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Game Design: Go With Your Gut… Or Not? Luna Javier Co-Founder and Creative Director Altitude Games Inc.

Game Design Go with Your Gut... Or Not?

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Page 1: Game Design   Go with Your Gut... Or Not?

Game Design: Go With Your Gut… Or Not?

Luna JavierCo-Founder and Creative Director

Altitude Games Inc.

Page 2: Game Design   Go with Your Gut... Or Not?

Games are a hit-driven industry

Page 3: Game Design   Go with Your Gut... Or Not?

Game designers are the directors

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We are expected to know what’s best for the game

But the truth is...

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We don’t know what we’re doing

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Nobody really does

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There is no guaranteed formula for success

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Designers are captains lost at sea

Which way is land, captain?

It’s THAT way!

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If the industry is unpredictable...

How should designers make decisions?

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1. Gut

“It’s THAT way!”

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Gut comes from experience

Experience

Experience == past

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How to have a better gut

Play games

Read articles Go to conferences

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But gut is not enough

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2. Data

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Data gives you a clearer picture

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Work closely with your data analysts

1.Ask questionsWhat do you need to know?

2. Get infoPlayer data and behavior

3. Replay your gamePretend to be the player

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But gut + data are not enough

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3. Testing

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Everyone’s idea is equal

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You can’t prove any idea without testing

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Encourage designers to test their theories

1.PrototypeUsing any tool available

2. PlaytestTeam, company, friends, etc

3. A/B testTestNet, PickFu, Google, FB, etc

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How to make better design decisions

GutTheory

DataInformation

TestingValidation

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Tip #1: Listen to everyone

...but you still make the call

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Tip #2: Do it fast

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Luna Javier

THANK YOU!

Co-Founder and Creative DirectorAltitude Games Inc.

[email protected]