Games in the young learners' classroom

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  • 1. Games in the YoungLearners Classroomby Marisa Constantinides,director of CELT Athens

2. 1 CONCEPTUAL GAMESGames which develop one or more cognitiveabilities in the child. Categorise identify similarities or differences of use identify property identify weight (singly or in combination) understand and express the notion of time. 3. 2 VISUAL PERCEPTUAL TASKSGames which develop one or more cognitive abilities in the child. categorise identify similarities or differences of use identify property identify weight (singly or in combination) understand and express the notion of time.but mainly through the visual channel.channelalso understand space size relative location colour. 4. Kims Game 5. 3 AUDITORY PERCEPTUAL TASKSGames or gamelike activities whichconcentrate on developing abilitiessimilar to the above but mainly throughthe accoustic channel. e.g. Musical Chairs Simon Says I went to market and I bought a ...... 6. 4 FINE MOTOR TASKSdeveloping motor skillstracing a route through a mazecutting around a designcolouring in 7. 5 ARTISTIC ACTIVITIES Any activity which aims to develop the childs awareness of the world of the arts. Drawing, painting, making collages are good examples 8. Read and draw: our house. The first one was anThere were five trees next toapple tree with red apples, the second one, an apple tree too,but this one had yellow apples.The third tree was a fir tree and at Christmas we putcoloured lights on it. 9. 7 PHYSICAL PLAY Includes, running, wrestling, rolling around thefloor, playing hide-and-seek and helps childrenbecome aware of their body, its potential and itslimitations. 10. 8 REPRESENTATIONAL OBJECTPLAY This type of play involves the use of small objectssymbolising the real world, such as toy cars, zooanimals, dolls. Through these, the child caninteract and learn more about the world and itsworkings 11. 9 FANTASY PLAY Any kind of play in which the child stepsout of this world and enters the world ofmake believe, e.g. playing house or playingteacher. These games help the childconsolidate knowledge & awareness ofpatterns of behaviour of the adult world,and the interactive skills that go withthem, rehearsing as it were for a timewhen s/he will have to perform similarroles as an adult 12. EFL games a. DESCRIBE & DRAWPlayer A describes apicture to Player B wholistens & draws thepicture. b. FIND DIFFERENCES orSIMILARITIES Players A & B have adifferent picture each.Without looking ateach others picture,they exchangedescriptions trying tospot as manydifferences or similaritiesas they can within atime limit. 13. EFL gamesa. HAPPY FAMILIES Groups of four players are dealt out four cards each and by asking randomly, try to collect the four members of a family to win the game.b. ROLE PLAY Students enact a part which may be based on a conversation in their book, a situation outlined on a role card, a picture showing people in a situation, a series of pictures, a video sequence, or simply, some instructions given orally by the teacher. 14. EFL gamese. PUPPET THEATRE Similar to a role-play, but here children handle a puppet each and enact a short sketch.f. FIND THE ORDER Groups of pupils are given the pictures makingup a story. Each pupil has a picture. By describing theirpictures to each other, they try to work out the sequence andtell the story to other groups. 15. EFL gamesg. BOARD GAMES The pupils play a board game such as Snakes & Ladders, or one made especially for language practice, e.g. the Gift Game, in which pupils must justify why they would give a particular gift to one of the people assigned to them in order to move along the board.h. MAKING BOARD GAMES Groups of pupils are given a board outline (or ideas for a board outline) and create their own board game which they colour in, make command cards for, tokens to move around the board and, depending on their level, write or record a set of instructions for other players. 16. EFL gamesi. HIDE YOUR WORDSGroups of pupils are each given a set of cards with words or pictures and improvise a skit or story in which these words are used. When they present their story or skit, opposing teams must guess which words they are hiding 17. EFL gamesj. PICTIONARY A A Snakemember of eachteam is called outT Ladderto the him/her. Hisfellow team players J Doctorshout out wordsand must guess theA He is readingword within a timelimit.F Happy 18. EFL gamesk. RUNNING orWALL DICTATIONA short or longerparagraph is stuck on Miss Raindrop is walking along thea wall away from thestreet. She is walking with herclass. A runner fromfriends. Her friends are runningeach group runs backand shouting: Run! Run, Missand forth dictating Raindrop! Run! But she is a lazythe text to his/her girl Miss Raindrop and she isgroup.walking very slowly. Run! herfriends are saying. Hurry! Wemust go to the river before thesun comes out! 19. EFL gamesl. CIRCLE GAMESStudents sit/stand in a circle and each player adds a new element,e.g. 1st player: I like apples, 2nd player: like apples andoranges, 3rd player: I like apples, oranges and bananas and soon. Each child must remember everything said by the previousplayers.m. MINGLING GAMESPupils move around the class and talk to each other trying to findtheir partner in the crowd. Their partner may be someone withthe other half of a picture which must be described, or half asentence, or the right building for a job, or the right home for ananimal. 20. My email info@celt.edu.grMy Twitter IDhttp://twitter.com/Marisa_C My Centre www.celt.edu.grMy Blogshttp://marisaconstantinides.edublogs.org/ http://celtathens.wordpress.com/More about mehttp://www.celt.edu.gr/Marisa_Constantinides.htm