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2012 Emerging Platforms Discussion May 2012

Brands for Augmented Reality Dev Ecosystem

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Presentation for the Augmented Reality Event May 8, 2012, a gathering of some of the leading minds and developers in the field. The audience was expecting PepsiCo's CMO and Chief Engagement Officer, Frank Cooper, who asked me to step in due to schedule conflicts. I presented three brands of radically different scale and fit in consumer's lives from Pepsi to Red Bull to La Chouffe beer. The core themes were: 1) that AR and other technologies make it mainstream when they cross over to culture 2) that SoLoMo is an advantaged experiential and consumer opportunity for AR development 3) that developers have to think about brands as more than a paycheck b/c brands are thinking about content, curation and extending consumer engagement over their marketing platforms in more sophisticated ways 4) that AR is still nascent with much room for creativity and the budget/rationale unlocks will be via metadata and path to purchase while the story over them must be entertainment/culture

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Page 1: Brands for Augmented Reality Dev Ecosystem

2012 Emerging Platforms Discussion

May 2012

Page 2: Brands for Augmented Reality Dev Ecosystem

CREATING COMPELLING AND CONSISTENT BRAND EXPERIENCESProprietary and Confidential ©2011 Schawk, Inc. All Rights Reserved

Frank Cooper@f3cooper@PepsiCo

CMO andChief Culture Officer

Page 3: Brands for Augmented Reality Dev Ecosystem

Proprietary and Confidential ©2012 Schawk, Inc. All Rights Reserved

FRANK’S INFLUENCERS

“Clive Davis giving a moving speech dedicating the evening to Whitney Houston..” @f3Cooper

Page 4: Brands for Augmented Reality Dev Ecosystem

Proprietary and Confidential ©2012 Schawk, Inc. All Rights Reserved

Page 5: Brands for Augmented Reality Dev Ecosystem

Proprietary and Confidential ©2012 Schawk, Inc. All Rights Reserved

CULTURE’S ROLE FOR BRANDS

Page 6: Brands for Augmented Reality Dev Ecosystem

Proprietary and Confidential ©2012 Schawk, Inc. All Rights Reserved

SPONSORSHIP

Page 7: Brands for Augmented Reality Dev Ecosystem

Proprietary and Confidential ©2012 Schawk, Inc. All Rights Reserved

SPONSORSHIP

Page 8: Brands for Augmented Reality Dev Ecosystem

Proprietary and Confidential ©2012 Schawk, Inc. All Rights Reserved

SPONSORSHIP

Page 9: Brands for Augmented Reality Dev Ecosystem

Proprietary and Confidential ©2012 Schawk, Inc. All Rights Reserved

SPONSORSHIP

Need to think about brands as more than a funding source because brands are thinking about their role in more sophisticated ways.

Page 10: Brands for Augmented Reality Dev Ecosystem

Proprietary and Confidential ©2012 Schawk, Inc. All Rights Reserved

NEW ROLE OF SPONSORSHIPObserver

Sponsor

Curator

Creator

Value

CreatorCreatorCreator

Low

High

Source: PepsiCo 2011 Web2.0 Presentation by Frank Cooper & Shiv Singh

Page 11: Brands for Augmented Reality Dev Ecosystem

Proprietary and Confidential ©2012 Schawk, Inc. All Rights Reserved

ROLE OF TECHNOLOGY

Defining and Developing A Value-Creating EcosystemSource: Anthem Worldwide 2012

Page 12: Brands for Augmented Reality Dev Ecosystem

CREATING COMPELLING AND CONSISTENT BRAND EXPERIENCESProprietary and Confidential ©2011 Schawk, Inc. All Rights Reserved

MOBILE’S KILLER APPS

10Source: Nielsen Q4 2011 P30-Day Used Phone for Shopping

FACEBOOK

GROUPONTWITTER

FOURSQUARE

YELP

LIVINGSOCIAL

GOOGLE +

YOUTUBEGOOGLE VOICE

GMAIL PANDOR RADIO

WORDS WITH FRIENDS

FACEBOOK MESSENGER

TALK - TEXT TO VOICE

WORDS WITH FRIENDS FREE

SKYPE

DROPBOX

GOOGLE SEARCH

GOOGLE MAPS

THE WEATHER CHANNEL

BARCODE SCANNER

SHOPKICK

MOVIES BY FLIXTER

WEATHERBUG

GAS BUDDYFANDANGO

REDBOX

STREETVIEW

28 OF THE TOP50 APPS HAVEA SOCIAL & OR

LOCAL COMPONENT

MOBILE APPS & THE SOLOMO INTERSECTION

SOCIAL LOCAL

Page 13: Brands for Augmented Reality Dev Ecosystem

CREATING COMPELLING AND CONSISTENT BRAND EXPERIENCESProprietary and Confidential ©2012 Schawk, Inc. All Rights Reserved

