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A comprehensive guide to Mobile Marketing and Advertising written by Helen Keegan in late 2007 on behalf of Tanla Mobile and launched at Mobile World Congress, Barcelona in Febuary 2008. The guide also includes articles and essays by Tomi Ahonen, Russell Buckley, Jessica Sandin, Gillian Kennedy, Dr Mike Short, Anuj Khanna, Ben Tatton-Brown, Daniel Appelquist, Jeff Spirer, Steve Flaherty and Gerry Drew. The font size is very small - apologies in advance - you'll need to adjust that before you print it out. It also needs updating to accommodate what's happening today with regard to mobile internet and the impact of the iPhone. Anyone want to sponsor me to do that? Get in touch! The guide isn't perfect by any stretch of the imagination, but it should give you a good overview of the world of mobile marketing, advertising and media, a wide variety of viewpoints and lots of case studies to consider.
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Tanla Mobile Marketing and Advertising Guide
The Tanla guide aims to give you a comprehensive view of the opportunities presented by mobile marketing and advertising. The report has been compiled by Tanla Mobile, powered by opinion articles from leading industry thought leaders and edited by mobile marketing expert Helen Keegan.
You want to be differentJust like your customers
Tanla Mobile can help you maximise your content’s potential and differentiate your brand by providing customised mobile applications, interactive media platforms, integrated content management, messaging and mobile payments solutions.
From text messaging to video calling we can create a mobile channel for you. Call us today to get the most from your digital content.
UK: E: [email protected] T: +44 (0) 20 7494 5600US: E: [email protected] T: +1 (0) 212 786 7539India: E: [email protected] T: +91 (40) 4009 9999
We can help you differentiate
Interactive Applications
Campaign ManagerInteractive TVVideo Calling
ContentManagement
CMS PlatformsUGC ApplicationsCommunity Portals
Bespoke Development
Project ManagementTechnical ConsultancySoftware Development
MobilePayments
Premium SMS BillingWAP, Voice & MMSGlobal Messaging
www.tanlamobile.com
Tanla A5 ads.indd 1 30/11/07 09:49:37
Tanla Mobile Marketing and Advertising Guide
© 2008
www.tanlamobile.com
2008: The Year of Mobile Marketing and Advertising:
N.V. Subba Rao, CEO Tanla Mobile Inc 9
The Global Mobile Market:
Gautam Sabharwal, Director Global Business Development, Tanla Mobile 13
Mobile Emerging as 7th Mass Media:
Tomi Ahonen, Author & Consultant 19
A Brief History of the Mobile Phone 27
Developments in Mobile Technologies 28
Why Mobile is Important 29
Mobile Marketing Past, Present and Future:
Russell Buckley, Managing Director Europe, Admob 35
Thoughts For Marketers On The Values Around New Digital Media Opportunities:
Gillian Kennedy, Managing Director, Emerging Media Platforms Ltd 39
Mobile Has Always Been All Inclusive:
Mike Short, Vice President R&D, O2 Europe 43
Mobile Marketing & Advertising 48
WhatisMobileMarketingandwheredoesitfitintheMarketingMix? 48
The 5 Cs of Mobile = Connectedness 48
Creating Mobile Moments 50
The Mobile Marketing Value Chain 51
Different Types of Mobile Marketing Campaigns 52
TexttoWin 52
Voting and Participation TV 52
Quizzes 52
Mobile Content [pictures, ringtones, video] 53
Games 53
Applications 54
CRM 54
IVR 54
MMS 54
Direct Response 54
Mobile Barcodes 56
QR Codes 56
Java or On Device Portal [ODP] 58
Mobile Marketing Challenges 58
Technology Constraints 58
Marketers and Mobile Marketing 58
What do I Measure 59
Campaign Planning 60
Permission Marketing 60
Running a Successful Campaign 63
ProductionandFulfilment 65
Technical Project Management 65
Outbound Campaigns 66
CONTENTS
6
From Hand to Eye, Mobile Marketing gets Co-ordinated:
Anuj Khanna, Head of Marketing, Tanla Mobile, UK 69
Mobile Search 71
A Question of Search: Can Web Search Supremacy Translate to Mobile?
Ben Tatton-Brown, Head of Advertising Sales, EMEA, Medio Systems 75
Music and Mobile 80
Podcasting 81
Moblogs 81
RSS 82
Bluetooth/Infra Red 83
Business Models in Mobile 85
Ad-Funded Content 85
Mobile Advertising 86
Sponsored SMS 87
Selling Your List 87
Sponsored Content 88
Off The Page Promotion 88
Subscription Model 88
User Generated Content 88
Wholesale 88
Retail 89
Don’t Have a Business Model 89
Social Networking Will Drive the Next Wave of Mobile Commerce:
Jeff Spirer, Vice President Mobile Internet, Tanla Mobile Inc 91
Mobile TV – Are We Nearly There Yet?
Steve Flaherty, Mobile Consultant, Keitai Culture 95
The Mobile Web, Beyond Best Practices:
Daniel Appelquist, Senior Technology Strategist, Vodafone 99
Limited Use of Mobile Content Provides Advertisers With An Opportunity To Go It Alone:
Jessica Sandin, Head of Mobile & Senior Consultant, Fathom Partners 105
A Brave New Future for Mobile:
Gerry Drew, Chief Operations Officer, Tanla Mobile, UK 109
Appendix 113
Emoticons 113
Glossary of Terms 115
Events and Networking 120
Further Reading 121
Magazines (Print) Covering Mobile Topics 121
Blogs 121
Acknowledgements 123
Sources and References 125
7
2008: The Year of MobileMarketing and Advertising:
N.V. Subba Rao, CEO Tanla Mobile Inc
N.V. Subba Rao is the CEO and President for Tanla Mobile Inc (USA) and is also responsible for
expandingbusinessoperationsforTanlaMobileacrossAsia.SubbajoinedTanlaMobileinJuly2007
fromBhartiAirtelLtdwherehelastheldthepositionofChiefOperatingOfficer.Hehasover20years
industryexperience,workingwithbluechip telecommunicationsandFMCGbrands includingBharti
Mobile, Tata Tele, Proctor & Gamble and Agro Tech Foods Ltd.
9
10
Is not life a hundred times too short for us to bore ourselves? ............... Nietzsche
If there is one industry that has taken the above quote to heart, it is the mobile marketing industry. It
continues to seek new opportunities and perspectives to better connect with today’s evolving requirements
for technology enabled communication and lifestyle marketing.
Possibly AlexanderGrahamBell didn’t imagine beyond traditional voice based communicationwhenhe
invented the telephone, yet it was a true ‘Eureka’ moment. From that perspective mobile and converged
communications is a revolution in the making, yet it doesn’t seem to evoke the same ‘Eureka’ feeling. This
is because the mobile phone is no longer ‘outside of us’. It is now very much a part of us - becoming an
expressionoffreedom,personality,lifestyleandentertainment;aswellasalifelineforenablingfasterdata
access, cutting across the various enterprise verticals and customer segments. To borrow a Proctor and
Gamble corporate slogan, mobile ‘continues to touch lives and improve life’ possibly more so than any other
product or service before it. You can use a mobile device to reach directly into the mind of the consumer and
subsequently change their behaviour. What could be a more powerful medium in today’s society, for mass,
one-to-oneandcontextualmarketing–the7thmassmediaassomepunditsdescribeit!
The industry is on the cusp of a new era of mobile and integrated media consumption, encompassing
a myriad of real and virtual social networks, web sites, devices and products/ services for commercial
consumption,whilecreatingnewstorefrontsdefinedbytheindustrydomain.Newdynamicsunfoldonthe
sector almost every day, be it via announcements from Nokia, Google or Apple or the numerous bodies
across UK, USA, India, S. Africa and Asia who are all working to create platforms that enable easier, faster
and better integration and monetisation of content (almost to Thomas Edison’s logic of “Hell, there are no
ruleshere–we’rejusttryingtoaccomplishsomething”).
Walls have come down and new windows have come up. Applications, client server models, style sheets,
websheets,browsers,paymentmechanisms,adservingengines, textadvertising, campaigns, contests,
promotions and web stores: these are just the tip of the marketing frenzy to create more direct and personal
connect with customers across all psychographic, socio-economic and business indices.
From a marketing perspective, 2008 will give rise to a number of questions concerning mobile marketing.
Namely, how it will become
- even better at browsing/ search
- a simpler way to make payments/ facilitate commerce
- a more integrated medium for marketing and advertising
- more effective for social networking/communication
- moreexcitingforintegratingnewusergeneratedcontent
2008: The Year of Mobile Marketing and Advertising
11
These,andmanyotherquestionsrelatedtothemobileecosystem,willhelpbetterdefinenewmarketing
andadvertisingformatsandfirmlyestablishthedependenciesforthoseformats.Today,morethanever,
themarketingandadvertisingindustryiswitnessingtheneedforsignificantchange.Traditionalmarketing
models are often criticised in the boardroom, with questions asked regarding ‘Does your marketing work’,
‘Where is the consumer in all this’, ‘Is brand marketing relevant any more’, etc. The mobile phone represents
one of, if not the, most important marketing opportunities in the last century for two key reasons:
1. Themobilephoneisverypersonalbothintermsofhowitexpresseswhoweare,butalsothe
waysinwhichitisused–whoamI?/whatdoIdo?/whatcanIdo?
2. As a result of how its infrastructure has evolved, mobile offers many unique opportunities for
the advertiser. These include accurate and relevant targeting, rich data on usage and
consumerbehaviour,higherresponseratesandflexible,costeffectivecommercialmodels.
The net result is a more rewarding and interactive relationship with the customer, and overall
better brand indices.
ThomasFriedman’spowerfulmetaphor(andbook),thatthe‘worldisflat’isatrulyinspiringwayoflookingat
the forces that are stitching the present wireless and software enabled world. I trust all mobile enthusiasts
enjoy reading this guideanddiscover themanybenefitsmobilemarketingandadvertising canbring to
bothbusinessesandbrandsina‘flatworld’,Thenewmobileplatformsarenotjustanexpansivebutalso
an inclusive medium, that not only makes marketing and advertising cost effective but also more personal
and relevant. Compared to traditional marketing and advertising, mobile possibly offers ground for more
significantdevelopmentsforlargebrandsandenterprisestobetterconnectthedots!
WishingyouallamoreMobile2008!
N.V. Subba Rao
CEO Tanla Mobile Inc
The Global Mobile Market:
Gautam SabharwalDirector Global Business Development, Tanla Mobile
Gautam Sabharwal is responsible for Tanla Mobile’s global business development, sales and marketing.
An expert atmarket visualisation, approach strategies and sales initiatives, he bringswith him in-
depth knowledgeof the TelecomServices Industry. His experience includes several years running
successful businesses in the emerging telecom services markets of Europe. His long-term strategy
planning, along with knowledge of Tanla’s core businesses, is instrumental in steering the company
in the right direction.
13
14
New Players Bring Change to the Mobile Sector
Throughouttheshorthistoryofmobiletherehavebeennumerous-toomanysomewillsay–innovations,
milestones, developments and advances promising to change the mobile industry for ever.
2008willseetheemergenceofthenewmobileworld-order,namelytheinfluenceof‘traditional’internet
brands as new and powerful entrants to the mobile sector. They will bring with them established models
and approaches to marketing and advertising, amongst other things, that will change the landscape and
consumermobileexperienceforever.
TheimpactofdevelopmentssuchastheiPhoneissignificantanditsarrivalmarksanimportantturning
point. The iPhone has made the mobile internet become a competitive driver for handset manufacturers
and operators alike, while forcing others to review OS and device simplicity.
The future growth of the mobile marketing sector is dependent upon two traditionally disparate sectors
collaborating, the mobile and the media industry. But the real growth potential for mobile will come as a
result of brands such as Google, Yahoo and MSN securing their place at the new mobile table.
Combinethesefactorswiththefactthatoperatorsincreasinglyofferfixedratedatacharges,thisallmeans
the opportunity for mobile marketing is here and now.
Mobile advertising will be constrained unless users have unlimited data plans.
Source: 2Q06 Mobile Content Industry Survey, Mobile Advertising Services Report 2006,
Informa Telecoms & Media
The Global Mobile Market
Strongly disagree3%
Strongly agree26%
Agree25%
Disagree12%
Somewhat agree34%
Mobile advertising will be constrained unlessusers have unlimited data plans
Source: Informa Telecoms & Media’s 2006 Mobile Content Industry SurveySource
15
The Predictions
*Correct as at September 2006.
While predictions do vary, the overall message is one of growth for mobile advertising in all key territories.
Source: eMarketer January 2007
Research Film Prediction Comment
eMarketer USA: $421m in 2006 to $4.7bn by 2011 Mobile advertisment only WW: $11.3bn by 2011
Yankee Group USA: $40m in 2006 to $2bn in 2010 Mobile advertisment only
Ovum USA: $46m this year to $1.3bn in 2010 Accounts for text delivery advertising only
Strategy Analytics USA: 17% of total online ad spending by 2010, SMS and display advertising while browser based advertising will claim the greatest share with 44%
Jupiter Research USA: $2.1bn in 2011
ABI Research WW: $19bn by 2011 Mobile marketing and advertising combined
Informa Telecoms WW: $1.5bn by the end of 2007 to $11.5bn by Mobile advertisment onlyand Media* 2011
Shosteck Group WW: grow to $9.6bn by 2010 Mobile advertisment only
Mobile Advertising US Spending Projection, 2006-2011 (US$m)
5000
4500
4000
3500
3000
2500
2000
1500
1000
500
0
2006 2007 2008 2009 2010 2011General Mobile Ad Spending Mobile Multimedia Ad Spending
410
11
878
26 55 110 213402
1547
2285
3202
4356
16
Which Territories are Seeing the Biggest Growth?
Welcometothenewplayersinthemarket.India,ChinaandAsiaareamongstthenewbattlegrounds;with
China already having more mobile users than the US. Across these regions there is a common vein, many
consumers own or prefer purchasing a Smartphone over a PC. So the trend toward mobile content is high.
With wealth increasing in these territories, mobile advertising revenue in these emerging markets is
expectedtobeamajorcontributortotheoverallglobalmarket.
An Appetite to Receive
Thechangesbroughtaboutbythenewmobileworldorderwillbenefitthemobilemarketingbusinesscase.
The application of knowledge and techniques applied in the internet space will allow brands to opt for and
better measure mobile as a viable channel. Also, consumers will increasingly show a willingness to receive
advertising on the device.
Howwillingwillconsumersbetoreceiveadvertisinginexchangeforcheapermobilecontent?
Source: 2Q06 Mobile Content Industry Survey, Mobile Advertising Services Report 2006,
Informa Telecoms & Media
How willing will consumers be to receive advertisingin exchange for cheaper mobile content?
50%
45%
40%
35%
30%
25%
20%
15%
10%
5%
0%
Source: Mobile Content Industry Survey Informa Telecoms & Media
Music Games Mobile TV& Video
Idle Screen SMS/MMSUCG/Communications
Not at all willingFairly willingSomewhat willingWillingExtremely willing
17
Critical success factors
AccordingtoInforma’sMOBILEADVERTISINGSERVICESresearch,therearefourfactorsthatwillinfluence
the mobile advertising market.
Regulation - of mobile content, broadcast networks for the delivery of mobile TV, as well as for the advertising
techniques for the mobile channel, such as codes of conduct for SMS messaging.
Digital Rights Management (DRM) - is about the ability to have a clear view of who owns what content and
exactlywhatcanbetransferredacrossamobilenetwork.
Monitoring and measurement - if mobile advertising is to succeed than the critical element will be the ability
to capture data on mobile campaigns.
Pricing - the chicken and the egg debate. Will consumers pay for network time to receive adverts or will they
receiveadvertstogetfreenetworkairtime?
Mobile Emerging as 7th Mass Media:
Tomi Ahonen, Author & Consultant
Tomi T Ahonen is a four time best-selling author and strategy consultant who lectures at Oxford
University on digital convergence. Tomi’s reference customer list reads like the who’s who of mobile
telecoms, including Ericsson, Orange, Motorola, Nokia, NTT DoCoMo, TeliaSonera and Vodafone as well
as leading media and advertising giants. Tomi’s fourth bestseller “Communies Dominate Brands” was
hailed as a landmark book on old media and interactivity, user-generated content and engagement.
Tomi regularly runs workshops and seminars for leading media customers around the world. He
chaired the world’s first mobile advertising conference in 2001, presented the mobile keynote to the
Periodicals Publishing Association, and to the Media in Motion event in 2004, etc. A founding member
of Engagement Alliance, Forum Oxford, Wireless Watch, and Carnival of the Mobilists, Tomi blogs at
www.communities-dominate.blogs.com. His website is www.tomiahonen.com
19
21
The Mobile Phone has emerged as the 7th Mass Media channel. It is as different from the internet [6th Mass
Media] as TV [5th] is from radio [4th]. Trying to force concepts from the internet, TV, or other previous media
willproduceadisappointingaudienceexperienceonmobile.Butunderstandingtheuniquepowerofmobile
as the 7th Mass Media will deliver radical new concepts and new winners.
Mostof themediaexperts, includingmanyeven innewmedia,donotunderstandmobile. Itbecamea
massmediafirst inJapan justsevenyearsago,anduntil recentlywasmostlydismissedasayouthtext
messaging and viral marketing channel only. Yet the economics of mobile produce enormous opportunities.
Three times as many people have mobile phones than have personal computers. Twice as many people
have a phone subscription than a credit card, more households have mobile phones than TV sets. And
mostimportantly,themobilephonecanreplicateallofthepreviousmassmediawithsixuniquebenefits,
which is why already 588 million people consume premium content such as news, TV, entertainment and
games on mobile phones in 2007. During 2008 more people will access internet content on phones than on
theweb.Thisisnomeresci-fifantasyoftechnologybuffs;it has already happened in Japan, South Korea,
China and Taiwan.
Notthefirsttimethere’sbeenanewmassmedium
First Four Mass Media. The traditional mass media are well known and established with known formats.
News and weather work on radio, long-form stories in books and cinema; videogames work well on
recordings etc. Print is the oldest, from the 1500s, it introduced the buy-to-own business model for books
and introduced advertising and subscriptions to newspapers and magazines. Recordings [late 1890s]
introduced performance media separating the creative element [the writer/composer] and the performer
with the global performance celebrity star, such as Edith Piaf, Elvis and the Beatles. It is possible to consume
booksandprintedcontentonrecordings,yet recordingsdidnotdestroy theprint industry; rather itbuilt
a whole new parallel media industry worth 30 billion dollars today. Cinema [1900s] turned celebrity into
superstarwiththefirstglobalicon,CharlieChaplin.
Mobile Emerging as 7th Mass Media
22
Cinema introduced moving images and multimedia content and the pay-per-view business model, ie you
hadtopayeverytimeyouviewedamovie.Manythoughtcinemawouldkillbooks;ratherHollywoodbuilt
anothernewindustryworth30billiondollarsattheboxoffice,andanother20billioninafter-salesproducts
like video rentals, DVD sales etc. Radio [1910s] brought the broadcast model with a ‘streaming’ approach
tocontentdelivery-ifyouwerenottheretolisten,youmissedthecontent;massmarketrecordingofradio
[theC-Casette]wouldnotappearuntil50yearslater.Radiowasthefirstpervasivemediummeaningitwas
omnipresent nationally and if content was broadcast, it was received simultaneously by all.
TVthefifthmassmedia [1950s]. The most dominant mass media for the past 50 years has been television,
yetTVdidn‘treallyintroduceanythingnew!Whileeachofthepreviousfourmassmediabroughtinnovations,
TVdidnot,yetinspiteofthis‘deficiency’TVsoondominatedallothers.Wehadmultimediainthecinema,
and broadcast in radio, TV only combined those. TV soon took over the news from cinema. It took over much
of the drama series and live sports broadcasts from radio. Where families in the 1930s sat around the
radio set to listen to a soap opera, concert or news broadcast, in the 1960s those families organized their
living rooms to allow good viewing of TV. TV discovered the power of celebrity, and soon shows emerged that
promoted celebrity [eg talk shows] and propelled normal people into temporary celebrity status [eg game
shows, reality TV]. After the advent of MTV, suddenly music videos - no longer radio - became the deciding
factor to a music artist‘s success.
SixthMassMedia:theInternet.Soenterthesixthmassmedia,theinternet,inthe1990s.Thisisavery
youngmedianotwellunderstood.Asamassmedia,theinternetisthefirstthatiscapable of replicating
alloftheotherfivepreviousmedia-wecanreadbooks,magazinesandnewspapersonline;viewmovies;
listentoradio;viewTV;downloadrecordingsegMP3files,computersoftware,videogamesetc.Thatiswhy
itisathreattothepreviousfivemedia.Furthermore,theinternetintroducedtwoelementsnotpossibleon
previous mass media: interactivity and search. Yes, we could write to the editor of a newspaper, but still,
mostofthemassmediadidnothaveanyrealisticmass-marketinteractivityabilitytenyearsago;onthe
webitisbuiltin.Andsearch?Ithasbecomethemostusedapplicationontheweb.Capableofdoingwhat
all other media can do, and adding two powerful new elements, it is no surprise the internet cannibalizes
existingmassmedia.Nottomentionthecostsofproductiononthewebareatinyfractionofthoseofowning
aprintingpress,abroadcastlicenseornetworkforexample.
23
Mobile newest, also least understood
Sowhatabout the7thmassmedia? The mobile phone emerged as a mass media from about the year
2000. The youngest of the seven mass media, it is by far the least understood. Many see similarities to
the internet, thinking that because of the small screen and less convenient keypad, the mobile internet
issomehow‘simpler’or‘dumber’.SimilarlymanyTVexecslookatthetinyscreenandthinkTVonmobile
is somehow a ‘reduced’ offering, where viewers will only ‘snack’ at selected highlights. Nothing could be
further from the truth. In fact the mobile phone as the seventh mass media is by far the most powerful. It is
asdifferenttothewebasTVistoradio;mobilemedia‘sinfluencewillbegreaterthanallwe‘veseensofarof
the internet, so much so that mobile to internet will be as dominant in its media audience reach and media
impact on society as TV was to radio in the second half of the last century.
Like the internet before it, today the phonecanreplicateeverythingtheprevioussixmassmediacando. You
can consume newspapers, read magazine articles, listen to radio and podcasts, buy MP3 songs, watch TV,
even watch whole movies on the phone - Nokia shipped Mission Impossible 3 on a memory card with the
N93phones[andthe2hourmovieworksfineonthehigh-resolutionscreenofthatphone].Anywebcontent
can be consumed on the phone, and the phone easily supercedes the interactivity of the web, because e-
mail and IM are already on the phone, but SMS and MMS messaging are unique to mobile. Similarly search
alreadyexistsonmobile.Already in 2006 the value of paid content on mobile at 35 B USD is bigger than
on the fixed wireline internet at 25 B USD.
Mobile has 6 unique benefits
The power of the mobile phone as a mass media is due to six elements not available on previous mass
media. [1] The phone is the first truly personal medium. A 2006 survey by Wired revealed that 63% of
the population do not share the phone even with one‘s spouse, it is that personal. [2] The phone is always
carried. A survey in 2005 by BDDO found that 60% of the population sleep with the phone physically in
bed;aNokia2006studyfoundthat72%ofususethephoneasouralarmclock.[3] The phone is the first
always-on mass medium, today many media offer alerts via the phone, what is on another real time medium
like TV, such as CNN breaking news alerts via SMS.
Probably the most important, is that [4] the phone has a built-in payment mechanism. No other medium
has a built-in payment mechanism, even on the internet you have to subscribe to PayPal or provide a credit
card, etc. But already today, older media collect payments through the mobile phone. Habbo Hotel the web
online playground collects micropayments through premium SMS. TV shows from Big Brother to American
Idol earn billions via SMS votes. Some gaming and chat cable TV channels in Europe earn 80% of their total
revenues from mobile payments.
