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Slides for my talk on The Future of Virtual Reality at the Tech In Motion Silicon Valley Meetup on August 20th, 2014. http://www.meetup.com/TechinMotionSiliconValley/events/195316252/
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AND WHO SHALL
CONTROL THE METAVERSE?
TONY PARISIAUGUST, 2014
ABOUT ME
http://www.tonyparisi.com
04/10/2023
[email protected]: auradeluxehttp://twitter.com/auradeluxe http://www.tonyparisi.com/http://www.learningwebgl.com/
GET THE BOOKS!
WebGL: Up and Runninghttp://www.amazon.com/dp/144932357XProgramming 3D Applications with HTML and WebGLhttp://www.amazon.com/Programming-Applications-HTML5-WebGL-Visualization/dp/1449362966
GET VIZIhttps://github.com/tparisi/Vizi
MEETUPShttp://www.meetup.com/WebGL-Developers-Meetup/
BOOK CODEhttps://github.com/tparisi/WebGLBook
https://github.com/tparisi/Programming3DApplications
GET GLAMhttp://www.glamjs.org/https://github.com/tparisi/glam/
WORKhttp://www.vizi.gl/
CREDSCo-creator, VRML and X3D
04/10/2023
http://www.tonyparisi.com
EVERYBODY WANTS TO RULE THE WORLD.
04/10/2023
http://www.tonyparisi.com
TWENTY !@#$NG YEARSA BRIEF, COMPLETELY PERSONAL HISTORY OF VR
2009
WEBGL3D
IN THE BROWSER
THIS HAPPENS
wt
TONY WRITESBOOKSON WEBGL
2014
WEBGLEVERYWHERE!
VRML
1994
“IN FIVE YEARS ALL WEB SITES WILL INCLUDE 3D CONTENT”
TONY READS SNOW CRASH,LOSES MIND,CREATESVRML WITH MARK PESCE
COMPUTER GAMING WORLD PREDICTS
“AFFORDABLE VR BY 1994”
1992
VRBOOM
TONY MOVES TO SF TO MAKE THEINTERNETS
ONO-SENDAISEGA VR
1990
TONY SEES FIRSTVR AT GIRLFRIEND’S ART SCHOOLMARK PESCE READS NEUROMANCER, LOSES MIND, FOUNDS ONO-SENDAI
VPLAND THE $100K
VR HEADSET
1984
WILLIAM GIBSON WRITES NEUROMANCER
JARON LANIER FOUNDS VPL
TONY CREATES WEB-BASED VIRTUAL WORLD
VIRTUALWORLDS
2004
PHILIP ROSEDALE CREATES SECOND LIFE
04/10/2023
http://www.tonyparisi.com
THE PROMISED LAND
04/10/2023
http://www.tonyparisi.com
GIANT DOWNLOADS
SILO EXPERIENCES
CUMBERSOME NATIVE APPS AND INSTALLS
PROPRIETARY PLATFORMS AND DEVELOPMENT STACKS
VR DOTH BE
HARD!
LEVIATHAN
04/10/2023
http://www.tonyparisi.com
WHY I LOVE THE WEB
INSTANT PUBLISHING
INSTANT ACCESS TO INFORMATION
NO TOLLS
NOBODY CONTROLS IT
CULTURE OF COLLABORATION
VIEW SOURCE
…THE WEB WILL NEVER CLOSE UP SHOP.
image: Mark Surmanhttp://commonspace.wordpress.com/2014/03/12/happybirthday/
04/10/2023
http://www.tonyparisi.com
THE THREE D’S OF THE WEB
DEVELOPMENT CROSS-PLATFORM VENDOR-NEUTRAL OPEN SOURCE
DEPLOYMENT CLOUD PUSH-BUTTON UPDATE AND PUBLISH
DISTRIBUTION AND DISCOVERY EMBED IN OTHER PAGES SHARE WITH A HYPERLINK NO APP TO DOWNLOAD
04/10/2023
http://www.tonyparisi.com
WEB VRFAST, CHEAP, AND TOTALLY
DEMOCRATIZED.
BROWSER-BASED VIRTUAL REALITY WEBGL CSS3 VR EXTENSION HACKS
FOR BROWSERS VR SUPPORT NOW IN
BROWSER NIGHTLY BUILDS!!!
NO BIG APP DOWNLOADS AND INSTALLS!!!
JUST ADD SMART PHONE
04/10/2023
http://www.tonyparisi.com
VR + ML GLAM (GL AND MARKUP) - A
DECLARATIVE LANGUAGE FOR 3D WEB CONTENThttps://github.com/tparisi/glam/
DEFINE 3D SCENE CONTENT IN MARKUP; STYLE IT IN CSS
<glam> <renderer type="rift"></renderer> <scene>
<controller type="rift"></controller><background id="sb1"
class="skybox"></background><group y ='1' z='-3'>
<sphere class="bubble skybox" animation="bubbleBounce"></sphere>
<sphere x='-1' z='-2' class="bubble skybox" animation="bubbleBounce2"></sphere>
</group>
…
THE MARKUP<style> .skybox { envmap-right:url(../images/Park2/posx.jpg);
… } .bubble { radius:.5; shader-vertex:url(../shaders/fresnel.vs); shader-fragment:url(../shaders/fresnel.fs); shader-uniforms:mRefractionRatio f 1.02 mFresnelBias f 0.1 mFresnelPower f 2.0 mFresnelScale f 1.0 tCube t null; } #sb1 { background-type:box; }</style>
THE CSS
04/10/2023
http://www.tonyparisi.com
WHAT KIND OF METAVERSE DO I WANT?
AND WHO SHALL CONTROL THE METAVERSE?
WHAT AM I WILLING TO PAY FOR IT?
SO ASK YOURSELF
04/10/2023
http://www.tonyparisi.com
CHOOSE A SIDE.
THE FUTURE DEPENDS ON IT.
THE LINES ARE BEING DRAWN.
AND WHO SHALL
CONTROL THE METAVERSE?
TONY PARISIAUGUST, 2014