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Team: “Touched by a Drone” Designing a one-handed user interface for accessible drone flight.

Creating a One-handed User Interface for Drones

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Page 1: Creating a One-handed User Interface for Drones

Team:

“Touched by a Drone”Designing a one-handed user interface for accessible drone flight.

Page 2: Creating a One-handed User Interface for Drones

Mallory AndersonMasters student, Freelance Designer, UX Intern at GE, Enrolled in Accessibility focused classes and hackathon events.

THE TEAM

Allyson MackayMaster’s student in IT and Public Health, Freelance Developer, and Drupaler with experience in user testing.

Hari SubramonyamMasters student, PhD candidate, Creative Coder, Maker, Design Researcher with a focus on IoT and Natural User Interfaces.

Jackie WolfMasters student, Entrepreneur, User Experience Researcher with International Experience.

Page 3: Creating a One-handed User Interface for Drones

● Current app is not accessible.

● You can’t multitask while flying.

● Feedback from UI is not useful.

THE PROBLEM

Page 4: Creating a One-handed User Interface for Drones

THE SOLUTION

Single-handed user interface

is more accessible and

accommodates multitasking.

Direction*one finger

Altitude*three fingers

Rotation*two fingers

Page 5: Creating a One-handed User Interface for Drones

THE IMPACT

● Within the next 5-10 years drones will be as ubiquitous as smartphones.

● It is better UX to have design solutions built into products so that they can be adaptable for users depending on their abilities.

● Creating an enabling technology that doesn’t exclude individuals from “regular” behavior.

Page 6: Creating a One-handed User Interface for Drones

NEXT STEPS

1. Develop a prototype and program the AR Parrot Drone to test in indoor/outdoor settings.

2. Incorporate more features controlling camera and control sensitivity

3. Revise visual designs and pitch to drone manufacturers and distributors.

Page 7: Creating a One-handed User Interface for Drones

Thank you!Questions?