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UNITED STATES OF AMERICA
HEAVY TANKS
M26 Pershing
The M26 Pershing Heavy Tank was introduced after long production delays in mid-1945. Initially unreliable and prone tomechanical faults, continued combat operations have led to several improvements and has made the tank a staple of the USArmoured Regiments. With a tank comparable to the German Panther, parity has been restored on the European battlefield.
Name Type Size Mobility Def Hits Main Wpn 2n
Wpns Spec RulesM26 Pershing AFV L Tracked 12 1 2/VH/32(t) or
4/S/32 (t)3/B/8 (t)2/S/8 (t)2/S/8 (ff)
AA HMG, Smoke,Stabilised.
MEDIUM TANKS
M4A3 Sherman (76mm)
Although the Sherman is now largely obsolete, thousands remain in serviceable condition and are used within infantry battlegroupsfor anti-tank support. The 76mm gun is a workable anti-tank solution, if more firepower is required the GIs can call on the ArmouredRegiments Pershing heavy tanks.
Name Type Size Mobility Def Hits Main Wpn 2n
Wpns Spec Rules
ShermanM4A3(76mm)
AFV M Tracked 10 1 2/H/32 (t) or4/S/32 (t)
3/B/8 (t)2/S/8 (ff)2/S/8 (t)
AA HMG, Smoke,Stabilised.
M4A9 Sherman-T
As an easy platform to modify, the Sherman formed the test bed for much of the new weaponry deriving from the rift technologies(RiftTech). The first successful new weapon derived from the new RiftTech was an electrical cannon powered from the vehiclesenhance electro-diesel powerpack. The weapon provides a mid to short range, flexible capability and is a popular weapon with theinfantry it supports.
Name Type Size Mobility Def Hits Main Wpn 2n
Wpns Spec RulesShermanM4A9
AFV M Tracked 10 1 2/VH/24 (t) or4/M//24 (t) or8/VL/18 (t)
3/B/8 (t)2/S/8 (ff)
AA HMG,Stabilised.
LIGHT TANKS
M5A1 Stuart
Used in the recce role and for infantry fire support as their main cannon could not compete with heavier enemyarmoured fighting vehicles. However, the Stuart was still effective in combat in the Pacific Theatre, as Japanese andChinese tanks were both relatively rare and were lighter in armour than even Allied light tanks
Name Type Size Mobility Def Hits Main Wpn 2n
Wpns Spec Rules
M5A1 Stuart AFV S Tracked 8 1 2/L/24 (t)or
4/S/24
3/S/8 (t)2/S/8 (t)2/S/8 (ff)
AA MG,Stabilised.
M24 ChaffeeIntroduced to replace the M5A1, the M24 Chaffee was an excellent combination of speed, small size and reasonable firepower witha 75mm gun that could at least threaten modern heavier vehicles.
Name Type Size Mobility Def Hits Main Wpn 2n
Wpns Spec Rules
M24 Chaffee AFV S Tracked 9 1 2/M/24(t)or
4/S/24 (t)
3/B/8 (t)2/S/8 (t)2/S/8 (ff)
AA HMG, Smoke,Stabilised.
M10 Wolverine Tank Destroyer
Not really a light tank as a fast anti-tank vehicle. US doctrine saw heavily gunned but agile AFVs hunt down enemy tanks withoutgetting into protracted exchanges. The doctrine worked well on occasions but the vehicles were vulnerable when surprised or outmanoeuvred themselves. The M10 was built from a Sherman hull and has largely been replaced by either the 76mm Sherman orthe M18 Hellcat.
Name Type Size Mobility Def Hits Main Wpn 2n
Wpns Spec Rules
M10Wolverine
AFV M Tracked 8 1 2/H/32 (t) or4/S/32 (t)
3/B/8 (t) AA HMG, Open-topped. Stabilised.
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M18 Hellcat Tank Destroyer
The Hellcat was a purpose built Tank Destroyer capable of high speeds. It carried an effective main gun but still proved vulnerablewhen under fire. Tank Destroyer doctrine has all but disappeared from US manuals, the M26 proving capable of fulfilling the rolesof most of its predecessors.
Name Type Size Mobility Def Hits Main Wpn 2n
Wpns Spec Rules
M18 Hellcat AFV M Tracked 8 1 2/H/32 (t) or4/S/32 (t)
3/B/8 (t) Fast. AA HMG,Open-topped.Stabilised.
