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Authors Enilda Romero-‐Hall, Ph.D. (@RomeroEnilda) Assistant Professor The University of Tampa Ginger S. Watson, Ph.D. Associate Professor Old Dominion University Yiannis Papelis, Ph.D. Research Professor Virginia Modeling, Analysis and Simula@on Center
Introduc&on
A valida@on study was conducted to corroborate the pain rendering of animated agents in a 3D simula@on focusing on pain management. Pain Rendering = Emo&on Intensity • body movement • verbal communica@on • behaviors
Pain in Pa&ents
Low Emo@on Intensity -‐ Pain Score 3
The behaviors: -‐ neutral expression -‐ able to talk normally
Pain in Pa&ents
Moderate Emo@on Intensity -‐ Pain Score 6
The behaviors: -‐ protec&ve of affected area -‐ less movement -‐ complaining of pain.
Pain in Pa&ents
High Emo@on Intensity -‐ Pain Score 9
The behaviors: -‐ restless unseRled -‐ complains about lots of pain -‐ cries inconsolably.
Forma&ve Evalua&on Research
The valida@on study was part of a forma@ve evalua@on to assess the effec@veness of the scenarios prior to the use of the nursing simula@on. Since the simula@on was available through web-‐based 3D soMware, the valida@on process was conducted using the Internet.
Par&cipants
10%
10%
50%
30%
Age Groups
Age (25 -‐ 34)
Age (35 -‐ 44)
Age (45 -‐ 54)
Age (55 -‐ 64)
Total of 10 nursing professionals
Par&cipants
30%
50%
10%
10%
Rank
Registered Nurse
Advance Prac@ce Nurse
Pain Consultant
Graduate Nursing Student
Total of 10 nursing professionals
Par&cipants
90%
10%
Years of Clinical Experience
Years (3 or more)
Years (1to 2)
Total of 10 nursing professionals
Par&cipants
90%
10%
Experience with Pain Assessment and Management
Experts
Novice
Total of 10 nursing professionals
Materials
Nine simulated pa@ent anima@ons with different pain intensity levels were presented through a web-‐based interface.
Instruments
A visual analog scale was used to rate the pain level portrayed by the animated agent in each anima@on and to explain the observed cues that lead to this ra@ng.
Procedure The email included: • detailed instruc@ons • a link to the anima@ons • a link to the visual analog scale (VAS) instrument Par@cipants were asked to: • Read the instruc@ons provided in the email • Interact with the nine simulated pa@ent anima@ons • Select the VAS ra@ng the observed pain • Answer the open-‐ended ques@on
Results
Scene1 6.30
Scene2 5.60
Scene3 6.00
Three videos with an animated agent portraying a pain level equal to 3 (VAS)
Average for the Videos = 5.97
Results
Scene4 4.71
Scene5 5.33
Scene6 6.33
Three videos with an animated agent portraying a pain level equal to 6 (VAS)
Average for the Videos = 5.45
Results
Scene7 6.13
Scene8 6.13
Scene9 5.89
Three videos with an animated agent portraying a pain level equal to 9 (VAS)
Average for the Videos = 6.05
Results
Videos: • None were given very low or high pain level ra@ng
• In their majority were rated as moderate pain level
The comments provided by the par@cipants shed light on the results for each video anima@on
Comments (Pain Level 3)
“If this was a non-‐verbal/non-‐English speaking pa@ent and you were looking for facial cues-‐ I would need to see facial grimace.” “Very short scene! only 6 seconds!” “Very difficult to say. He is clearly uncomfortable. I would need to ask the pa&ent a few more ques&ons.”
Comments (Pain Level 6)
“Unable to assess-‐ ‘no not really’ means what? Is it an answer to a ques&on?” “Too short scene, it is not realis&c. For pain observa@on you do have more than 6 seconds! I rated a 7 but I should not know why”
Comments (Pain Level 9)
“Frustra&on expressed but he s@ll has guarding body movements” “Looking for service -‐ But difficult to assess pain” “Again a too short scene, not as in prac&ce!”
Discussion
Modifica@ons and improvements were made to the nursing simula@on based on the input from the nursing professionals.
QUESTIONS OR COMMENTS Email: [email protected] TwiRer: @RomeroEnilda