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User Experience
Aral BalkanThinking Digital 2013
We are living in the era of experience. User experience isyour business plan.
Why UX?
Digital transformation affected user´s behaviour andexpectations.
Critical Pointsin the current scenario of developing digital strategies
Scope not properly defined Observation of market opportunities Understanding the purpose of the business Rework in the development phase Dead or uncertain delivery times Planning improvements and upgrades
DEVELOPMENT Delivery
DEVELOPMENT
Deliveries Roadmap
prospection
Immersion Ideation
Technical Analysis
DEVELOPMENT
Prototyping + Validating
Prospection phase
UX
User Needs
Surveys (Benchmark, Trends, Metrics)
Personas, Current Journeys
Analysis
Proposition Journeys
Information Architecture
UX Recommendations
Ideation
UX
Immersion
TechnicalAnalysis
Prototype/Wireframe
User testing
Prototyping+ Validating
Technical Solution Proposal
Feasibility Analysis
Architectural Vision
KPI/Reports
ProspectionIt is a phase of research, generation and validation of ideas, which serve as the basis for the offer of Digital transformation.
Before investing time and money in a project it is recommended to mature the ideas, to enable the product strategy design.
Similar Methodologies: DESIGN THINKING, GOOGLE DESIGN SPRINT, LEAN STARTUP.
Strategy definition enables a product with quality and constant enhancements.
MVP
estratégia de produto
MVP
Fail fast, fail cheap.The error in the prospecting phase is considered a hit. It's another step towards the goal. Prospecting allows quick and practical validations, avoiding problems in the development phases, where the error can be costly.
+115 prospection in 2 years
+35 lab researches in 2,5 years
8 accelerated rooms in 6 months
6 PoCs in 1 year
32 Apps developed in 2 years
70 App versions
5 Digital Solutions
2014 2016
18 Apps
9 in App Stores
9 in In-store
35 deploys
+700 dev support tickets in 1 year
+ 300 production support tickets in 1 year50 million downloads
4 simultaneous dev tracks with 6-8 resources
1 support track with 4 resources
Reaching 60 people across all fronts of the project
+160.000 of project hours
+100 million transactions a month
+4000 functional points
Capgemini BR @ Mobile & UX