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MULTIMEDIA An overview

Multimedia

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Page 1: Multimedia

MULTIMEDIA

An overview

Page 2: Multimedia

Definition?

A multimedia instructional message is a communication using words and pictures that is intended to promote learning.

For example, a multimedia instructional message in a book could include printed text and illustrations, whereas a multimedia instructional message on a computer could include narration and animation.

Richard Mayer (2003) p.21

Multimedia Learning

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MULTIMEDIA DESIGN

7 principles of multimedia design

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7 principle of multimedia design Multimedia principle: Students learn better from words and pictures

than from words alone. Spatial Contiguity Principle: Students learn better when corresponding

words and pictures are presented near rather than far from each other on the page or screen.

Temporal Contiguity Principle: Students learn better when corresponding words and pictures are presented simultaneously rather than successively.

Coherence Principle: Students learn better when extraneous words, pictures, and sounds are excluded rather than included.

Modality Principle: Students learn better from animation and narration than from animation and on-screen text.

Redundancy Principle: Students learn better from animation and narration than from animation, narration, and on-screen text.

Individual Differences Principle: Design effects are stronger for low-knowledge learners than for high-knowledge learners and for high-spatial learners rather than low-spatial learners.

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VISUAL DESIGN

Perceptions and colour

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Perceptions

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Colour

Fashion Colours go in and out of fashion. Bright colours are used to demand attention and make a statement. Designers of luxury items want their products to appear reputable and durable, and be seen to outlast the fashion of the day; gaudy colours such as bright pinks and yellows are unlikely.

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Colour

The environment Australians live in a hot, dry environment so often use cool colours (such as pastel tints) in their buildings to make their physical environment seem cooler. In a European environment that is predominantly cold you tend to see warm, bright primary colours, creating a cheerful, cosy illusion.

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Colour

Culture Culture and history shape colour choice. If you visit Asia you will find temples painted in bright, primary colours. A European church is more likely to have more sombre colours.

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4 DESIGN PRINCIPLESCRAP

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Contrast

Contrast can be the most important visual aspect of a page. The principle is to avoid elements on the page that are merely similar – if they are not the same – then make them VERY different.

Purpose: To create interest Aid in the organisation of information Supports visual hierarchy

Eg. use of colour

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Repetition

Repeat visual elements throughout – colour, shape, etc. Develops organisation and strengthens the unity.

Purpose: To unify and add interest For consistency

Eg. navigation, colour identifiers, layout – anything your learner may visually recognize.

Avoid repeating the element so much that it becomes annoying and distracts from the message

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Alignment

Nothing should be placed on your page randomly. Every element should have some visual connection with another element on the page.

This creates a clean, sophisticated look.

Purpose: To unify and organize your page design Be conscious of where you place your elements – always try

to find something that aligns them

Avoid: More than 1 type of text alignment on the same page Don’t always centre align

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Proximity

Items relating to each other should be group close together. Items in close proximity become one visual unit rather than several separate, unrelated units.

Purpose: Reduces clutter and confusing your reader Organizes information – reduces cognitive load Logical information is more likely to be

remembered

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References and acknowledgements

Mayer, Richard E. & Moreno, Roxana 2003, Nine Ways to Reduce Cognitive Load in Multimedia Learning in Educational Psychologist, 38 (1), pp43-52. Clark, Ruth Colvin & Mayer, Richard, 2002, e-Learning and the Science of Instruction, Pfeiffer, USA.

Gotz, V. 1998, Color & Type for the Screen, Rotovision SA, Switzerland

Kristof, Ray & Satran, A 1995, Interactivity by Design – Creating & Communicating with New Media, Adobe Press, USA

Lynch, Patrick J. & Horton, Sarah 1999, Web Style Guide – Basic Design Principles for Creating Web Sites, Yale University Press.

Williams, Robin 1994, The Non-designer’s Design Book, Peachpit Press, USA

This presentation is adapted from the 2009 E-learning Design Activity Guide compiled by Anne Bartlett-Bragg.