MECHANISED WALKERS
M8 GRIZZLY Assault Mech
The first truly practical mech designed using rift technologies; the Grizzly is the watchword for rugged and practical. Armed with thedated but proven 75mm gun and a .50 HMG, the Grizzly is versatile and adaptable. More useful are perhaps the powerful arms thatcan smash tanks and clear obstacles. The Grizzly is being eclipsed by newer designs, but remains a true workhorse.
Name Type Size Mobility Def Hits Main Wpn 2n
Wpns Spec Rules
M8 Grizzly Mech L Walker 9 2 2/M/24 (t) or4/B/24 (t)
3/B/8 (t) AA HMG.Assault(H), Fistx2,Smoke, Stabilised.
M8A4 URSUS Support MechThe first modification made to the GRIZZLY was the addition of more firepower at the expense of an assault capability. The heavyrockets pack a punch that can kill tank crews even ifthey dont penetrate the armour. Supporting the more versatile GRIZZLIES,the URSUS is a welcome addition to Mech companies clearing dug in infantry.
Name Type Size Mobility Def Hits Main Wpn 2n
Wpns Spec RulesM8A4 Ursus Mech L Walker 9 2 2/M/24 (t)
or4/VL/24 (t)
3/B/8 (t)3/L/24 (f)
AA HMG. Smoke,Stabilised.
M8A6 KODIAK Assault Mech
As the US deployed more and more mechs into urban or close quarter battle situations, it found a need for rapid firing lightweapons rather than a more conventional 75mm gun. The result was the KODIAK, designed to hose down enemy formations orprovide close anti-aircraft support as required..
Name Type Size Mobility Def Hits Main Wpn 2n
Wpns Spec Rules
M8A6 Kodiak Mech L Walker 9 2 - 4/L/18 (f)6/VL/24 (f)3/B/8 (t)
AAA(12).Stabilised.
M2 MUDSKIPPER Jump Mech
The MUDSKIPPER is one of the newest mechs off the production line, a heavier platform to give the Jump Infantry some genuinepunch as they range in to enemy territory. With shock absorbers to handle the jumping manoeuvre and stripped down chassis tosave weight, the MUDSKIPPER is proving a useful addition to Jump Battalions..
Name Type Size Mobility Def Hits Main Wpn 2n
Wpns Spec Rules
M2Mudskipper
Mech L Walker 7 2 4/L/18 (f) 6/B/12 (f)3/S/8 (ff)
Assault(L), Fist x2.
M5A2 COYOTE Light Mech
Designed to provide firepower and resilience to armoured infantry formations, the Coyote is light enough to keep up with the GIsand tough enough to punch holes in their opponents. The Coyote is agile and has some assault capability and is becoming acommon sight on the battlefields of Europe.
Name Type Size Mobility Def Hits Main Wpn 2n
Wpns Spec Rules
M5A2 Coyote Mech S Walker 6 2 - 4/B/16 (t)3/S/12 (t)
Assault(L), Fist.
M5A6 HYENA Light Mech
A breakthrough in the power of repulsor pods has led to first the HYENA and then the MUDSKIPPER mechs built to keep up withfast moving Jump Infantry. The HYENA has to sacrifice firepower for speed but more versions are being developed to redress theissue.
Name Type Size Mobility Def Hits Main Wpn 2n Wpns Spec Rules
M5A6 Hyena Mech S Walker 6 2 - 3/S/12 (f)6/VL/4 (f)
Jump.Flamer. AP(5) (VLonly)
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GUNS
M1 57mm Gun
Name Type Size Mobility Def Hits Main Wpn 2n
Wpns Spec Rules
57mm AT Gun Gun VS Artillery 5 1 2/M/24 (ff) -
M3 3in Gun
Name Type Size Mobility Def Hits Main Wpn 2n
Wpns Spec Rules
3 AT Gun Gun S Artillery 5 1 2/H/32 (ff) - Slow.
INFANTRY
General Infantrymen (GIs)
The technology of the day may have made life as GI even tougher, but there is still a role and requirement for infantrymen to seizeand hold ground, particularly when it comes to street and urban fighting. Supported by heavier elements, the versatility of the US
infantrymen remains a particular strength.
Name Type Size Mobility Def Hits Main Wpn 2n
Wpns Spec Rules
US RifleInfantry
Inf - Infantry 1 2 - 3/S/12 (t)
US BazookaTeam
Inf - Infantry 1 2 2/M/8 (t) 1/S/12 (t)
US LMGTeam
Inf - Infantry 1 2 - 5/S/12 (t)
US HMGTeam
Inf - Infantry 1 2 - 4/B/18 (f)
US SMGTeam
Inf - Infantry 1 2 - 4/S/6 (t)
Heavy InfantryArmoured and heavily armed the Heavy Infantry are purpose built to take ground for the GIs to dig in behind them. Often at theforefront of any assault, the HIs are tough and versatile.
