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- Engaging Citizens in 3D City Planning - Esri CityEngine & Minecraft Alex Handy via Flickr

Esri CityEngine & Minecraft: Engaging Citizens in 3D City Planning

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Page 1: Esri CityEngine & Minecraft: Engaging Citizens in 3D City Planning

- Engaging Citizens in 3D City Planning -Esri CityEngine &

Minecraft

Alex Handy via Flickr

Page 2: Esri CityEngine & Minecraft: Engaging Citizens in 3D City Planning

Brought to you by: Brian de Vogel

- VU Amsterdam -

Safe Software- Makers of FME -

Erin Lemky
This is great! Gorgeous photo
Page 3: Esri CityEngine & Minecraft: Engaging Citizens in 3D City Planning
Page 4: Esri CityEngine & Minecraft: Engaging Citizens in 3D City Planning

A 10 Year Old City Planner?

Erin Lemky
Yes, this is exactly the inspiration that Brian had!
Page 5: Esri CityEngine & Minecraft: Engaging Citizens in 3D City Planning

A 10 Year old City Planner?

Seeing the Value: Source: http://blockbyblock.org/

“Block by Block involves young people in the planning of urban public spaces. Minecraft has turned out to be the perfect tool to facilitate this process.”

Erin Lemky
This is perfect, it was the project that VU Amsterdam's project was based upon (and improved on, using FME) :-D
Page 6: Esri CityEngine & Minecraft: Engaging Citizens in 3D City Planning

Players are placed in a borderless, randomly generated land with no

supplies, directions, or objective. It's up to them to decide what to do. By collecting materials from the world players can ‘craft’ items and build whatever their minds can imagine.

learningworksforkids.com

Page 7: Esri CityEngine & Minecraft: Engaging Citizens in 3D City Planning
Page 8: Esri CityEngine & Minecraft: Engaging Citizens in 3D City Planning

How we can share our worlds with theirs.How 2D data can be leveraged in 3D with Esri CityEngine.

Erin Lemky
Yes, so this is a great way to provide generic slides for this deadline, and then possibly include additional slides of screenshots once Brian can provide them on July 10th.
Erin Lemky
Before we get into this, maybe we should provide a slide that talks about what Brian's objectives were before he launched the project. [email protected], do you have this info already? If not, I can provide it.
Stephanie Warner
Thanks! I got your email and added a few lines about Brian's project throughout. Does it look better?
Erin Lemky
Yes, this is great, thanks Steph!
Page 9: Esri CityEngine & Minecraft: Engaging Citizens in 3D City Planning

Appeal to a wider audience

3 Keys:

Make it easy. Make it cheap. Make it fun.

Page 10: Esri CityEngine & Minecraft: Engaging Citizens in 3D City Planning

Real-world scenarios

My town - its current look, what if we build/destroy

Forest fire (ie. Stanley Park)

Lava flow (ie. Hypothetical Mount Rainier eruption)

Sea levels raising

Page 11: Esri CityEngine & Minecraft: Engaging Citizens in 3D City Planning

Living in a new worldRacing across Toronto streets

Roller coasters in nature

And, of course, the

fun stuffMaze Generating

Erin Lemky
Great context, and inspiration
Page 12: Esri CityEngine & Minecraft: Engaging Citizens in 3D City Planning

Project Vision:Leverage Esri CityEngine and Minecraft to increase citizen engagement in neighborhood design & planning

Page 13: Esri CityEngine & Minecraft: Engaging Citizens in 3D City Planning

Source Materials

Stephanie Warner
These images are from Brian
Erin Lemky
I wish the comments had a like button.
Stephanie Warner
[email protected] Are you able to ask Brian where this data is from?
Page 14: Esri CityEngine & Minecraft: Engaging Citizens in 3D City Planning

Andrés Nieto Porras

GIS and CityEngine to Minecraft

CityEngine is a great tool for transforming data into a realistic city model, which can

then be adjusted according to further needs.

Page 15: Esri CityEngine & Minecraft: Engaging Citizens in 3D City Planning

Goal: Combine 2D & 3D datasets to create a 3D model in CityEngine

Stephanie Warner
[email protected] Are you able to ask Brian where this data is from?
Erin Lemky
I wish the comments had a like button.
Stephanie Warner
These images are from Brian
Page 16: Esri CityEngine & Minecraft: Engaging Citizens in 3D City Planning

CGA rulesOutput

City Engine Results

Erin Lemky
Very nice
Stephanie Warner
This image is animated on click
Page 17: Esri CityEngine & Minecraft: Engaging Citizens in 3D City Planning

City Engine Results

The GIS output becomes a canvas of the city in Minecraft, which then offers a gaming style geo design tool that citizens and their children can interact with.

