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NMNT 2015 SPACE

New Media New Technolog 2015 workshop 2 - Space

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Page 1: New Media New Technolog 2015 workshop 2 - Space

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SPACE

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NewtonNewton LeibnizLeibniz

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From: Points of view: Power of the plane. Nils Gehlenborg & Bang Wong. Nature Methods 9, 935 (2012)

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BETWEEN THE VIRTUAL AND THE REAL

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THE ULTIMATE DISPLAY

To rebuild reality? No. To gain familiarity with concepts

not realizable in the physical world.

It is a looking glass into a mathematical wonderland.

Ivan Sutherland, 1965

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‘The ultimate display would, of course, be a room within which the computer can control the existence of matter. A chair displayed in such a room would be good enough to sit in. Handcuffs displayed in such a room would be confining, and a bullet displayed in such a room would be fatal. With appropriate programming such a display could literally be the Wonderland into which Alice walked.’

Ivan Sutherland, 1965

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Aspen Movie MapArchitecture

Machine Group (1979)

Aspen Movie MapArchitecture

Machine Group (1979)

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The Hand from Above

Chris O’Shea

The Hand from Above

Chris O’Shea

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NMNT 2015Theo Watson. Laser Tag, 2007.

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 Milgram's Reality-Virtuality Continuum

Steve Mann. Mediated Reality with implementations for everyday life. presenceconnect.com, the on line companion to the MIT Press journal PRESENCE: Teleoperators and Virtual Environments, Date Posted: 2002 August 6

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NMNT Examples

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Donna Piët, Sam Verkoelen & Jules Verdijk (2014)Revisiting a study by Galton from 1881 about number form. We allow visitors to discover their own number form and those of others.

Donna Piët, Sam Verkoelen & Jules Verdijk (2014)Revisiting a study by Galton from 1881 about number form. We allow visitors to discover their own number form and those of others.

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CyclopsChris Heydra (2012)

Is it possible to create a 3D image with a single camera as opposed to the usual set of stereoscopic cameras?

CyclopsChris Heydra (2012)

Is it possible to create a 3D image with a single camera as opposed to the usual set of stereoscopic cameras?

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DesyncapitatorJan Jaap van Assen & Erik Jansen (2011)

Our brain has the capability to process loads of visual data. This data is partly generated by our eyes which let us perceive the world around us. Maybe we can observe more visual aspects of the world if we weren’t limited to only our eyes. Behold The Desyncapitator, a visual extension machine which will try to blow

your mind by feeding a digital remixed version of the surroundings on your retina.

See http://www.janjaapvanassen.com/?p=65

DesyncapitatorJan Jaap van Assen & Erik Jansen (2011)

Our brain has the capability to process loads of visual data. This data is partly generated by our eyes which let us perceive the world around us. Maybe we can observe more visual aspects of the world if we weren’t limited to only our eyes. Behold The Desyncapitator, a visual extension machine which will try to blow

your mind by feeding a digital remixed version of the surroundings on your retina.

See http://www.janjaapvanassen.com/?p=65

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SpaceLapse Daan Krijnen,

Carolien Teunisse and

Sabrina Verhage (2014)

SpaceLapse Daan Krijnen,

Carolien Teunisse and

Sabrina Verhage (2014)

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Virtual ShadowsMarcello Gómez Maureira, Carolien

Teunisse, Sabrina Verhage

Virtual ShadowsMarcello Gómez Maureira, Carolien

Teunisse, Sabrina Verhage

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I Know Why The Caged Bird SingsAnnika, Wouter & Alice (2013)

I Know Why The Caged Bird SingsAnnika, Wouter & Alice (2013)

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INTERACTIVE SPACES

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Edward T. Hall (1966)

Proxemics

Edward T. Hall (1966)

Proxemics

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ARCHITECTURE = SPACE + INTERACTION

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Filene’s Eco-podsHoweler + Yoon Architecture and

Squared Design Lab

Filene’s Eco-podsHoweler + Yoon Architecture and

Squared Design Lab

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Son-O-HouseLars Spuybroek &

Edwin van der Heide

Son-O-HouseLars Spuybroek &

Edwin van der Heide

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FURL: Soft Pneumatic Pavillion

Francois Mangion, Interactive Architecture Lab, University College

London

FURL: Soft Pneumatic Pavillion

Francois Mangion, Interactive Architecture Lab, University College

London

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Usman Haque / Umbrellium

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SEEK @The Jewish Museum NYC (1970)

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ICONIC INTERACTIVE SPACE EXAMPLE:

MYRON KRUEGER’S RESPONSIVE

ENVIRONMENTS

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Responsive Environments - Myron Krueger (1969-1975)

• Artist as Composer of Responsive Environments – intelligent real time computer mediated spaces

• Response is the medium: focus on experience through interaction

• Immersiveness, audience participation, real time interaction, randomness, computer mediated spaces, ...

Input

State Update

Output

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Glow Flow (1969)

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METAPLAY (1970)

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Psychic Space (1971)

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MAZE

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VIDEOPLACE (1975)

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Response is the medium

Beauty of aural and visual response is secondaryComposing responsive environments at a meta level

Artificial Realities Learning and adaptation

Personal AmplifiersCooperation and frustration – meaningful interaction

PlayCreative Science applications such as psychology

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NMNT 2015Modern Responsive Environment Example: Funky

Forest

Funky Forest, Theo Watson: A Modern Responsive Environment

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THE END