Tapping into the social networking and user-generated content phenomenon, is that [5] the phone is a
creative tool available always at the point of creative impulse.ForexampleTimeMagazine‘sPersonof
the Year 2006 was the ‘You’ of User-Generated Content. Mostly when the photo opportunity emerges, our
digital camera is safely at home in its camera case. But the cameraphone [which is also our video recorder
and podcast recorder] is in our pocket, always at the ready to snap images and clips. User-generated content
is radically altering the media world as seen at YouTube, Ohmy News and SeeMeTV.
24
Lastly but perhaps most relevant to the legacy media, [6] mobile captures the most accurate customer
information in any medium. AMF Ventures measured the relative accuracy of audience measurements
onTV,internetandmobile,inMay2007,findingthatonTVonly1%ofaudiencedataiscaptured;onthe
Internetabout10%ofaudiencedataiscollected;butonmobile90%ofaudienceinfocanbeidentified.
Considering media content targeting and advertising, this means that for practical purposes we know the
exact composition of our total audience,individuallyandexactly-andevenwherethemediaisconsumed.
Notevenonthewebdowehavethislevelofprecision.CRMwillberevolutionized!Itisnotsurprisingthen
tofindthatinJapan,54%ofallmobilephoneusersreceiveadvertisingontheirphones,andwithtargeting
and personalization, 44% like the ads so much, they actively click on the ads.
Don‘t focus on the limitations
Of the limitations to consume, the phone has a screen smaller than that of TV or a personal computer, that
istrue.Thatisbalancedagainstitbeingalwayswithus,oftenusedinparallelwhenwatchingTVonaflat
screen-30%ofJapaneseTVviewersalreadydothis;20%oftheBritishvoteviamobileinrealityTVshows.
The same holds for the keypad.Yes,alaptophasabetterkeyboard,andwritingabookforexampleismuch
easier on a PC than tripple-tapping on a phone keypad. But the phone has the camera [a picture worth a
thousand words], the microphone [podcasts], and now: 2D barcodes, as the quick shorthand of the digital
generation. You don‘t type the name of your colleague from the business card, you zoom to the 2D barcode
[thatlittlesquarethatlookslikeafingerprint]andyourphonereadsthetext init -thephone‘magically’
replaces the need for any typing at all.
As to content migration, in 2006 already 18% of all music worldwide was sold to mobile phones [mostly
ringtones], as is 14% of video games. TV and advertising has also moved into mobile during 2007. News
and search are showing strong signs of moving that way as well. What is important to note, is that the phone
willnotkillothermedium;theywillalladjust,likeradiodidtoTV.Allsevenmassmediawillcontinue.But
only those who understand the power of mobile will be able to share in its success. Just like those who
understood interactivity and search on the web.
27
A Brief History of the Mobile Phone
The mobile phone was invented1 in 1973 by Dr Martin Cooper, a former general manager at Motorola. The
firstcallwasmadeinApril1973byDrCoopertohisrival,JoelEngelwhowasHeadofResearchatBell
Labs,butitwassometimebeforemobilephoneswereavailablecommercially.Probablyourfirstmemories
ofmobilephonesarefromthe1980swhenthehandsetswerelarge,expensiveandtypicallyusedbycity
high-fliers.Todaythingsareverydifferent:nearlyeveryoneintheUKhasamobilephone,withmanypeople
having one for business and one for personal use. The table below shows how common the mobile phone
has become in a short space of time.
The table below shows mobile penetration rates in selected countries.2
Notonlyhasthemobilephonebecomesynonymouswithmodernliving,sohastextmessaging.3 The network
operatorsneverthoughttextmessagingwouldbecomearevenuestreamforthem;itwasoriginallydesigned
by engineers to check whether or not the line was working. As such, the technology was embedded on all
mobilephones,albeitbehindthescenes.However,intheearlydaysoftextmessaging,fewpeopleknewof
itsexistencebeyondtelecomsengineers.4
Just a few years later, customers discovered the messaging tool on their mobile phones and started to use
ittoseewhatwouldhappen.Thismeantthattheysentatextmessagetoafriendandthisstrangemessage
appearedontheotherperson’sphoneandinappearing,washowthenextcustomerfoundoutaboutthe
textmessagefacilityontheirphone.Thiswastrueviralmarketing.
By1999textmessagingwasprovingsopopular thenetworksrealisedthat therewasarevenuestream
availabletothembypromotingit.Atthistime,wesawthefirstadvertisementsincludingtextmessagingas
partoftheservice.Textingtookthenetworkoperatorsbysurpriseatfirstandtheywerenotgearedupfor
large volumes of messaging going through their systems.
Total population 59.4m 297m 41.1m 1081m 127.8mUrban population (per 1000 pop.) 89.2% 80.8% 76.7% 28.7% 65.7%
No. of households 25.3m 110.2m 15.0m 202.9m 48.5mAverage number per household 2.4 2.6 2.7 5.3 2.6
Telephone lines per 100 pop. 56.4 60.5 41.5 4.1 46.0Mobile telephone subscribers per 100 pop. 102.2 62.1 86.5 4.4 71.6
Computers per 100 pop. 60.0 76.2 24.4 1.2 54.2
Cost of living December 2005 (New York=100) 125 100 95 47 136
Colour TVs per 100 households 98.2 99.6 98.5 35.1 99.0
UK US SPAIN INDIA JAPAN
28
Itwasalsoaroundthistimethatthefirstmobilemarketingentrepreneursputtheirthinkingcapsonand
worked out that the mobile phone could be an incredibly important advertising communications channel.
Youngpeoplewereembracingtextmessagingandinturn,theirparentsandgrandparentswerefindingout
abouttextmessagingasitwastheeasiestwaytokeepintouchwiththeyoungpeopleintheirlives.
Thosefirstcompaniestothinkaboutcommercial textmessagingand inparticular,usingtextmessaging
formarketingincludedZagMe,Flytxt,12snapandEnpocket.AllthesecompanieswereVC[VentureCapital]
funded and to a certain extent were creating concepts and rules as mobile marketing simply hadn’t
been invented at this stage. So it was a steep learning curve both from a technology and an operational
perspective.
Eightyearsonandthemarketisreallyfindingitsfeetandthevaluechainisbecomingcleareralongwith
companies’ roles within that ecosystem. But we are just at the start of the mobile journey when compared
with the previous 6 mass media, as pointed out in Tomi Ahonen’s article ‘Mobile Emerging as 7th Mass
Media’
Developments in Mobile Technologies
In terms of technology we are now at a combination of 2.5G5 and 3G
6 and have multi-media messaging
[withpictures,animations,videoandsound],Javagames,MP3musicfiles,instantmessenger,emailand
lots more besides.
Mobile technology can be likened to television. In the early days of television, it was amazing to have moving
picturesinyourlivingroomatalleventhoughitwasaverysmallscreen;televisionwasnotbroadcastall
day and viewers were subjected to the test card for long periods of time. Who could have imagined back
intheearlydaysoftelevisionhowthetechnologywouldprogress–colourtelevision,over300channels,
video, dvd, surround sound, Tivo/Sky Active, interactive television, games to play on your television, digital
television,videoondemandetc?
Mobile technology is on a similar roadmap. In the early days, we had small screens with black and white
text,butitwasamazingthatyoucoulddomorethanjusttalkonyourphone.Weareinthe‘colourtelevision’
age of mobile telephony. Most handsets on the market now have a colour screen and camera as standard
features, and we’re seeing the emergence and acceptance of new technology features such as Bluetooth,
mobile internet, Java, email, television and more. Who knows what will emerge in the years to come as the
costofthetechnologyreducesanddataspeedsincrease?
So why not have another look at your phone and think about how you use it. Already you may be using it
fortalkingandtextmessagingandquitepossiblyasanalarmclockandcalendaraswell.Someofyouwill
have downloaded applications such as Googlemail, Googlemaps or Shozu on to your phone, changed your
ringtone and probably sent and/or received an MMS message to boot. OK, you might not do these things all
thetime,butthechancesareyou’vedonethem!
29
Why Mobile is Important
You’re probably reading this guide because you’re already engaged in mobile marketing or advertising
activities or you’re thinking about it. Mobile has already come a long way and this section gives some
statistics and useful information to show how mainstream mobile has become, as well as penetration rates
and usage statistics which will help you gauge how relevant mobile is or isn’t for your particular audience,
product and company.
Did you know
Thereis102.2%mobilepenetrationintheUKaccordingtothelatestoperatorfigures.
[Source: Economist Pocket World in Figures, 2007]
In the UK, 4,825 billion messages were sent during September 2007, an average of over 1,2 billion
messages every week. This equates to the same number of messages sent during the
whole of 1999.7
Over 15 million handsets are replaced per annum which is about a third of all handsets. The
typical upgrade time is currently 18 months for a mobile phone but seven years for a landline. The
difference being that a landline is seen as a utility and the mobile phone as an object of desire.
When was the last time you had a debate in the pub over the fact that your landline telephone was
betterthanyourmate’s?
GlobalSMStrafficoverthe2007/2008NewYearperiodincreasedby30percentcomparedtothe
sameperiodlastyear.Aroundtheworld,phoneuserssentatotalof43billiontextmessagesto
wish their loved ones a happy New Year.8
10%ofUKhomesonlyhaveamobile[figurerisesto14%inScotland].Thisisparticularlyprevalent
in lower income households, where the mobile phone is treated as a landline and is often plugged
permanently into the wall. Usually this will be a Pay As You Go phone which means that there are
no monthly rental charges to consider and outgoing calls can only be made when there is enough
credit on the phone, although you can receive calls any time. This is also the case in some high
income households, e.g. a businessman constantly on the move with little need for a landline.
[Source: Ofcom 2007]
Prepaystillmakesup64%ofthemarket.[Source:Ofcom2007]Althoughthisfigurehasfallenin
thelastfewyearsfromover70%,itisstillasignificantpartofthemarket.Ifsomeonedoesn’thave
credit on their phone, it does affect their ability to reply to your message at all. Also the networks
expirepre-paynumbersveryquickly–sometimesafteronlyafewweeksofnon-usage–withthose
numbers recycled in as little as 3 months.This is worth bearing in mind when dealing with customer
database lists and CRM. Another point worth noting is that typically, a customer has on average £2
of credit on their phone, so this is something to remember when asking them to pay for stuff on their
phoneoraccesscontentwheretheirdataratechargesmaybeexpensivee.g.iftheyarenotona
flatratetariff.
•
•
•
•
•
•
30
80%ofunder25smorelikelytotextthantalk.10
85.8%ofUKmobilecustomerssentatextmessageinthelastmonth.11
25% of under 10s have a mobile phone.12
14 million or 30% of UK users browsed WAP in the last month.13
Ofcom recently published their annual communications report which includes a section on mobile telephony.
Theirfindingsareusuallymoreconservativethanfiguresfromotherresearchcompanies,butstilltheresults
are encouraging. 92% of the under 45 UK adult population use a mobile phone, falling to 70% of over 45s.
Usage for the under 45s has changed little between 2005 and 2006 but amongst the over 45 age group it
has increased from 66% to 70%.
Use of mobile services also varies according to socio-economic group, with 85% of UK ABC1s
using a mobile phone in the last year compared with 76% of C2DEs which is broadly similar to the
previous year. The important thing to note from this is how widespread mobile usage actually is.
The report shows us the use of online and mobile applications which is interesting to compare and
contrast as mobile services move forward. Today 79% of mobile users use their handset to do more
thanmakeorreceivecalls,64%ofthemaretextingand53%ofthemareusingvoicemail.Taking
pictures with your phone is popular with 40% of customers doing this and 25% of customers actually
using MMS, 17% of the UK’s mobile owners have 3G and 3% of all mobile users are using video
calling, although I still haven’t seen anyone use video calling in the wild yet.
3G take up is greatest in London at 21% penetration and lowest in the North of England at 14%.
Unsurprisingly Urban take up is slightly higher at 19% than rural at 12%.
Use of Mobile Applications
Base: All adults 15+ who have a mobile phone
Source: Ofcom, The Communications Market 2007
•
•
•
•
•
•
•
80%
60%
40%
20%
0%
79%
52%40%
25% 20% 20%12% 10% 10% 9% 8% 7% 7% 4% 3%
64%
Any
Text
m
essa
ging
Voic
emai
l
Take
pho
tos
Pict
ure
Mes
sagi
ng
Pers
onal
or
gani
ser
Play
gam
es
WA
P
Send
/rec
ieve
vide
o cl
ips
FM R
adio
Use
IMr
chat
func
tion
Dow
nloa
dpr
ogra
ms
Emai
ling
Dow
nloa
dvi
deo
clip
s
Vide
o St
ream
ing
Vide
o Ca
lling
Base: All adults 15+ who have a mobile phoneSource: Ofcom research, 2006
Use of Online Applications by Dial-up & Broadband Internet Users
Base: All adults 15+ who have access to the internet at home
Source: Ofcom, The Communications Market 2007
The network operators are gaining ground in different parts of the country with O2 winning the battle,
particularly in Scotland and Northern Ireland. In London, however, T-Mobile has 36% market share.
More detailed information is available from the Ofcom report ‘The Communications Market 2007’ which is
available as a free download from www.ofcom.org.uk
31
Any
Sending and recieving email
General sur�ng/browsing
Purchasing goods/services
Looking for/downloading info for personal use
Banking
Looking for/downloading info for work
DOwnloading music/�lms/video clips
Looking for/downloading info for college
Instant messaging
Playing games
Realtime gambling/auctions
Other
None of these
0% 20% 40% 60& 80% 100%
Base: All adults 15+ who have access to the internet at homeSource: Ofcom research, 2006
Broadband
Narrowband
100%
80%
60%
40%
20%
0%
UK
Engl
and
Scot
land
Wal
es
NIre
land
Lond
on SE SW EM WM EA
Y&H NE
NW
Base: All SMEs currently using mobiles
Source: Ofcom research, 2006
Vodafone O2 T-Mobile Orange Three BT Mobile Other/Unsure
1 See Wikipedia for more information: http://en.wikipedia.org/wiki/History_of_mobile_phones
2 Source: The Pocket World in Figures 2007 published by The Economist.
3 Atextmessageis160characterslong[includingspaces)andcontainsnoformatting.ItisfreetoreceivestandardSMStextmessagesintheUK,butnotinall
countries.IntheUS,somenetworkschargeforcustomerstoreceiveeachtext.AlsoseeWikipedia
http://en.wikipedia.org/wiki/Short_message_service.
4 ThefirstSMS[textmessage)wassentinDecember1992ontheVodafonenetworkintheUK.Itwasoriginallycreatedforinternaluseanditnevercouldhave
been predicted it would become so popular.
5Also known as GPRS [general packet radio switch) or WAP over GPRS. In consumer terms, this allows faster connection to the mobile internet and data transfer.
6 3G is a faster connection to the mobile internet and data transfer thus allowing, in theory, more reliable voice calls and faster data transfers. It is sometimes
dubbed as broadband on your phone, but realistically, 3G speeds are not always so fast or reliable. This will come as the operators roll out 3G to all their
consumers.
7 SourceMDA:http://www.text.it
8 Source Acision
9 SourceMDA:http://www.text.it
10 SourceMDA:http://www.text.it
11 Source: m:metrics Spring 2007
12 Source: MORI
13 Source: m:metrics
32
19
Mobile Marketing Past, Present and Future:
Russell Buckley, Managing Director Europe, Admob
Russellisoneoftheleadingexpertsonmobilemarketingintheworld,havingoverseennearly2,000
campaigns since 2000. Russell is the co-author of MobHappy, one of the most popular mobile
marketing and mobile technology blogs on the web. Before joining AdMob, Russell spent over 15 years
workinginmarketing,includingadvisingleadingbrandssuchasCoca-Cola,Diageo,TexacoandMars.
In 2000, he was recruited to be Director of Marketing of UK-based mobile marketing start up, ZagMe,
one of the leading pioneers in mobile advertising. Russell learned about AdMob soon after its launch
and immediately saw the potential. He gave up his consulting practice to join founder Omar and launch
AdMob in the European market.
35
36
Foryearsmarketersandmobilistsalikehavebeenexcitedabouttheprospectsformobilemarketing.But
despite their evangelising and the obvious potential of the mobile channel, it seemed to be locked in a
permanent winter. However, 2007 saw a definite thaw as new businessmodels emerged that promise
great things.
Themainreasonwhymobilemarketinghasn’treallytakenoffhistorically,hasbeenthemixedresultsthat
the various techniques have generated. In the beginning, we had SMS push campaigns, where the user
opted-in to receive alerts from advertisers, or triggered by an event, such as going shopping in the mall.
Whilethissoundslikeagreatideaforadvertisersandcustomersalike,therealityisthattheexecutionis
fraught with issues.
Firstly it is expensive to send, meaning that many potential advertisers couldn’t justify the return on
investment.Thentherewasthetrickyproblemofgettingcustomerstoopt-ininthefirstplace.Finally,while
thedefinitionofspamrevolvesaroundpriorpermission,therealityisthatitdependsonthecontextofwhen
the message is received. If the customer gets it at the wrong time, in the wrong mood or even if the content
wasn’t valuable, it’s simply condemned as spam.
SMS is more about CRM (Customer Relationship Management) activity, like airlines sending travel updates
orcreditcardcompaniessendingtransactiondetails,orforusersto“pull”informationtotheirphonesfrom
other media. For instance, someone might send an SMS as a result of seeing a poster campaign to ask for
stockists,orenteracompetitionthey’veseenonacerealbox.
SMS pull is already a well established technique and is one that will continue to grow. A recent report from M:
Metrics found that 18.5% of UK adults had interacted in this way with a marketing campaign in the previous
month alone. Ultimately, marketing without an SMS short code will look as odd today as marketing material
withoutawebaddress. Indeed, it’spossible thatphone interactionwill supersede thefixedwebas the
preferred communication channel, as it encourages immediate interactivity and thus higher responses.
AsusefulasSMSis,2007sawthelaunchofanewwayformarketerstousethemobilechannel–Mobile
Web Advertising. And unlike its predecessor, SMS push, it’s proved unequivocally to generate consistently
highresultsfortheearlyadopters,withmanyclaiming4timestheROIthattheyenjoyusingthefixedweb,
which in turn is already a highly effective medium.
Mobile Marketing Past, Present and Future
37
Sohowdoesthiswork?Ifwetakemycompany,AdMob,asoneofthepioneersandsuccessstories,we
partnerwithmobilewebsitesthatenjoyhightrafficandoffertorunadvertising[text-linksandgraphical
banners] on a revenue share basis. Then we make this space available to advertisers via our self-serve web
platform. This allows most campaigns to be set up and run in a matter of minutes. Advertisers can target
their campaigns according to the characteristics of mobile handset that the ad appears on, such as location,
make of handset and phone capability.
For mobile content sellers, this has meant that the mobile has been transformed from a distribution channel
into a highly effective marketing medium. All users need to do if they’re interested is click on a link and
theyget straight to the information.Compare this to traditionalTVads,asanexample,wherepotential
respondents need to grab their phone, access the mobile web [assuming they know how to and have the
right settings], type in a url and only then connect with the information.
The medium has proven to be so effective that AdMob now runs one billion ads every month, despite
only launching the platform in January 2006. AdMob also has 850 million pages a month available for
advertiserstouseandtargetthe30%ofadultswhoalreadyusethemobilewebandthisfigureissettorise
dramaticallyasoperatorsofferflatratedatapackages,handsetsgetbetter,speedsgetfasterandaswalled
gardensfalldown–allthesetrendsareacceleratingthisyear.
Another important trend is that more mainstream brands are looking to establish their footprint on the
mobilebycreatingtheirownmobilewebsites.Clearly,onceamobilewebsiteisbuilt,itwillneedtrafficand
the AdMob system is highly effective for doing this. A recent campaign saw AdMob generating 40% of the
traffic,despiteonlyreceiving0.4%shareoftheoverallmarketingbudget.
2007sawsignificantmovesinadvertising-fundedcontent,gamesandapplications,asmarketersgrewin
their sophistication in using the mobile medium.
Thefutureformobilemarketingandthemobilewebisnowlookingveryexcitingforallparticipantsinthe
valuechain,includingfortheall-importantenduser.Notonlyismobilewebadvertisinghelpingthemtofind
contentthey’relookingfor,butit’llmakeproductsandservicesavailableatsignificantlylessthanthey’re
payingforthemnow.It’sbeenalongwait,butmobilemarketinghasfinallyarrived.
Thoughts for Marketers On The Values Around New Digital Media Opportunities:
Gillian Kennedy, Managing Director, Emerging Media Platforms Ltd
Gillian began her career in media at The Observer, which was followed by 12 years at Emap working
across several markets and media. As Interactive Commercial Development Director at Emap
Advertising Gillian’s responsibilities included commercialising new digital platforms and digital new
product development. Gillian has been an early pioneer of mobile advertising, working in this area
for 6 years. 2007 saw Gillian work as an independent consultant both in UK & Europe. She has now
formed Emerging Media Platforms which focuses on scoping, implementing & communicating new
digital media opportunities for clients.
Gillian is actively involved in growing the new digital markets. A former member of DMA Mobile Council,
Gillian is a member of several digital networking groups and a regular speaker at conferences and
Thought Leadership seminars in the UK & Europe. Last year she took a diverse range of trips to the Far
East & Europe to gain greater insight into the rapidly involving digital world we now live in.
39
40
The new converged digital media world frequently represents a dichotomy for those who play a role in the
everchangingvaluechain.Communicationbetweenindividualsisagoodexampleofthis.Whilsttheprice
ofcommunicationhasdecreasedsignificantlyoverthelastfewdecades,thevaluethatconsumersplaceon
communication has increased more than ever so presenting a further challenge to those who market brands
and need to capture associated value.
Along with this comes ‘new’ new media opportunities which are made possible by fast moving new
technologies that allow us to easily interact on a global 24/7 basis whether they be online or mobile. New
content and inventory created by developments in technology present both marketers and media owners
with new opportunities and associated challenges to get it right, or at the very least make fewer mistakes
than your competitors. There is considerable uncharted territory here. With regard to inventory, the new
digital world will accommodate some standardised formats. Takemobile as an example, in Japan NTT
DoCoMohascarriedbanneradvertisingforthelastfiveyears,atrendthatiscurrentlybeingrolledoutwith
the UK operators’ advertising inventory. Whilst we can be sure search will play a vital role in this sector, we
have only just started the journey when it comes to integrated advertising formats and data targeting that
willenrichtheconsumerexperience.Itgetsreallyexcitingandmuchriskierwhenwestarttothinkabout
user generated advertising though this is probably a little further down the line.
Change, driven by technology and new distribution channels, creates a new set of rules for content owners
and marketers alike which requires some thought for those who venture into this arena. Audiences have
more control than ever before and can decide when and where they want to engage with content and who
they share it with. How audiences choose to receive content i.e. online, mobile, MP3 player and so on,
providestheplatformofchoicetoengagewithcontentandbrands,whichneedstobecreatedspecifically
for that platform. Audiences can now decide who they get content from, which includes brands or friends, as
well as what they want to receive and what they are prepared to pay for.
New media is actively consumed with audiences down-loading, searching or clicking through for more
information that is relevant to their needs. Consumption patterns include during the day in the office,
at home in the evening or when audiences are on the move and vary according to device. This active
media consumption by audiences creates a superb tool for brands to engage with audiences in an
appropriate way.
Think about what the device has to offer the consumer and how easy and useful it is in their own lives. Last
year Ispentsometime inJapanandwassuitably impressedby theenduserexperiencearoundmobile
TV.Here device features including superb clam shaped screens, ease of use functionality and flat rate
datacharginghascreatedacleverconsumercentricexperiencethatextendsaudienceconsumptiontime
ofthismedium.UKoperatortrialsofmobileTVindicatethatmobileTVwillextendtimespentconsuming
this medium and 30 minute sessions will become a reality. What a fantastic new canvas for brands to start
enriching and engaging their audience. The new rules around successful marketing within ‘new’ new media
needtoputtheaudienceincontrol.Getthisright,andsuccesswillfollow!
