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overview of gamification gabe zichermann @gzicherm Gamification.Co

Gamification Overview - MeshMarketing 10 - Toronto

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Gabe Zichermann's heavily tweeted and reviewed presentation on gamification from the MeshMarketing conference in Toronto, 2010.

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Page 1: Gamification Overview - MeshMarketing 10 - Toronto

overview of gamification

gabe zichermann@gzicherm

Gamification.Co

Page 2: Gamification Overview - MeshMarketing 10 - Toronto

http://GSummit.com

Page 3: Gamification Overview - MeshMarketing 10 - Toronto

gamification is the process of using game thinking & dynamics to

engage audiences & solve problems

Page 4: Gamification Overview - MeshMarketing 10 - Toronto

gamification is not just

Page 5: Gamification Overview - MeshMarketing 10 - Toronto

fun and theme are not correlated

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loyalty systems in flux

TangibleGoods1800s

CashIncentives

1930s

VirtualRewards

2000s

LoyaltySystems

1980s

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0

40

80

120

160

200

1800 1850 1900 1950 2000 2050loyalty costs status & social power

costs and status value of loyalty

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$1,000,000 $100,000

at what cost, status?

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SAPS

STATUSACCESSPOWERSTUFF

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point system

challenges

win conditions

badges

socialnetworking

leaderboards

gamification loop

status

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achiever socializer

explorer killer

Bartle's Player Types

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non-obvious desire

predictable

unforced

GAMES

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the game favors its creator

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http://GSummit.com

@gzicherm