24
1 A Journey to the Ancient Greek Myths An Enhanced Educational Framework to Story- Telling with Geo-Visualization Capabilities Emmanuel Stefanakis Department of Geography Harokopio University of Athens [email protected] First International Workshop on Story-Telling and Educational Games (STEG' The power of narration and imagination in technology enhanced learn (September 16, 2008, Maastricht, The Netherla

A Journey to the Ancient Greek Myths

Embed Size (px)

DESCRIPTION

A Journey to the Ancient Greek Myths An Enhanced Educational Framework to Story-Telling with Geo-Visualization Capabilities

Citation preview

Page 1: A Journey to the Ancient Greek Myths

1

A Journey to the Ancient Greek Myths

An Enhanced Educational Framework to Story-Telling with Geo-Visualization Capabilities

Emmanuel Stefanakis

Department of GeographyHarokopio University of Athens

[email protected]

First International Workshop on Story-Telling and Educational Games (STEG'08) The power of narration and imagination in technology enhanced learning.

(September 16, 2008, Maastricht, The Netherlands)

Page 2: A Journey to the Ancient Greek Myths

2

The Scope

• A prototype educational framework for…– modeling, – analyzing, and – visualizing

… the Ancient Greek Mythology

Visualize the Myth events in the geographical space and time

Page 3: A Journey to the Ancient Greek Myths

3

Special Issues…

• The Myths …– involve…

• many heroes, characters and gods and

– consist of…• numerous parallel events

Page 4: A Journey to the Ancient Greek Myths

4

Special Issues…

• The events…– occur in the geographical space and, – although the absolute time is missing, – they are related to each other …

• by temporal (topological) relations, • inside a single myth or across myths.

Page 5: A Journey to the Ancient Greek Myths

5

Data/Info Sources…

• Ancient Myths …– as they appear in

the official school book (Greek Ministry of Education)

– follow the same organization/ structure

Page 6: A Journey to the Ancient Greek Myths

6

Motivation…

• Pupils…– cannot easily perceive the

geographical space

• School books…– are missing maps and – other geovisualization content

Page 7: A Journey to the Ancient Greek Myths

7

Motivation…

• The prototype…– aspires to help …

• school pupils• general users

…in getting a clear geo-spatial perception of the mythology events

Page 8: A Journey to the Ancient Greek Myths

8

Motivation…

• The prototype – can be easily customized to present

• other historical or religious content • taught in the primary or secondary education

• Obviously, special attention – to be given in the educational aspects– close interaction with experts

Page 9: A Journey to the Ancient Greek Myths

9

Motivation…• The main concerns are …

– making the presentation of the myths • attractive and pleasant to the pupils

– helping them recognize the geographical space,

• focusing on the physical geography and • encouraging them interrelate the past with the

present infrastructures

– compiling • attractive and educational quizzes and • game scenarios

– to help pupils understand the myths and recognize their interactions and relations in space and time

Page 10: A Journey to the Ancient Greek Myths

10

The tools…• The prototype…

– has been developped using merely • free and open source s/w and tools

– Web Client Interface…• PostgreSQL/PostGIS• XML tools (XSD, XSL, CSS, etc.)• Google Maps• Google Maps API / Javascripts

– the full Google Maps can be embedded on an external Web site (mashups)

Page 11: A Journey to the Ancient Greek Myths

11

The Data Repository…• PostgreSQL/PostGIS…

– Mythology•Myths

– Myth Sections»Events

PostgreSQL/PostGISDatabase

Schoolbook

geographic+

temporal

Page 12: A Journey to the Ancient Greek Myths

12

The UML Diagram (part of)

Character Id Name Sex Description

Event Id Name Description

Geometry Id

MultimediaEntity Id Type Content

Myth Id Name Description

MythSection Id Name Description

- child_of

- parent_of

0…*

1…*

1…*

1…*

involved_in

involves 0…*

0…*

- temporarily_related_to 1

0…*

0…1

assigned_to

described_by

0…*

depicts

0…*

0…*

shown_in

TopologicalRelationship Type

described_by

spatially describes

0…1

0…*

Page 13: A Journey to the Ancient Greek Myths

13

Towards the Geo-Visualization…

• Overall Architecture/Workflow…

PostgreSQL/PostGISDatabase

Schoolbook

XML Doc

XML Doc

GoogleMaps API

XSL

Web ClientApplication

HTML+

Javascripts

geographic+

temporal

eventdescription(thematic)

Page 14: A Journey to the Ancient Greek Myths

14

Towards the Geo-Visualization…

• XML docs…– Description of events and images

Page 15: A Journey to the Ancient Greek Myths

15

Towards the Geo-Visualization…

• XML docs…– Placemarks and trip (sequence of events)

Page 16: A Journey to the Ancient Greek Myths

16

Example: The birth of Hercules…

DEMO

Page 17: A Journey to the Ancient Greek Myths

17

Open Issues (technical)…

• Google Maps API is relatively slow… • Optimization of the javascript code…

– to minimize the access to the Web Server and the Google Server

• Alternative Web Client Application…– based on OpenLayers Javascript Library

Page 18: A Journey to the Ancient Greek Myths

18

Heraklion SDI• The Web Client Application …

Page 19: A Journey to the Ancient Greek Myths

19

Open Issues (educational)…

• Why Google Maps ?– because they are available and easy to use

for free !– But…

• We see the earth as it is today – This is not a problem for small scales– It is a problem for large scales though !

» On the way to Mycenae Hercules passed near my place

– Must incorporate as an optional background a digital map of the greek mythology

Page 20: A Journey to the Ancient Greek Myths

20

Open Issues (educational)…

• Enrich the content…– with multimedia items, such as sound and

videos – overlay of diagrams, 2-d and 3-D maquettes

and plans of the archaeological places on top of Google Maps

– development of quizzes and game scenarios for pupils to both test and assist their understanding/ knowledge;

– translation of the content in other languages (e.g., English, German, Spanish, etc.).

DEMO

Page 21: A Journey to the Ancient Greek Myths

21

Page 22: A Journey to the Ancient Greek Myths

22

Page 23: A Journey to the Ancient Greek Myths

23

Page 24: A Journey to the Ancient Greek Myths

24

A Journey to the Ancient Greek Myths

An Enhanced Educational Framework to Story-Telling with Geo-Visualization Capabilities

Emmanuel Stefanakis

Department of GeographyHarokopio University of Athens

[email protected]

First International Workshop on Story-Telling and Educational Games (STEG'08) The power of narration and imagination in technology enhanced learning.

(September 16, 2008, Maastricht, The Netherlands)