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Visual effects(VFX)

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Guided by: Prof.G.GeethaMembers:Sr.NoName of membersRoll noSign

1Sameer Sharma25

2Rohit Jaiswal22

3Prashant Yadav37

4Suchita Sarjine30

5Sohail Mulla29


Respected Mrs. GEETA

We are glad to inform you that our groups of TE/B-2 Branch EXTC hasCompleted the report on topic VISUAL EFFECTS (VFX ) underyour guidance.

We would like to take this occasion to express our sincere gratitude towardsyou for support and encouragement extended to us in preparing this report.

We hope that our report matches your expectations.

Yours sincerelyTE/B-2 EXTCBRANCH


We present to you our report on a very interesting topic, VISUAL EFFECTS (VFX). This Report is based on VFX technology and latest application and its future Scope.This report presents the research, finding and recommendation resulting fromthe project .The objective was to compile and synthesized information on status of present latest application of VFX technology available in today movie industry.This report has benefitted from the significant input and collaboration ofpartners of our group that comprised and gathered various informative data from available sources.


We would like to express our deep gratitude to our B.C.E teacher MS.GEETA Mam , who guided us throughout this report work.

It is because of her that we got the basic idea for preparing the Report.

Also, we would like to thank the Librarians for co-operating with us and allowing us to take the needful information required through different magazines as well as internet.

Lastly we would like to express our gratitude towards all the members of ourTeam for collection the information in least possible time and thus giving usmore time for compilation and completion of our Report. We indeed verygrateful to our Team for all the support they have shown towards the completion of Report.


AIM: To study the objectives and importance of visual effects and the enhancement of movie tehnology through VFX


After discussing the title we divided a group according to the chapters and collected information from internet verified technology and their uses from all courses & diploma school.Visited companies and learned how things actually works.We divided the Questions framed on the topic to other member and noted their response and knowledge about the same.

Result:It was found that among members of the others groups around 50% was aware about this topic.

Actual Discussion:Chapter 1 gives information regarding match moving,blue and screen their disadvantage and how to overcome also about mattepainting.Chapter 2 gives information regarding compositing which means combining two images into one and create illusion.Chapter 3 provide information regarding animation 2D/3D technology and also about cartoon pixar movies.Chapter 4 gives information regarding rotoscoping,editing facial expression & RiggingChapter 5 regarding all VFX courses diploma and Companies(Red Chillies)Conclusion:We successfully studied VFX application and Indious Status in todays VFX world.


ContentsFORWARDING LETTER3PREFACE4ACKNOWLEDGEMENT5SYNOPSIS6COPYRIGHT8INTRODUCTION9HISTORY11SPECIAL EFFECT (SFX):13Video games13Early development14Match moving16Compositing:17Physical compositing:18CGI animation:18Cartoon Pixar movies:19Rotoscoping & Rigging :22Blue screen/Green screen:25Processing a green backdrop & Blue Backdrop :26Major factors :26Clothing:27APPLICATIONS OF VISUAL EFFECTS29Typical applications:29APPENDIXA31APPENDIX B32BIBLIOGRAPHY36


copyright 2015All rights reserved.No part of this report may be reproduced in any form, by Photostat, microfilm, xerography, or any other means, or incorporated into any information retrieval system, electronic or mechanical, without the written permission of the copyright owner.


