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The top documents tagged [surface normal vector]
Technology
57969246 finite-volume
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BPC: Art and Computation – Summer 2007 Computer Graphics Principles Erik Brisson
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Shading, Surfaces & Textures. Outline Polygon shading models Constant, interpolated, polygon mesh, Lambert, Gouraud, Phong Lighting models Lambert,
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CS 638, Fall 2001 Today Light Mapping (Continued) Bump Mapping with Multi-Texturing Multi-Pass Rendering
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Shading, Surfaces & Textures
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