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Augmented Reality: Implementation Jennifer Serviss EDTC New Jersey City University

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Augmented Reality: Implementation

Jennifer ServissEDTC

New Jersey City University

Goals and Objective

Define Augmented Reality

What Purpose Does It Serve?

Use of the Applications in Order to Create Augmented Reality

Marketing Usage

Components Needed

Classroom Implementation

What Is Augmented Reality

Augmented Reality is the overlay of computer – generated media and

information into a video feed of the real world.

Augmented Reality = Real World + Virtual Layer

Virtual Reality = Virtual World + Real Inputs

Purpose

The basic purpose of an AR is to enhance the user’s perception of and interaction with the real world through supplementing the real world with 3D virtual objects that appear to coexist in the same space as the real world. AR systems have the following properties:

1) Blend real and virtual, in a real environment

2) Real-time interactive

3) Registered in 3D

Layar and Aurasma

Using it as a Marketing Tool

Components Needed

Classroom Implementation

Questions

Contact Information

Jennifer Serviss

Technology District Learning Advisor

Gregory School

[email protected]

732-904-8177

References http://www.largeproject.eu/en/augmented-reality/

http://prezi.com/urytdgiihfyu/prezi-aurasma-add-depth-and-engagement-to-your-presentations-with-augmented-reality

http://augmented-reality-in-education.wikispaces.com/Augmented+Reality+Presentations

www.aurasma.com

www.layar.com

http://thejournal.com/articles/2012/09/12/augmented-reality-apps-transform-class-time.aspx

http://silverscreeningreviews.com/mcdonalds-rolls-out-1-5-billion-fry-boxes-for-augmented-reality-world-cup-video-game/

http://www.kleinspiration.com/2013/05/using-augmented-reality-via-aurasma-in.html