In filmmaking,visual effects(abbreviatedVFX) are the processes by which imagery is created and/or manipulated outside the context of alive actionshot. Visual effects involve the integration oflive-actionfootage and generated imagery to create environments which look realistic, but would be dangerous, expensive, impractical, or simply impossible to capture on film. Visual effects usingcomputer generated imageryhave recently become accessible to the independent filmmaker with the introduction of affordable and easy-to useanimationandcompositingsoftware.It Can be further categorized as :Visual effects may be divided into at least four categories:Matte paintingsand stills: digital or traditional paintings or photographs which serve as background plates forkeyedorrotoscopedelements.Live-action effects:keyingactors or models throughbluescreeningand greenscreening.Digital animation:modeling,computer graphics lighting,texturing, rigging, animating, andrenderingcomputer-generated3D characters, particle effects, digital sets, backgrounds.Digital effects(commonly shortened todigital FXorFX) are the various processes by which imagery is created and/or manipulated with or from photographic assets. Digital effects often involve the integration of still photography andcomputer-generated imagery(CGI) in order to create environments which look realistic, but would be dangerous, costly, or simply impossible to capture in camera. FX is usually associated with the still photography world in contrast to visual effects which is associated with motion film production.Sometimes It is also Mistaken as Special effects (SFX) which is not true just a hoax we will discuss about in later on in the upcoming slides ..Through Visual effects we can modify and come up with the following details..Concept artCharacter design3D modellingShader and texture developmentDigital sculptingRealistic lighting and renderingVisual effects integration

A Still Image From a Hollywood Movie Spider Man- 3 Depicting Incredible use of VFX ..


There is not much to talk about the History of VFX as such as it is not an individual effort But there were some companies which can be given the credit of initiating the work of finding the visual effects and promoting it on a large scale. It was not until 1930 That world knew anything about VFX .The main role in acquainting the world with this beautiful boon was given by the Americans. .Later on European and many other nations came forward in promoting visual effects. And in this way it reached various south American and Asian nations successively However America & Britain rule the world in using VFX in the world. Talking about Asian nations VFX Then spread Its roots in JAPAN, CHINA, KOREA and INDIA.. With Time Visual effects progressed a lot in India. TheHistory of VFX in Indian Filmsdates back to thesilent era. At the same time ashollywoodfilms were experimenting and executingVFX, India had also closely followed and caught on.Dada Saheb Phalke's silent movie Kaliamardhan in the year 1919 is one such example with amazing work. Later cameTelugu cinemalikePathala BhairaviandMaya Bazaarwhich took VFX to greater heights. With the advent ofComputer Graphicsin hollywood in the 1970s Indian films yearned to similar work and in the 1980sIndia's first Computer graphics facilities came up led by Prasad Video Digital which later gave birth to Prasad EFX who imported the firstfilm scannersand recorders to India and thus pioneered thedigital imagerevolution in India. The recent film "Krrish" had Hollywood VFX supervisor Craig Mumma and was completely executed in India byPrasad EFX. And films likeMagadheera , Eegafrom director Rajamouli also the best examples of VFX in Indian Films and his recent outingBaahubalitook VFX of Indian Films to next level.If your jaw dropped on seeing the latest James Bond film Skyfall, the credit doesn't go just to Q, but also to visual effects (VFX) artists from India who ensured that the film's many spectacles had audiences in thrall. Yes, today, many Indian VFX and animation studios are working on Hollywood films . Due to all this India is now matching Toes with Advanced VFx nations like America & UK..

An image showing the use of SFX from the movie 2012

Image Depicting the SFX From an Oscar winning FILM HARRY POTTER-DEATHLY HALLOWS 2..SPECIAL EFFECT (SFX):

SFX often mistook as Visual Effect, will be explained in following stanzas:SFX is the market-leading sci-fi, fantasy and horror magazine. Covering genre entertainment in all its forms: TV, movies, comics, books, games, merchandise and more. SFX is the market-leading sci-fi, fantasy and horror magazine.

Definition of SFX :(1) See self-extracting archive. (2) (Special eFfECTS) Graphics techniques that are applied to images and movies in order to simulate a real or imaginary event.

Video gamesThe principles involved with modern video game sound effects (since the introduction of sample playback) are essentially the same as those of motion pictures. Typically a game project requires two jobs to be completed: sounds must be recorded or selected from a library and a sound engine must be programmed so that those sounds can be incorporated into the game's interactive environment.In earlier computers and video game systems, sound effects were typically produced using sound synthesis. In modern systems, the increases in storage capacity and playback quality has allowed sampled sound to be used. The modern systems also frequently utilize positional audio, often with hardware acceleration, and real-time audio post-processing, which can also be tied to the 3D graphics development. Based on t

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