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Web 2.0 allows students and educators to create and interact both synchronously and asynchronously, formally or informally, at school, at home, in distance education programs, in the workplace, on all manner of devices. This shift has required an open mind about future possibilities, while also documenting innovative or exemplar practices and their relationship to curriculum. Now Web 3.0 heralds a further development in online information behaviours and knowledge discovery techniques. Are we keeping up-to-date with the relevant network and social media changes that are affecting the online learning environment that we wish to embrace? Can you spot the wolf in sheep’s clothing? This was a short presentation and discussion starter. Dowload the supporting document via the QRcode on the title screen.
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FACULTY OF EDUCATION
Technology and Teaching Practice Research Group Symposium 15 December 2011
Web 1.0 to Web 3.0 ~
A wolf in sheep’s
clothing or a new
culture of learning? Judy O’Connell
!
http://www.bigstockphoto.com/image-5040307/stock-photo-blue-innovation
learn·ing/ˈlərniNG/
Noun:1.The acquisition of knowledge
or skills through experience, practice, or study, or by being taught.
2.Knowledge acquired in this way.
Viewing and linking
Single view online web pages for information and
marketing
Web 1.0
Choice & experiences
Portable, socially powered, focused on life-stream, content,
and powered by widgets, drag and
drop, and mashups of user engagement.
Web 2.0
Immersive & pervasive
Connections and experiences
augmented and transformed through immersive technology
and smart data.
Web 3.0
The socially powered web is exploding, and is the new baseline for all our internet and
technology empowered interactions.
cc licensed ( BY SD ) flickr photo by See-ming Lee 李思明 SML: http://flickr.com/photos/seeminglee/3983055366/
This is our context!
Multi-literate environmentsVariety of ‘services’Curriculum understandingCollaborative work spacesMedia flexibility
Engagement through enhanced information fluency
This is our context!
Engagement through gaming and social media
Connecting with the ‘outside world’ through comprehensive projects, activities and multi-media.
This is our context!
Empowered by a pedagogical approach to a participatory 21st century technology environment!
This is our context!
The Internet has become a participatory medium, giving rise to an environment that is constantly being changed and reshaped by the participation itself, changing the flow of news, effecting tacit as well as explicit knowledge, and
embedding a new culture of learning. cc licensed ( BY NC ) flickr photo by moriza: http://flickr.com/photos/moriza/2565606353/
A New Culture of Learning ~ Cultivating the Imagination for a World of Constant Change:Douglas Thomas and John Seely Brown
What’s inside?
cc licensed ( BY SD ) flickr photo by opensourceway: http://flickr.com/photos/opensourceway/5537457375/
http://www.miragebookmark.ch/most-interesting-libraries.htm
Knowledge
http://www.miragebookmark.ch/most-interesting-libraries.htm
Knowledge 2.0
The Dead Sea Scrolls online from Israel Museum’s Shrine of the Book
The King James Bible required seven years to translate and many months for scribes to copy.
Now we can have it ‘whispernetted’ into electronic paper in moments.
The iPad and other mobile devices have probably changed learning forever.
http://www.bigstockphoto.com/image-16933145/stock-photo-technology
“Digital literacy is less about tools and more about thinking.”
“Digital media literacy continues its rise in importance as a key skill in every discipline and profession”
Horizon Report 2011
“Provide the divergence and convergence in media needed to foster motivation, differentiation, collaboration and connections necessary for 21st century learning.”
cc licensed ( BY NC SD ) flickr photo by Éole: http://flickr.com/photos/eole/391960971/
Change has arrived at an iSchool library near you. Judy O’Connell
Knowledge 2.0
“Learning today requires teachers to understand reading and information seeking in a connected world.”
Change has arrived at an iSchool library near you. Judy O’Connell
Knowledge 2.0
Knowledge 2.0
“...because students need a range of reading and information options delivered via all manner of digital devices.”
cc licensed ( BY ) flickr photo by ClickFlashPhotos / Nicki Varkevisser: http://flickr.com/photos/clickflashphotos/3450592233/
Knowledge 2.0
“ because they need to know how to juxtapose text, sound, media and social connections in real time ”
cc licensed ( BY NC ND ) flickr photo by I_am_Joey_H: h@p://flickr.com/photos/rockjammer/3873326994/
•ask good questions in order to get good answers
• access and acquire material from the appropriate digital
information sources
• analyze the raw material to distinguish value, bias, and
re-usable information
• apply the knowledge within a real-world problem or
simulation
• and assess the process and the product.
