Chamber

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Building in Second Life… How to build the

humidifier’s nebulizer chamber.

Create a cube shape…

Edit the size of the cube to change the shape…

Create a hollow in the shape and change the default hollow

shape…

Create a cylinder shape…

Edit the sizes to change the shape…

Create a hollow in the shape…

Make the shape transparent…

Align the two shapes, use the orbit zoom pan to change the view to make sure the

shapes sit together perfectly…

Once aligned, hold the shift key and click the second object to

select them both…

Link the two objects so that they move as one object…

Create a new cube object…

Edit the sizes to change the object…

Create a hollow in the shape…

Create a path cut in the shape by editing the B values under the path cut option…

Create another path cut in the shape by editing the E value under the path cut

option…

Edit the rotation values to rotate the shape…

The shape should be sitting with the path cut side facing up…

Align the first two linked objects to the left side of the path cut shape so that

they sit edge to edge…

Select all the objects and link them…

Create a new cube shape…

Edit the sizes to change the shape…

Align the shape to the right side of the first two linked objects and link them…

Create a new cube object…

Edit the sizes to change the shape…

Align the shape to the back of the object so that it sits edge to edge, select all objects and link them…

Select the object, click the texture tab and then in the popup window click the blank button to remove the texture then change

the color white.

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