40
PAST, PRESENCE & FUTURE #STORYHACK - AN INTRO TO VR

Introduction to VR - Past, Presence & Future

Embed Size (px)

Citation preview

Page 1: Introduction to VR - Past, Presence & Future

PAST, PRESENCE & FUTURE#STORYHACK - AN INTRO TO VR

Page 2: Introduction to VR - Past, Presence & Future

OPERATIONS LEAD MAKE REAL

SAM WATTS

Page 3: Introduction to VR - Past, Presence & Future

AN INTRODUCTION TO VIRTUAL REALITY

WHO AM I?

‣ 15+ years experience developing serious & fun games, learning & development solutions and simulators

‣ Evangelist of positive uses of and interaction with emerging technologies

‣ Spent last 3 years immersed in Virtual Reality prototyping

‣ @vr_sam #storyhack #TOMtech #360isnotVR

Page 4: Introduction to VR - Past, Presence & Future

VIRTUAL REALITY?WHAT IS

Page 5: Introduction to VR - Past, Presence & Future

“THE ABILITY TO FULLY IMMERSE A USER WITHIN THE REALMS OF AN ARTIFICIAL ENVIRONMENT, THROUGH SIGHT, SOUND AND INTERACTION, MAKING THEM SUSPEND BELIEF AND ACCEPT THAT THEY ARE PRESENT SOMEWHERE ELSE OTHER THAN THE REAL WORLD”

Me

AN INTRODUCTION TO VIRTUAL REALITY

Page 6: Introduction to VR - Past, Presence & Future

A BRIEF HISTORYVIRTUAL REALITY

Page 7: Introduction to VR - Past, Presence & Future
Page 8: Introduction to VR - Past, Presence & Future

AN INTRODUCTION TO VIRTUAL REALITY

A TIMELINE OF KEY MOMENTS - BATTLE OF BORODINO PANORAMA (1912)

Page 9: Introduction to VR - Past, Presence & Future

AN INTRODUCTION TO VIRTUAL REALITY

A TIMELINE OF KEY MOMENTS - BATTLE OF BORODINO PANORAMA (1912)

Page 10: Introduction to VR - Past, Presence & Future

AN INTRODUCTION TO VIRTUAL REALITY

A TIMELINE OF KEY MOMENTS - PRE-VR

1912 - Battle of Borodino1838 - The Stereoscope

1849 - Lenticular Stereoscope 1929 - Link Trainer

Page 11: Introduction to VR - Past, Presence & Future

AN INTRODUCTION TO VIRTUAL REALITY

A TIMELINE OF KEY MOMENTS - PRE-VR

1939 - The View-Master

1955 - The Sensorarma

1960 - Telesphere Mask

1968 - The Sword of Damocles

Page 12: Introduction to VR - Past, Presence & Future

AN INTRODUCTION TO VIRTUAL REALITY

A TIMELINE OF KEY MOMENTS - EARLY VR

1987 - VPL EyePhone

1991 - Virtuality Arcade

1995 - Nintendo Virtual Boy

2005 - NASA N-Vision v3

Page 13: Introduction to VR - Past, Presence & Future

AN INTRODUCTION TO VIRTUAL REALITY

A TIMELINE OF KEY MOMENTS - THE RESURGENCE

2013 - Oculus Rift DK1

2014 - Oculus Rift DK2

2014 - Google Cardboard

2015 - HTC Vive DK1

Page 14: Introduction to VR - Past, Presence & Future

AN INTRODUCTION TO VIRTUAL REALITY

A TIMELINE OF KEY MOMENTS - COMMERCIAL LAUNCHES

2015 - Samsung Gear VR

2016 - Oculus Rift CV1

2016 - HTC Vive CV1

2016 - Sony PS VR

Page 15: Introduction to VR - Past, Presence & Future

HOW DOES IT WORK?VIRTUAL REALITY

Page 16: Introduction to VR - Past, Presence & Future
Page 17: Introduction to VR - Past, Presence & Future
Page 18: Introduction to VR - Past, Presence & Future
Page 19: Introduction to VR - Past, Presence & Future
Page 20: Introduction to VR - Past, Presence & Future

AN INTRODUCTION TO VIRTUAL REALITY

HOW DOES VR WORK?

▸ Accelerometers and gyroscopes track head movement

▸ Camera & sensors provide positional tracking

▸ 360º dual-channel offset image provides stereoscopic view

Page 21: Introduction to VR - Past, Presence & Future

AN INTRODUCTION TO VIRTUAL REALITY

THREE VR REQUIREMENTS

‣ Immersion

‣ Presence

‣ Comfort

(Photo: Still from the film ‘The Matrix’)

Page 22: Introduction to VR - Past, Presence & Future

AN INTRODUCTION TO VIRTUAL REALITY

THREE VR OUTCOMES

‣ Agency

‣ Empathy

‣ Escapism

(Photo: UN Secretary General Ban Ki-moon in VR)

Page 23: Introduction to VR - Past, Presence & Future

AN INTRODUCTION TO VIRTUAL REALITY

FACTORS AFFECTING VR

▸ Latency

▸ Frame rate

▸ Screen resolution

▸ Field of view (FOV)

▸ Degrees of freedom (DOF)

Page 24: Introduction to VR - Past, Presence & Future

USES FOR VRAN INTRODUCTION TO VR

Page 25: Introduction to VR - Past, Presence & Future
Page 26: Introduction to VR - Past, Presence & Future
Page 27: Introduction to VR - Past, Presence & Future
Page 28: Introduction to VR - Past, Presence & Future
Page 29: Introduction to VR - Past, Presence & Future
Page 30: Introduction to VR - Past, Presence & Future
Page 31: Introduction to VR - Past, Presence & Future
Page 32: Introduction to VR - Past, Presence & Future
Page 33: Introduction to VR - Past, Presence & Future
Page 34: Introduction to VR - Past, Presence & Future
Page 35: Introduction to VR - Past, Presence & Future
Page 36: Introduction to VR - Past, Presence & Future
Page 37: Introduction to VR - Past, Presence & Future
Page 38: Introduction to VR - Past, Presence & Future
Page 39: Introduction to VR - Past, Presence & Future

AN INTRODUCTION TO VR

FURTHER READING

▸ WEBSITES

▸ VR Focus

▸ Road to VR

▸ Upload VR

▸ TWITTER - #VR, “Virtual Reality” member lists

▸ MEETUP Groups - VR Brighton, VRLO, SWVR, VRSO

Page 40: Introduction to VR - Past, Presence & Future

360º VIDEO ISN’T VR(IT IS IMMERSIVE, YOU CAN FEEL PRESENCE BUT IT ISN’T INTERACTIVE…YET)