Thoughts For Marketers On The Values Around New Digital Media Opportunities
23
Mobile Has Always Been All Inclusive:
Mike Short, Vice President R&D, 02 Europe
Mike’s career spans 32 years in Electronics and Telecommunications, with the last 19 years in Mobile
communications. He was appointed Contracts Director of Cellnet in 1989 with multi-million dollar
infra-structure investments and UK interconnect agreements. In 1993 the focus moved to establishing
Cellnet’s GSM service and he was elected Chairman of the GSM Association for 1995/96 and served
ontheExecutiveBoardfor5years.
Mike’s focus today is on Third Generation cellular, Mobile TV and steering O2’s Group Research and
Developmentinmobile.HealsoisamemberoftheUKHomeOfficeInternetTaskForce,OSAB(Ofcom
Spectrum Advisory Board) and has been chairman of the UK Mobile Data Association since September
1998. He was appointed VP Technology for O2 in 2000, Visiting Professor at Surrey University in 2003
and Board Member University of Coventry in 2006. He is a Fellow of BCS/ RGS / CIPS and a member
of IET and the Royal Television Society.
43
44
Theobsessionwith3Gsuggestsaninexorablequestforspeedandanewgenerationoftechnologywhenit
really is about capacity, capability and content. As we move into the broadband world we also must not forget
the4thC–theCustomer.Butthecapabilitytomeetmarketneedsisalsodrivenbyprogressontheinternet.
Mobile 2.0 will soon be with us opening up a whole new world of content and applications.
Taking recent figures from InsightResearch the global telecom revenues in2006areexpected to grow
annually by 5.91% [CAGR] to 2010, from $1.24 to $1.56 trillion, as the diagrams below illustrate:
Mobile Has Always Been All Inclusive
$170B $250B
$589B
$467B
$774B
$443B
$592B
2006 - $1.24 Trillion 2010- $1.56 Trillion
$16B
CAGR - 2006/10
Broadband Wired 10.5%
Narrowband Wired 1.4 %
Broadband Wireless 51.7%
Narrowband Wireless 7.8%
People are spending more and morefree time online
Most popular leisure activites amongst Europeans
Listening to music 67%Watching �lms/DVDs 65%Sur�ng the internet 60%Travelling 58%restaurants/bars 40%Walking/rambling 38%Gardening 36%DIY 34%
Sources: Fig 2 Fonester
Fig 2
Narrowband wireless growth is driven by cellular and its share is anticipated to grow from 47.4% to 49.6% of the global total revenues. However, it is broadband wired and wireless that show the fastest growth rates. As also illustrated by this guide this is driven by a wider demand for Applications than purely voice services.
People are spending more of their free time online [as seen in Figure 2] and broadband adoption including 3G continues to grow.
In terms of internet and comparisons this is not the special positionforEuropealone–over1billionnewphonesor3000perday are being shipped worldwide this year.
In Asia, India reached 187 million customers by the end of June 2007, and based on 6 million growth per month it is likely to exceed 200million during September 2007. According to ‘TheMobile World’ research, China remains the largest mobile market in the world with 484 million customers and with growth currently at 7million permonth should exceed 500million in a similartimeframe. By contrast Japan should have reached 100 million, but with themajority being 3G for the first time in September2007–andthe leadingmarketglobally for3Gbasedonthesecustomer numbers.
Sources: Fig 2 Forrester
45
The evolution of the internet to Web 2.0 and beyond will have a more profound impact on applications
development. Web based applications will move from ‘consult / surf / search’ to ‘share / collaborate /
exploit’withWeb2.0capabilityandeventuallyto‘suggest/happen/discover/provide’,allalongsidea
general trend from content ‘pull’ to ‘push’.
Early examples ofWeb 2.0 we see areMy Space, Facebook, 2nd Life,Wikipedia and some enterprise
collaboration tools. When we look to see how Web 2.0 will impact mobile, it not only takes us into a wider
world of partnerships partly based on mobile content but also into the growing market for mobile applications
or Applications, Anywhere, Anytime.
We already see growing interest in mobile video and TV from the growth in downloads and mobile broadcast
TVtrendsaroundtheworld.Wealsoexpecttoseeallphonessoldby2010tohavemobileemailandmobile
internetcapabilities–asanindustryweneedtomaketheseapplicationsaseasytouseastheyare
to sell.
Other mobile applications will be based on combinations of Web 2.0, and messaging telematics. For
exampletransporttelematicswillevolvefromnavigationtojourneymanagement[withcongestionalerts,
breakdownandotherinformationservices];parkingwillgetsmarterforconnectedcars;congestionanalysis
viawirelesswillsupportroadresourcemanagementandusercharging;environmentalsensorswilloffer
pollutioncontrol;connectedroadswilloffermoreroadsafetyandbetterinformeddriversandpassengers.
In education a further phase of connected learning growth is anticipated as mobile access speeds [through
3GandWiFi]extendtheresearchexperiencefromthelectureroomtotheschoolclassroom.Earlyexamples
ofusagewillbeseenwithfieldtripsandgeoblogging,supportedbymobilecameras.Thisislikelytobe
followed with wider shared learning based on PDA’s becoming EDA’s or Educational Digital Assistants. It is
widelyexpectedthatdigitalhomeworkandInteractivelearningwillfollow.
Video/TV
Transport
Energy &
Environment EducationHealth
Content / messaging
wireless
Web 20
Web 10
46
Inhealthwealreadyseeexamplesof‘wellness’beingtestedaspartofsportstrainingusingmobiledevices,
oftenwithGPSandtypicalsportsmonitors.Thisisexpectedtoevolveintowidersocialandhealthcareas
both low power monitors and short range [Bluetooth/ Wibree] wireless connectivity develops. Social care
in the community will require better mobile alarms and alerts, to compliment developments towards the
digital home of the future.
The further growth in telematics for societal requirements [Transport, Energy and the Enviroment, Education
and Health] will be supported by growing GSM economies of scale and systems integrators. Harbor Research
predict the machine to machine market [M2M] could reach annual revenues of $290 billion by 2011
[$200Bn services / $80 Bn operations / $10 Bn hardware], but this will require applications partnering and
ecosystems to be more fully built.
As we continue to move from a verbal to a visual world, Web 2.0 and beyond will play a much bigger part in
mobile communications. With more [mobile] phones than people in many parts of the world we are now able
toofferamuchwiderrangeofapplicationsandsolutions–aworldofApplications,Anywhere,Anytime.
48
Mobile marketing is the ability to connect brands to customers via the mobile phone. In its early days, this
meantSMS,ortext,marketinge.g.sendingouttextalerts–thefirstbeingnoticesforUKclubbersinIbiza.
Thisnowcoversmuchmoreasthetechnologyhasdevelopedoverthelastfiveyears.We’vemovedfrom
simple textmessaging, black andwhite operator logos andmono ringtones to true tones andMP3 [so
it’s the real music on your phone], video clips, streaming video, games, multi-media messaging, instant
messenger and more.
What is Mobile Marketing and where does it fit in the Marketing Mix?
Mobile marketing is about having the ability to connect with consumers via their mobile phone wherever they
happentobe:theoffice,collegeorschool,thepub,thetheatre,outshopping,outplaying,walkingthedog,
at home watching television, in bed listening to the radio. Wherever you are, with the right permissions, you
can connect customers and clients and vice versa.
Mobilemarketingfitsacrossmanymarketingdisciplinesincludingsalespromotion,CRM,directmarketing,
above the line, interactive, integrated, loyalty schemes or it can stand alone.
The 5 Cs of mobile = Connectedness
We are now living in a new digital age where the network effect is dominant. With online social networking,
web 2.0 approaches to internet and other businesses and the easy availability and access to information,
entertainment and people 24/7, it really is a connected world. This is never more so than with mobile
phones which increase our accessibility to people and information wherever we, or they, may be.
With reference to articles by authors Paul Golding14 and Tomi Ahonen, there are at least five primary
elements to consider when developing campaigns and applications for the use of mobile phones.
Mobile Marketing & Advertising
49
1. Communication
Themobilephoneisprimarilyacommunicationsdevice.Itallowsonepersontotalktoanother;itallows
one person to send a message to another via SMS, MMS, instant messenger or email. It even allows us to
communicate in pictures, audio and video and multi-player gaming. But it’s fundamentally about allowing
one to one communication. For marketers it’s all about communication and if used wisely the mobile phone
canbeasimportantapartofthemarketingmixasdirectmarketingandemailare.
Communication is also evolving into richer forms including emoticons, images, audio and video. This is
obvious if you watch any young person interacting on MSN, Yahoo Messenger or Aim and see how they
personalise theexperiencebeyondnormal language.This isalsoevidentonsocialnetworkingsites like
MySpace where you can personalise your own online presence.
Marketingquestion:Whatarewecommunicating,when,towhom,whyandhow?Howarewegoingtoallow
customerstocommunicatewithus?
2. Consuming
Consumption on mobile takes two forms. We buy things for and with our mobile phones: we may decorate
our phones with phone jewellery or flashing stickers; and we pay for ringtones, images and videos to
personalise them.
In addition, now that we have full multi-media access on our phones, we’re also consuming a wide range
of content from video news clips, casual games like Sudoku and news services. It could be argued that we
‘consume’ messages from loved ones and marketers alike.
Marketingquestion:Whatdoourcustomerswanttodoontheirphones?Howdoesthatfitinwithwhatwe
wanttocommunicate?
3. Communing
The mobile phone allows us to connect with the digital world and have a presence or be ‘always on’. It
means that we have access to information 24/7 and that others can connect to us 24/7. This allows a level
of access we have never had before, even with the advent of broadband on our computers. It means we
canfindoutanythingwewantatanytimewithadevicethatsitsinourpocketandiswithustwenty-four
hours a day. It means that we can remain ‘linked’ to people around us without having to be in physical
contactorinthesamephysicalspace.Wealsousemobilephonestofindcontactsandsoulmatesascan
beseenwiththeprevalenceoftextchatservicesandthepopularityofmobilesocialnetworkingservices
such as Flirtomatic.
Marketing question: How does our marketing effort allow customers to commune or link with us and/or the
outsideworld?
50
4. Convenience
Themobilephoneisaveryconvenientwaytocommunicatewithanotherpersonorentityorfindsomething
outbylookingituponthemobileinternetorbyaskingaTexpert15 a question. It’s a tiny device that packs
a powerful punch, some phones have hard drives of 8GB or more and most have cameras, WAP access and
the ability to download applications and games. The mobile phones we have today are more powerful than
the desktop computers we had sitting on our desks less than 10 years ago.
Marketing question: Can we make our campaign or our service more convenient for customers by allowing
mobileinteractivity?Isourserviceorcampaignconvenienttouse?
5. Control
You decide how ‘always on’ you want to be, or not. You can turn your phone off at any time. You can see
who is calling you and decide whether or not you wish to take that call. You can see who is sending you a
textmessageandyoucandecidewhetherornotyouwishtoreply.Whatthismeansformarketersisthat
the customer may choose to interact with you via their mobile. They may [or not] give you permission to
talk to them via their mobile phone. But it also means that you need to put the customer in control of that
permission and make it easy to unsubscribe from marketing activities.
Marketingquestion:Havewegotoursubscribe/unsubscribeprocessright?
Creating Mobile Moments
One of the key differences mobile phones and computers, is the way we use them and in particular the types
of things we enjoy doing with them. The chances are if you are interested in computer games you will end up
spending several hours playing the one game. At work, you can spend your whole day glued to your screen,
inputtingdata,checkingemail,surfingtheinternet,preparingdocumentsetc.
However with a mobile phone, although you may have a long telephone conversation with someone, most
activitiesareshortandsweet:‘MobileMoments’.Textmessagingisaveryshortformofcommunication;
mobile games are typically played for 10 to 20 minutes whilst waiting for a bus or commuting on the tube or
train. If you vote in TV shows such as Big Brother or I’m a Celebrity Get Me Out of Here, it takes just seconds
and you get a feeling of instant reward. Browsing on WAP sites can still be slow, although it’s getting better
with 3G becoming more mainstream, so you’re unlikely to spend hours doing it [yet]. So when embarking on
a mobile communications strategy, think ‘short and sweet’ and look towards creating that ‘mobile moment’
ratherthanamobilehalfhourormobiletwohours.Asconsumers,we’reusedtoinstantgratification,and
the mobile phone is an ideal way to feed that addiction.
51
The Mobile Marketing Value Chain
With ABI Research stating the global mobile marketing and advertising sector will be worth US $19 billion
by 2011 and the Internet Advertising Bureau ‘Engage for Mobile’ conference in November 2007 claiming
MobileAdvertisingissettotakeupmorethanhalfofadvertisers’budgetsby2012;thingsarelookingvery
positive for the key stakeholders in the mobile marketing value chain.
Brands
Brands have realised it is no longer enough to ‘push’ marketing campaigns at consumers, they need to
involveandengagewiththemtofindnewwaystocreateandretainloyalty.Mobilehasgivenbrandsaunique
opportunity to do this and create a two-way relationship, ultimately building product awareness, driving sales
andretainingloyalty.Byusingmobileaspartofamarketingcampaignbrandscanreachaspecifictarget
audience, via a time-sensitive, measureable medium.
Marketing / Digital Agencies
Mobile has transformed the media landscape over the past seven years, with many big agencies such as
Ogilvy and Saatchi launching an interactive digital division that includes mobile services. The increasing
sophistication of the handsets themselves, with integrated media players, high resolution imaging and
cameras have in turn given agencies more scope to work with to create interactive, innovative campaigns
that help drive consumer engagement.
Mobile Advertising Networks
CompaniessuchasAdmobandEnpocketpartnerwithmobilewebsitesthatenjoyhightrafficandofferto
runadvertising[text-linksandgraphicalbanners]onarevenuesharebasis.Theymakethisspaceavailable
to advertisers via self-serve web platforms. This allows most campaigns to be set up and become operational
in a matter of minutes. Advertisers can target their campaigns according to the characteristics of mobile
handset that the ad appears on, such as location, make of handset and phone capability.
Search Engines
Many customers are accessing the mobile internet through established, web-based vendors such as Yahoo,
Google and MSN, rather than use the network operator’s searching tools, putting the search engines in a
strong position.
Mobile Marketing Service Providers
Service providers, such as Tanla Mobile, are a full service mobile agency, that provide a complete solution
to technically enable mobile marketing and advertising campaigns, working in partnership with the other
players in the mobile marketing value chain.
Network Operators
Network Operators are moving away from the walled garden approach to portals, opening up their network to
third parties, to encourage competition and increase data usage through the provision of new and innovative
content. They have traditionally charged consumers to buy digital content from their mobile portals, and are
now beginning to share demographics and mobile media consumption insights with brands as they move
to advertisers funded models.
52
Different Types of Mobile Marketing Campaigns
Asmentionedearlier,mobilemarketingfitsinacrossawidevarietyofmarketingdisciplinesaswellasbeing
achannelinitsownright.Itwasfirstusedmostfrequentlybysalespromotionagenciesasaveryconvenient
waytomanageacompetition–theubiquitous‘textandwin’promotion.Nowthereisnoneedtodealwith
sack loads of mail and the data inputting post-campaign to allow for a follow-up campaign which means that
smart direct marketers can step in and take advantage of the opportunity.
TexttoWin
This is a very convenient way to manage a competition or prize draw. A number is published on a pack,
poster,magazine, TV or email and the customer is asked to text in aword, lucky number, answer to a
question or their own details for a chance to win a prize to a ‘long’ mobile number16
or a shortcode17.
It also means that you are able to do a follow up campaign as this is also a convenient way to kick-start
building your own list and you can do reporting and analysis by measuring repeat entries, times and date
of entries etc.
Voting and Participation TV
Weareall familiarwithtextvotingonthetelevisionforprogrammeslikeBigBrother, I’maCelebrity,Get
Me Out of Here, The X Factor and Britain’s Got Talent. We’re also seeing polling and voting and ‘ask a
question’via textmessageonmoreseriousprogrammessuchas theBBC’sQuestionTime. Inaddition,
mostnationalandregionalnewspapersusetextmessaging,andinparticularvotingandpolling,asawayto
engage customers in a simple dialogue. Again it is a good way to build a customer database list as well as
encouragingparticipation.Similaranalysiscanbedoneasforatextandwinpromotionintermsofnumbers
ofpeoplewhoparticipatedandwhen,repeatusageandsoon;andincarryingoutthisanalysisyoumaybe
able to pick up on patterns of usage and create cluster groups to help with further relevant marketing and
promotions to those customers.
Some of these initiatives have been tainted recently with the scandals on the Channel 4 programme, Richard
and Judy, ITV’s GMTV and even the BBC’s Blue Peter. The misdemeanours vary but it reiterates the need for
good planning and good customer service. So, be clear with your terms and conditions and check these with
a lawyer, e.g. opening and closing times/dates, how much it costs, the criteria for entry, what money [if any]
is going to charity, any additional network charges that may apply.
Quizzes
Quizzes are eternally popular as seen with the proliferation of quiz formats on television, the popularity of
thepubquizandeverpopularpersonalityprofiling.Quizzesworkverywellonmobilephonesusingeither
textmessagingoraJavaapplication.Thebenefitofusingatextmessagingformatisthateveryonecanuse
that on their mobile phone. But on more sophisticated phones, a Java quiz application can be developed
whichallowsadeeperlevelofinteractivitythantextaloneasgraphicsandsoundcanbeincorporatedand
withalinktoaWapsiteorwebsitespecificallydesignedformobile.Thismeansthatnewquestionscanbe
uploaded on to the phone at the click of a button.
53
Thetypicalwaytostartaquizistotextinakeywordtoacentralmobilenumberorshortcodeandaquestion
is sent to you by return. The quiz can be as long or as short as you like. Typically, the questions require an
A, B, or C answer or a single word answer to keep the data handling simple. It is possible to include what’s
calledanaturallanguageenginebehindthesystemtoanalysecustomer’stextmessages,butthisaddscost
tobuildingandmanagingtheapplication.Anaturallanguageengine‘reads’theincomingtextandattempts
to recognise it and picks up on keywords within the message in order to work out how to respond.
Mobile Content [pictures, ringtones, video]
The mobile content industry is huge and has sprung up from literally nowhere. Many people have changed
their ringtone from the standard ringtone setting and experimented with pictures on their phone to
personalise it. Brands are now capitalising on the popularity of mobile content and are using it as part of
their marketing effort. A picture or ringtone can be a second or third tier prize in a free prize draw or other
competition, the content based around the brand itself. Many brands and companies employ this tactic of
rewarding customers with content for their mobile phones including Honda, Pepsi, Coca Cola, Carling and
Fosters.It’saneasywaytorewardcustomerswithoutdealingwithcomplexhandlingofsendingoutsmall
prizes in their hundreds or thousands.
Games
Mobile games are so popular that they are now an industry in their own right and all the major players in
the games industry have a mobile games division. Nokia produced the N-Gage which is a mobile phone
specificallydesignedforplayinggameswhichcompetesdirectlywithNintendoDSandDSLiteandSonyPSP
whichhaveinternet,filesharingandmulti-playergamingcapability.
Adding mobile connectivity to the mobile internet allows customers to engage in multi-player gaming
wherever they are and also allows live updates to the game and the ability to load their score on to a leader-
board. In some cases, gaming can be customised according to location so they can challenge real players
in their vicinity whether that’s using the location service from their network operator, by using a service like
Jaiku18 or Buddyping19orusingBluetoothataspecificlocation.
Mobilegamesarealsoapopularrewardforcustomers,althoughmoreexpensivetoproduceanddeliverthan
a simple ringtone, picture or even a full audio track. This is because the cost of production is typically about
£20,000 [which is small fry compared with the cost to produce a mainstream Playstation 3 game which
can run into millions]. So you have to balance the budget with the potential for ROI and what other fringe
benefitsyoumaygetfromgoingdownthegamesroute.Astechnologiesimprove,thecostofproductionwill
come down as a large chunk of the cost is down to having to customise and test for a multitude of phones.
Ofcoursesavingscanbemadeby‘reskinning’anexistingmobilegameandchangingsomeoftheimages
and screens in the game to suit your particular needs. Since the game already works across handsets and
operators, your production costs reduce dramatically provided the changes are cosmetic.
54
Applications
Thisiscurrentlystillarelativelyunexploredareaformobilemarketingbuthaspotential.Applicationscan
be fun or useful and would typically be Java based to reach the mass market, although higher end business
phones such as the Sony Ericsson P800 and P900 range and the Nokia N-Series use Symbian20 which is a
more powerful platform for applications.
The application can be almost anything you want it to be. It can keep you up to date with stocks and shares
if you’re a broker, or it could be a horoscope application that gives you your daily reading in the morning.
Development, distribution, billing [if required] and delivery would be similar to handling a mobile game.
It should be noted that as soon as you start asking customers to download an application to their phone,
that can act as a barrier so it’s not a given that you will get penetration as quickly as you might like it. That
said both Google and Opera have had great success with generating full, successful downloads of their
mobile email, mapping [Google] and browser [Opera] products.
CRM
TextmessaginginparticularisareallyusefulelementofanyCRMorCustomerRelationshipManagement
initiative. It can be used to keep customers up to date with what’s new and offer them last minute or
exclusiveoffers. Textmessaging ismoreexpensive thanemail for this kindof activity, but is potentially
quicker to run, as you don’t have the creative design and build to consider [unless you’re planning to do
MMS21].Costspertextwillvarydependingonthevolumesyouputthroughthenetworksandalsothecost
ofanyapplicationyouusemayalsobeincludedinthepertextcost.
IVR
IVR stands for Interactive Voice Response which has typically been used by large corporates to manage
incoming calls e.g. press one for yes and press two for no. It is also used to pay for mobile content and for
premium rate services off the television screen and in the back of magazines.
MMS
Multi-media messaging is becoming more popular and more readily available on handsets. Most new phones
have a camera function as standard and will also have the capability to send and receive multi-media
messages. An MMS message can contain pictures, video or animation, a sound clip [which can be used
asaringtone]andformattedtext[usingcolour,sizeandbold].Itcouldalsoincludeabarcodethatcanbe
scanned at point of sale. The typical message size is 30k for outbound campaigns. But the user sending in to
you can have varying size of MMS depending on what their handset and their network operator allows.
Direct Response Campaigns
Oneofthesimplestwaysforanadvertisertoengagewithacustomerviamobile istohavethemtext in
to a shortcode as a method of direct response to an above the line advertisement. We are seeing these
campaigns on posters, in magazines and on the television already. This is also a straightforward way to build
yourownmobilemailinglistforfuturetextcampaigns.
Some media owners are branding their shortcodes and running direct response campaigns for their
advertisers as well as their own promotions and competitions from those numbers. Viewers or listeners
understand that if the message has come from a particular shortcode, it belongs to the radio station or the
TVstationandispartoftheirbranding.Forexample,theshortcodeforBBCRadio2is88291whichisthe
same as their FM frequency 88 to 91 FM.
55
SMS responses to above the line campaigns are increasing in popularity and are generating good response
rates among consumers, as illustrated in the graph below.
3 month average ending July 2007. Source: m:metrics
The response request may vary in terms of what the advertiser is offering.
Texttowapormobilewebsite
Hereacustomerisencouragedtotextinandinreturnreceivesadirectlinktotheadvertiser’smobileweb
sitewherebytheycanfindoutmoreabouttheproductorservice,enteracompetitionoropt-intoreceive
furtherinformation.Nowthemobileinternetexperienceisimproving,moreofthisactivityisoccurring.Itis
moreeffectivethanaskingacustomertotypeinaURLdirectlyintotheirbrowser.Thisisfiddlytodo(aswe
don’t have a QWERTY keyboard) and the majority of mobile customers are unlikely to know their way round
their browser in order to do this unless they’re a medium to heavy mobile web user.
