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A presentation given at the Eduserv Foundation Symposium 2007 at the Congress Centre in London, UK
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Holyrood Park: a virtual campus for Edinburgh
Hamish MacleodThe University of Edinburgh
new programme, launched this session (2006 / 07)
supported by the Principal’s e-learning fund
part-time, fully online learning
aimed at professionals in HE, FE and training
fully supported, collaborative, flexible
up to 30 students per semester
constructivist / constructionist context
tasks (if engaging)
experiences (if (personally / socially) relevant)
reflection
appropriate disequilibrium (major or minor)
new learning, and knowledge construction
Key players
Siân BayneRichard CoyneRory EwinsIan GrahamFiona LittletonJen RossJames StewartAustin Tate. . . . . . .
Second Life
ActiveWorlds
NewHorizone
Dreamscape
Sony Home
The Sims Online
Moove
There blaxxun Contact
Dreamville
Traveler
Adobe Atmosphere
Entropia Universe
Red Light CenterEverQuest
Ultima Online
Lineage
World of Warcraft
Guild Wars
Cybertown
Peace City
why choose Second Life?
• cross platform
• openness and neutrality– not a “game” but “playful”– like, and unlike, Real Life
• manifest involvement with education– existing participants– position of the developers
Student Computer Ownership
0
100
200
300
400
500
600
700
Platform of Choice
Number of Students
WindowsMacintoshLinux
Virtual Campus for the University of Edinburgh?
Holyrood Park
What’s in a name?
©Hulton Getty. Licensor www.scran.ac.uk
King David 1 (1084 - 1153)King of Scots (1124 - 1153)Son of Malcolm Canmore & Queen Margaret
Established (among many other monasteries) in 1128
”the church of the Holy Rood of Edinburgh . . . ”
©Crown Copyright reproduced courtesy of Historic Scotland. Licensor www.scran.ac.uk.
Holyrood Park
• place where rich resources exist
• where interesting things have happened, and continue to happen
• where people can go to have certain sorts of experiences
• great place to play
for the University?
• presence in an important media space– promotion / marketing of the institution– point of access
• new opportunities for– learning & teaching– research– development
• area for community– forging new partnerships / collaborations
educational potential• re-defining of “learning spaces”
– physical and virtual
• highlighting active learning– student production as well as consumption
• highlighting issues of identity– learning as becoming
• highlighting learning as socially grounded– digital co-presence
• imagination and fantasy– likeness to, and isolation from, the real
issues for us• legal dimension
– relationship between institution and service provider
– “data processor” or “data controller”– risk assessment & guidance; liability
• system requirements– processor– bandwidth– firewalls etc
• accessibility– problems and potentials
• assessment– chance to break a few molds