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SYNCHRONOUS ONLINE LEARNING BRENDY TALL UNIVERSITY OF PHOENIX PRO FESSOR DANENE MIMS

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  • 1. THE ADVANTAGES OF SYNCHRONOUS ONLINELEARNING Social Interaction Immediate Feedback Quality Learning Interactive Participation Student Retention

2. SOCIAL INTERACTIONExcellent for social interactions anddiscussing multiple topics in onesession (UOPX, 2011). 3. IMMEDIATE FEEDBACKProvides immediate feedback anddetailed collaboration betweeninstructor and students (UOPX, 2011). 4. QUALITY LEARNING Online learning allows students to gainconfidence in their work, since online learningdelivery lowers social and other obstacles toeducation (UOPX, 2011). Quality of teaching are amongst the bestbecause the physical barrier of distance iseliminated. Instructors around the world canteach at any online school (UPOX, 2011). 5. INTERACTIVE PARTICIPATION Synchronous learning motivates studentsand increased participate (UOPX, 2011). Learners are eager to participate and beinvolved in the learning process (UPOX,2011). 6. STUDENT RETENTION Flexibility of attending class from anylocation and technological device (UOPX,2011). Reduce cost for potential learnerscompared to the traditional classroom andin person training (UOPX, 2011). 7. THE DISADVANTAGES OF SYNCHRONOUSONLINE LEARNING Scheduling Conflicts Class size Limitations Technical Difficulties Less Reflection 8. SCHEDULING CONFLICTS The instructor and students may be indifferent time zones causing schedulingconflicts (UOPX, 2011). Personal schedule may be affected by lackof convenience of course scheduling(UOPX, 2011). 9. TECHNICAL DIFFICULTIES Possibility of unstable or unsupported technology(UPOX, 2011). Access to internet and other technology may be aproblem for adult learners (UOPX, 2011). Requires technological knowledge. Students maylack confidence in using various technologicaldevices and software (UOPX, 2011). 10. CLASS SIZE LIMITATIONS The large group, the more difficult thechallenge of running a smooth andproductive online chat (UOPX, 2011). Too time spent discussing the detailedquestions or concerns of one participantresults in distraction (UOPX, 2011). 11. LESS REFLECTION Learners may spend time discussingmaterial not related to the topic ofdiscussion (UOPX, 2011). Can lead to distractions due to time spenton various other subjects (UOPX, 2011). 12. FACILITATION STRATEGIES OF SYNCHRONOUSONLINE LEARNING Prepare in Advance Manage and Direct Use Non-Verbal Cues Use Virtual Environment Plan for Glitches 13. PREPARE IN ADVANCEEmail or post the purpose of the chatsession several days in advance. Ifappropriate, include an agenda, assignmentto be completed ahead of time, or otherresources that participates will need toprepare for the session (Bastable, 2008). 14. MANAGE AND DIRECTMake a list of the direct points to be coveredduring the session. The list should be wellorganized, easy to follow, and placed sothat it can be easily seen during the chat.Chat sessions often move so quickly thatthere is little time for the facilitator to maketo make sense of crumpled or scribblednotes (Bastable, 2008) . 15. USE NON-VERBAL CUESAbbreviations like BTW (by the way) andemoticons [symbols that represent emotionsor facial expressions such as ;) for winking ]are commonly used(Bastable, 2008) . 16. USE VIRTUAL ENVIRONMENTVirtual reality often includes 3D imagery andsome sort of tracking device such as datagloves, which enables the user to point toand manipulate computer-generated objectsin a computer-produced world(Bitter &Legacy, 2008) . 17. PLAN FOR GLITCHESSign on to the chat session early andencourage participants to do so as well. Youwant to be able to handle unexpectedproblems before the session begins(Bastable, 2008). 18. TOOLS TO ENHANCE LEARNING Text and Instant Messaging Webinars Video Conferencing Virtual Worlds Internet Relay Chat 19. TEXT AND INSTANT MESSAGINGInstant messaging (IM) is real-time synchronouscommunication: both parties must be online at the sametime. The most popular instant messaging providers areSkype, AIM, Windows Live Messenger, and Yahoo!Messenger (Bitter & Legacy, 2008).Text messaging is a short message, usually 500characters or less and the recipient does not need to beonline at the same time the message is sent (Bitter &Legacy, 2008). 20. WEBINARSWebinars are web-based seminars. Byusing a telephone and the internet, abroad audience of attendees canparticipate in a seminar without havingto leave their desks (Anonymous,2013). 21. VIDEOCONFERENCINGVideoconferencing is a live, two-way,interactive electronic means ofmessage exchange (Bitter &Legacy,2008) . 22. VIRTUAL WORLDSWikipedia defines virtual environmentsand virtual reality (VR) as technologythat allows a user to interact with acomputer-simulated environment(Bitter & Legacy,2008) 23. INTERNET RELAY CHATInternet relay chat (IRC) is asynchronous or real-time conferencingconversation tool that lets multiplediscussions go on at the same time(Bitter & Legacy,2008) . 24. VIDEO ELEMENT OF SYNCHRONOUS ONLINELEARNING 25. REFERENCESBitter, G.G., & Legacy, J.M.(2008). Using technology in the classroom. Retrieved fromhttps://ecampus.phoenix.edu/content/eBookLibrary2/content/eReader.aspx?Bastables, S.B. (2008). Technology in education. Nurse as educator. Principles ofteaching and learning for nursing practice (pp.542). Sudbury, MA: Jones andBartlett PublishersEdwards, K. (Producer). (2012). Synchronous learning . Retrieved fromhttp://www.youtube.com/watch?v=VJqiwk_ywjwKeating, S.B. (2011). Effect of informatics and technology on curriculum developmentand evaluation. Curriculum development and evaluation in nursing second edition (pp.345), New York, NY: Springer Publishing Company.UOPXAET531. (2011). Advantages and disadvantages of synchronous learning. Retrieved fromhttp://uopxaet531.wikispaces.com/Advantages+and+Disadvantages+of+Synchronous+Learning