Knowledge 2.0
http://www.go-gulf.com/60seconds.jpg
connect, communicate, collaborate
cc licensed flickr photo by assbach: http://flickr.com/photos/assbach/253218488/
Gather
Seek Follow
Explore
Begin with your [social] self
Rely on informed discovery to
push your thinking.
[social] self
[social] self
[social] self
[social] self
[social] self
[social] self
[social] self
[social] self
[social] self
[social] self
[social] self
[social] self
[social] self
[social] self
[social] self
[social] self
• Youtube channel
• Foursquare
• Flickr
• QR Codes
• Virtual Tours
• Podcasts
• All kinds of events
cc licensed ( BY NC SD ) flickr photo by César Poyatos: http://flickr.com/photos/cpoyatos/5791320785/
[social] self
Personal learning environment – relying on the
people we connect with through social networks and
collaborative tools e.g. Twitter, Yammer.
Personal learning network – knowing where or to
whom to connect and find professional content
[learning] self
Personal web tools – used for tracking our life and
powering our information organisation e.g. photos to
Facebook, pictures to Flickr, photos to Twitter
[learning] self
Cloud computing – utilising open access between
sources and devices e.g. Edmodo, Evernote, Diigo.
Mixed reality – adopting e-devices and augmented
reality e.g. ebooks, QRcodes, Layar browser.
Content curation – utilising web services to filter and
disseminate resources, news, and knowledge
promptsl
[learning] self
Microblogging
Social bookmarking and tagging
Collaborative writing
Information management – e.g. Zotero, Endnote, Easybib
Information capture on multiple devices – e.g. Evernote
Library resources, databases all used for information
collection, RSS topic and journal alerts, and compatible
with research organisation tools
Aggregators and start pages
Online storage for access across multiple platforms
[information] self
[team] self
[social] [learning] [information] [team]
This is the portable web!
Authority will become the next sought-after currency for the app-social generation.
What culture of learning?
cc licensed ( BY SD ) flickr photo by opensourceway: http://flickr.com/photos/opensourceway/5751540143/
http://www.scoop.it/t/digital-citizenship-in-schools
https://www.facebook.com/DigitalCitizenshipInSchools
Web 3.0 refers to a third generation of internet-based
services that collectively will allow the emergence of the
intelligent semantic web.
cc licensed ( BY ) flickr photo by paul (dex): http://flickr.com/photos/dexxus/3146028811/
existing data reconnected for different and smarter uses
cc licensed ( BY ) flickr photo by paul (dex): http://flickr.com/photos/dexxus/3146028811/
Web 3.0
Web 1.0
Web x.0
Web 2.0
Semantic Web
The Web
Meta Web
Social Web
Degree of Social Connectivity
Deg
ree
of In
form
atio
n C
onne
ctiv
ity
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Web 3.0 is all about data
cc licensed ( BY NC ) flickr photo by Anthony Mattox: http://flickr.com/photos/amattox/3236510649/
!
We are already seeing early evidence of the Smart Web
Intelligent Filtering Recommender systems
49cc licensed ( BY NC ) flickr photo by Cayusa: h@p://flickr.com/photos/cayusa/1444806159/
..... because your knowledge and my
knowledge, based on what search
results we are served, may be very
different from each other.Siva Vaidhyanathan in The Googlization of Everything,
Filter bubble!
51
“the first search result is clicked on twice as much as the second, and the second twice as much as the third”. Dan Russell, Google’s usability chief
cc licensed ( BY NC SD ) flickr photo by ecstaPcist: h@p://flickr.com/photos/ecstaPcist/3722475127/
The Ethnographic Research in Illinois Academic Libraries (ERIAL) Project, a two-year study of the student research process involving five US universities, included extensive interviews with students, librarians and other academics in an effort to better understand 21st century student research habits.
