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Intro to GamificationYuandra Ismiraldi | @iniandra
You might have played these..
[1]
What is a game ?
• Have rules
• Lusory attitude
• Goals
• “The magic circle”
Bernard Suits , The grasshoper, Games, Life, and Utopia
J Huizinga, Homo Ludens
• A game is a series of meaningful choices - Sid Meier
• A game is a problem solving activity, approached with a playful attitude - Jesse Schell
Started to evolve
Gamification• The use of game elements and game design
techniques in non game context - Kevin Werbach
• To motivate a certain behaviour
• Things to think about :
• Motivation | Meaningful Choices | Structured | Potential Conflicts
Exhibit A
Game Design
• Become a game designer
• Put the player in the center
• Make journey : Onboarding, Scaffolding, Pathways to mastery
• Focus on experience
Game Elements
The PBL Triad• Point, Badges, and Leaderboards
Encourage motivation• Give feedbacks loops
• Reinforcements
• Give rewards
• scheduled
• expected | unexpected
Exhibit B
Gamification + working with data
Exhibit C• Microsoft’s language quality game
Exhibit D• Collect data by playing games
Exhibit E• Icebreaking : “If data is an animal, what animal is it ?”
• Putting games in the nametag
Ideas
• Crowdsourcing data campaign for geotagging public facilities
• People that tag the most will be rewarded
• Use points, badges, and leaderboards
References
• [1] Photos by Katie Walker. Flickr. https://www.flickr.com/photos/eilonwy77/6270262038
• Kevin Werbach & Dan Hunter. For The Win.
• Kevin Werbach. University of Pennsylvania Gamification Course, Coursera.
Thank you :)