Texttoscreen
Thisdescribestheability to text inyourcommentstoascreen–bethat theTVscreenorascreen ina
shoppingmallornightclub.Itusesthesamesoftwarethatdrivestextchatservicesandisgenerallyvery
popular. It isoftenacharged-for service (asseenon televisionwhereviewersareasked to text in their
comments or questions to TV programmes). Advertisements or sponsored messages can be included in the
repliestocustomerstoconfirmthattheirmessageshavebeenreceivedonthesystem.Intelligentanalysis
ofthisdatawouldalsohelptofindoutmoreaboutthecustomerbase,whenthey’reengaged,whatthey’re
talking about and how frequently they interact with you. All useful information for segmenting and targeting
your customers.
Sent 1 or more text messages in response to an o�-mobile advert
7
6
5
4
3
2
1
0
France Germany Italy Spain UK US
Sent 1 or more SMS Messages
3 month average ending July 2007. Source: m:metrics
56
Texttoemail
This describes the ability to respond to an advertisement with your email address. Once you’ve sent in
youremailaddress,anemailisautomaticallygenerated,withfullgraphics,attachedPDFfileandissent
straighttoyourinbox.Thismeansthatyoucangiveacustomermoreinformationthanyouwouldbeable
toinatextmessage.Arguably,thisshouldbesecondarytoatexttowebsiteserviceaspartofthemobile
marketing USP is the immediacy, as the chances are that someone who interacts via mobile wants instant
gratification.However, therewillbetimeswhenthis isanappropriatemechanismwhereveryvisualand
detailed information needs to be distributed, or where the customer wants to bookmark something to check
out later when they have more time.
Texttopost
Similar to text to email, you can text in your postcode and your house number and the systemuses a
PostcodeAddressFindertoworkoutyourfulladdressandsendwhatever it istoyourhome–bethata
brochure or free product sample. This is typically used by travel companies to send out their brochures and
for sales promotions where sampling is a major part of the campaign.
Texttomobilecontent
This refers to a customer who sees an advertisement on television, hears it on the radio, or sees it in print
andtextsintoreceiveapieceofcontentbacktotheirphonesuchasaringtoneoramoney-offcoupon.This
is typically received as a wap push link and a SMS message and means that the customer is one click away
from the content rather than having to search a mobile web portal for that piece of content.
Mobile Barcodes
Mobile barcodes have been used in the UK since 2002, with businesses sending ‘paperless tickets’ to mobile
phones which are then redeemed via in-store EPOS systems. They can reduce production and distribution
costs associated with traditional paper-based ticketing channels, overcome security problems associated
withpaperticketssuchastickettouts;andincreasecustomerconveniencebyprovidingastraightforward,
instantaneous way to buy tickets and eliminate the need for long queues.
Apopularexampleisaconcertpromotion,wherefansseeprintoronlineadvertisementsfortheevent,text
intoashortcodeorlongnumberandreceiveatextorpicturemessagecontainingabarcodeanddetails
about the concert. They turn up at the eventwhere their textmessage is scannedand validatedby a
member of staff and they are allowed entry to the concert.
Companies such as Mobiqa, Swiftpass and Trinity Mobile have been pioneering mobile barcodes and they
are now widely used in the retail, transport and leisure sectors.
QR Codes
QR Codes (Quick Response Codes) are 2D Barcodes developed by Japanese company Denso and were
released in 1994 with the primary aim of being easily interpreted by scanner equipment in manufacturing,
logistics and sales applications. In comparison with other Barcodes, QR Codes combine several advantages:
• They can hold a very large capacity of numbers or letters in any language
• Their printout size can be very small
• They offer high speed reading
• They can be read from any side (omnidirectional or 360° scan)
57
TheimagebelowshowsanexampleQRcode.
Japan’s highly developed 3G network and high usage of mobile internet prompted the networks (NTT
DoCoMo, J-phone), handset manufacturers (Panasonic, NEC, Sharp) and service providers (Denso,
MediaSeek, 3G Vision) to work together to bring QR code readers to mobile phones. They decided to turn a
camera phone into a barcode scanner that would deliver encoded information, as well as URLs that could
connect directly to the mobile internet.
A user with a camera phone with the correct reader software can scan the QR code image, which can cause
thephone’sbrowserto launchandredirecttoabrand’smobile internetsite. Thereisnoneedtotexta
shortcode or enter a URL by hand. High spec phones such as the Nokia N95 have QR readers pre-installed,
but QR code-reading software is available to install on camera phones which do not have a reader already
in place.
QR codes are now recognised by over 90% of Japanese mobile phone users, and used by over 50% of them
for quick, easy access to information. In fact more people in Japan surf the web using a mobile phone than
a PC. QR codes are found on magazines, posters, packages and vending machines throughout Japan,
thoroughlyassimilatedintothemarketingandadvertisingmix.
QR codes have now made their way to the UK. When the DVD of the movie ’28 Weeks Later’ was released in
theUKinSeptember2007,partoftheadvertisingcampaignincludedaQRcodecontainedinasquarebox
onthefilmposter.IthelddetailsabouttheDVDandlinkstorelevantmaterialontheinternet.Infact,one
giant poster in Shoreditch, London displayed nothing but a QR code.
Thistechnologyhasawideappealformarketersandpublicalike–introducinginteractivityintowhatwasa
traditionally passive medium. In the housing industry, buyers could walk past a for sale sign, and instantly
scanthebarcodetofindmoreinformationabouttheproperty;brandmanagersinthecarindustrycould
include a barcode on outdoor advertising, enabling car enthusiasts to watch a video clip of the car in action,
etc. Nowadays with most phones having a camera as a standard feature, QR codes could be as popular, and
as widely used by brands and marketing agencies in the UK as they are in Japan.
WAP Portal or Mobile Internet
ThisphrasedescribesthemobileversionofsiteslikeTheSunorChannel4;orthenetworkoperatorsown
portals that are often a starting point for someone to browse the Internet. Currently the network operators
havethelargestportalsintermsoftraffic,butmediaownersarenowlookingatWAPtoextendtheirreach.
EachnetworkhasitsownWAPportal–O2Active,VodafoneLive,Todayon3,OrangeWorld,T-Zonesand
Virgin Bites. The network operators are proud of their portals and have invested a lot of money in them,
but as customer acceptance and usage of WAP grows then more players will come into the market to be a
customer’s gateway to the mobile internet.
58
Java or On Device Portal [ODP]
Java portals are also growing in acceptance as a gateway to the Internet. The reason being, that Java is
a technology embedded on the majority of mobile handsets already and gives a relatively speedy user
experience–henceitswideusageformobilegames.
The term Java Portal describes a hybrid of WAP and Java. You download an application on your phone, which
is a template that can be updated with news, information and links via WAP. This means that it is not memory
hungry, as it does not keep lots of information stored on your phone. But also, you can keep up to date with
whateveritisyouwanttoknowabout.Ananalogyisanemptymagazineframeworkthatfillsupwiththe
latestarticleswhenyouclickabutton.Thebenefitofthisisthattheuserexperienceforbrowsingcontentis
improved, as it’s not solely reliant on WAP and the brand is stored on the phone to be looked at any time.
More people are using Java portals, particularly now that 3G penetration is rising [68% of UK mobile
subscriberstouse3Gby2010.Source:Forrester]andthebrowsingexperienceisgettingbetter.Theadvent
of the iPhone also shifts the focus back to browsing andmobileweb; as the only applications allowed
on the iPhone are browser based. Therefore they don’t affect the handset operating system and cannot
inadvertently, damage the phone in any way.
Mobile Marketing Challenges
Technology Constraints
Mobile technology is fast moving. On average customers upgrade their phones every 18 months, whereas
average upgrade time for landlines is every seven years. Nokia, LG, Siemens, Samsung, Sony Ericsson,
Motorola et al introduce new handsets every few months, and each has new features, new operating
systems, different screen sizes and different functionality. Some new handsets have a bigger impact on
themarketthanothers–theNokiaN95launchedwithabangin2007andhasbecomeverypopularvery
quickly with 3G and data users. The launch of the iPhone is already causing ripples in the mobile industry
but it is too early to analyse its impact in the price sensitive, competitive UK market.
Cameras and colour screens are now mainstream, as is Java, which is the technology behind most mobile
games and many applications. However, each handset manufacturer handles Java differently so if you
produceagame,forexample,youwillhavetomakesureitiscompatibleacrossawiderangeofhandsets
and tailor the application to make sure it is optimised for that handset.
Marketers and Mobile Marketing
The marketing landscape is already complex, without the addition of email and online campaigns, let
alone mobile. Understandably, marketers whose focus has been on a visual brand image were wary about
communicatingwiththeircustomersviatextmessage.Plaintext, limitedto160characterswasnotthat
excitingwhen you’re used to seeing your brand in a clever, quirky TV advert. However today’s phones
with colour screens, cameras, internet access and video capability mean there is more scope to run more
interesting, integrated campaigns.
Thereisstillsomehesitancyaboutmobilemarketing,andtheperceptionthattextmessagingequalsspam.
There is also a worry about email spam and viruses that make people very wary about allowing access
to theirmobile phone number in case the same problems arise. This has been exacerbated by spam
messagingsuchas‘Youhaveahotdatewaitingforyou.Call0906XXXXXXXtofindoutwhohasleftyoua
message’ which encourages customers to call a premium rate number and is nothing more than a scam.
59
Data Protection regulations in the UK and also the rules surrounding premium rate services are strict in the
UKandbreakingthoserulescanlandyouwithalargefine.
30% of the population are accessing the internet via their mobile phone and it’s the big brands currently who
are winning the race to getting us to look at them on their phone.
The following table shows the rankings of the top mobile web sites among Smartphone users in the United
States and the United Kingdom, for the month of June 2007.22
WhatdoIMeasure?
Anotherconcernaboutmobilemarketingis‘Howdoyoumeasureit?’Thesamerulesapplytomeasuring
mobile marketing as other campaigns. There is no guarantee of success just because you use the mobile
channel, it’s how you use it that’s important, and when used well, does deliver a high ROI, and this is
typicallyhigherthandirectmailandemail.Youcanmeasureresponserates,forexample,howmanynew
people on the list, how many competition entrants and how many repeat entries. You can also measure
click through rates and unsubscribe rates. The latter being a useful indication of how well your campaign
is being received.
Traditionalmeasurementtechniquesshouldalsobeused–researchingcustomerattitudesforexample.
There’snothingtostopyoucallingortextingasamplefromyourcustomerstofindoutwhattheythoughtof
the campaign. Or indeed soliciting feedback via a simple form on a mobile internet site. There is no magic
formula to measure a mobile campaign and it’s up to the marketer to determine what the criteria for success
will be and work out what you will measure in order to determine that.
Top 10 for unique subscribers, UK Top 10 for page views, UK
Google Inc Hutchinson Whampoa Ltd
British Broadcasting Corporation (BBC) Google Inc
Orange Personal Communications SVC Ltd British Broadcasting Corporation (BBC)
Microsoft Corporation Yahoo! Inc
Vodafone Group Plc Microsoft Corporation
eBay Inc Vodafone Group Plc
Telefonica O2 Europe Plc Orange Personal Communications SVC Ltd
Hutchinson Whampoa Ltd eBay Inc
Yahoo! Inc Deutsche Telecom AG
Deutsche Telecom AG Facebook Inc
1
2
3
4
5
6
7
8
9
10
1
2
3
4
5
6
7
8
9
10
Top 10 for unique subscribers, US Top 10 for page views, US
Google Inc Google Inc
Yahoo! Inc Yahoo! Inc
Microsoft Corporation News Corporation
Time Warner Inc Microsoft Corporation
AT&T Inc Craigslist Inc
News Corporation The Walt Disney Company
eBay Inc Facebook Inc
Sprint Nextel AT&T Inc
Palm Inc Time Warner Inc
Landmark Communications Inc Bank of America Inc
1
2
3
4
5
6
7
8
9
10
1
2
3
4
5
6
7
8
9
10
Table 5: Text-Based Mobile Advertising, by Country: July 2007
Country Received SMS Ad Percent subscribers receiving SMS Ad
Percent responding to SMS Ad
France
Germany
Italy
Spain
United Kingdom
United States
27,743,916
15,089,753
25,567,895
24,122,581
18,648,786
36,671,828
62.3%
32.5%
56.8%
75.4%
41.4%
17.2%
7.6%
5.7%
8.0%
6.1%
9.2%
12.0%
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Thefollowingtableshowsresponselevelstotextbasedmobileadvertising.23
SMS Marketing Response Rates, May 2007
As you can see from the table, the number of SMS ads is lowest in the US, yet they generate the highest
response rates. Conversely, Spain has the highest number of subscribers, yet the lowest response rates,
suggestingasthenoveltyfactorwearsoffinteractionlevelsdecrease.Togetmaximumresultsfromtext
based advertising (1) have your message come from a trusted name, (2) ensure ads are targeted, (3) cap
frequency of communication.
Campaign Planning
Permission Marketing
Permission is essential for running any kind of mobile marketing campaign. It is often assumed that you
needtoworkwithapre-existinglistofmobilenumbersbeforeyoucandoanykindofmobilemarketingbut
this simply isn’t the case, particularly now that we are working with richer media on mobile (mobile internet,
music tracks, application downloads etc).However, permission is critical for any campaign involving push
messaging, or any continuing relationship with the customer involving a messaging aspect.
It is always a good idea to get this checked out with your company lawyer as this area is covered by many
rules and regulations including the EU Data Privacy Act and the EU E-Commerce regulations and is a
complexarea.Ifyousticktobestpracticewhenitcomestopermissionmarketing,thenitisfarlesslikely
that you will become unstuck.
Permission works in several ways. Firstly, you can collect your customer’s data in traditional ways e.g.
by getting them to fill in forms on the internet, complete a postcard, a survey, theirmobile number on
aninternetsiteandticktherelevantboxestoexplicitlystatethattheywanttoreceivefurthermarketing
messages from you or carefully selected third parties.
Finally,whenacustomertextsin,inresponsetoanadvertorcalltoaction,forexampleiftheyhaveseena
poster or are entering a competition on the side of a drink’s can, then you, as a marketer, have permission
toreplytothatcustomerinthecontextofthatparticularcampaign.Dependingonhowyou’vestructured
yourtermsandconditions,youmayalsohaveanimpliedopt-in.Youcanmakeitexplicitandintheprocess
of replying to the customer, you can ask them if they would like to opt-out by sending STOP. Or you can get
explicitopt-inbyaskingthemtoreplyYES(orotherkeywordofyourchoice)tostatethattheywanttoreceive
further marketing messages from you.
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Spam is in the Eye of the Beholder.
So that’s the basic stuff. Now let’s look at the customer’s point of view. Very often when we receive a
message we don’t want, whether or not we’ve opted-in to receive it, we call it spam, or in the case of
messages received by post, we call it junk-mail. People very often forget whether or not they have opted in
toreceiveanything.Theycan’tremembereverylittletickboxtheyhavecheckedorunchecked.Howmany
formsdoyouroutinelyfillinontheinternetinordertogetpastaregistrationpagesoyoucangettothe
informationyouactuallywanttoaccess?Andperhaps,youhaven’treceivedanycommunicationfromthe
company in several months, and perhaps you’ve simply forgotten about them and who they are. Or maybe
those messages are no longer relevant to you and your life right now. Just because you opted-in to receive
messages about acne cream when you were 17 doesn’t mean you still want to get those when you’re 30.
Theimplicationofthisisthatifyouaregoingtousetextmessagingaspartofyourmarketingcommunication,
youneedtorememberthatthisispartofrelationshipbuilding.Atextmessageonceayearisnotgoingtobe
effective. If you get customers to sign up to third party campaigns then you need to be a little bit wary of the
kind of messages you send out. If the customer has signed up to a mailing list from ACME Inc, even if they’ve
tickedtheboxtogetthirdpartymessages,theydon’tsuddenlyexpecttogetatextmessagefromZENLtd
whothey’veneverhadarelationshipwithbefore.However,ifthereisanexistingrelationshipwithACMEInc
and the marketing message sent on behalf of ZEN Ltd comes from ACME Inc, then there is a better chance
of the message being well-received.
But permission on its own isn’t enough to make a campaign successful for any kind of outbound activity. You
need at least one other element:
Time & Location
Firstly,wehavetimeorlocationsensitivity.Youcanputatextmessagingcampaigntogetherrelativelyquickly
compared to how long it takes to put together a print mailing, or an email push. In terms of delivery, you can
be timely when you send it out as you are not relying on the postal services to deliver your letter, or relying
on someone logging into their email at the right time to take advantage of the offer.
With location, you may know the postcode or area where your customer lives, works or plays, which
meansyoucanlocalisetheoffertotheirlocalrestaurant,dry-cleaner,andrequiresexplicitagreementand
active look-up.
So if you have a time sensitive offer, say a local theatre has some tickets left for Saturday afternoon’s
performance and they know you’re local to that theatre, you can send a message on Thursday with an offer
for discounted tickets.
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Entertain
Entertainment is a category in itself on mobile with the advent of mobile games and video. But don’t forget
that this is a small screen and people using their phones probably have a limited amount of time as well as
a limited amount of battery life.
So think of entertaining someone for a few minutes, while they’re waiting at the bus stop or at a train station,
between shows on the television, a short distraction during the working day.
Whatyourcustomerfindsentertainingwillbeverysubjectivebutsomeexamplesincludebrandedgames,
a wapsite telling you about a new book that’s out (including a synopsis, author biog and some quotes), or
a funny video clip.
Interactive
Let’s not forget that the mobile phone is primarily a communications device and as such it’s a
two-way street.
Longgonearethedayswhenyoucouldsendouttextmessageswithoutareplypath,notleastbecauseyou
needtoallowcustomerstounsubscribeeasilybyreplyingSTOPtoanytextmessagetheyreceivefromyou.
Customers enjoy being asked for their feedback, and they do expect to be heard. So with anymobile
messaging communication, you have to allow customers to reply back to you and you need to reply back to
customerspromptly,sosendthattextmessagelinkbackasquicklyasyoucan!
Relevant
One of the things often forgotten about with a marketing campaign is the actual relevance to the
customers and their daily lives. There is little point sending out any direct messages to a customer,
by SMS, email or post even, unless it is relevant. E.g. don’t send football related messages to a
non-football fan.
Value Add
Overall, you need to add value to the customer. There is little point in sending out a message saying ‘come to
my shop because it’s lovely’. There needs to be a deeper reason why you have sent a message to encourage
them to visit your store. That could be offer based (discount, buy one get one free, gift with purchase) or
event based (sale on this week, product launch, drinks party).
So put yourself in your customers’ shoes and think about how they will feel on receipt of the message. If you
haven’t been able to include some time/location sensitivity, if you haven’t been able to entertain them, if
there’s no interactivity, if there’s no relevance or you haven’t added any value, then you need to rethink your
campaignuntilyoucantickatleastoneofthoseboxes.
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Running a Successful Campaign
Rules for Success
In addition to permission, there are 4 elements that differentiate mobile marketing from traditional
marketing. These are also the key success factors for its use. A minimum of two factors are necessary.
When planning your mobile marketing effort, it really is back to marketing basics and lots of common sense.
Don’t get bogged down with the technology, think through your product or service, your audience and what
youwantthemtoexperience.
There’s a simple checklist to go through which may help you with this.
Segment,Target,Position.Whatarethecustomersegmentsyouwanttoreach?Whichofthemare
yougoingtotarget for thiscampaign?Howareyougoingtopositionyourproductorservicewith
them,thusaffectingbrandandkeymessages?
Who is theaudience?Whatdo youknowabout them?Wheredo theyhangout (in thisdayand
age,youneedtogotowherecustomersareratherthan‘builditandtheywillcome’)?Whoarethey
hangingoutwith?Whataretheyreadingonandoffline?WhataretheylookingatonTV,listeningto
ontheradio,surfingontheinternet,usingontheirphone?
Whatare yourkey campaignmessages? Is it promotionally led (e.g.SpecialOffer)? Is it ongoing
communication?Isitcustomerservice(thankyoumessages,requestsforfeedback)?
Whymobilemarketing?Mobilemarketingisn’talwaystherighttoolforthejobsowheredoesmobile
fitintoyourcustomers’livesandwherewillitfitinwithyourcampaign?Checkthestatisticsofwhat
your customers are doing on their phone.
Offer plan
If you’re creating a sales promotion of any description, you need to make sure you have clarity around your
offer or competition, regardless of whether the campaign is using mobile or not.
Whatisthedefinitionofyouroffer,promotionorcompetition?
Howareyougoingtocommunicate–textmessage,MMS,Wapsite,othermedia?
Ifyouaresendinganyoutboundmessages,whenareyougoingtosendthemessage?Dothink
about what your customers might be doing at the time they receive
the message… do you really want to send an offer out to an 18 year old boy at 8am on a Saturday
morningortargetaMumwhenshe’sbusyontheschoolrun?
Whoareyougoingtosendthismessagetoandwhereareyougoingtofindthem?Aretheyyour
customersalreadyordoyouneedtoacquirethem?
What’sthecalltoaction?
Thinkalsoaboutexclusivity–iftheofferorpromotionisexclusive(perhapsformembersonly,orselected
customers only) then it can have a powerful impact, make customers feel special and therefore increase the
likelihood of a response. SMS is a powerful medium and can cut through other marketing communications
but the messages you send must be worth receiving and add value to the receiver.
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Targeting and personalisation
The good news about mobile is that it’s relatively straightforward to target, provided you know who your
customers are. This means that you can have the same campaign offer to all your customers but can
differentiate the tone and content for different target groups. So ideally this means changing the message
to suit the recipient. Think about how you might communicate the offer to a teenage music fan versus an
active member of the Caravan Club.
Mobilephonesareincrediblypersonaldevicesandthemessagingthathappensonthemisnoexceptionso
youcanaffordtobemorepersonalwithyourtextcommunicationandyoucanusealessformallanguage.
Copywriting
Youonlyhaveasmallscreensowhateveryoudoon itneeds to reflect that. If youaresendingout text
messages,youonlyhave160characterssousethemwisely!Takecareabouthowyouconstructthemessage.
Just because it’s a short message, doesn’t mean it’s easier to write. It’s very easy to make mistakes. There
aremanyexamplesofmarketingmessagesfromcompanieswhohavemadeverybasicmistakes–afilm
promotionwheretheyspeltthenameofthefilmincorrectly,afoodanddrinkofferwithoutstatingwhich
restaurantandwherethatis,adiscountcouponwithnoexpirydate,aonedaysalebutnodate.
When writing your message, write in the same tone and style as your customer but don’t try too hard
anduseincomprehensibletextspeak.Youryouthaudiencewillfeelpatronisedbyit,becauseunless
you actually work with teenagers to put that copy together, you’ll no doubt get it wrong. Anyone in an
older demographic won’t understand it anyway.
Beawareofwhatappearsonthefirstscreenassomecustomerswillneverreadbeyondthatunless
there’s a very good reason to. So, like a good press release, all your news needs to be up front and
visible at the start.
Evenwithasimple textmessagebasedcampaign, it isworth testingondifferentphones to see
wherethelinebreaksoccurandwhatappearsonthefirstscreen.
When writing for a mobile internet site, consideration also needs to be made as to the screen size
and what can easily be read in one screen. Copy should be kept short, simple and to the point.
Measurement
What response rate can you expect from a mobile campaign? The simple truth is, that like any other
marketing effort, it’s not the media you use that dictates your response rate, but how you use it. There is no
such thing as an average response rate and one of the things to keep track of internally over time, is your
own response rates so you can create your own benchmark.
There are things that you can measure:
Number of replies or entries into a competition.
Data captured and its quality and volume.
Wap page impressions.