SMARTPHONESHOPPERDiscovery and purchase behaviors

11

Source: Nielsen  Smartphone  Analy2cs,  December  2011  IOS  &  ANDROID  

AR/Discovery Opportunity

Page 14: Brands for Augmented Reality Dev Ecosystem

CREATING COMPELLING AND CONSISTENT BRAND EXPERIENCESProprietary and Confidential ©2012 Schawk, Inc. All Rights Reserved

AND THEN THERE’S THE TABLET

12

Sources: comScore and Intermedia October 2011

Page 15: Brands for Augmented Reality Dev Ecosystem

CREATING COMPELLING AND CONSISTENT BRAND EXPERIENCESProprietary and Confidential ©2012 Schawk, Inc. All Rights Reserved

AND THEN THERE’S THE TABLET

12

Sources: comScore and Intermedia October 2011

Page 16: Brands for Augmented Reality Dev Ecosystem

CREATING COMPELLING AND CONSISTENT BRAND EXPERIENCESProprietary and Confidential ©2011 Schawk, Inc. All Rights Reserved 13

Source: Nielsen Q3 2011 Connected Device Report

CUDDLE UP MEDIUM

AR/Entertainment Opportunity

Page 17: Brands for Augmented Reality Dev Ecosystem

CREATING COMPELLING AND CONSISTENT BRAND EXPERIENCESProprietary and Confidential ©2011 Schawk, Inc. All Rights Reserved

FITS-IN MEDIUM

14

Source: Nielsen Q3 2011 Connected Device Report

89%82%

80%76%

47%49%

39%43%

Page 18: Brands for Augmented Reality Dev Ecosystem

CREATING COMPELLING AND CONSISTENT BRAND EXPERIENCESProprietary and Confidential ©2012 Schawk, Inc. All Rights Reserved

SOLOMO BY THE NUMBERS

• Shipments of smartphones & tablets passed desktops/laptops

• US mobile searches grew 4X last year• Google forecasts $2.3 BN 2011 mobile

revenues; 1 in 3 mobile searches are local

• Converts like crazy: after searching for a local business, 61% of users called and 59% visited

• 74% of consumers have purchased as result of using smartphone while shopping

15

Credit: Mary Meeker @Google’s Think Mobile 2/10/11

Page 19: Brands for Augmented Reality Dev Ecosystem

CREATING COMPELLING AND CONSISTENT BRAND EXPERIENCESProprietary and Confidential ©2012 Schawk, Inc. All Rights Reserved

BIG IDEAS HIDING IN SOLOMO

16

Page 20: Brands for Augmented Reality Dev Ecosystem

CREATING COMPELLING AND CONSISTENT BRAND EXPERIENCESProprietary and Confidential ©2012 Schawk, Inc. All Rights Reserved

BIG IDEAS HIDING IN SOLOMO

16

Page 21: Brands for Augmented Reality Dev Ecosystem

CREATING COMPELLING AND CONSISTENT BRAND EXPERIENCESProprietary and Confidential ©2012 Schawk, Inc. All Rights Reserved

SOLOMO’S BIGGEST THREAT: PRIVACY

17

Source: Nielsen Q3 2011

Page 22: Brands for Augmented Reality Dev Ecosystem

Proprietary and Confidential ©2012 Schawk, Inc. All Rights Reserved

RED BULL AUGMENTED RACINGHigh hurdle:• Buy 12 Pack• iPhone• Download App• Layout cans• Capture shiny 3D cans• Hit Render (20-seconds)

Great adoption, stacks in stores, “sold a buttload of Red Bull.” -- Kevin Doohan, Director of Digital at ad:tech SF 2012

Page 23: Brands for Augmented Reality Dev Ecosystem

Proprietary and Confidential ©2012 Schawk, Inc. All Rights Reserved

THE WORLD’S SMALLEST TOAST

Gnomes from 6,666 years ago have arrived with beer? Let’s see ‘em.

Page 24: Brands for Augmented Reality Dev Ecosystem

Proprietary and Confidential ©2012 Schawk, Inc. All Rights Reserved

PEPSI LOOT

Page 25: Brands for Augmented Reality Dev Ecosystem

Proprietary and Confidential ©2012 Schawk, Inc. All Rights Reserved

BACK TO THE X-FACTOR PLATFORM

Page 26: Brands for Augmented Reality Dev Ecosystem

Proprietary and Confidential ©2012 Schawk, Inc. All Rights Reserved

X-FACTOR PLATFORM

Page 27: Brands for Augmented Reality Dev Ecosystem

Proprietary and Confidential ©2012 Schawk, Inc. All Rights Reserved

X-FACTOR PLATFORM-SUPERBOWL SPOTAugmented Reality arrives when a big idea meets natural extension in Superbowl spot

Page 28: Brands for Augmented Reality Dev Ecosystem

Proprietary and Confidential ©2012 Schawk, Inc. All Rights Reserved

THANK YOU

Connect:

@marksilva@anthemww

BIG BRAND HACKATHON CALL FOR DEVELOPERSSF CONVENTION CENTER JUNE 16-17, WINNERS ANNOUNCED JUNE 18