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Global Cloud Gaming Market 2015-2019

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Page 1: Global Cloud Gaming Market 2015-2019

Global Cloud Gaming Market 2015-2019

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Page 2: Global Cloud Gaming Market 2015-2019

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Global Cloud Gaming Market 2015-2019

The report discusses the following in-depth:

• Market Size and Forecast

• Market Segmentation

• Buying Criteria

• Vendor Landscape

• Business Segmentation

• Geographical Segmentation

For more information on theGlobal Cloud Gaming Market

2015-2019,please mail us at

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Page 3: Global Cloud Gaming Market 2015-2019

USA – CANADA – UK – CHINA – INDIA

Key Trends

Technavio’s Senior Analyst says, “The growth of the Global Cloud Gaming market is driven by several factors. Technological developments and product innovations fuel the growth of the market. Games have become graphically advanced, more realistic in appearance, and have undergone a dramatic change in terms of software and hardware. These advances in technology and product innovations provide consumers with an enriched gaming experience, leading to high growth of the Global Cloud Gaming market. .”

• Cloud gaming refers to gaming on demand, where games reside in the cloud of vendors. These games can be accessed through a pre-installed client program from any internet-connected device and any geographical location utilizing streaming technology. Vendors provide cloud games on web-based subscription or pay-per-use subscription basis.

• The Global Cloud Gaming market is expected to grow at a CAGR of 23.36 percent during the forecast period.

Page 4: Global Cloud Gaming Market 2015-2019

• Understanding the key drivers influencing the market

• Understanding the challenges faced by the market

• Activities of various stakeholders involved

• Key focus areas for the vendors

• Major trends that will shape the future of this market

• Vendor landscape and trajectory of the market

• Conclusion

Scope of The Report

A detailed analysis of each market driver, challenge

and trend isavailable in our report:

Global Cloud Gaming Market 2015-2019

USA – CANADA – UK – CHINA – INDIA

Page 5: Global Cloud Gaming Market 2015-2019

USA – CANADA – UK – CHINA – INDIA

Vendors

To understand the vendor landscape and for a full list of

vendors view our report:

Global Cloud Gaming Market 2015-2019

G-cluster

NVIDIA

OnLive

G-cluster is one of the leading publishers of cloud gaming. It offers its cloud games on multiple platforms such as TVS, smartphones, and tablets without the need for any downloads. The company through its platform provides white label service, which offers AAA and casual games that can be played over broadband networks.

NVIDIA is a leading visual computing company. The company operates in two business segments: GPU and Tegra Processors. The GPU segment includes GeForce, which offers cloud gaming to various platforms such as TVs and mobile devices. The cloud games offered by the company give real-life experience to gamers.

OnLive is a leading developer and provider of cloud gaming. It offers cloud-based PaaS called CloudLift Enterprise, which helps stream the latency from the cloud to devices such as TVs, tablets, PCs, and smartphones. The company also offers a play pack of more than 200 games.

Page 6: Global Cloud Gaming Market 2015-2019

USA – CANADA – UK – CHINA – INDIA

Market Landscape

• The Global Cloud Gaming market is currently in its growth stage and is expected to continue growing during the forecast period.

• The surging popularity of video games is one of the major drivers in the market.

• With improved technology and product innovations, cloud games are undergoing advances at a fast rate.

• Furthermore, cloud games offer convenience and save time for users.

• The Americas accounted for more than 50 percent of the revenue in the Global Cloud Gaming market in 2014, with the US being the largest revenue generator.

• The US, Japan and the UK are other leading revenue generators in the market.

Page 7: Global Cloud Gaming Market 2015-2019

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Key Buying CriteriaGuest Bloggers

• Authenticity • Delivery • Price• Service

Support

Parameter Details

Compatibility

The latest versions of cloud games should be compatible with all versions of software and hardware

Cost The subscription or usage fee of cloud games should be affordable

InformationCloud games should provide sufficient details such as instructions, subscription charges, and manuals about the game

Quality The quality of cloud games should be high in terms of graphics and sound effects

SecurityThe cloud server used by cloud gaming vendors should protect gamers’ information against cybercrimes

User-friendlinessCloud games should be easy to understand and give lasting impression and experience

Page 8: Global Cloud Gaming Market 2015-2019

• Growth Forecasts?

• Market Analysis?

• Revenue Forecasts?

• Regional and Country level Analysis?

• Competitive Structure?

• Emerging Trends?

• Vendor Landscape?

• Other?

What Would You Like to Learn From Technavio?

Global Cloud Gaming Market 2015-2019

Let us identify your needs.We would love to hear more!

Page 9: Global Cloud Gaming Market 2015-2019

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Our Report Covers: Market Scenarios, Vendor landscape & Industry Road Maps.

You have the Option to Customize Reports & Access Analysts on every Report Purchase.

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We’ll include an hour with our analysts to discuss the report findings.

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Page 10: Global Cloud Gaming Market 2015-2019

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Access the Report

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India: An Overview

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About Us

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