Click throughs from messages.
Number of people who unsubscribed from your list.
Number of undelivered messages.
Upliftinsalesortraffictoyourstore,website,eventetc.
Increase in brand awareness and perception.
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Production and Fulfilment
When putting a mobile campaign together the focus is often too much on the technology side and the other
componentpartscansometimesbeforgotten.Thoughtneedstogiventothetechnicalside,ofcourse–who
is going to produce and manage the campaign for you, who’s going to build the Wapsite and so on. But
thought also needs to go into who’s going to manage any customer service issues, who’s going to manage
anyprizefulfilment(andtherelatedcollatingofaddressdetailsandcustomerservicesaroundthat).Avery
largeconfectionarybrandcameunstuckafewyearsbackwithamajortexttowincampaignwhereno-one
hadthoughtthroughhowtheyweregoingtocollatewinnersdetailsandsothefulfilmenthousehadtocall
winners individually which added a huge amount of cost to the overall campaign.
Technical Project Management
Always allow contingency time and budget for any technical project because once you’ve interacted with a
campaignormobileservice,you’llprobablyfindthatsomethingorotherneedstweaking.Oryoumightfind
someglaringholeintheservicethatneedsfillingthatyousimplyhadn’texpected.
Also,keepyourtechnicalteamuptodatewithyourmarketingplans–it’simportantforthemtoknowwhen
the campaign is going live (obviously) but also the media plan so they can work out potential peaks and
troughs in activity. This is particularly important if a TV advert is being used so that the team is on-hand for
technical support at peak-time periods.
A quick planning checklist
Draw on best practice direct marketing principles
Set objectives
Set a budget
Identify your target audience/s
Are you using your own list of customers or do you need access to someone else’s list
What’s the creative concept
Outline the campaign activity and describe the different elements be they push, pull, integrated or
standalone
Thinkthroughyourproductionandfulfilmentneeds(customerservice,prizes,sales)
Testing programme
Measurement and reporting
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Outbound Campaigns
ManyfirmsuseoutboundSMSmarketingaspartoftheirmarketingeffort.Ithasbeenaroundalongtime
now and can still be effective, particularly when used around customer service. Everyone from big banks,
supermarkets,musiccompaniestocabfirmsandhairdressershaveusedit.
There are pros and cons to building your own list as well as using someone else’s. So why create your own
list?It’sanopportunitytotalktoyourowncustomerregularlyandgetthattwo-waydialoguegoing.Ithelps
you build a greater knowledge of your customers, including buying habits. There’s an opportunity for revenue
generation if that’s your thing. It’s also cheaper to retain a customer than acquire a new one and messaging
is a good way to do that. It’s cheaper to send messages via your own list than buying access to a third party
list and after all, they are your customers, you should know better what they want and therefore generate a
higher response rate. It also allows customers to get in touch with you and to give you their feedback.
If you are building your own list then there are some key points to adhere to (a lot of these are common
sense and won’t be a surprise).
Defineyourobjectives.
Is this a single brand list or is it a commercial list.
Communication–how,when,why,what?
Think customer (go back to the Rules for Success).
Cleanyourdataregularly(there’snoexcuseforthis,it’sasimpleenoughprocesstocleanyourdata
against the Telephone Preference Service).
Adhere to regional regulations, e.g. the Data Protection Act and the EU Electronic
Communication Directive.
Unsubscribingmustbeeasy–replyingSTOPtoanymessageshouldunsubscribeacustomerfrom
the list.
Customerservice–thisisatwowaystreet.Makesureyourpeoplearebriefedandthatcustomer
service processes are in place.
SMS is not always the best way to collect data so make sure you can collate date from various
places.
Eachcampaignyourunshouldbuildyourcustomer’sprofile.
Not everyone has a list to begin with so sometimes you’re going to have to look elsewhere for data. Where
there is a close connection with the list owner, its customers and your product or service, is where you’re
going to get the best results.
When putting together your outbound campaign and thinking about who you might work with (e.g. a radio
station, print media owner, a website owner) then it’s worth planning what it is you are after in some detail.
Wherever possible describe the product or service category that your campaign covers and the type of
campaign you want to run (competition, discount etc). Describe the target audience and how many people
you’d like to reach. A broadcast schedule is useful where you identify time, date and which of your target
groups you want to send a message to. And the more information you have about the kinds of customers
you want to reach, the easier it’s going to be for the list owner to help you by identifying the quality targets
as opposed to just quantity.
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When working with a list owner, it’s always wise to ask when customers opted in (recency is key) and how
they opted in, and to just double check that the list is TPS (Telephone Preference Service) compliant and that
the list owner is registered with the Information Commissioner (to comply with the data protection act). It’s
also important to think through what your reporting requirements are and of course cost and lead times.
But don’t be scared or put off by the technology. There are plenty people around to help you with that. What’s
important is that mobile marketing has entered the mainstream. We know that customers are happy to
interact via their mobile phone. Mobile marketing can now be used for messaging, brand-building and calls
to action and crosses over into many marketing areas. The rules for success are quite straightforward, it’s
about engaging with appropriate content and messages.
In the wider world of commerce, marketing and media, mobile is the new kid on the block. Even though
mobile marketing has been around for seven years or so, it’s still very new in comparison and we’re still
learning.
14 Paul Golding, author and specialist mobile consultant http://www.paulgolding.com
15Texperts.comisaservicewherebyyoucanaskanyquestionatallandtextitinto66000andyougetananswerbackwithin10minutesorso,oftenlessandit
costs£1.Ifatexpertcan’tansweryourquestion,thenthereisnochargeandifyou’renothappywiththeanswer,you’renextquestionisfree.
16 A‘long’mobilenumberisinthesameformatasanormalmobilenumber–i.e.07xxxxxxxxx.Thebenefitofusingastandardlongnumberisthatitisusually
cheapertorentexclusivelyifitislikelythatcustomersmightnotremembertotextinthekeyword,oryouwanttocollectfreeformdata.Goldennumbersare
also available which means you can rent a number which will be easier for customers to remember e.g. 07 770 770 770. Also using a long number, provided it
is a UK number rather than originating from the Channel Isles or the Isle of Man, it will be at the users standard rate and is likely to be included in a customer’s
monthlytextbundle.
17 A shortcode is a 4 or 5 digit number typically starting with a 6 or 8 e.g. 86500 which allows customers to interact with your system. These numbers are usually
sharedandkeyworddrivensoratherthanrentingthewholenumber[whichcanbeexpensive),yourentthekeywordsonthatnumber.Thebenefitsofashortcode
is that they’re easy to remember and quick to key in [which is important if you want a customer to respond to a TV advert or poster). However, if the customer does
not start their message with the keyword, their message will be lost in the system. Also, shortcodes can have a charging mechanism behind them. This means that
ifyouwanttochargeacustomertovote,forexample,youcansetthetariffatanythingfrom10pthroughto£5ontopoftheirstandardrate.Shortcodescanalso
besetatauser’sstandardratebutthiswillnotbeincludedinthecustomer’stextbundle.
18 Jaiku Mobile is a software application for mobile phones that enables you to post and browse Jaikus, add comments, and share your status and location. For
more information visit www.jaiku.com.
19 Buddyping enables you to pinpoint the location of your mates and invite them to join you if they are nearby. For more information visit www.buddyping.com
20 Symbian is an operating system used on high-end mobile phones and PDAs [personal digital assistants) e.g. Sony Ericsson P900, Nokia 6660 or most
Palm Pilots.
21 MMS–multimediamessaging.Thisincludestheabilitytoaddpictures,formattedtext,animation,videoclipsandsoundtoamessage.
22Source: M:Metrics: www.mmetrics.com
23Source: Source: www.mmetrics.com Copyright © 2007. Survey of mobile subscribers. Data based on three-month moving average for period ending 31 July,
2007, n= 12,728 French, n= 16,127 German, n= 13,696 Italian, n= 12,921 Spanish, n= 15,834 UK, n= 32,824 US.
From Hand to Eye, Mobile Marketing Co-ordinated:
Anuj Khanna, Head of Marketing,Tanla Mobile
Anuj has been in the wireless industry since 1996 working with global mobile operators, wireless
applications, messaging and billing service providers. Anuj is the Head of Marketing for Tanla Mobile,
a global leader for developing mobile applications and platforms for the Mobile Telecoms, Media and
Digital Communications sector. Anuj also heads the Mobile Media & Marketing Group as board director
for the Mobile Data Association which is the main industry organisation representing mobile operators,
wireless applications,mobilemedia and content service providers in the UK. Anuj’s expertise lies
in growing technology start ups into the most successful companies and leading players in their
respectivefieldswhichhasbeenprovenand testedby thecompanieshehasworked for including
Hutchison Telecom, Dialogue Communications, Netsize and Tanla Mobile. He is the author of four
globally published wireless industry reports. Anuj holds an MBA in Marketing from The University of
SheffieldandaBAinEconomicsfromTheUniversityofBombay.
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For many years radio, television and more recently the internet have provided advertisers with a means of
massconsumerreach.ButthedaysaregonewhenCoronationStreetwouldattract29millionviewers;the
channels to reach the consumer today are as fragmented as the brands trying to capture share of mind.
Increasingly mobile marketing is providing brands with a rich and compelling opportunity, one which
combines the once mass consumer reach of television with the precision and impact of one-to-one
marketing and measurability of the Internet.
Mobile marketing campaigns using SMS, and more recently MMS, have already helped to open up the eyes
of the media world to the power of the mobile channel. Interactive TV and radio, product promotions using
couponsandcompetitions,evencharitabledonations,havesuccessfullyexploitedthismedium.Butthings
are set to change as Internet style advertising, in the shape of display advertising (banner ads) and search,
and even TV-style advertising, come to mobile. Consequently, the opportunities for marketers to reach and
engagewithconsumersthroughthismediumwillexpandevenfurther.
Mobile marketing and advertising is one of the fastest growing sectors with global brands launching
interactive mobile campaigns and portals to promote products. With the increased penetration of mobile
Internet-enabled phones and major search engines partnering with mobile operators to provide paid for
advertising, this sector is creating new opportunities to transfer the Internet advertising model onto mobile
phones.
Internet and entertainment businesses such as Yahoo, Google and Microsoft are already active in the mobile
advertising and search engine market creating an environment for further growth. User generated content
sites such as MySpace are launching mobile services to add value to their online presence. Niche providers
such as Blyk are targeting the youth market with free mobile services funded entirely by advertising.
However,thereisanoteofcaution!Consumersremainunwillingtopayhighdatachargestoaccessrich
media services, and content owners don’t want their users to be constantly thinking about bandwith limits
or data charges which are a big distraction to becoming engaged in mobile content services. But market
forces and the competitive landscape are already beginning to deal with this potential stumbling block to
providecustomerswiththeperformancetheyneed,coupledwithflatratechargestheyarepreparedtopay.
The market will provide the type of charging structure which will fuel a real boom in mobile advertising, such
as Web’n’Walk from T-Mobile.
Traditional channels for marketing and advertising, like TV, radio and print, are becoming less effective
because consumers now consume information and entertainment very differently than in the past, due
largely to the digitisation of content and the increasing ease of access to the Internet. This is especially true
ofthehighlycoveted“youth”demographic-the18to34yearoldswithhighdisposableincome,highbrand
awareness, and short attention spans.
Marketers have to proceed with caution and use mobile marketing selectively, respecting consumer’s rights
toprivacytoensurethereisnoconsumerbacklashagainstunwantedmobilemarketingcampaigns–failure
to do so can destroy a brands reputation. Tanla is well-placed to both consult on and technically enable
mobile marketing and advertising services by providing specialist mobile campaign management, interactive
servicesanddelivery through itsexistingproductsuite.Wecanbuildmobileportals,deliveradvertising
campaigns,enablesearchenginemarketing,manage text competitionsandon-packpromotions, letting
content brands focus on the marketing of services while Tanla delivers the complete technical solution.
From Hand to Eye, Mobile Marketing gets Co-ordinated
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Mobile Search
As customers we are already familiar with search engines on the internet from the likes of Google, ask.
com,Yahoo,LycosandMicrosoft.Thesesearchengineshelpconsumersfindwhatthey’relookingforinthe
most comprehensive way which can lead to many thousands, if not millions, of page references to links to
websites. A sophisticated industry has grown up around these services to offer clients the ability to make
sure their websites come high up in the search engine rankings and also to manipulate for best effect the
paid for advertising and sponsorship services around them.
As we now have mobile internet capability on our phones and access to a multitude of WAP sites, mobile
search is becoming increasingly important. Each of the network operators offers some kind of search facility
to its customers and paid placements to clients, but there are issues that are still to be resolved.
Themobileinternetisnotliketheinternet–it’saverysmallscreen,browsingtimeislimited[Iwantthe
information right here right now] and data speeds may well be slow. This means that the hundreds, if not
thousands, of results you’d get on a normal internet search engine are just not going to be workable.
We have seen established search brands such as Yahoo, Google and Microsoft entering the mobile search
game,aswellasnew,mobile-specificservicesfromthelikesofTaptu,JumpTapandMedio.Nownetwork
operatorsareallowingcustomerstosearchandfindcontentandinformationoutsideoftheirportal[indeed
someoperatorsareabandoningtheirportalsaltogetherinfavourofthesearchandfindmodel].Sohow
doesitwork?
Firstly,acustomerentersasearchterm into thedialogboxonthesearchpage[veryoftenthisboxcan
be found on the front page of an operator portal, or the customer may go direct to that search engine via
theURL].Thenthesearchresult isdisplayed–typicallytheresultshereproduceapagethat includesa
sponsored link at the top, then the links to the most relevant mobile sites with another sponsored link
halfwaydownthepage.Withsomesearchengines,youmayfindthatnearthebottomofthesearchresults
page, you’ll click through to what we call transcoded content. This means that the search engine company
has foundaPCwebsiteandhasamended it [probablybystrippingoutany largegraphicsfilesandany
advertising or widgets] to display it in a mobile friendly format.
From a publisher’s point of view, this is not necessarily an ideal situation as the chances are, they have spent
a great deal of time organising the layout of the pages for the internet, including lucrative advertising deals,
and doesn’t want the likes of Google to transcode them. Time will tell how popular this service becomes with
customers and publishers alike.
Butwhatdoesthismeanformarketers?
Thebottom line is that youhave toensure that themobilesearchenginecrawlerscanfindyoursite in
thefirstplace.Soit’sbacktobasicsintermsofusingwell-formedmark-up,usingtherightDOCTYPEand
Content-Type for the mark-up language you are using and validating your mark-up. Google has quite a bit of
informationabouthowyouaddyoursitetothemobilespecificdirectory.
Google’s mobile webmaster guidelines can be found here :
http://www.google.com/support/webmasters/bin/answer.py?answer=40348.
Yahoo offers a similar approach to adding your site for free.
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But this isn’t the whole story. There’s still paid-for listings to deal with. The basic principles are the same
as for the internet. As a mobile web master, you choose your partner for search marketing [whether that’s
Google,Yahoo!,JumpTapetc]andchoosearangeofkeywordsyou’dliketouse.You’llneedtoexperiment
aroundthekeywordsyou’dliketousetoseewhichgetsthemosttrafficandwhichgetthebestconversion
rates.Next,youagreethecostperclickforyourkeywordswiththesearchprovider.
Then, when a customer reaches your site via one of the search engines, you will hopefully have full tracking
in place so that you can see which country, network operator they’re with and which handset so you can
serve them the right version of the content they have requested. This also means that you can track your
searchmarketingcampaignsinascientificmannertoworkoutwhichisthebestwaytogo.
Bear in mind that we are dealing with a small screen here so the ad formats are slightly different than web-
basedadverts.Thecreativeistypicallylimitedtojust12to18characterforthetitleandtextandjust20
characters for the URL. The length for the title is just 12 characters in Japan and 18 in all other countries.
IfyouareanexistingGoogleAdwordscustomer,thenyouhaveanoptionwithinyourdashboardtocreate
anewMobileTextAd.Here you’llbeable tocreate theadvert,edit the text, chooseyourkeywords, set
the maximum cost per click, target specific network operators and mark-up languages as well as
choosing to enable the click to call feature by providing a relevant telephone number [with full country
code remember].
The whole search side of things can be incredibly time-consuming and intricate so you may want to consider
outsourcing this part of your business to a third party specialist in this area. For more information refer to
the following article ‘A Question of Search’ by Ben Tatton-Brown.
A Question of Search: Can Web Search Supremacy Translate toMobile?
Ben Tatton-Brown, Head of Advertising Sales EMEA, Medio Systems
Ben is responsible for driving advertising and publishing sales for the Medio MobileNow Ad Network
inallEuropeanregions.With10yearssearchadvertisingandmobileexperienceinFranceandtheUK,
Ben has a long track record of success in onlineadvertising and publishing network sales. He has
worked for companiesincluding Pitch Entertainment Group and MIVA Inc. where he managed ahighly
successful sales operation and introduced search marketing to both advertiser and publisher clients.
http://www.mediosystems.com
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The dynamics of the mobile market are changing and as the amount of available downloadable content
–music,wallpapers,ringtonesandgamesonmobile–continuestogrowsotoodoestheuseofmobiledata
generally. In fact, the amount of downloadable content has grown ten-fold in the last year alone and this is
now where the majority (66%) of mobile search queries are directed.
Lookingforward,wecanreasonablyexpectthatthetensofthousandsofmobileWebsitesinexistencetodaywill
becomemillionsorevenhundredsofmillionsinthenextfewyears.Todrawaparallel,thestateofthemobileWeb
today is roughly equal to where we were with the World Wide Web in the early 1990’s. But we should consider
thatunlikethehistoryoftheInternet,overonehundredmillionexistingPC-optimisedsitescaneasilybeported
to mobile.
When the Internet really took off, it became imperative for people to be able to search the wealth of content
it offered effectively. Realising the opportunity, the three major Internet giants Google, Yahoo and Microsoft,
haveallnowtakentheirInternetexpertiseintothemobilespacebylaunchingmobilesearchandadvertising
offerings inadvanceof exponentialmobileWebgrowth.Google launchedmobileWebsearch two years
ago and has said in the past that mobile search, at least in Europe, is a priority. Google has also recently
announced plans for a new search service for mobile content. In this way, it and the other two big hitters have
recognised that the mobile Web does not have real scope to grow or to be useable until the infrastructure to
findandsievecontentisfirmlyinplace.
Mobile Search is not Web Search
Mobile search is the gateway to mobile data and therefore we cannot think of it in the same way as Web
search.Infact,thetworepresentvastlydifferentexperiencesandwhetherGoogleandothersknowitornot,
the reality is that there is much more to mobile search than meets the eye. When you consider the different
context inwhichaconsumerconductsaWebsearchcomparedwithamobilesearch,theinadequacyof
theWebsearchformatbecomesclear.Mobileusersofcoursedon’thavethebenefitofaPCmonitorora
workstationatwhichtosit.Nordotheyhavetheluxuryofstayingstill–theessenceofthemobilephoneisin
itsmobilityafterallanduserswillexpectmobilesearchtobeeverybitasmobileaswalkingdownthestreet
chattingtoafriend.Forthesereasons,mobilesearchisbestasamade-for-mobileexperiencewhichtakes
into account the physical constraints of a small screen and slower connection speeds vs. the requirement
for immediate ‘on-the-go’ style information.
All this makes ease-of-use a core challenge for mobile search. Not unreasonably, consumers may be
anticipating a service which merely replicates the online search experience on mobile, but this is not
necessarilygoingtohelpthemadaptto,orbenefitfrom,mobilecontent.Inordertoprovidethekindofuser
experiencethemobileindustryisstillwaitingfor,white-labelsearchvendorsneedtokeeptheconsumer’s
contextinmindbyofferingafast,relevant,anddirectedsearchexperience.
In the mobile domain where subscribers need answers not Google-style links, relevancy is the prime
measure of a search engine’s success. Importantly, for the savvy marketer, there is a distinct commercial
opportunityassociatedwithrelevanceandwithaviablesearchexperience.Adcontentthatisreceivedalong
with a response to a search query is actually a very polite form of advertising, not at all like the interruptive,
unavoidablestyleofadvertisingthatweexperiencewhenwatchingtelevisionorthatbombardsusaswe
move around the average cityscape.
A Question of Search: Can Web Search Supremacy Translate to Mobile?
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The last mile opportunity
The amount of marketing value that can be created through building broad adoption of mobile search is
almost without limits. In a mature advertising market, the key measure is the size of the audience. There are
alreadythreetimesmoremobilephonesgloballythantherearePCsandapproximately3.25billionmobile
phone subscribers around the world, twice as many as use the Internet. This means that the mobile phone
has the greatest potential reach on the planet.
Nearly 17 million users, about 9% of all mobile users across Europe, already access the mobile Internet.
Asthesepeoplediscovermobilesearchasthemosteffectiveandefficientmeanstolocatetheinformation
they need, so the possibility to market directly to them increases. When you combine the potential reach
ofmobilewiththeunderstandingthatitisthefirsttrulypersonalmedia,thebenefitsofatrueonetoone
marketing channel for advertising is clear.
Survey after survey has shown that people want data on their handsets but that currently the principle
barrierstothisarediscoveryofcontentandprice.Thefirstoftheseissolvedbysearch,andthesecondis
solved at least in part by advertising which means that consumers will not need to pay for all the mobile
data they use. Despite these obstacles, 15% of mobile users in the UK are consuming mobile data and in so
doing, are supporting the call for data on the handset.
Interestingly, 70% of all mobile consumers do not actually perceive mobile search ads as content, having
themselves been the initiator of the process. As such, mobile phones represent an unprecedented way
of reaching consumers during the ‘last mile’ phase of the transaction chain when they are on the move,
choosing which store or restaurant to walk into to buy what they are looking for.
Opportunitiesalsoexistforbigbrands,contentowners,WAPsitesanddirectresponsecompanies.Inthe
advertising cycle, search results will return relevant ads, click-throughs (click-to-call, e-mail, WAP sites) will
leadtosatisfiedadvertisers.Thisinturnincreasesmobileadvertisingusageandeventuallytherelevance
of each ad placement is enhanced.
Calling the shots
The current barrier to mobile search and advertising is adoption. The mobile content industry believes that
consumers are browsing and searching for content much more than they actually are, as proven recently
by concurrent surveys conductedby theMobileEntertainmentForumamong itsmembers. Thefindings
indicate that many people are not yet using mobile content. As the way that most people discover content in
the online world, search is however becoming a core competency in the mobile world and in addition, people
are using search in a way that can boost service provider revenues.
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Mobilesearchisthereforeplayingacriticaldualroleinbringingtangiblebenefitstoconsumersbyhelping
themtofindthecontenttheydesireandinenablingtherevenueopportunitiesthatareattached.
WhentheWebwasborn,TV,printandotherestablishedmediaexpectedtoextendtheirdominanceinto
theonlineworld.Fifteenyearslateralmostwithoutexception,thetoptenWebsites(e.g.Google,Yahoo!,
eBay, MySpace, YouTube) started life as Internet startups. It would be a mistake to believe that those who
have become dominant on the Web will automatically transfer this power to the mobile Internet. As a new
medium, mobile too will see new winners emerge.
As the use of mobile content grows, marketers should be aware of this dynamic, bearing in mind that search
solutions and mobile ad networks that offer a way in to the relevance-based advertising channel are likely
to offer the biggest returns.
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Music and mobile is a powerful combination, and the proof is in how much the network operators align
themselveswithmusic–TheO2Dome,theO2WirelessFestival,T-MobileStreetgigsandTransmissionwith
T-Mobile on Channel 4, Virgin and the V Festival. We have already seen the ringtone market appear from
nowhere,asanindustry,itdidn’texisttenyearsago.
The ringtone market is now levelling off as handsets become more sophisticated and becomes easier to
distribute and to share music in mp3 formats. The ringtone is not dead though, we are still personalising our
phoneswithringtones,we’reusingringbacktonestopersonalisetheexperienceforincomingcallers.
