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ku-leuven-iminds documents
Devices & Hardware
Player-centric Game design: Adding UX Laddering to the Method Toolbox for Player Experience Measurement. A Poker case study
Technology
Motivation profiles online poker players and the role of interface preferences
Design
Social scientist 2.0 in the domain of Human-Computer Interaction
Design
Value-Sensitive Design - Privacy By Design
Health & Medicine
Electronic Healthcare Record Adoption: the importance of the user perspective
Education
What the future of educational games may bring to us - Lessons learned from a 2-year research project
Design
Games @ School Event / Media & Learning 2013 / iMinds - Presentation Bieke Zaman
Documents
MemoLine Een exploratieve studie naar een kindvriendelijke methode om gebruikerservaringen op lange termijn te evalueren
Design
Program Games @ School event, speakers & conclusions
Education
The history of Human-Computer Interaction: a summary
Education
Jongeren en digitale media anno 2012
Education
Laddering with young children in User eXperience evaluations
Technology
User centred design process