“The students surveyed often looked in
journals or databases unsuited to their field of
study and displayed a poor understanding of
how to refine search results”.
“While the interface of Google and other similar search engines might
be more intuitive, what’s going on behind the scenes isn’t intuitive at all,
and very few students had a clear conception of how search engines
work. This lack of understanding compounds the problem of building an
effective search strategy.”
Search is fast without necessarily being intelligent
cc licensed ( BY NC SD ) flickr photo by Έλενα Λαγαρία: http://flickr.com/photos/29393867@N07/3161212158/
55
Search is fast without necessarily being intelligent
• Advanced search• Google Verbatim• Wonderwheel and the dropped + search option• Related search• Reading level• Image search (vs creative commons)• location
When a technology focus subverts students’
conversation and development of critical
thinking skills (and their ability to evaluate and
analyse the information at hand), the mental
processes that change knowledge from
information to concept are not learned.
Bomar, S. (2010). A School-Wide Instructional Framework for Evaluating Sources. Knowledge Quest, 38(3),
72-75.
Pandia All-in-One List of Search Engines
cc licensed flickr photo by 姒儿喵喵: http://flickr.com/photos/crystaljingsr/3915512820/
cc licensed Hooded Fang*: http://flickr.com/photos/hoodedfang/2874263963/
http://www.pandia.com/powersearch/index.html
Kids & Teens Meta Search
Power Search
http://www.pandia.com/index.html
Subscribe to search engine news
By demonstrating how to connect a database
information repository (such as EBSCO, Gale,
or JStor) or a local library service with Google
Scholar, we are helping students broaden the
scope of their information seeking, while at the
same time refining the quality of the
information response.
RSS topic and journal alerts
Knowledge 2.0 http://bit.ly/knowledge2
Wolf in sheep’s clothing?
cc licensed ( BY ) flickr photo by Jule_Berlin: http://flickr.com/photos/jule_berlin/839245545/
Rather than simply identifying a useful page, these systems try to pull the information from those pages that might be what a user is looking for, and to
make this immediately apparent.
More informative results?
cc licensed ( BY NC SD ) flickr photo by nicodeux: http://flickr.com/photos/nicodeux/2880368340/
A semantic search engine tries to help a user identify further searches that may be more useful to help users hone in on what they are
looking for.
A semantic search engine can be more than a recommendation service. It can be used to
match people with a need.TrialX used advanced medical ontologies to combine electronic health
records with user-generate information to match people with potentially helpful clinical trial.
can perform computations on over 10 trillion points of data
http://www.wolframalpha.com/educators/
The semantic web is revealing the
relationship between things, people and services.
cc licensed ( BY SD ) flickr photo by TheAlieness GiselaGiardino²³: http://flickr.com/photos/gi/128215285/
Re-think information search and collection to be
highly flexible, collaborative forms of information
organization and dissemination.cc licensed ( BY NC SD ) flickr photo by Andreas Blixt: http://flickr.com/photos/mr-blixt/4504547877/
Focus on learning and teaching
Augmented Reality applications deliver real place data in real time, tapping into existing databases and assets on the web.
!
QR codes provide access, connection
and mashups
Powerhouse MuseumLove Lace International Lace Award and exhibition: behind the scenes
Explore Love Lace, a new contemporary art exhibition at the Powerhouse Museum, Sydney featuring 134 artists from 20 countries.
iPhone App
Europeana enables people to explore the digital resources of Europe's museums, libraries, archives and audio-visual collections.
http://www.europeana.eu/portal/index.html
Linked Open Data on the Web. The site currently contains metadata on 3.5 million texts, images, videos and sounds.
Immersive & pervasive
Connections and experiences
augmented and transformed through immersive technology
and smart data.
Web 3.0
Content exploration and learning demands a‘mix-and-match’ approach.
New culture of learning!
Search strategiesEvaluation strategiesCritical thinking and problem solvingNetworked conversation & collaborationCloud computing environmentsEthical use and production of informationInformation curation of personal & distributed knowledge.
New culture of learning!
Modelling exemplary use of social media, search engines, and collaborative research strategies.
New culture of learning!
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Thank You