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This is part 5 of the presentation, \"Libraries, Older Adults and Technology,\" presented for the Missouri State Library, October 2008.
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Gaming and Older Adults
Libraries, Older Adults & Web 2.0
Presented by
Allan M. Kleiman
October 20-24, 2008
Allan M. Kleiman, Missouri State Library, October 2008
Gaming and Older Adults
Non-Technology Ideas
Board Games Puzzles Card Games Other Games
Allan M. Kleiman, Missouri State Library, October 2008
Gaming and Older Adults
Why Wii Gaming in the Library for Seniors?
Mental Stimulation (Using the Brain) Eye/Hand Coordination Social Interaction Inter-Generational Activity Group/Lifelong Learning Exposure to New Technology
Allan M. Kleiman, Missouri State Library, October 2008
Gaming and Older Adults
The Second-annual “Evercare 100 @ 100 Survey,” sponsored by Evercare, polled 100 Americans turning 100 and older in 2007
1 in 7 had played Video Games 47% of online Games are Downloaded by
55+ Population
Allan M. Kleiman, Missouri State Library, October 2008
Gaming and Older Adults
Library Resource:
Libgaming (Google Group)
ALA (Currently Under Construction) 2009 Gaming Wiki (Gaming Experts)
Allan M. Kleiman, Missouri State Library, October 2008
Gaming and Older Adults
Trace Steps – My Personal Experience Last June 2007, ALA Conference Internet Librarian, October 2007 First Gaming Day with Teens and Seniors,
November 2007 Monthly Gaming (Part of Friday Programs) Now Doing Gaming for ALL Ages
Allan M. Kleiman, Missouri State Library, October 2008
Gaming and Older Adults
Open Gaming Competition Play
Allan M. Kleiman, Missouri State Library, October 2008
Gaming and Older Adults
What Have “Wii” Found—
Great Social Interaction Helping Each Other Learn Great Relationships Between Teens and
Seniors Feeling of Accomplishment at Learning New
Technology
Allan M. Kleiman, Missouri State Library, October 2008
Gaming and Older Adults
Best Games
Wii Sports (Bowling, Tennis, etc) Wii Fit Big Brain Academy
Allan M. Kleiman, Missouri State Library, October 2008
Gaming and Older Adults
Not So Successful--
Endless Ocean Super Mario Galaxy American Idol
Allan M. Kleiman, Missouri State Library, October 2008
Gaming and Older Adults
Wii and Persons With Disabilities
Visually Impaired (Large Screen) Wheelchair Bound Used in Wiihabilitation, with Persons who
Have had a stroke, surgery, etc. Interactive and Entertaining
Allan M. Kleiman, Missouri State Library, October 2008
Gaming and Older Adults
What are Libraries Doing?
Bowling, Golfing, Tennis Tournaments with Senior Groups, Other Libraries Seniors are Playing With Their Grandchildren Innovative Physical Fitness Mental Stimulation Learning New Technology
Allan M. Kleiman, Missouri State Library, October 2008
Gaming and Older Adults
How Do You Begin? Wii, $250., plus purchase additional
controllers Games, 19.95 and up Place—Where Will You Hold the
Gaming? How Will You Display? Training? Who is Experienced
Allan M. Kleiman, Missouri State Library, October 2008
Gaming and Older Adults
Schedule on a Regular Basis Get the Staff Involved! Publicize the Programs Serve Refreshments Create a “Fun” Atmosphere Seek “Senior” Input – What Works?
What Does Not
Allan M. Kleiman, Missouri State Library, October 2008
Gaming and Older Adults
Make the Experience Inviting Make the Experience Interactive Make the Experience Fun
Now---Let’s Wii!
Allan M. Kleiman, Missouri State Library, October 2008
Gaming and Older Adults
Questions?
Answers!
Allan M. Kleiman, Missouri State Library, October 2008
Gaming and Older Adults
Allan M. Kleiman
[email protected] Libraryolderadults.blogspot.com
732-738-5181