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Supporters Sponsors Organiser 1 Chris Rourke Make it easy to take it easy : User experience in the Travel, Tourism and Leisure industry Session A5 [email protected] @crourke @uservision @ucduk #ucd2013

User Experience in the Travel and Tourism Industry - Ucd2013 conference talk by Chris Rourke

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One of the great ironies of the web is that researching and booking a relaxing holiday can be one of the most stressful things you can do online. Before you can flop yourself on a beach in a far-away clime you need to consider and navigate through a choice of options that all begin to look the same and hope that you get through the long booking process without making a critical mistake. We have worked with airlines, luxury hotel chains and regional tourism bodies performing usability testing, user needs research and iterative user centred design. We’ve seen and heard usability test participants do everything from looking dreamily at gorgeous foreign beach hotels to clenching their fists in frustration at barriers they hit booking their flight. We’d like to share these experiences with you and identify what are the key elements that make or break the user experience in researching, booking and managing travel & leisure online. This talk will cover  The psychology of booking travel : known unknowns and unknown unknowns  Primary and secondary choice parameters in travel, tourism and leisure  Typical barriers in researching and booking travel  The role of mobile UX in the complete travel customer experience  Innovative ways of presenting information for the travel & leisure context  International aspects – what works for one audience may not work for another

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Page 1: User Experience in the Travel and Tourism Industry - Ucd2013 conference talk by Chris Rourke

Supporters Sponsors Organiser

1

Chris Rourke

Make it easy to take it easy : User experience in the Travel, Tourism and Leisure industry

Session A5

[email protected]

@crourke @uservision

@ucduk #ucd2013

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..and more pages for payment

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The UX challenge for travel, tourism & leisure

Travel is emotional - expectations are high

Relaxation

Entertainment – self & family

Service

Catering for special circumstances

Travel booking is complex - many parties involved

Flight operations & parameters

Third parties & partners

Site and booking process may not be fully controlled

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Control, confidence and come back

High

Medium

Low

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Main usability and UX challenge areas

First impressions

Workflow of the search & book process

Page level interactions

IA and categorisation

Search

Date selector

Form interactions

Smart defaults

Geolocation (mobile)

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Choice Parameters - flights

Date/ time

Price

Secondary parameters Loyalty points Service level Connections

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Choice Parameters – hotels, holidays, leisure

Date

Price

Secondary parameters Quality, Service level Room size Images Facilities (gym etc) Restaurants Kids? Loyalty points Accessibility Dietary needs

Location

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Workflow – Flights

Previously

Put in some info

And some more

And more to specify

Press submit

Scroll through huge results list

Start again or revise

Now

Put in little info

Submit

See the results

Filter & refine

Not in control In control & confident

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Workflow – Hotels, holidays & leisure

Offer options to let customer learn & decide by what matters to them

Price – location – hotel – room

Hotel – price – room

Location information

Inspiring photos

Clear differences between room options

Facilities

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Browsers

Browsers Not sure what they want Seek inspiration as much as information Open minded Visuals and offers

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Hunters

Hunters Know roughly what they want Compare and contrast to convince Analytical Use sort and compare tools

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Buyers

Buyers Know exactly what they want Get it as quickly as possible Speed and minimal distractions Use search

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First impressions matter

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First Impressions Count

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Simple Date Selector

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Welcome indecision and offer options

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Welcome indecision and offer options

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Allow graceful revelations and previews

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Allow graceful revelations and previews

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Innovate & exceed expectations

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Innovate & simplify

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Innovate & simplify

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Take advantage of maps

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Satisfice your customer

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www.newzealand.com.

If no results, query relaxation allows me to choose options slightly outside my original search.

Satisfice your customer

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Be Persuasive

Reciprocity – If you do something for them (offer a discount, give a free sample, add in an optional extra) people are more likely to do something for you

Commitment and Consistency – If people commit in writing to an idea or goal, they are more likely to honour that commitment. So the more people type in details, the more invested they are in proceeding

Social Proof – If other people are doing it, people become much more confident that they too are doing the right thing

Authority – People will tend to obey authoritative figures. These can be classic authority figures, celebrities, or official ratings and scales

Liking – People are easily persuaded by people “just like me”, as demonstrated by the power of viral marketing

Scarcity – If something is short supply, or time-limited supply, it will generate demand and pressure to buy in case you lose out on a bargain

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Persuasion in Action (2)

Commitment and Consistency Social Proof Scarcity Liking Authority Reciprocity

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Be honest

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Be mobile

Mobile is the glue for the user experience

Can make – or break - experience

Allow customisation in settings

Usual airport

Usual payment card

Usual seat etc

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UX Research for the sector

Recruit specifically for credibility

Experience - What people bring with them is important

More “let off the leash” tests – let the user set their own parameters

Remote

moderated testing

self moderated testing

unmoderated testing

A/B & Multivariate testing for conversion funnels

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Content & journey inventory

INFORMATION NEED

Price

Weather

Latest deals?

What is included in price?

How does XXXXX compare?

What is there to do for kids?

What is there to do locally?

What’s new with XXXXX ?

Special deals for customers?

Chart describes a typical research journey and where the information needs are met

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Key takeaways

Recognise – and foster – the emotional aspect of travel

Discover your target users’ parameters

Let the user play by their own rules, be in control

Allow previews, avoid pogosticks

Research in context

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Thank you

Chris Rourke Managing Director

0131 225 0850

[email protected]

@uservision

@crourke

www.uservision.co.uk