Gamification in Industry 4.0

  • View
    303

  • Download
    0

  • Category

    Design

Preview:

Citation preview

Make a change through the game

warning: change ahead

steering around

HCD

case studies

capt‘n of free company Court of Moravia

perspectives of gamification

PBL - gamification - playful design

the times they are a-changin‘

rejection

panic

guerilla fight

what if

challenge through puzzle

resistance to cooperation

game is a key

easy to focus

in rules we trust

no fear of loosing

clear enemies & allies

boardgame overview

clear role

human centered design

proper understanding

different perspectives

participation

discovering the way

case studies

The Descent

alibi for interaction

fast trust building

strong experience

easy understanding

focused topics

understanding core

simulation of change

a-ha moments

feeling of success

adapt & enjoy

Petr Pouchlý | Court of Moravia

+420 724 004 855 | linkedin.com/in/petrpouchly

Recommended