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VR Workflow: A Full Case Study APRIL 12, 2015 Pietro Gagliano, Creative Director

VR Workflow: A Full Case Study

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Page 1: VR Workflow: A Full Case Study

VR Workflow: A Full Case Study APRIL 12, 2015 Pietro Gagliano, Creative Director

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Case Study: Sleepy Hollow VR

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So, what’s the process??

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There is no process.(Sorry!)

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Thank You!

email: [email protected] twitter: @pgagliano

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A B C

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A B C

H

D

E

F

IG

J

K

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The Workflow (for real)

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THE TEAM

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Cameron Browning Ben Moskowitz

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“How cai’ I maik cool shiit?”

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“To do great work, all you need is…”

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FANTASY + FORMULA

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FANTASY + FORMULA

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FANTASY + FORMULA(the idea) (the process)

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“Story, Vision & Tech.”

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FANTASY FORMULA(the idea) (the process)+

STORY

FORM

FUNCTION

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“Discovery, Schematics, & Execution”

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FANTASY FORMULA(the idea) (the process)+

DISCOVERY

EXECUTION SCHEMATICSSTORY

FORM

FUNCTION

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Fantasy (the Idea)

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STORY + +FORM FUNCTION

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Always start with a good STORY

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What FORM does that story take?

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What isthe FUNCTIONALITY?

Photo Credit: GamerHub.TV http://www.gamerhub.tv/articles/hollywood-embraces-oculus-rift/2014/08/02/

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STORY FORM FUNCTION

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Formula (the Process)

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A B C

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Photo Credit: Emily Greenfield http://emilyssketchblog.blogspot.ca

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A

B

C

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A B C

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X

YZ

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1

23

DISCOVERY

SCHEMATICSEXECUTION

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1

23

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Phase One: Discovery

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Phase Two: Schematics

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The Installation - Flow of Traffic

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PRO TIP:

How to storyboarda frameless experience…

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PRO TIP:

Don’t get stuck!

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PRO TIP:

Inserting stereoscopic video into a 3D environment…

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It’s easy! Use a video with an alpha channel!

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Wrong. Unity didn’t support video with alpha.

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Ok, easy! Write an alpha cutout shader that applies the alpha

directly to the video!

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Wrong again, bro. Too heavy.

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Solution?

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Sprite sheets!

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Test it!

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PRO TIP:

Completely locking the users view makes them barf.

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Phase Three: Execution

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PRO TIP:

Shoot your subject from the same distance you want it to

appear in VR.

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Post Production& Beta Development

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PRO TIP:

Don’t render needless details.

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PRO TIP:

Compositing and tracking in VR is totally not fun.

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PRO TIP:

Push the sound design to the point of sounding fake, and then

pull it back a bit.

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PRO TIP:

Give your sound designers access to headsets and experience builds.

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Test it again!!

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The Final Product

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What’s Next?

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Replace reality?…or transcend it?

Image by: Andrew Archer

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Show me what I can’t see.

Image by: Mathew Borrett

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Take me somewhere I can’t go.

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Hardware & Peripheral advancements

Retinal projection, touch and hand simulation, multidirectional treadmills, volumetric cameras, etc.

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A VR headset in every home?

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Education

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Science & Medicine

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Health & Rehabilitation

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Architecture & Industrial Engineering

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Social standards will adapt and evolve.

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Business & Commerce

Image by: Oliver Kreylos

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Business & Commerce

Image by: Jim Stolen

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Entertainment

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PRO TIP:

Just make cool shit!

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FANTASY FORMULA(the idea) (the process)+

DISCOVERY

EXECUTION SCHEMATICSSTORY

FORM

FUNCTION

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“The art challenges the technology, and the

technology inspires the art.” –John Lasseter, Pixar

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Creativity + Technology It’s a perpetual dance.

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SCIENCE FICTIONIMPREGNATES

REALITY. –Me

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1865:Space Travel “From the Earth to the Moon”

Jules Verne, 1865

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1888:Credit Cards

“Looking Backwards”Edward Bellamy, 1888

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1889:Video Chatting

“In the Year 2889”Jules Verne, 1889

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1924:In Vitro Fertilization

“Daedalus; or, Science and the Future”J.B.S. Haldane, 1924

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1956:Immersive Virtual Reality

“The City and the Stars”Arthur C. Clarke, 1956

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To understand the future,

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simply embrace the imaginations of the present.

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Some reading…

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ScienceFiction.

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“Going outside is highlyoverrated.”

–Ernest Cline, Ready Player One

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ScienceFact.

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“Nanobots will allow us to enter a virtual reality

environment from within the nervous system.”

–Ray Kurzweil on Virtual Reality

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Holy sh*t.

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This is the most exciting time to be alive.

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Thank You!

email: [email protected] twitter: @pgagliano

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FANTASY FORMULA(the idea) (the process)+

DISCOVERY

EXECUTION SCHEMATICSSTORY

FORM

FUNCTION