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Powerpoint on Game designers for Brc 422/522 w/ Prof Mejias @ SUNY Oswego Sp'10
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Jeffrey AbreyClaire RadfordAlan Pedisich
An individual who develops gamespace by creating and modifying concepts, rules, visual interfaces and scripts for computers, televisions and arcades.
Scripts
Storyboards
Programming
Graphic Concepts
Sound
Bachelor of Arts Degree Computer Skills
◦ Programming◦ Graphic Rendering◦ Sound
Diligent Self-Educator Visual Aptitude
Starting – $40,000 3 years – $55,000 Lead Designer – $70,000+ Highest Reported – $180,000
All Above are Per year
Nurture the creative process Have an idea Grow the idea Involve others
Before SPACEWARS!!!◦ India developed Dice◦ Senet is buried with Pharaohs◦ Playing Cards Emerge from Asia
All Encompassing Designers Hobbies not Industry 1940’s and 50’s
◦ Conversation to Computer Games 1960’s
◦ First Designers Physicists Electricians
1961◦ Steve Russell (MIT)
Companies & Studios
◦ Emerged in the 70’s
◦ Garage Corporations
Crumbs combine to make Cookies
◦ Increased to major corporations
◦ Independents still survive
Tōru Iwatani (PacMan)
Shiguru Miyamoto (Mario Brothers)
Nolan Bushnell (Pong)
Yuji Naka (Sonic)
Sid Meier (Civilization)
Tetsuya Nomura & Hironobu Sakaguchi (FF Series)
John Romero (Deathmatch)
Will Wright (SimCity)
Stieg Hedlund (Starcraft, Diablo)
Spread to the Public?◦ Base Components◦ Games◦ Side Quests◦ Downloadable Content
Specialization◦ Fields of Study◦ Expanding Industries
Kohler, Chris (2005) Power Up: How Japanese Video Games Gave the World an Extra Life
Wolf, Mark (2001) The medium of the video game
Dovey, Jon & Kennedy, Helen (2006) Game cultures: Computer games as new media
Natkin, Stephane (2006) Video games and interactive media
Career Discover Encyclopedia 5th Edition