We are beginning to see some traction in full track music downloads to mobile devices. The majority of this
music being accessed on a mobile phone is being side loaded meaning that the customer is linking their
phone to theirmusiccatalogueon theircomputeror laptopviacableorBluetoothandcopying thefiles
across.Thesefilesarethenbeingusedasringtones.Strangelyenoughit’smuchmoredifficulttomanage
ringtone delivery, due to the multiple formats required on different devices and different networks, than it is
to manage full track download delivery.
There is also the mobile tagging service that is provided by Shazam Entertainment24 which Coca Cola used
for its recent mobile music campaign. When you hear a piece of music and want to know what it is, you
dial 2580 [it is a paid for service and costs around 50p] and hold your phone to the source of music. After
about15seconds,thecallwillbeterminatedandyouwillreceiveatextmessagebacktellingyouwhatthe
trackisandwhotheartistis.Thetrackwillalsobe‘tagged’withyourconsumerprofilesothatyoucango
online to the Shazam website to check your tags and download the music to your computer or mp3 player
[at a cost].
As such, music already has wide appeal and with access and usage via mobile phones rising in ubiquity, it
isalreadybecomingausefulpartofthemobilemarketingmix.Alongsidethiswe’veseenthegrowthiniPod
and mp3 player usage and the downloading and sharing of digital versions of music. In 2007 the iPhone was
launched in the US, UK and Europe, combining an iPod music player with a web browser and mobile phone.
And as we have more and more devices, putting this all together on one device makes a lot of sense.
Sowhatdoesthismeanformarketers?
Customers are accessing music quite happily on their mobile devices so very simple things like music track
giveaways as part of a sales promotion will always be popular.
Mobile sits well alongside live music events where you can actively encourage people to take photos and
short videos of the event and post them to their own blog or a group blog to share and reminisce about the
experience.Ofcoursethisisallbranded,sponsoredorwhatevertostrengthentheclientproposition.
Music and Mobile
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Youcanencouragemusiccreation,wherebycustomerscanmixtheirownringtoneormusictrack,shareit
with other people for the potential of winning a prize, or just for the joy of participation. Levi’s Europe did this
very well with their Levi’s Audio MiXer campaign [MAX]. This was in support of the newly launched Twisted
Levi’s and the team behind it at Levi’s and their agency Lateral, came up with what they thought was a
‘twisted’takeontheringtoneandthereverseoftheexistingtrendatthetime.Soinsteadofdownloading
a free ringtone, they encouraged customers, Europe-wide, to create [via mobile], upload and share their
ringtone creations, get the ringtones judged and the winner’s prize was to get their track released on vinyl.
The campaign worked on many levels. Firstly, the fact that Levi’s was attempting such a campaign combining
web and mobile across Europe to support hundreds of handsets and multiple operators was no mean feat.
It was an interactive campaign which meant that participants as a creator, downloader or both, were highly
engaged, and more inclined to ‘get’ what the whole campaign was about. Finally, they did fantastic PR
around it all, and even if the campaign hadn’t been a success in terms of volume of entries, it was a success
in terms of column inches achieved in the consumer press, reversing Levi’s decline in the youth market.
Podcasting
Podcasting is a relatively new term borne out of the name iPod which is Apple’s hugely popular music player
which we are all familiar with. A podcast is typically a homemade recording which can be anything from a
radio show to describing a walk to work to learning. However, commercial organisations are now beginning
to provide some of their programming in podcast format [BBC, Virgin Radio and Pepsi are all providing
podcasts]. You download the podcast from a website, probably in mp3 format, to listen to you on your mp3
player as and when you want to.
Companies are springing up to offer advertising on podcasts as well as many websites devoted to helping
you choose and download relevant content to your mp3 player. And as mobile phones become mp3 players
with a larger hard drive capacity, we are seeing podcasts available for your mobile and downloadable over
theairaswellasbeing‘sideloadable’.Thuspodcastingbecomespartofthemobilemarketingmix.
Moblogs
Thetopfivehandsetsgloballyallhavecamerasasstandard,soitwillcomeasnosurprisethattherehas
been a rise in digital photography. Have you ever been to a gig and spotted the people in the audience
with their phones in the air taking a picture or a video clip that they can share with their friends and family
lateron?
The cameraphone is now the entry level camera for digital photography. On the back of that, we have seen an
increase in the use of moblogs [mobile blogs] or photo and video sharing sites. We’re all familiar with YouTube
and Google Video for sharing and viewing video clips. For still images we have Moblog.co.uk and Flickr amongst
others. You can add your photos to these sites via email or on the internet and via your mobile phone using
MMS. In addition to this, we also have nifty services such as Shozu to make the blogging process easier which
givetheabilitytopublishyourphotowithoneclickassoonasyouhavetakenit.That’sveryfastpublishing!All
you have to do is download the Shozu software to your phone for free, tell it which blogging sites you use [e.g.
flickr,MoblogUKorBlogger]andthenthenexttimeyoutakeaphotograph,itwillaskyouifyouwanttopublishit
straight away.
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Music artists are also using moblogging to great effect by including moblogs in their sites and publishing
backstage photos and photos of the band on tour. In addition, fans can be encouraged to send in their
pictures of them with the band, at the gig, at the festival etc thus creating a dialogue. Band members are
given phones with the software pre-installed so they can publish with one click which makes the process that
much simpler for them. In this way, it could also be a good promotion for a handset manufacturer.
RSS
This acronym stands for Really Simple Syndication and is the technology behind how many people are
reading blogs. It is often quite cumbersome and time consuming to enter in the URL of a site you want to go
to and wait for it to load. So a very simple technique has been invented for you to keep track of many sites
that you regularly visit. You simply add in the websites you’d like to keep track off in something like Bloglines
[www.bloglines.com]andthenyouneedonlyclickononepage[forexampleyourhomepageinbloglinesor
otherblogreader]toseealltheblogsyoureadonthelefthandsidewithanumbernexttoeachtoidentify
how many new entries there have been on that blog since last time you looked. Then you can check out
the article in short format in that page and click through to the blog if you’d like to read more about that
particular item.
RSS is also a mobile friendly technology and we’re beginning to see mobile RSS readers, like Subli.mobi so
that you can read a blog, or indeed any website with an RSS feed, from your mobile phone too.
In reading content through an RSS reader, it is often transcoded which can be contentious. As a publisher,
itmightmeanthatyourmuchneededadvertsarestrippedout–asdescribedearlierinthemobilesearch
section. You cannot control how your content looks and feels.
Services are emerging, such as Mippin, where as a publisher, you can both offer a mobile RSS feed and also
control the look and feel of your content to some degree without losing advertising revenue, and hopefully
gaining additional readers and eyeballs because the content is more accessible.
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Bluetooth/infra red
Bluetooth / infrared are wireless technologies that allow mobile phones, computers and other devices to
talk to one another over short distances. Many mobiles already have one or both of these technologies pre-
installed,allowingeasyfilesharingbetweendevices,e.g.backingupyourphonebooktoyourcomputer,or
use a Bluetooth headset for hands free calling. It also means you can share pictures, video clips and music
tracks from one phone to another without incurring networking charges, as it does not use the network’s
radio spectrum.
Bluetooth can also be used to send out commercial messages, creating new ways for brands to include
mobileinthemarketingmixandadvertisetoconsumersviatheirphones.Thecontentisfreetoreceiveand
can be an effective way for marketers to engage with the technically savvy 16-30 age group, whether the aim
is to drive sales, launch a product or service, or acquire / retain customer loyalty.
Messagescanbesenttopassersbyatexhibitions,shoppingcentresandconcerts,andcanincludetext,
images, games or video clips. E.g. if Bluetooth is activated on your phone you could be walking past a
restaurant and receive a message highlighting a 2-for-1 meal deal, be near a travel agents and be sent
detailsonthelatestflightbargains,orattendaconcertandgetartisttracksandscreensaversuniqueto
the event.
An alternative method of using Bluetooth commercially is to allow customers to interact with a poster or
screen. E.g. a Bluetooth enabled poster advertises the latest movie blockbuster. Passers by see the call to
action, activate Bluetooth on their phone and receive a WAP link taking them to a mobile internet site where
theycanreadaboutthefilm,watchaclip,findnearestcinemawhereit’splaying,andreceiveapieceof
movie-related free content such as a game or ringtone.
There are also interesting art projects which are being created around Bluetooth. At a recent event at the
Festival Hall, the audience were encouraged to take pictures from their mobile phones and sent them via
Bluetooth so they appear on screens around the foyer thus showing their photography skills to the world.
Cheap to run, no operator costs, engaging for customers and a good use of the technology. Projects like
these are very sponsorable. There are no issues around spam or data protection as no mobile numbers are
captured.Theonlyquestioniswhohastherightstothephotographsinthefuture!
24 http://www.shazamentertainment.com
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Business Models in Mobile
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So how does free mobile content and media pay for itself?
Historically, free or low cost mainstream media such as TV, magazines, newspapers and radio have been paid
forbyacombinationofadvertising,licencefees(inthecaseoftheBBCspecifically)andpaid-forservices.
There is a cover charge for magazines and newspapers, some services have monthly subscriptions, as in Sky
TV, and we now have pay-per-view and pay per download video and TV as well.
But the ‘free’ nature of the internet has changed consumer perceptions. The economics behind making a
TV programme, videogame, piece of music or web service are largely hidden from the consumer and they
expectittobe‘free’.Sohowdoyoudoit?
Ad-funded Content
Recent Jupiter research from Q4 2006 tells us that:
Mobile advertising is set to reach £2 billion in the UK by 2010.
Almost half of the 16 to 25 year olds vs 32% of the over 25s were happy to accept adverts in return
for free content.
30% of those then said they would be likely to respond to marketing messages.
Agoodexampleofad-fundedcontentinactionisBlyk,thenewvirtualmobilenetworkoperatoraimedat16
to 24 year olds. Customers sign up to the service and receive free SMS and calls (within a set limit) and this
ispaidforbyadvertiserssendingthosecustomersadvertisementsrelevanttotheircustomerprofile.The
customerprofilegoesbeyondthebasicdemographicinformationandalsoincludesusagemetricsandalso
the content those customers create.
For this approach to work, you must match your advertiser very closely with the end customer as well as
the service you are offering. In Blyk’s case, it’s a focussed youth segment and the advertisers working with
them have products and services very much aimed at that audience. The way that content is created is in
keepingwiththemediaexpectationsofthattargetcustomergroupandisbasedonengagementratherthan
bland branding messages.
If there is no congruence between the advertising brand and the media entity then the campaign is unlikely
to work, e.g. a message about Persil washing whiter school uniforms is not going to be of much interest to an
18 year old interested in clubbing and spending time on dontstayin.com and bebo.com.
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Mobile Advertising
Using a service like Admob wapsite owners can generate income from offering pay per click advertising from
their sites without having to search for the advertisers themselves.
If you’re an advertiser, you can target your audience and the device you want [really important if you want your
customerstodownloadsomethingandyouknowwhichhandsetsitworksbeston].Youhavetheflexibility
to select which kinds of sites your ad will run on. There are advanced reporting and analytics available and
if you don’t have a mobile site, there are companies that will help you create one very quickly and easily.
You can use simple hyperlinks or graphical banner ads. And because of the sophisticated reporting and
analytics, you are able to work out which treatments are working well.
Five Tips to increase the Click Through Rates of your mobile adverts
Changeadtextfrequently
KeepyourcampaignfreshandgetthehighestROIbyfrequentlychangingadtext.Customersare
more likely to click on ads that they haven’t seen before. [People get bored, so it’s important to
come up with regular new content].
Use relevant links
Be sure that the click through URL takes your audience to a relevant landing page and that the
productyouarepromotingiseasytofind.[TherightlandingpagesarecrucialonweborWAP.But
get it wrong on WAP and it’s even worse as you don’t have the space to play around with navigation
onaphoneforsomeonetobotherfindingtherightpage].
Customise your advert
Includetheuser’sphonemodelintothetextofyourad,makingitmorerelevantand
dynamic.Youcandosobyinsertingthe%phn%tagintothetextofyourad.Forexample,“Share
picturesonyour%phn%”wouldbecome“SharepicturesonyourRAZR”toauserviewingthat
ad from a RAZR. [This is particularly important for mobile content providers, and probably not so
relevant to non-mobile brands].
Be timely
Referencehotproducts,sales,eventsandholidays.Besuretoupdateyourtextoncetimesensitive
events are over. [e.g. don’t advertise England football mobile content on a non-football site the day
afterEnglandloseabigmatch]!
Experimentoften
Trynewadtextandtargeting.ExperimentwiththeRunofNetworkofferingtoattractmoreglobal
traffic.Continuallytryingnewthingswillhelpyoutodeterminewhatworksbestforyourbusiness,
as well as to ensure your ads are fresh.
1.
2.
3.
4.
5.
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Sponsored SMS
Somelistownersareofferingclientstheabilitytoaddashortmessageattheendofatextmessagetheyare
sendingoutalreadytotheircustomers.Anexampleofthisisthedirectoryenquiriesservice118118.
However,atextmessageisalreadyveryshortandtypicallyyou’llget40charactersorlesstoplaywith.This
isnotalotofspace.Bewaryofthetargeting–howtargetedisthislistorthiscommunication?Canyoutiein
with a message that’s already going out or does your message bear no relationship to the original message
you’responsoring?Inthecaseof118118,thereislittleornolinkbetweenthesponsorandthe118118
message. Also have a think about the customer and how they would feel about receiving a sponsored
message.Inthe118118example,whenyouhavepaidgoodmoneytoreceivetheanswertoyourdirectory
enquiry,howwouldyoufeelaboutreceivinganadvertisingmessageaswell?Andhowwouldthatimpacton
their feelings about the advertiser.
Selling your List
There are many database owners that will sell their data to any willing buyer. It can be a murky business.
Rates for your data will vary from less than 1p per name to about 12p. But you’ll be very lucky to get to the
upper end of that range. Branded lists [Kiss, FHM, MTV] fare better when it comes to pricing and can attract
cpm rates of £250. But the chances are you’re not EMAP or MTV.
If you are thinking of selling your list, there are lots of data protection hoops to jump through - and rightly so.
It’s unlikely that you’ll be able to sell your list and just hand it over to a third party. The chances are, if you’ve
structured your terms and conditions properly you’ll have permission to send messages on behalf of third
parties, but that the data can’t leave your hands.
For this to work, there needs to be a close association with the brands of the list owner and the brand
advertiser which isn’t easy to achieve. Third party lists have been so badly abused in the past that they are
suffering from the law of diminishing returns.
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Sponsored Content
Create useful/entertaining/must-have mobile media such as an application, game, mobile TV loop, news,
gossip, messaging etc. Then get access to a loyal customer base and get a big brand sponsor in to fund
it - The Sun, News of the World and The Times did just this for the 2006 World Cup. The application was
called your ‘World Cup Companion’ and meant that you could keep up with all the scores and news around
the World Cup as it happened. It was promoted in the newspapers in print and online, the sponsors’ logos,
Betfair and Three, appeared in all the media promotion so the whole was greater than the sum of its parts
in terms of media coverage.
Off The Page Promotion
This could be a revenue share deal or a bounty deal [where the content company pays the publisher for each
customeracquired-payperacquisition].Agoodexampleofthiswasthepromotionthat82ASKdidwith
IPC’s Pick Me Up magazine. The promotion was co-branded, and was reinforced throughout the magazine in
the following weeks and generated a high response rate.
Subscription Model
This is where you offer customers either an all you can eat package or a limited weekly use package for a
fixedfeeperweekorpermonth.TheseservicesarestilladvertisedontelevisionandwereabigpartofCrazy
Frog’s success - the adverts shown at the time didn’t just advertise Crazy Frog - to get the Frog ringtone,
you had to subscribe to a weekly or monthly service. This type of service has got itself a bad name with
unscrupulous providers not being clear about costs and how to opt-out. That said, if you get it right, it’s a
veryprofitablewaytorunabusiness–LoveFilm,BCAbookclubandmanyothersfinditaverysuccessful
model. But for it to work, you need a trusted brand image, squeaky clean operations, great customer service
and strong customer focus.
User Generated Content
This is a neat model - get your customers to create their own content. Give them the ability to market, buy
and download each others content, and reward the creators with a percentage of sales and only payout when
theyreachacertainamount[say£25].ExamplesofthisareSeeMeTv,PeekabooTV[NSFW],LookAtMeTV.
Wholesale
Syndicate your content to a network operator, media owner or content aggregator/s. There is a protracted
value chain - not least the chunk of money that the network operator takes for premium SMS payments - and
this means limited margin. So what you’re aiming for is multiple niche deals rather than one big deal, going
for global makes sense, if you can. Some revenue may well be better than no revenue at all and if you do
start selling content, it all adds to your sponsorship story and credibility for creating things that customers
actually want.
Don’texpectmiraclesthough,therearethousandsofcontentprovidersoutthereandthechancesofyou
hitting the jackpot will be slim.
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Retail
Go direct to consumer and build your brand and trust, and put effort into your own marketing and
distribution.
Thefive‘P’sofmobilemarketingareimportanthere.
Product: what is it, is it easy to use/understand/download.
Place:wherewillcustomersfindit?Onsomedodgybackofbeyondwebsiteoryourownamazing
site.
Price: you may need to play around with pricing models.
Promotion:howareyougoingtopromote?You’llneedtolookatthewholemarketingmix,online,
offline,mobile.
Partnerships: getting revenue share deals with publishers will be really helpful so you share the risk
and don’t have to pay out advertising costs up front.
Don’t Have a Business Model
Hopeyou’llbethenextbigthinginmobileandsomeonewillbuyyouforloadsamoney...itcouldhappen!
There are plenty of internet business out there who didn’t have a business model when they started up.
However, like the online world, the successes will be very few and the failures will be many.
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Social Networking Will Drive the NextWaveofMobileCommerce:
Jeff SpirerVice President Mobile Internet, Tanla Mobile Inc
Jeff Spirer has over twenty years in managing high technology sales, marketing, and business
development. Most recently, Jeff managed US business development for mobile e-commerce provider
Bango, working with major entertainment companies, key strategic partners, and mobile developers
to build a US presence for Bango. Prior to that, Jeff co-founded startups such as Newsnet, which
developed applications for Microsoft’s TabletPC, and Navitel, which developed software for advanced
telephones and was successfully sold to OpenTV. Jeff also worked in key sales and marketing roles for
Intel, Sun Microsystems, and Home Shopping Network’s Internet division.
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92
The telephone is the most social device people use. This has been true since the invention of the phone,
and it continues today. Over the last two decades, we have seen the phone become mobile, and more
recentlyseenitsuseexpandfromjustvoicetovoicewithmessaginganddata.Whathasn’tchangedisthat
the phone is the most social device we use. What will change is that the phone will also become a primary
commerce vehicle through its ever-presence, data connections and its social usage.
Whenmobile commerce first emerged, it was tied to operator sales of limited types of digital content
provided by businesses, both large and emergingmobile-specific companies. Asmobile web browsers
became available, these businesses added off-portal (off-deck) offerings, but the content being made
available didn’t change as off-portal sites opened up. Phone users were offered through on-portal and off-
portalamixofringtones,wallpapers,andoccasionallyvideos,fullsongs,andspecializedinformation.With
this limited content and the limited methods of discovery available to drive users to mobile storefronts, sales
have usually been generated by purchase of a new phone and strong fan support rather than serendipitous
shopping. All this is changing with the advent of social networking via the mobile phone.
SocialnetworkinghasbecomeafixtureonmerchandisingsitesonthePCinternet.Amazon,Netflix,and
many other shopping sites provide user feedback and recommendation tools. Social networking develops
around these tools, with users sharing information with online friends. In addition, sites developed
specifically for social networking are now offering ways to make recommendations, tell a friend about
products, and even keep them informed on every online purchase. Shopping is about sharing, and social
networking sites enable sharing.
Social networking is already popular on the phone, but the tools have been crude. Teens in particular use
textmessagingtostayintouchwithgroupsoffriendsandsharetheirdailyactivities.Morerecently,rich
mobile sites have emerged to go beyond the limitations of SMS, using graphics, scripts, and databases to
bringabettersocialnetworkingexperiencetothephone.CompaniessuchasIntercastingandTinyPictures
make it easy for people to connect inside the mobile internet, allowing sharing of information. These social
networks provide new commerce opportunities that can bring new business to merchants, and in turn, bring
more usage and revenue to the social networks.
With the rapid growth of the mobile internet, and the consequent surge in social networking sites on the
phone,thenextwaveofgrowthinm-commerceisbeingdrivenbysocialnetworking.Userscaneasilyshare
their recommendations and recent purchases with friends, make suggestions to someone in a store, or just
let someone know about what they just bought, be it digital content or physical goods. The link between
thephoneandshoppinghassomanyavenues–voice,sms,andmobileweb–thatitbecomesthenatural
way to share.
Brands can leverage social networking for both promotion and sales, in both sites developed for social
networking, or using social networking elements within their site. Within a social networking site, advertising
canhelpgeneratebrandawareness,“tellafriend”and“thisiswhatIbought”widgetscanspreadproduct
demand. Within a retail or entertainment mobile site, social networking elements, such as those provided
by mPulse, can add the ability to share information and opinions about products and services. Using the
nextgenerationofsocialnetworkinghelpseveryoneworkingtobuildmobilecommerce.
Social Networking Will Drive the Next Wave of Mobile Commerce
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Tanla’s offerings are enablers for social networking sites that want to offer commerce solutions to their
users. Here are some of the ways it can happen:
• WAP push a product recommendation to a friend
• Provide billing for digital content downloads
• Provide billing for physical purchase
• Offer subscriptions to mobile shopping sites
• Serveinterstitialandbanner/textadsonsocialnetworksites.
Tanla’s suite of mobile offerings will enable social networking and m-commerce sites, bricks and mortar
storesandonlineshoppingsitestoridethenextwaveofgrowthinmobilecommerceandmobileshopping.
Mobile TV -AreWeNearlyThereYet?
Steve Flaherty,Mobile Consultant,Keitai Culture
A qualified engineerwith 16 years experience in high technologymarketing, Steve Flaherty is now
developing an independent mobile data & wireless consultancy Keitai Culture, specialising in creating
and delivering mobile innovation.
Prior to founding Keitai Culture, Steve held a number of key positions within the high-technology
industry. These included business consultant at Cable & Wireless, UK general manager for Taiwan’s
Behaviour Technology Corporation and head of Mobile Data & Wireless for both Rare Technology and
Red Hot Chilli.
Over the last seven years Steve has specialised in mobile data & wireless consultancy, leading his
first serious project for Apple in 1996. This involved technical problem solving regarding wireless
communications for the Newton. Since then he has lead mobile related projects for Orange, C&W,
BT, BA, Zurich Bank, IBM, LG Electronics, KPMG and many others. These projects have ranged from
strategic market reviews on emerging technologies, to strategy and vision creation and have often
involved implementation of his own recommendations.
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Our relationship with TV is changing, we have PVRs and TV on demand across terrestrial, satellite and
broadband networks, we can watch it on our laptops and even route our home TV across our broadband
to our mobiles. This greater access to TV and video on demand seems to have allowed us to become more
efficientinourviewinghabitsaswewatchlessTVnowthanwedid4yearsago.AnothernewformofTVis
being introduced into this melee with the hope of getting us to spend more money on our favourite pastime,
the much vaunted, mobile TV.
Mobile operators seem to be shaping up for large investments in mobile TV, in spectrum, networks,
applicationsandinTVprogrammingbutdowereallywantit,arewereadyforTVonourmobiles?Getting
people to watch and pay for mobile TV is going to be a big challenge for mobile operators. In the main
people still view their mobile phones as communication rather than entertainment devices. The mobile
TVexperiencewillthereforehavetobecompellingifpeoplearegoingtogiveashareoftheirincreasingly
precious wallet to pay for it. Most TV is not that compelling and when it is it can be recorded or is increasingly
available on demand or time shifted. We can then enjoy it on that crisp HD TV we will all one day have.
