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FOR DEVELOPMENT OF RESTAURANT E-MENU PROTOTYPE Project: Artifact Group: Content: Created by Traitet Th. Created Date 16 Aug 2012 Revised Date 7 Sep 2012 Revision No. 1.0 Document Name D01-001 OVERVIEW OF DESCRIPTION OF RESEARCH & DISCUSSION OF OUTCOMES E-menu on iPad for Thai restaurant Description of research & discussion of outcomes Artifact of description of research & discussion of outcomes

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Page 1: D1 research desc_and_outcome

FOR DEVELOPMENT OF

RESTAURANT E-MENU PROTOTYPE

Project:

Artifact Group:

Content:

Created by Traitet Th.

Created Date 16 Aug 2012

Revised Date 7 Sep 2012

Revision No. 1.0

Document Name D01-001

OVERVIEW OFDESCRIPTION OF RESEARCH &

DISCUSSION OF OUTCOMES

E-menu on iPad for Thai restaurant

Description of research & discussion of outcomes

Artifact of description of research & discussion of outcomes

Page 2: D1 research desc_and_outcome

1) REVIEWS OF RESEARCH

QUESTION, OBJECTIVES AND

FRAMEWORK

2

Page 3: D1 research desc_and_outcome

1.1) REVIEW OF RESEARCH QUESTION3

Research QuestionHow can a prototype of an electronic menu

(e-menu) application be developed

for the casual dining restaurant industry

to meet business requirements?

System Analysis & Design Documents

and e-menu prototype

User’s perceptions of

e-menu prototype

Key Issues to develop e-menu

prototype

Recommendations regarding to

e-menu development

Research Objectives

Page 4: D1 research desc_and_outcome

REVIEW RESEARCH FRAMEWORK

4

Quick design

Develop prototype

Evaluate system

Capture and analyze requirements

Literature review

Collection data by group Interviews

Analysis the case study evidence

Developing the conclusions

Identify key issues relating the e-menu system

Research question

Identify key issues relating software development

DESIGN

CONDUCT

ANALYSIS

CONCLUSION

PROCESS Research Framework of the case study

Analysis and design documents

Iterative process

Analysis users’ perceptions from group Interviews data

Analysis software development

Final prototype

Recommendations of the users’ perceptions

on the e-menu prototype

Recommendations of software development

How can a prototype of an electronic menu (e-menu) application be developed for the casual

dining restaurant industry to meet business requirements?

Potential outcomes

Data collection by direct observation and

group interviews

E-menu system, software usability & HCI (Human-computer interaction), Software

development methodologies, and e-menu on iOS or Android devices.

Users are satisfied the prototype

System (data) analysis and design

mainly based on UML Techniques

Software development methodology is rapid application development (RAD)

Identify key issues

Direct observation

2

1

3 4

1

2

3

4

Analysis & design Documents

Final prototype

Users’ perception on the menu prototype

Recommendation of software development

1.2) Review of the Research Framework

Initial ObjectiveInitial Objective

Adopted from Yin (2010) and Khan et al. (2011)

Page 5: D1 research desc_and_outcome

5

No Objectives Approaches Outcomes Mapping with the Research Framework

1To identify key issues relating to development of e-menu application

Critical evaluation of the range of literature

Key issues relating to development of e-menu application

Initial Objective

2To investigate the system requirements and develop the e-menu prototype

Direct observation and Rapid Application Development

List of requirements, e-menu prototype and system analysis and design documents

PotentialOutcomes 1 & 2

3To evaluate users' perceptions of the e-menu prototype

Group interviews and content analysis Users' perceptions Potential

Outcome 3

4To make recommendations regarding e-menu development

Reflection of software development processes

Recommendations regarding development of e-menu prototype

PotentialOutcome 4

1.3) MAPPING OF RESEARCH

OBJECTIVES, APPROACHES, OUTCOMES

AND RESEARCH FRAMEWORK

Page 6: D1 research desc_and_outcome

2) THE ARTEFACT OUTCOMES

6

Purpose of this section: To navigate the artifact outcomes

Page 7: D1 research desc_and_outcome

7

2) STRUCTURE OF PORTFOLIO FOR

PRODUCING THE ARTEFACT

OUTCOMES

E-menu for restaurant

Restaurant Service Process

SW Usability & HCI

Software Dev. Methodology iOS & Andriod

List of Requirements

UML Use Case Diagram

UML Class Diagram

Entity–Relationship(ER) Diagram

Workflow Diagrams

DatabaseE-menu Application

on iPad (Xcode)

E-menuweb services

(ASP.Net)

E-menu website for staff (ASP.Net)

Presentation e-menu by Videos

Presentation of e-menu features on

Web

Presentation of e-menu features on iPad

Document for testing business

requirements

E-menu features based on business requirements

SW Usability & HCISoftware Dev. Methodology

System analysis & design documents

Key knowledge (E-menu prototype) Key knowledge (Software Development)

Prototype of e-menu application

Additional artifacts to demonstrate the prototype before interviews

Users’ perceptions on the e-menu prototype

Recommendation on e-menu development

Potential Outcome 1

Potential Outcome 2

Potential Outcome 3 Potential Outcome 4

Initial Objectives

MS Word & PowerPoint Files

(Literature Review)

PowerPoint and Visio Files

E-menu app on iPad& e-menu web

Video files &MS PowerPoint

MS PowerPoint & Word Files

Artifact Format

Additional Outcomes

Page 8: D1 research desc_and_outcome

REFERENCES8

YIN, Robert K. (2012). Application of case study research. 3rd ed., London, SAGE Publications.

KHAN, Asif Irshad, et al. (2011). Comprehensive study of commonly practiced heavy and light weight software methodologies. [online]. International Journal of Computer Science, 8(4), 441-450. Article from TechRepublic last accessed 3 September 2012 at: http://www.techrepublic.com/whitepapers/a-comprehensive-study-of-commonly-practiced-heavy-and-light-weight-software-methodologies/3809811/post.