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HOW TO SUCCESSFULLY LAUNCH YOUR MOBILE GAME For More Information About Launching Your Mobile Game Follow @pollenvc on Twitter

Pollen VC: How To Successfully Launch Your Mobile Game

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Page 1: Pollen VC: How To Successfully Launch Your Mobile Game

HOW TO SUCCESSFULLY LAUNCH YOUR MOBILE GAME

For More Information About Launching Your Mobile Game Follow @pollenvc on Twitter

Page 2: Pollen VC: How To Successfully Launch Your Mobile Game

2

MGPADAM FLANDERS

• Co-Founder of Mobile Game Partners

• 16 years of video game industry experience with 12 years in mobile games

• Launched more than 100 games at Glu and Z2 Live

How To Launch Your Mobile Game

Page 3: Pollen VC: How To Successfully Launch Your Mobile Game

How To Launch Your Mobile Game 3

RYAN LESSARD

SPECIAL THANKS TO:

DAN CHAO DAVE BISCEGLIA REMCO SMIT

• VP of Business Development

• Help Clients Launch Their Games Weekly

KEN SETO

Page 4: Pollen VC: How To Successfully Launch Your Mobile Game

How To Launch Your Mobile Game 4

BUILD A GREAT GAME

Page 5: Pollen VC: How To Successfully Launch Your Mobile Game

How To Launch Your Mobile Game 5

SOME GREAT GAMES/GENRES

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How To Launch Your Mobile Game 6

WHAT IS SUCCESS?

Page 7: Pollen VC: How To Successfully Launch Your Mobile Game

How To Launch Your Mobile Game 7

PRE- SOFT LAUNCH

Page 8: Pollen VC: How To Successfully Launch Your Mobile Game

How To Launch Your Mobile Game

MEASUREMENT

• Bug Tracking

• Analytics

• Chart Tracking

• Attribution/Campaign Performance

WHAT ARE OTHER STUDIOS USING?

Page 9: Pollen VC: How To Successfully Launch Your Mobile Game

How To Launch Your Mobile Game 9

Apple Releases your cash

• Average Revenue Per Daily

Active User

• 1, 3 & 30 Day Retention

• Benchmarks

ARPDAU AND RETENTION

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How to Launch Your Mobile Game 10

ALPHA/BETA TESTS

Page 11: Pollen VC: How To Successfully Launch Your Mobile Game

How To Launch Your Mobile Game 11

USER TESTING

Page 12: Pollen VC: How To Successfully Launch Your Mobile Game

How To Launch Your Mobile Game 12

SOFT LAUNCH

Page 13: Pollen VC: How To Successfully Launch Your Mobile Game

How To Launch Your Mobile Game 13

PURPOSE

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14How To Launch Your Mobile Game

PLATFORM

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How To Launch Your Mobile Game 15

• ~ 3-4 months

• ~ $15-20k USD

• ~ 2,000 DAU

DURATION, BUDGET & SAMPLE

Page 16: Pollen VC: How To Successfully Launch Your Mobile Game

How To Launch Your Mobile Game 16

Apple Releases your cash

• Bugs/Events

• Downloads - by channel

• Monetization ARPDAU - over $.20

• 30 day Retention - >5-6%

• Sample Size ~2,000 DAU

• $10-15k soft launch budget

WHAT TO MEASURE

Source: Fiksu

Page 17: Pollen VC: How To Successfully Launch Your Mobile Game

How To Launch Your Mobile Game 17

Apple Releases your cash

Overspend Even Underspend

Large English Speaking Population

COUNTRIES

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18How To Launch Your Mobile Game

Examples of Great Icons:

ASO AND APP ICON

*Tune study 2015

Page 19: Pollen VC: How To Successfully Launch Your Mobile Game

19How To Launch Your Mobile Game

Page 20: Pollen VC: How To Successfully Launch Your Mobile Game

20How To Launch Your Mobile Game

Page 21: Pollen VC: How To Successfully Launch Your Mobile Game

How To Launch Your Mobile Game 21

UA CAMPAIGN MEASUREMENT

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How To Launch Your Mobile Game 22

Apple Releases your cash

GAME EVALUATIONS

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How To Launch Your Mobile Game 23

IS THERE A PERFECT TIME?

Page 24: Pollen VC: How To Successfully Launch Your Mobile Game

How To Launch Your Mobile Game

YOUR PLATFORM RELATIONSHIPS

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• No substitute for making a quality game that’s fun.

• Pitching platforms early on

• Meet reps at events

• Ask someone if they’ll share your game

• Submit through App Support

Page 25: Pollen VC: How To Successfully Launch Your Mobile Game

How to Launch Your Mobile Game 25

• English, French, Italian, German,

Spanish

• 14 countries from Apple

• Google Translate

LOCALIZATION

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How To Launch Your Mobile Game 26

TRACKING APP STORE POSITION

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27How To Launch Your Mobile Game

PRESS

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How To Launch Your Mobile Game 28

LAUNCH

Page 29: Pollen VC: How To Successfully Launch Your Mobile Game

WHAT HAPPENS WHEN YOU GET FEATURED?

How To Launch Your Mobile Game

Page 30: Pollen VC: How To Successfully Launch Your Mobile Game

How To Launch Your Mobile Game

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TYPICAL LAUNCH SCENARIO

DOWNLOADS

LAUNCH

Dow

nloa

ds

How To Launch Your Mobile Game

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TYPICAL LAUNCH SCENARIO

LAUNCH

REVENUE

Rev

enue

How To Launch Your Mobile Game

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LOWER YOUR EFFECTIVE CPI BY REINVESTING WHEN YOU ARE RIDING HIGH…

How To Launch Your Mobile Game

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34How To Launch Your Mobile Game

• Spending $1 profitably is better than not at all

• Venture-backed targeting $250-300k in first 2 months

• Agency Min = $20k

• Free Users?

POST LAUNCH UA BUDGET

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TYPICAL LAUNCH SCENARIO

LAUNCH

Fail to get credit with

ad networks

Can’t reinvest to acq more

users

You get paid by Apple

DOWNLOADS REVENUE

Rev

enue

/ D

ownl

oads

How to Launch Your Mobile Game

Page 36: Pollen VC: How To Successfully Launch Your Mobile Game

How To Launch Your Mobile Game 36

Apple Releases your cash

• Top games are spending millions monthly to acquire users• Need to be spend to make money • Spend intelligently/profitably

WHAT HAPPENS WHEN YOU DON’T

Page 37: Pollen VC: How To Successfully Launch Your Mobile Game

How To Launch Your Mobile Game 37

QUESTIONS

Page 38: Pollen VC: How To Successfully Launch Your Mobile Game

THANK YOU

Page 39: Pollen VC: How To Successfully Launch Your Mobile Game

Velocity Capital 39

CONTACT

RYAN LESSARD VP BUSINESS DEVELOPMENT, NORTH AMERICA

[email protected]

Twitter: @pollenvc