Dale Lutz
The points on teh bottom of this page look very good and worth highlighting even in slides somehow? I realize they are techy but a slide that emphasizes "behidn the scenes" or "behind the curtain" that lists these might be helpful?
Page 18: Esri CityEngine & Minecraft: Engaging Citizens in 3D City Planning

How it’s done

● Create CGA Rules to Create a 3D World● Apply rules to create 3D objects in

CityEngine

Page 19: Esri CityEngine & Minecraft: Engaging Citizens in 3D City Planning

The path from CityEngine to Minecraft● Export the model to a 3D format for further work

in FME (Esri Data Interoperability Extension)● CityEngine rules for can prepare for conversion

to Minecraft ● Data Interop / FME Workbench creates the

transformation to Minecraft

Dale Lutz
I also think we may need a transition slide here because we're kind of ending the city engine part. Ideally we'd have something more about the success/outcome of Brian's project? (Or maybe that comes at the overall end?) Or could we kick into a demo here? Ideally we'd want to emphasize Brian's stuff as much as possible.
Dale Lutz
Some kind of transition before the next slides would be good -- future work, thinking outside the "cube", etc...
Dale Lutz
"for can" seems like a word has gone awol? [email protected] ?
Page 20: Esri CityEngine & Minecraft: Engaging Citizens in 3D City Planning

Project Summary

CityEngine is a powerful tool for combining 2D & 3D datasets. The 3D model output is realistic and puts the data in a perfect position to be converted to Minecraft.

Dale Lutz
This feels like it shoudl go before the "outside the cube" slides start
Dale Lutz
And if we had any more material about how it was used, any outcomes, any next steps, any "if I had this to do again I would", I'd put all that before the "outside the cube" stuff.
Page 21: Esri CityEngine & Minecraft: Engaging Citizens in 3D City Planning

Thinking outside the block

Photo: hobbymb via Flickr

Page 22: Esri CityEngine & Minecraft: Engaging Citizens in 3D City Planning

BIM to Minecraft is fun and easy!

Photo: hobbymb via Flickr

Page 23: Esri CityEngine & Minecraft: Engaging Citizens in 3D City Planning

Output

Input (IFC)

▪ Map IFC objects to Minecraft block types

▪ Convert each IFC object to Point Cloud

▪ Consider scaling depending on use case

▪ Watch x/y/z position for multiple building worlds

Dale Lutz
This is BIM->Minecraft -- might be good to have a title slide for that
Page 24: Esri CityEngine & Minecraft: Engaging Citizens in 3D City Planning
Erin Lemky
For this and the next few slides, I'm not sure about showing the FME logo. Uncertain if it's too promotional for an Esri show. But I leave it up to [email protected] to call.
Dale Lutz
I'd suggest we not use an FME logo but instead use something like a workbench thumbnail which then emphasizes data interop and/or FME. I'll talk with [email protected] for some ideas
Page 25: Esri CityEngine & Minecraft: Engaging Citizens in 3D City Planning

Linear Network to Minecraft(Railway)

Output

SourceVancouver Skytrain Shapefile

Page 26: Esri CityEngine & Minecraft: Engaging Citizens in 3D City Planning

Maze Runner Generatorfme.ly/

MazeGenerator

Erin Lemky
Maybe in here somewhere we can include a summary of what was accomplished in Brian's project. [email protected], do you have the information on Brian's project to do this, or should I forward you some emails?
Stephanie Warner
Added a slide before this to summarize the project. Do you think I should remove these "freebie" slides altogether?
Erin Lemky
I think with the heavy promo you're giving to CityEngine now, these are good here - they're fun, and hopefully people will be inspired and want more.
Page 27: Esri CityEngine & Minecraft: Engaging Citizens in 3D City Planning

How to Make Minecraft Worlds

fme.ly/MinecraftWorlds

Erin Lemky
Again, maybe we tone the angle back a bit to be more informative and less bluntly FME?
Dale Lutz
We could say "FME Knowledgebase Article" -- we're trying to not use fmepedia any longer...
Page 28: Esri CityEngine & Minecraft: Engaging Citizens in 3D City Planning

Thank you!www.safe.com

[email protected]

Erin Lemky
Again, [email protected] do we want to be this forward in an Esri UC presentation?