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interactive-technologies-and-games-education-health-and-disability documents
Documents
Working with migrants and refugees to develop games to tackle discrimination in the workplace
Documents
PR:EPARe: Developing Practitioner and Student Motivation in Relationship and Sex Education (RSE), through a Game Based Learning Approach
Documents
Spatial Mental Models and Navigation Support Apps for People who are Blind – a Case Study
Education
Piloting the ViPi curriculum and games with young people with learning disabilities
Health & Medicine
Second Lives for the Third Age summary
Documents
Can a home based virtual reality system improve the opportunity for rehabilitation of the upper limb following stroke?
Documents
Making learning fun: Participatory design of multimedia interactive educational videos for first time hearing aid users
Documents
Keynote speaker – Professor Pamela Kato: The games and gamification in revolutionizing healthcare: Risks and benefits
Documents
Is it a disability thing? Community interactions and the BBC’s Ouch!
Education
Using a blended pedagogical framework to guide the applications of games in non-formal contexts
Education
From SnappyApp to Screens in the Wild: Gamifying an Attention Hyperactivity Deficit Disorder continuous performance test for public engagement and awareness
Education
“Night Shift”: A Video Game To Improve On-Call Prioritisation, Self-Management, Communication, and Route Planning Skills
Education
Immersive Virtual Reality Simulation Deployment in a Lean Manufacturing Environment
Education
Games in Non-entertainment Environments (GiNE) Perspectives on using games for other purposes
Education
Urban Games: playful storytelling experiences for city dwellers
Education
An Investigation Of Gamification Typologies For Enhancing Learner Motivation
Education
Assessment and Treatment of patients with Amblyopia using interactive binocular computer games
Education
Designing Educational tools, based on body interaction, for children with special needs who present different motor skills
Education
An Intelligent Serious Game for Supporting African and African Caribbean Men during Pre- and Post- Diagnosis of Prostate Cancer
Education
Tell me what you want and I’ll show you what you can have: who drives design of technology for learning?g presentation for upload
Health & Medicine
A low cost virtual reality system for home based rehabilitation of the upper limb following stroke: a randomised controlled feasibility trial
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