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Royal Frozen Pillar Royal Chandelier of Nature’s Blessing Royal A dvisor Eostre

Equilibrium 3

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Page 1: Equilibrium 3

Royal Frozen Pillar Royal Chandelier of

Nature’s Blessing

Royal Advisor Eostre

Page 2: Equilibrium 3

Forged in the dark realms of the domain 453 the Preset

has been wreaking havoc since it’s 1st version. After the 2nd version it

has now progressed to its 3rd version

Designed for Attacking opponents with a mix of troops with high

Defense , life, Speed & SpellPower.

works great with a mix of Defense troops like Hussars,

Dragoons, Siegewalls, Battering Rams aided with Souls, Shield Sorcs,

Rot Familiars etc. & let the Spellpower troops sort themselves out,

especially with Preset 1 that has high Spell in buff & debuff.

You can even add Flame Archers or equivalents to the wave to hide

your intentions.

You are encouraged to Sacrifice the 2 Highest defense Troops in your

Attacking wave, like Hussars + Siegwalls, Hussars + Battering Rams.

In 2 & 3 the emphasis has been shifted to high Life debuff

and some of the newer Cards are displayed.

As always, Champions can be decisive including the underlying Troop

Stats in Campion. A Champion with Life & Combat Speed Debuff is

favored for the

Page 3: Equilibrium 3

The Preset & Variations

The variations are based on the cards you have and don’t have. You can

accomplish the same with different cards though. Above are 3 Variations

based on Cards most have and the Newer Unique Cards.

You are encouraged to use this as a platform from which you expirement

with different cards and jewels.

Page 4: Equilibrium 3

The Throne Room

Page 5: Equilibrium 3

The Cards

Page 6: Equilibrium 3

The Throne Room

Page 7: Equilibrium 3

The Cards

Page 8: Equilibrium 3

The Throne Room

Page 9: Equilibrium 3

The Cards

Page 10: Equilibrium 3

Sharing is knowledge, and a lot of players are not sharing. Yes, it gives you and edge, or advantage, but

it leaves also many people clueless. The objective of these tutorials, is to teach, learn, educate players so ALL players have

a better under understanding of the game. The more players participate, the better the overall experience is for all players.

More attacking and defending means “lively” domains full of activity.

http://www.slideshare.net/Aderik/documents