Early mobile TV services seem to be getting little traction. Virgin Mobile has just announced the demise
of its mobile TV service less than a year after launch. Even after a £2.5million advertising campaign the
service could only recruit 10,000 viewers. The lack of Handset options may have been a little off putting
totheconsumerasVirginMobileonlyreleasedone“Tellyphone”thesomewhatclunkyLobster.Thiswas
compounded by the lack of channel choice as the DMB (digital multimedia broadcast) technology used was
an upgrade to the DAB radio network and therefore lacked the bandwidth required for multi-channel TV.
Let’s look at some of the problems that mobile TV must overcome if it is to succeed. Firstly, there are in general
two types of mobile TV, TV that is streamed across a mobile operator’s network and TV that is broadcast from
a high antenna network such as used for traditional interactive digital TV (IDTV), although it is worth noting that
due to the small aerial on a mobile phone that mobile TV networks will need to be denser than IDTV networks.
UndertherightcircumstancesbroadcastTVgivesasignificantlybetterreceptiontotheuserthanstreamed
TV which has those familiar variable bit rate and buffering problems of internet streaming services. This is
further compounded by the fact that the consumers 3G phone has often roamed onto a 2.5G network that
does not support the typically over 100Kbps transmission speed causing the service to either freeze or not
launch at all. This lack of premium service delivery guarantee is an early headache for consumers and mobile
operators alike.
Due to the inherent problems with streaming most operators are looking in the long term at broadcast
technologies.InEuropetheEUhasnowofficiallysanctionedtheDVB-H(digitalvideobroadcast–handheld)
broadcast standard. DVB-H requires spectrum to operate in, the more spectrum the more channels can
be broadcast. Problematically many other new technologies are also looking for scarce spectrum capacity,
these includeWiMAX,HD-TV and even3G as operatorsmay look to upgrade their existing capacity. As
regulators in theEUare takingahandsoffapproach todefiningwhatavailablespectrum is tobeused
for, it will surely fall to the highest bidder and therefore the technology with the best potential return on
investment capital. It may be worth mentioning at this stage that the mobile standard for WiMAX will soon be
ratifiedandhandheldWiMAXdeviceswillbeabletoreceivestreamedIPTVcreatingapotentiallydisruptive
market entrant.
In the UK spectrum is so scarce for DVB-H that it will not be until 2012 when the analogue broadcast service
is switched off in London that any spectrum becomes available that is unless the MoD decides to move old
military radar into different spectrum.
Mobile TV – Are We Nearly There Yet?
97
Thenextproblemtoovercomeiscontentlicensingandrightsissues.Broadcastersdonotingeneralhaveall
themobilerightstotheirplay-out.ForexampletheBBCdoesnotholdthemobilerightstothepremiership
and therefore would have to block out Match of The Day on a Saturday night. Mobile TV at this stage does
not create enough revenue to justify broadcasters buying all the mobile rights to all their TV programmes
therefore leading to the scenario that for large chunks of the day the mobile TV screen will be blank if
standard linear channels are broadcast. This in turn leads to a user adoption and customer retention
problem for mobile TV, which will in turn reduce the business case for paying more for content licensing.
Mobile operators or MVNOs that are part of a quad/triple play may be able handle some of these issues
better than standalone operators. If the mobile operator has a broadcaster as a sister company then a
more holistic approach can be taken towards multi-platform TV. Mobile TV can then be used not as a killer
application to drive mobile operator revenues but as a customer acquisition and retention tool. This would
be done by offering mobile TV at a reduced price bundled in with other TV packages and on the same bill.
Broadcasterscouldthenleveragetheirspendoncontentlicensingtoextenditintomobile.
Mobile operators that are not involved in a triple/quad play need to watch out that they do not end up
disintermediated from the mobile TV value chain. We have already seen that Virgin Mobile was able to
launch mobile TV with the associated mobile operator retaining none of the revenues.
Most of all operators should be looking at how to catalyse the early market before the business case
forshort termimplementationevaporates.Mobileoperatorshavetheadvantageofbeingfirst tomarket
with streamed mobile TV. They should look more to recent video phenomenon such as You Tube and the
user generated content craze. The generation that will be the consumers of mobile TV are sitting in their
bedrooms chatting on the internet, listening to music and keeping their Facebook up to date. I doubt they will
allocate 20% of their monthly top-up to watch the News at Ten and Coronation Street on their mobiles.
OfcoursethereisalwaysthesurefirehitoferoticmobileTV.Thiscontentgenrehasleadearlyuseradoption
of mobile video as well as many other media channels. Three UK and Three Italia already run relatively
successful adult mobile TV services, which at the very least is getting young men used to consuming TV
on their phones.
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The Mobile Web, Beyond Best Practices:
Daniel Appelquist,Senior Technology Strategist,Vodafone
DanielAppelquistisanAmericanexpatriate,livinginLondonandworkingforVodafoneGroupResearch
& Development. As a Senior Technology Strategist and Program Manager, he focuses on Web and
mobile Web topics. He represents Vodafone in the W3C and in the Mobile Web Initiative which he
helped create, and within which he chairs the Mobile Web Best Practices Working Group. He has also
been involved with the development of dotMobi, the mobile top level domain.
Before joiningVodafone,Danielwasapioneer inthefieldofWebcontentandtheuseofXML,first
working with publishers in the mid 90s to put content (notably, the journal Nature) online using SGML
and later developing XML-based content management systems at TheStreet.com. He is a published
author, a speaker on technology topics, evangelist and sometime dot-com CTO.
99
100
TheWebisgoingthroughanupheaval.Oncegivenupfordead,theWebisexperiencingaperiodofintense
innovation and change like never before. This upheaval is taking many forms, but one of the most profound
is the convergence between Web and Mobile. This convergence is leading to a clash of civilisations, as the
established Web culture and paradigm collides with the established Mobile industry paradigm.
WAP. IMode. Chtml. Xhtml. Walled gardens. Off and on-deck content. dotMobi. Small-screen browsing. The
fieldofWebmobilityislitteredwithbuzzwordsthatmeandifferentthingsindifferentcontexts.
Keeping it Real
InJanuary2007,SteveJobssaidofthecurrentstateoftheMobileWeb:“It’sbadouttheretoday,”andofthe
capabilitiesoftheAppleiPhone,“it’sarealrevolutiontobringrealWebbrowsingtoaphone.”Infact,both
NokiaandOperahadalreadybroughtso-called“realWeb”browsingtothemobileplatform.
Butwhatis“real”aboutthe“realWeb?”Infact,theword“real”isacode-wordforthe“PC”Web–Websites
thataredesignedforandtestedexclusivelyonPCWebbrowserswithnothoughtgiventomobilebrowsers.
Theconceptofa“real”WebalsoimpliesastaticWeb.Infact,theWebisanevolvingmedium.In1994,
the “real”Web consisted ofWeb sites built forNetscapeNavigatorwhich usually assumeda640x480
screensizeIn1999,the“real”WebwasWebsitesbuiltforInternetExplorerwithascreensizeof800x600
usuallyassumed.By theendof2004,peopleweredesigning forbothFirefoxand InternetExplorerand
assuming1024x768.SotheconceptofastaticrealWebisanon-starter.OtheraspectsofWebdesignand
development have evolved as well, both in terms of product features and technologies in use to implement
them. Each of these has required a mind-set shift.
The shift to the Mobile is no different. In the case of mobile, many would argue that as the devices and
browsershavematured to thepointwhere theycanshowusers“real” (i.ePC)Webcontent, there isno
longeraneedforaconceptofthemobileWeborformobile-specificuserexperience.Buttheywouldbe
wrong. What is happening now with the launch of advanced devices and advanced browsing technology is
thatsmartcontentdevelopersarefindingwaystoengageuserswiththesetechnologiesdirectly.Theyare
developingmobile-specificservicesanduserexperiencesthattakeadvantageoftheadvancedfeaturesof
these browsers rather than using them as a bad way to show PC-bound content.
EventheiPhonebenefitsfrommobile-specificuserexperienceandmobile-centricdesign.Applethemselves
released a developer guidelines document along with the iPhone which underscores this message. The
Mobile is different. However, the tent of the Web is big enough to encompas this difference. To put it another
way, it’s the Web, but not as we know it.
The Mobile Web, Beyond Best Practices
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User Choice
Irananeventcalled“Mobile2.0”(yes,anotherbuzzword–sorry)inNovemberof2006.Inanattemptto
definetheterm,IcameupwithanO’Reilly-esquechecklistofattributesof“mobile2.0”services.Youcan
readthefullarticle,butoneitemonthischecklistwas“Operatorchooses->Userchooses.”Inotherwords,
in the emerging world of services on the mobile Web, the user is choosing the services, as opposed to the
walled garden way where the operator is choosing for them. This shift is roughly analogous to what we have
seen in the past with the migration from dial-up walled garden portals such as AOL and Compuserve to the
open Web model.
Developing services for the mobile Web, however, does not necessarily mean giving up all the advantages
ofthemobileplatform.Forexample,useofSMStextmessagingcanbepowerfullycombinedwithuseofthe
browserbysendinguserstextalertswithlinksthatbringthemintomobileWebsessions.Therearemany
options available for integrating direct mobile operator billing as well.
Designing Services for the One Web
ButhowdoyoucreatecompellingproductsandservicesforusersonthisnewplatformofthemobileWeb?
Part of the answer is to adopt a multi-channel approach to design and delivery. The cornerstone of this
approach is that Web sites can and should adapt themselves to suit the user’s device and browser.
The success of the Web as a platform is partially due to its consistency of use. Web users can be fairly
certain that Web sites can be accessed from whatever browser on whatever machine they happen to be
on. Designing for One Web means designing services that support this paradigm of consistent access, but
extendingacrossmultipledevicesandmultipledeviceformfactorsaswell.ThismeansthataWebsitemight
appearorbehavedifferentlyondifferentdevices–becauseitadaptstothatdevice’sspecificfeaturesand
capabilities.
Forexample,anairlineWebsitewhenaccessedfromPCbrowsermightallowtheusertosearchfares,look
up their air miles, see what a business class seat looks like, etc… The same Web site when viewed from a
mobile device might also allow access to the same information, because use of the Web from mobile devices
tendstobemore“taskoriented,”thesitemightprovideupfrontaccesstooften-useditemsformobileusers,
suchas“confirmmyflight,”or“onlinecheckin.”Becausethemobiledevicehascomparativelylessscreen
real-estate,the“informationarchitecture”oftheservicesprovidedmightalsobedifferent.
Web-capable mobile devices also feature different input modalities than the PC-based Web. For most
devices currently on the market as of this writing, that means use of a four-way rocker switch, not a mouse.
Touch-screen devices are also playing an increasing role, however a touch screen, even though it is more
versatile than four-way navigation from a Web perspective, is also not equivalent to a mouse. Neither of
thesemodalitiessupport,forexample,theconceptofa“mouse-over”(wherebysomefunctionality,suchas
a pop-up, is activated by the user allowing their mouse pointer to hover over graphic or some other area of
the screen). Part of the adaptation process is taking into account these differences in modality and creating
userexperiencethatfitsthemodality.
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Creating Services that Flow Seamlessly Across Devices
Useof the“OneWeb” thinkingcanenableyoutomoreeasilydesignservices thatengageusersacross
multipledigitalchannels.Butdon’tbeafraidtousemobile-specificmediumssuchasSMStextmessagingto
engageuserswhenyouknowthey’remobile.Sendingatextmessagetoausercanpullthemintoamobile
Websession(as,forexample,whenthattextisanotificationofsomethingtheuserneedstoknow,suchas
“yourflighthasbeencancelled.Wouldyouliketorebook?”)
Somepremier“Web2.0”contentbrandsarejumpingintothemobileWebfeetfirstbydevelopingofferings
that enable their mobile users to use the same applications they’re used to interacting with on the PC-
boundWeb. FlickR, Facebook and Google are some particularly good examples. The concept of these
mobile services by and large is a cut-down user interface which provides basic access to functionality
from most mobile browsers. Some services, such as SoonR, are taking full advantage of the capabilities of
advancedmobilebrowserstobuildtrulyinteractiveapplicationsinsidethem.Theseso-called“mobileAjax”
applicationsareonthecuttingedgeofthemobileWeb.Currently,theyaredifficulttobuildandrequirea
lotofcustomizationfordifferentbrowsers.ThismirrorstheriseofAjaxapplicationsinthePC-boundWeb,
and just as with the PC Web, a number of commercial and open source efforts are under way to lower the
complexityandbarriertoentryforrichmobileAjaxapplications.
Testing Testing Testing
The most important aspect of developing any mobile service is testing. Testing that your service works
across a range of devices can be the difference between mobile Web nirvana and mobile Web purgatory.
This also means understanding what devices you are targeting up front so you can be sure to test your
serviceonthedevicesthatmatter.Forexample,foraservicetargetedtowardstheyouthmarket,youwould
test on devices that are popular in that market, and not care too much about, say, the Blackberry. For
services targeted towards mobile professionals, however, Blackberry should be top on your list.
WhatDoestheFutureHold?
The Web is evolving and bringing Mobile browsers and usage paradigms into its global tent. This means
someoftheestablished“truths”aboutmobiledevelopmentareflyingouttheproverbialwindow,however
someestablished“truths”aboutWebdevelopmentareflyingout thesamewindow.The result isanew
manifestation of the Web and a new way to engage with people, what Alan Moore has called the “seventh
massmedium.”Ascontentandapplicationdevelopersbegintobuildever-morecompellingservicesforthis
medium,andas innovativetechnologiescontinuetocometomarket, it’s likely thatwithinfiveyearsthe
majority of Web usage will be from mobile devices.
Will this be a world of mobile-optimized Web applications and services or are we all going to be using these
devicestopanandzoomaroundonWebsitesthatweredesignedfordesktopPCs?Ithinkthelatterscenario
isaratherdystopianvisionofthefutureoftheWeb;avisionwecanavoidbydesigningforoneWebacross
arangeofdevicesandtherebytreatingmobileusersasfirstclasscitizensoftheWeb.
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105
Limited Use of Mobile Content Provides Advertisers With An Opportunity to Go It Alone:
Jessica Sandin,Head of Mobile & Senior Consultant,Fathom Partners
Jessica headsupFathom’smobilework,havingmanyyears’experience in themobilecontentand
applications business. She is a highly regarded commentator on all aspects of the mobile data services
sector and frequently speaks at industry events. Jessica is also co-vice chairman of the European board
of the Mobile Entertainment Forum.
Jessica joined Fathom from Informa Telecoms & Media, where she was principal analyst and portfolio
head for mobile content and applications, responsible for a range of business intelligence products.
She started her career as a journalist in 1995, with U.S. TV trade magazine Broadcasting & Cable.
When moving to London, she joined Baskerville, working on their high-end TV and telecoms newsletters
as journalist and editor. She was involved in launching industry publication Mobile Media (formerly
Mobile Internet) in 2000, subsequently taking over responsibility for all publications, and later all
premium products, in the mobile data applications and services area at Informa.
106
Two topics have made a come-back in the mobile space over the past year: mobile advertising and mobile
internet. The mobile industry’s enthusiasm for both seems almost limit-less. It’s bordering on the hype we
sawaroundbothintheearlydaysofWAP,butnowtechnologyismoredevelopedandtheexpectationsare
therefore a bit more realistic. The two topics also reinforce each other, but here, the advertising industry
needs to tread a bit carefully. Mobile is not the internet any more than the internet is TV (even if there’s TV on
the internet, that’s not the same as TV on a TV set). Mobile, therefore, should be looked at as an advertising
medium in its own right.
Ifadvertiserschoose to regard itsimplyasan internetextension, they’remissinga trick.Mobilecanbe
muchmore–andit’sdifferent.It’spersonal,inherentlyinteractive,alwayswithyouandusedinadifferent
waytothefixedinternet.Infact,theareasthatareheavilyusedonmobiletodayhavelittletodowiththe
internet at all.
Advertisers looking to get serious face-time with mobile consumers in 2008 would do well to consider
sponsored messaging or solutions allowing ads on the idle screen or at call set-up. Most consumers use
thesefeaturesdaily–muchfeweraccessanyformofcontentservices.AccordingtoM:metrics,whichtracks
mobile content usage, 86% of UK mobile users sent an SMS in 1Q07, but only 19% did any form of browsing
on their phones.
The lack of mobile internet inventory we’re hearing about is, then, not all due to industry fragmentation.
Many hurdles to mobile internet advertising remain, including the lack of standards and measurement,
but the lack of a substantial audience is quite fundamental. After all, advertisers are looking to buy time
with consumers. To get people to spend time with content and services on mobile, you have to provide
themwith somethingworthwhile. You need to give consumers a compelling user experience and great
contentandservicesthattheycanfindquicklyandeasily.Sofar,mobilehastoooftenfailedtodeliveron
these fronts.
Encouragingly, we are seeing increased penetration of 3G and advanced devices that enable a better
mobile data user-experience. The prospect of ad-funded content should also encourage the creation of
more compelling content as well as better discovery mechanisms.
After all, if your content is ad-funded, your revenues come with frequent usage that generates more ad-
views. It’s not enough to make users pay once to download something. But, crucially, without an audience
accessing content to begin with, it’s hard to bring advertisers on board. For advertisers, the availability of
data-ready devices in consumers’ hands provides an opportunity that could also help the mobile content
industryasawhole.Advertiserscouldplayakeyroleinpushingusersontothemobileinternet–andthey
could create a closer relationship with those users in the process.
Limited Use of Mobile Content Provides Advertisers With An Opportunity To Go It Alone
107
Bringinganaudienceontothemobileinternetwillbeaboutfindingtherightentrypointforeachindividual.
Onceyou’vefoundaserviceyoureallylikeusing,you’llrealisethere’smoreoutthereandstartexploring
others. In such a scenario, driving discovery is crucial. This is where advertisers’ cross-media spend could
become a driver. Cross-media campaigns which prominently integrate shortcodes that provide a WAP push
to advertisers’ own, branded sites or downloadable applications could bring users to the mobile internet.
And unlike mobile companies that are looking to generate revenues from mobile users, advertisers can bring
users in with rewards of free content or coupons.
Ifbrandsplaytheircardsrightandprovideacompellingcontentorserviceexperience,theycouldalsohold
onto the relationship with the consumer. It won’t be suitable for all brands, but worthwhile considering for
some. These forms of sponsored content can help users discover other mobile internet services as well
–andoncetheyhave,there’llbemoreadvertisinginventoryacrossthemobileweb.
Conclusion:
Gerry Drew,ChiefOperationsOfficer,Tanla Mobile, UK
Gerry is responsible for driving business through the Marketing, Media and Enterprise sectors. Prior
to joining Tanla, Gerry held several positions at Opera Telecom. He was Director General for Spain
and Portugal, before taking the role of Senior Vice President for the Americas in charge of interactive
broadcast projects through Latin America, The Caribbean and North America. Before Opera, Gerry was
Commercial Director for O2 where he managed several teams, including the mobile interactive services
groupresponsiblefordeliveringhighprofilebroadcastpropositionsforTVshowssuchas‘BigBrother’,
‘I’m a Celebrity, Get Me Out of Here’, and ‘Pop Idol’.
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110
Introducingmobileintothemarketingandadvertisingmixrepresentsthesinglelargestevolutioninthepast
decade of marketing for brands and content owners alike. Whether the aim is to drive revenues, cross sell
products or acquire customers, the true power and potential of mobile is soon to be realised.
This brave new world will not be without its challenges. Those adopting mobile marketing will need to arm
themselveswiththerighttools,teamsandfindpartnerswhotrulyunderstandthesector.Thepowerand
influencethatmobilemarketingcanbringtoabrandisun-paralleledwhenexecutedintherightway,there
aremanygreatexamplesofthis.Similarlythereareexampleswherebrandshavebeenadverselyaffected
when campaigns are poorly managed. Remember, “The quality and history of your relationship with the
customeristheonlysourceofcompetitiveadvantagethatultimatelycannotbecopied”.
As a trusted service provider, Tanla Mobile works proactively with industry regulators, industry bodies, mo-
bile networks and clients to create an environment for the promotion, content and overall operation of
mobile services, that is safe and transparent for the consumer to use. We play a key role in providing our
clients with advice to ensure mobile services are compliant with the latest regulatory codes of practice. It
is our business to protect yours.
The ease of use and the ‘always connected’ nature of the mobile device has made it the preferred medium
foradiverserangeofproductsandservices,fromdeliveringentertainmenttoenablingfinancialtransac-
tions. Not only is the number of subscribers growing worldwide but even their usage has evolved rapidly
from voice-calls to SMS and now to downloading full-length audio / video tracks and increasingly browsing
the internet. It has quickly become an integral part of daily life, it is our phone book, gaming device, music
player, it is the link between the ‘real’ world and the ‘virtual’ world.
Mobile marketing gives brands and retailers the capability to personally connect to consumers by interact-
ing with them wherever they are. As such, provided there is permission, mobile technology allows a level of
intimacy and interactivity not previously achievable. People have their mobile phones with them wherever
theyare–atwork,athome,atplay,lettingyoubuildastrongone-to-onerelationshipwitheachconsumer.
However, it is essential you always think ‘customer’ and put yourself in your customer’s shows when running
anymobilemarketingcampaign.Whoisyouraudience?Whatareyourkeycampaignmessages?Where
doesmobilefitintoyouroverallcampaign?Withmobilemarketingthecriticalsuccessfactoristhecontext.
Contextofthemessage,it’senvironmentandtherecipientsreadinesstoreceive.
With huge amounts of effort going into the development of mobile content, it isn’t at all surprising that de-
velopers and service providers are turning their attention to mobile advertising to fund their efforts and build
profits.Wearenowatthestagewhereconditionsarealmostinplaceforadvertisingtodeliverthelevelsof
revenue needed to allow mobile advertising to hit critical mass. There is a huge active mobile user base,
hungryforthenextwaveofcontentdevelopments.Therearealargeamountofgoodqualityphonesinuse
with decent cameras to allow broad user participation, and above all there is high capacity storage and fast
data speeds available across the board.
It is important that mobile advertising developments keep pace with the objectives of mass market brands
andthepreferencesofusersinordertofullylaunchthenextmobilerevolution.Theindustryneedstostrike
a balance between the right amount of advertising to pay for content and services, coupled with lower data
charges.
A Brave New Future for Mobile
111
Theoutlookisextremelypositive,withtheindustryawashwithactualandplannedad-fundedcontentor
supportedservicesfromthelikesofOrangeandT-Mobile.3UKforexamplereportedsome6millionclips
have been viewed by over 600,000 customers of its ad-funded service since April 2007. Advertisers making
use of this channel include a range of household names whose ads bracketed video streams on subjects
such as breaking news, weather and horoscopes.
We are fast approaching the tipping point for mobile advertising, service providers such as Tanla are
providing the capability and the global consumer brands are beginning to spend. The link between the two
are the consumers, who seem ready to accept the presence of ads across mobile content and services as
long as they are accompanied by compelling viewing and reasonable pricing.
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The Tanla Mobile Marketing and Advertising Guide has been edited by Helen Keegan, a marketing
communicationsprofessionalwithmorethan15yearsexperienceinretailandmarketingmanagementand
consultancy for Selfridges, Episode, Inter-Continental Hotels, Hewlett Packard, First Group and TNT. Helen
has specialised in mobile marketing, in particular how to initiate and leverage customer relationships by
using the mobile phone, for more than 7 years. Helen was at the birth of the mobile marketing industry
in2000asheadofcustomerexperienceatZagMe,thelocationbasedmobilemarketingpioneer.Shewas
instrumental in recruiting more than 85,000 customers at Lakeside and Bluewater shopping malls and
ran more than 1,500 SMS marketing campaigns for over 150 leading retail clients, agencies and brands
including Esprit, Nike, TopShop, HMV and Waterstones.
