www.facebook.com/event.php?eid=229646943743096 John Paul II College (JP2C)Saturday, August 13 · 9:00am - 4:00pmhttp://www.facebook.com/event.php?eid=220035684709122 University of Mindanao (UM)Wednesday, August 17 · 1:00pm - 5:00pmhttp://www.facebook.com/event.php?eid=245697658786703 University of Immaculate Conception (UIC)Saturday, August 20 · 1:00pm - 5:00pmhttp://www.facebook.com/event.php?eid=231713253532167
ACLCMonday, August 22 · 1:00pm - 4:00pmhttp://www.facebook.com/event.php?eid=231458190229578
Game Based Learning August 2011 www.silicongulf.com
August I.T. Events by PGOHoly Cross (HCDC)Tuesday, August 23 · 3:00pm - 6:00pmhttp://www.facebook.com/event.php?eid=253809011309471 InterCity College of Science and Technology (ICST)Wednesday, August 24 · 9:00pm - 11:00pmhttp://www.facebook.com/event.php?eid=225237414194879
AMA Computer CollegeThursday, August 25 · 9:30am - 1:00pmhttp://www.facebook.com/event.php?eid=138109472943706
STI CollegeFriday, August 26 · 1:00am - 4:00pmhttp://www.facebook.com/event.php?eid=124462760983852
Game Based Learning August 2011 www.silicongulf.com
CompetitionOn-the-spot Student Web Design CompetitionAugust 27, 2011http://www.facebook.com/event.php?eid=241281559236739
Entries can be found athttp://www.silicongulf.com/competitions/web_design
Game Based Learning August 2011 www.silicongulf.com
Our Loving Supporters• The SiliconGulf Initiative• Davao IT• Adobe User Group• PHP Philippines• Developers, Entrepreneurs, Artists of Davao• SEO-Philippines• The IT School with no name yet• Philippine Global Outsourcing
Game Based Learning August 2011 www.silicongulf.com
ThanksTo all speakers, PHP framework developers, our
team at Philippine Global Outsourcing, students of all participating schools
To the World of Warcraft for teach my kids to read, type and grow faster.
Learn from the best www.silicongulf.com
Game Based Learning August 2011 www.silicongulf.com
Contact2nd Floor Door #8 Andreliz Bldg#238 Araullo Extension8000 Davao City Philippinesphilippineoutsourcing@gmail.comwww.philippineglobaloutsourcing.com
+63 916 477 9322 (globe)+63 907 775 6544 (smart)+63 922 551 4009 (sun)+63 923 725 4512 (sun)+63 82 224 1040 (landline)
Game Based Learning August 2011 www.silicongulf.com
CopyrightThis reference material is exclusively distributed to the students of SiliconGulf Campus and should not be distributed, transmitted, or shared without the prior written consent of Christopher John Cubos http://www.philippineglobaloutsourcing.com/chriscubos , SiliconGulfhttp://www.silicongulf.com/ or Philippines Outsourcing http://www.philippineglobaloutsourcing.com/ .
This class material should be discussed by a trained instructor from SiliconGulf to maximize the learning and understanding of the topic. Others belong to their respective copyright holders.
Some parts of this presentation were taken from under CC license http://wowinschool.pbworks.com/w/page/5268731/FrontPage
© Copyright 2011 SiliconGulf Campus and Christopher John Cubos. All Rights Reserved.
Game Based Learning August 2011 www.silicongulf.com
Disclaimer• Course technology and the author specifically
disclaim any and all other warranties, either express or implied, including warranties of merchantability, suitability to a particular task or purpose, or freedom from errors.
• Some states do not allow for exclusion of implied warranties or limitation of incidental or consequential damages, so these limitations might not apply to you.
Game Based Learning August 2011 www.silicongulf.com
SiliconGulf CampusSiliconGulf Campus is one of the pioneers of game based learning system in the Philippines. Our goal is to combined complex theories with fun and excitement of playing games.
SiliconGulf Campus2nd Floor Door #8 Andreliz Bldg.#238 Araullo Extension8000 Davao City [email protected]+63 916 477 9322 (globe)+63 907 775 6544 (smart)+63 922 551 4009 (sun)+63 923 725 4512 (sun)+63 82 224 1040 (landline)
Game Based Learning August 2011 www.silicongulf.com