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ASSIGNMENT Session 6 David Mullich Game Design 1 The Los Angeles Film School

LAFS GD1 Session 6 - Assignments

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Assignments for Session 6 of The Los Angeles Film School's Game Design 1 course.

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  • 1. Session 6David MullichGame Design 1The Los Angeles Film School

2. 1. Write a Concept Document for the game you areproposing for your class project. Game-Defining Concept: The component, mechanic or otherdesign element that defines your game concept Key Elements: Game Title Game Genre Target Player Core Mechanic (action and purpose) Play Value (why this game will be fun to play) Competition Unique Differentiation Elevator Pitch: One or two paragraphs conveying all the keyelements to a potential client or customer for your game. Itshould be written in an engaging way, and not simply be arecitation of the key elements. 3. Creative Center The Razor: A sentence or two for determining featuresthat belong and dont belong in your game. The Slogan: A catchy phrase that gets potential players(and the marketing department) interested in your game.2. Save your Concept Document as a PDFdocument in the class DropboxAssignment 6 folder.3. Present your Elevator Pitch to the class inSession 7.