Today, Helen runs her own mobile marketing and media consultancy, BeepMarketing, developing mobile
strategies, creating mobile media and implementing mobile marketing campaigns for many blue-chip
and agency clients including Scottish Courage, UIP, Sony Ericsson, Emap, Samsung, Direct Line, ENO
and Danone. She also runs Swedish Beers, a (roughly) quarterly mobile networking event in London and
Barcelona and is also a founder member of Women in Mobile Data, a global association for women working
in mobile, promoting mobile content and media for niche markets. Helen speaks regularly on the hot topic
of mobile marketing and media at seminars, conferences and networking events.
Helen also runs mobile marketing courses at the Institute of Direct Marketing, Academy Internet,
e-consultancy and New Media Knowledge and is a guest lecturer in marketing at the Universities of
Westminster, Newcastle and Hertfordshire. She writes a popular blog on mobile marketing and media and
contributes to group blogs on the same topic. And when she’s not doing that, she becomes Raindrop and
leads a brownie pack in South West London.
www.beepmarketing.com
www.technokitten.com
www.swedishbeers.co.uk
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Emoticons
:-( Sad face can’t cu 2nite :-(
:-) Smiley face can’t wait 2 cu 2nite :-)
:@) Pig don’t b a :@)
;-) Winkingface ;-)
:-o Surprisedface seeng’shair?:-o
:-D Laughing face gr8 joke :-D
:-l Confusedface Whatdoumean?:-l
8-) Smiley face wearing glasses I need 2 get new specs 2 day 8-)
%*) Drunk I’m drunk %*)
>:< Furious im >:< with u
8-{) Smiley wearing glasses and a tache nvr said I was cool 8-{)
>:) Little devil u >:)
+ And/plus U + me 2getha 4eva
& And (more formal) & me
1 One any1coming?
2 to, too me 2
2day today c u 2day
2moro tomorrow c u 2moro
2nite tonight can’t w8 4 2nite
4 For, four Call me 4 more info
4wd Forward Can u fwd me that email
aka alsoknownas akabigguy!
atb all the best atb luv g
b be 2b or not 2b
b4 before cu b4 then
bcnu be seeing you bcnu now
Bfn Bye for now bfn
brb be right back ill brb 2 u
bwd backward u r bwd
c see can u c me
cu see you cu b4
doin doing howrudoin?
f2t freetotalk ruf2t?
fwd forward fwdthistxt2gpls
gr8 great gr8 2 cu
kewl cool u r so kewl
l8 late im l8
l8r later c u l8r
lol laughing out loud I was lol :-D
luv love luv a coffee
med immediate not med
mob mobile fone me on mob
msg message send me a msg
ne1 anyone havuseenne12day?
no1 no-one no1 I know
Appendix
114
oic Oh, I see oic wot u mean
pcm pleasecallme pcmnow!
pls please now pls
ppl people hi ppl
r Are Whereru?
ru areyou? ruok?
sk8 skate getursk8son!
sum1 someone sum1 wants 2 tlk 2 u
thx thanks thx4coming
tix Tickets Whererthetix?
txt Textmessage Sendmeatxt
u you I luv u
ur you are/your ur l8
w8 wait cant w8 4 2nite
w/ with ru w/ us
w/o without I’ll go w/o u this time
wan2 want to I wan2 cu
wiv with I wan2 b wiv u
wknd weekend cu @ wknd
wld would wld u
wot what wotrutalknabout?
x kiss saveurxxs
xoxoxox hugsandkisses xoxoxoxox
yr you’re/your yr cute/ yr turn
Glossary of Terms
Term Definition
2G Second Generation mobile networks, such as GSM
2.5G An interim stage between 2G and 3G, using network technologies such as GPRS on GSM infrastructure. This is
what is currently used by the UK networks to enable services such as Vodafone Live and T’Mobile’s t-zones.
2.5G is a stepping stone between 2G and 3G wireless technologies. 2.5G provides some of the benefits of 3G
(e.g. it is packet-switched) and can use some of the existing 2G infrastructure in GSM and CDMA networks.
While the terms “2G” and “3G” are officially defined, “2.5G” is not. It was invented for marketing
purposes only.
3G Third Generation, also known as UMTS. The future international standard for mobile phones, allowing faster and
more interactive mobile communications, enabling multimedia applications and advanced roaming features.
4G Fourth-GenerationCommunicationsSystem(4G),isatermusedtodescribethenextstepinwireless
communications. A 4G system will be able to provide a comprehensive IP solution where voice, data and
streamedmultimediacanbegiventousersonan“Anytime,Anywhere”basis,andathigherdataratesthan
previous generations.
Airtime Airtime refers to the time tracked by your service/network provider to determine your billing costs. It includes
making/receivingcalls,retrievingVoicemail,text/picturemessaging,emailandfaxing.
ATM Asynchronous transfer mode. A very high-speed transmission technology. ATM is a high band width, low-delay,
connection-oriented switching and multiplexing technique. There are efforts underway to develop wireless
ATM networks.
Bandwidth A relative range of frequencies that can carry a signal without distortion on a transmission medium.
Bluetooth Voice and data connections between devices (e.g. PDAs, mobile phones, computers, cash registers and
others) through short range, two-way digital radio. This enables devices to share information and synchronise
data usually within 30 feet but can be greater with commercial systems.
BPS Bits per second. The unit of measurement for the rate at which data is transmitted.
Byte The unit for measuring electronic data and computer storage
Cache A temporary storage area where frequently accessed data can be stored for rapid access.
CDMA Code division multiple access. Using military technology originally developed by the Allies in WWII, it spreads
transmisions over all available frequencies. Conversations are assigned a code which is used to reassemble it
upon arrival. This allows multiple calls to be carried over one channel.
CDPD Cellulardigitalpacketdata.Technologythatallowsdatafilestobebrokenintoanumberof‘packets’andsent
alongidlechannelsofexistingcellularvoicenetworks.
cHTML CompactHypertextMark-UpLanguage.AsubsetoftheHTMLlanguagebutexcludessomeimages,tables,
multiple fonts and background colour.
CLID Callerlineidentification–thisenablesthereceivertoknowwhohassenttheoriginalmessage–especially
important in mobile marketing and IVR systems to enable 2-way communication.
Compression
Reducing the size of data to be stored or transmitted in order to save transmission time, capacity,
or storage space.
Contract See Pay Monthly.
Cradle A stand or bracket designed to hold a phone or handheld computer in place on your desktop,
or mounted to your dashboard. It may incorporate recharging or data transfer functions.
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116
Term Definition
Digital Modulation
A method of encoding information for transmission. Information is turned into a series of digital
bits - the 0s and 1s of computer binary language. Digital transmission offers a cleaner signal
and is less immune to the problems of analogue modulation such as fading and static.
Encryption The transformation of data, for the purpose of privacy, into an unreadable format until
reformatted with a decryption key.
EMS Enhanced messaging service.
EPOC An operating system for handheld computers and mobile phones with Web access. It’s
an open operating system developed by Psion, and now licensed by Symbian. EPOC’s main
competitor is Windows CE.
Extranet AnIntranet-likesecurenetwork,whichacompanyextendstoconductbusinesswithits
customers and/or its suppliers.
GPRS General Packet Radio Service (GPRS) is a Mobile Data Service available to users of Global
System for Mobile Communications (GSM) and IS-136 mobile phones. GPRS can be used for
services such as Wireless Application Protocol (WAP) access, Short Message Service (SMS),
Multimedia Messaging Service (MMS), and for Internet communication services such as email
and World Wide Web access. 2G cellular systems combined with GPRS is often described as
“2.5G”,that is,atechnologybetweenthesecond(2G)andthird(3G)generationsofmobile
telephony.
GPS Global positioning system. A satellite-based system for determining your location within
10 to 100 metres, depending on the accuracy of the equipment. Originally used for military
and scientific applications, GPS receivers are nowwidely available in everything from cars
to wristwatches.
GSM Global system for mobile communication. The standard digital cellular system in Europe,
Asia, and other parts of the world. It is a variation on TDMA, with a data transfer rate
of 9.6Kbps.
HDML Handhelddevicemarkuplanguage.AmodificationofstandardHTML,developedbyUnwired
Planet,foruseonsmallscreensofmobilephones,PDAs,andpagers.HDMLisatext-based
markuplanguage,whichusesHyperTextTransferProtocol(HTTP)andiscompatiblewith
Web servers.
HTML HyperTextmarkuplanguage.AnauthoringsoftwarelanguageusedontheWeb.HTMLis
used to create Web pages and hyperlinks.
HTTP HyperTexttransferprotocol.TheprotocolusedbytheWebserverandtheclientbrowserto
communicate and move documents around the Internet.
i-mode™ “Information-mode”isthewirelesstechnologydevelopedbyNTTDoCoMoofJapan,roviding
access to Internet-based services via mobile phones.
IMEI International Mobile Equipment Identity. A unique serial number used on digital
mobile phones.
IMSI International mobile station identifier. A number assigned to a mobile station by the
wireless carrier uniquely identifying the mobile station nationally and internationally.
See also MIN, TMSI
Infrared Abandoftheelectromagneticspectrumusedforairwavecommunicationsandsomefiber-
optic transmission systems. Infrared is commonly used for short-range (up to 20 feet)
through-the-air data transmission.
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Term Definition
Interconnection
Theroutingoftelecommunicationstrafficbetweenthenetworksofdifferentcommunicationscompanies.
Interconnect fees
Fees that are payable to the network operator for carrying another network’s SMS
Internet Phone
A phone capable of accessing the Internet (via WAP).
Intranet Aninternalnetwork,whichisprivateoremploysafirewalltosecureitfromoutsideaccess,thatsupports
Internet technology. The Intranet is used for inter-company communications and can be accessed only by
authorized users.
IP Internet protocol. See TCP/IP.
IrDA Allows mobile phones, PDAs, and other devices to connect to each other for various purposes.
Infrared is a wireless technology that uses a beam of invisible light to transmit information.
IVR Interactive voice response. This uses a well-established telephone technology whereby the users typically
interact by pressing the keypad (1 for yes, 2 for no) in a call centre environment. Can also be used effectively
for marketing, billing on premium rate, TV interaction and games.
Java (J2ME) Java 2 Micro Edition. A feature that allows the device to run specially-written applications. J2ME applications
canprovidespecificfunctionssuchasatipcalulator,theycanbegames,ortheycanbecustom-written
corporate applications.
LAN Local area network. A data communications network, typically within a building or campus, to
link computers and peripheral devices under some form of standard control.
Megabyte A measurement of electronic data or computer memory. One megabyte is usually thought of as
1,000 kilobytes (although technically it is 1,024 kilobytes).
Megapixel Onemillionpixels.Pixelsarethetinycoloureddotsthatcreatedigitalpictures.Thegreaterthenumberof
pixelsinaphoto,thehighertheresolution(quality)oftheimage.Referstothequalityofacamera..thehigher
the MP the higher the potential resolution of the pictures taken.
MIN Mobileidentificationnumber.Anumberassignedbythewirelesscarriertoacustomer’sphone.TheMINis
meant to be changeable, since the phone could change hands or a customer could move to another city. See
also ESN, IMSI, TMSI.
OS Operating system. A software program, which manages the basic operations of a computer system.
Theseoperationsincludememoryapportionment,theorderandmethodofhandlingtasks,flowofinformation
into and out of the main processor and to peripherals, etc.
Packet Abundleofdataorganizedinaspecificwayfortransmission.Thethreeprincipalelementsofapacketinclude
theheader,thetext,andthetrailer(errordetectionandcorrectionbits).
Packet Switching
Sending data in packets through a network to a remote location. The data sent is assembled
into individual packets of data.
Palm OS The operating system originally designed for the Palm series of PDAs. Palm has since been purchased by 3Com,
but they still develop and license the OS. Unlike some operating systems used by other handhelds, the Palm
OS is built to function on a particular type of device.
PAYG (Pay as you Go)
All networks offer PAYG (or pre-pay) phones, where there is no contract or monthly line rental, and you ‘top up’
your phone by purchasing credit vouchers in order to make calls. The biggest advantage is it is impossible to
run up a huge phone bill as you can only make calls once you have already paid for them. The disadvantages
are you tend to pay more for the initial phone, there are various restrictions on use compared to contract phones
andcallsaregenerallymoreexpensivethanonanormalcontracttariff.
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Term Definition
Pay monthly
Pay monthly (or contract) is a payment scheme whereby a 12 or 18 month
contract is agreed between the customer and a network. A monthly line rental is paid
foratariffwhichnormallyincludesfreetalktimeminutesandtextmessages.Whensigninguptoa
pay monthly tariff, handsets are generally given to the customer at low cost or free.
PCS Personal Communications Services An all-digital set of cellular services operating in the
1850-1990 MHz bands. PCS technologies include CDMA, TDMA, AND GSM.
PDA Personal Digital Assistant. A small handheld device commonly used as a mobile computer or
personal organizer. Many PDAs incorporate small keyboards, while others use touchscreens
with handwriting recognition. Some of these devices have Internet capabilities, either through
a built-in or add-on modem.
Picture and video messaging
The ability to send a photo or video clip from a compatible mobile phone to another mobile
phone or email address. The service is sometimes known as MMS, which stands for
Multimedia Messaging Service.
PIM Personal information manager. Also known as a ‘contact manager,’ is a form of software
that logs personal and business information, such as contacts, appointments, lists, notes,
occasions, etc.
Pocket PC Formerly Windows CE. An upgraded version of Windows CE that offers greater stability and
a new interface. Features include mobile Internet capabilities, an e-book reader, and
handwriting recognition.
Portability Mobile Number Portability (MNP) is the ability to retain a mobile number when moving or
porting from one mobile carrier to another. This process is also sometimes called migrating or
transferring. To begin the process, contact your current Service Provider (the company your
contract is with) and ask for a Porting Authorisation Code (PAC). The PAC is your authority
to request a transfer and will allow the Network you wish to move to, to request your number
be transferred to them. However the PAC is only valid for 30 calendar days so you must
action your request promptly.
Portal Provides access to WAP services and content.
POS Point of sale terminal. A type of computer terminal used to collect and store retail sales
data. Wireless POS terminals are often used for remote and temporary locations.
PredictiveTextInput
Atechnologywhichallowsyoutoentertextbypressingonlyonekeyperletter.Thephone
will automatically compare all of the possible letter combinations against a built-in dictionary
ofwords.ThecurrentPredictiveTextInputimplementationsareT9,iTAPandeZiText.
Protocol A set of rules used by computers to communicate.
SIM Subscriber Identity Module. A smart card inserted into a phone containing your phone book
and network details.
Smart Card A credit card-sized card with a microprocessor and memory.
Smart Phone
A phone with a microprocessor, memory, screen and a built-in modem. The smart phone
combines the some of the capabilities of a PC on a handset.
SMS Short Message Service. Text-only communication between phones. Also called a
textmessage.
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Term Definition
Symbian Symbian is a mobile operating system (OS) targeted at mobile phones that offers a high-level of integration with
communication and personal information management (PIM) functionality. Symbian OS combines middleware
withwirelesscommunicationsthroughanintegratedmailboxandtheintegrationofJavaandPIMfunctionality
(agenda and contacts). The Symbian OS is open for third-party development by independent software vendors,
enterprise IT departments, network operators and Symbian OS licensees.
Synchronisation
Also known as ‘replication,’ it is the process of uploading and downloading information from two or more
databases, so that each is identical.
T9 SeePredictiveTextInput
TCP/IP Transmission control protocol/Internet protocol. The standard set of protocols used by the Internet for
transferring information between computers, handsets, and other devices.
TDMA Time Division Multiple Access. Divides cellular channels into three time slots, increasing data capacity. This
lets multiple users or conversations to be carried on the same channel.
UMTS Universal Mobile Telephone System, also called 3G.
URL Uniform Resource Locator. The address of a WAP site or Web site.
Wallpaper Graphic/picture/image spread across the background of your mobile phone/computer screen.
WAN Wide area network. A network that uses local telephone company lines to connect geographically dispersed
sites. See LAN.
WAP WirelessApplicationProtocol.Anopen,globalspecificationthatallowsmobileuserswithenabledmobile
devices to easily receive and interact with Internet information and services.
Windows CE
A version of Windows designed to run on PDAs or other small devices. CE was renamed Pocket PC with the
version 3.0 release.
WISP Wireless Internet Service Provider, also called a portal.
WML Wireless Mark-up Language. A programming language for WAP.
XHTML A reworking of HTML 4.0 designed to work as a application of XML. It allows anyone to create sets of markup
tags for new purposes.
XML Extensible Markup Language. A standard for creating expandable information formats that allow both the
format and the data to be shared. XML is similar to HTML in that both use tags to describe the contents of a
document. However, while HTML only describes how the data should be displayed or used, XML describes the
type of data. This allows anyone who can interpret those tags to use the data they contain.
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Events and networking
160 Characters: http://www.160characters.org
Industry Association. Monthly knowledge and networking events run in conjunction with NOC Online in
London.
Chinwag: http://www.chinwag.com
UK digital media marketing email newsgroups.
E-Consultancy: http://www.e-consultancy.com
Interactive media resource.
Mobile Data Association http://www.mda-mobiledata.orgorhttp://www.text.it
Latestfiguresofmobileusageandnews.
Mobile Entertainment Magazine: http://mobile-ent.biz
Organise regular meet-ups. Further information can be found on their website.
Mobile Marketing Association: http://www.mmaglobal.co.uk
Global industry association that aims to stimulate the growth of mobile marketing and associated
technologies.
M:Metrics: http://www.mmetrics.com
A research house specialising in mobile statistics. Free data is published on a quarterly basis.
Mobile Mondays: http://mobilemonday.org.uk
London part of the global Mobile Mondays network covering all aspects of the mobile industry including
marketing and media. Events held in cities globally. See the website for links to other chapters.
Ofcom: http://www.ofcom.org.uk
Mobileownershipfigures.
PhonepayPlus: http://www.phonepayplus.org.uk
Industry-funded regulatory body for all premium rate charged telecommunications services.
Swedish Beers: http://www.swedishbeers.co.uk
A quarterly networking event for anyone interested in what’s happening in mobile held in London
and Barcelona.
W2Forum http://www.w2forum.com
Statistics, news, reports, forum, conferences and events.
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Further reading
“NextGenerationWirelessApplications”,PaulGolding
“MobileMarketing:TheMobileRevolution”,MattHaig
“Roam,Makingsenseofthemobileinternet”,BrunoGiussani
“SmartMobs:TheNextSocialRevolution”,HowardRheingold
Magazines (print) covering mobile topics
New Media Age: http://www.nma.co.uk
Mobile Entertainment: http://www.mobile-ent.biz
Revolution: http://www.brandrepublic.com/revolution
Stream: http://www.streammag.com
Blogs
Mobhappy: http://www.mobhappy.com
A blog about mobile technology and business
Mobile Marketing Magazine: http://www.mobilemarketingmagazine.co.uk
Reporting the news in the mobile marketing sector
Musings of a Mobile Marketer: http://www.technokitten.com
A blog about mobile marketing and media and a bit about day to day life working in mobile
Rudy’s m-trends: http://www.m-trends.org
AblogwithaSpanishflavour(inEnglish)aboutmobiletrends
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Tanla Mobile would like to thank all the people who contributed to this guide.
Ben Tatton-Brown, Head of Advertising Sales, EMEA, Medio Systems
Blue Brand Communications, Blue Integrated Ltd
Daniel Appelquist, Senior Technology Strategist, Vodafone
Gillian Kennedy, Managing Director, Emerging Media Platforms Ltd
Helen Keegan, Found and Managing Director, Beep Marketing
Jessica Sandin, Head of Mobile & Senior Consultant, Fathom Partners
Mike Short, Vice President R&D, O2 Europe
Paul Doran, Switch Communications
Paul Goode, m:metrics
Russell Buckley, Managing Director Europe, Admob
Tomi Ahonen, Author & Consultant
Steve Flaherty, Mobile Consultant, Keitai Culture
Tanla Mobile: Anuj Khanna, Brian Brady, Gautam Sabharwal, Gerry Drew, Jeff Spirer,
Lee McElhinney, Subba Rao and D. Uday Kumar Reddy.
Acknowledgements
78
125
160 Characters www.160characters.org
Buddyping www.buddyping.com
Dreamblog www.dreamblog.co.uk
GP Bullhound www.gpbullhound.com
GSM Association www.gsmworld.com
Economist www.economist.com
Informa Telecoms and Media www.informa.com
Jaiku www.jaiku.com
Juniper Research www.juniperresearch.com
Marketing Week www.marketingweek.co.uk
M:Metrics www.mmetrics.com
Mobile Data Assocation www.themda.org
MORI www.ipsos-mori.com
Ofcom www.ofcom.org.uk
Shazam www.shazamentertainment.com
Siemens www.siemens.com
Strategy Analytics www.strategyanalytics.net
Texperts www.texperts.com
Wikipedia www.wikipedia.org
Sources & References
ADVERT TO COME
Direct Marketing Campaigns. On-pack Promotions. Interactive Competitions. Text Marketing. CRM. Direct Response. Participation TV. Mobile Voting.
Mobile Search Advertising. Mobile Payments.
UK: E: [email protected] T: +44 (0) 20 7494 5600US: E: [email protected] T: +1 (0) 212 786 7539India: E: [email protected] T: +91 (40) 4009 9999
Mobile Campaigns
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www.tanlamobile.com
Tanla A5 ads.indd 2 30/11/07 09:49:56
Photographs: © Getty Images
Design & Layout: Blue Brand Communications team, Blue Integrated Ltd
Published by: Tanla Mobile, 39 Charing Cross Road, London WC2H 0AR
© Tanla Mobile 2008. All rights reserved. No part of this document may be reproduced or transmitted in any form or by any means, electronic, mechanical, including photocopying, recording or by any storage or
retrieval system without prior written permission from Tanla Mobile.
Notice of Liability: While care has been taken to ensure the accuracy of the information contained in this guide, it is provided on the understanding that no responsibility is attached to Tanla Mobile or the author, and we shall not be
liable for any consequential loss or damages which arises out of, or in connection to, information contained in this guide.
This guide contains broad outlines and recommendations only.
Consult with your regional regulatory authorities and take appropriate legal advice before commencing a mobile marketing or advertising campaign.
About Tanla Mobile
Tanla Mobile is a leading innovator of next-generation mobile application solutions, m-commerce and interactive services. Tanla Mobile specialises in developing mobile applications and platforms for the Mobile Telecoms, Media and Digital Communications sector. Tanla Mobile works in partnership with global mobile operators across Asia, Europe and North America to deliver and bill mobile content over SMS, WAP, MMS and Video.
With direct connections and commercial revenue sharing agreements with global mobile operators including 3 (Hutchison 3G), O2, Orange, T-Mobile, Vodafone, Virgin Mobile and several Indian network operators, clients use its carrier-grade technology platform and application development expertise for immediate deployment of interactive mobile services. Its product suite includes Mobile Payments Solutions, Campaign Management, Content Management, 3G Video Management and Interactive TV Management applications, all of which are supported by powerful online reporting and CRM tools.
Based at Hyderabad, Tanla is currently in process of expanding its global operations having already established offices in London, New York and Singapore.
Tanla Mobile is a wholly owned subsidiary of Tanla Solutions Ltd, www.tanlasolutions.com, an established Telecom Infrastructure Solutions provider with strong coverage in the Asia Pacific region. Through its relationship with Tanla Solutions, Tanla Mobile has immediate access to a large team of highly-skilled software engineers and analysts providing application development and technical support from their 300-seat facility in India. This offshore development capability results in a fast time to market with new technologies, and significant cost and time savings for clients.
For further information visit www.tanlamobile.com
Contact Us
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