Name Type Size Mobility Def Hits Main Wpn 2n
Wpns Spec Rules
US HeavyInfantry
Inf - Infantry 4 2 - 4/S/12 (t)
US HeavyBazooka Team
Inf - Infantry 4 2 2/M/8 (t) 3/S/12 (t)
Jump Infantry
Agile and fast, using new jump pack technology, the US Jump Infantry can cover vast distances on the advance to either rapidlytake objectives or mount hit and run raids against the enemy. Rapidly becoming the elite arm of the US Army, they are beingreinforced by new mech designs to enhance their capabilities.
Name Type Size Mobility Def Hits Main Wpn 2n
Wpns Spec Rules
US JumpInfantry
Inf - Infantry 1 2 - 4/S/12 (t) Jump.
US JumpFlamethrowerTeam
Inf - Infantry 1 2 6/VL/4 (t) 3/S/12 (t) Jump.Flamer. AP(5) (VLonly)
TRUCKS & TRANSPORTS
A vast range of vehicles were used to tow guns and transport infantry, the vehicles below provide a baseline for the varies models.Both jeeps and trucks often carried machine guns for self-protection.
Name Type Size Mobility Def Hits Main Wpn 2n
Wpns Spec Rules
Jeep Soft VS Wheeled 3 1 - (3/S/8 (f)) Fast. Transport(1)
M3 Halftrack AFV S Tracked 5 1 - 3/B/8 (f) Protected.Transport(2)
Truck Soft M Wheeled 3 1 - (3/S/8 (f)) Slow. Transport(4)
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GERMANY
HEAVY TANKS
TIGER II (KONIGSTIGER)
The Tiger II was designed to be the ultimate heavy tank and a game-changer on the battlefield. It is impressive but poor reliabilityand an underpowered engine have plagued its use in battle. Despite improvements, the tank is expensive to produce and anincreased reliance on the more numerous Panther tanks and the heavy Zeus walkers has been the inevitable result.
Name Type Size Mobility Def Hits Main Wpn 2n
Wpns Spec RulesTiger II AFV VL Tracked 15 1 2/SH/40(t)
or4/B/40 (t)
2/S/8 (t)2/S/8 (ff)
Slow. Smoke.
TIGER (Panzer VI)
Although the Tiger has been in combat for over seven years, it still has an impact on any battle it is involved in. Truly tough, wellarmed and well crewed, a Tiger can wreck Allied armour at range. The build costs still remain high and limit the number of Tigersavailable in any theatre.
Name Type Size Mobility Def Hits Main Wpn 2n
Wpns Spec Rules
Tiger AFV L Tracked 12 1 2/VH/32(t)or
4/S/32 (t)
2/S/8 (t)2/S/8 (ff)
Protected. Smoke,
MEDIUM TANKS
PANTHER G
After initial build and mechanical issues, the Panther has matured into a truly impressive war machine. With a low calibre but highvelocity gun, it can penetrate armour at range and is well armoured enough to withstand a significant amount of return fire.Relatively easy to manufacture it is now the most common German tank on the battlefield.
Name Type Size Mobility Def Hits Main Wpn 2n
Wpns Spec Rules
Panther G AFV L Tracked 13 1 2/VH/32(t)or
3/S/24 (t)
2/S/8 (t)2/S/8 (t)2/S/8 (ff)
Smoke.
PANZER IV H
The Panzerkampfwagen IV (Pz.Kpfw. IV) commonly known as the Panzer IV was a medium tank extensively used thoughout everytheatre of the war. Largely replaced by the Panther, the Panzer IV remains an effective tank capable of holding its own against allbut the latest allied armoured vehicles.
Name Type Size Mobility Def Hits Main Wpn 2n
Wpns Spec Rules
Panzer IV H AFV M Tracked 10 1 2/M/32(t)or
4/S/24 (t)
2/S/8 (t)2/S/8 (ff)
Smoke. Shurzen.
PANZER IV Z
As the RiftTech produces new and exciting weapons of war, the tried and tested Panzer IV hull formed the testbed chassis for newanti-tank weapons. The first to enter service is a weapon capable of warping gravity in a localised area, twisting metal and crushingbones. The Panzer IV Z is the first vehicle to mount the new turret, although a variant for the Panther has been rumoured to exist.
Name Type Size Mobility Def Hits Main Wpn 2n
Wpns Spec Rules
Panzer IV Z AFV M Tracked 10 1 6/M/24 (t) 2/S/8 (ff) Smoke. Shurzen.
MECHANISED WALKERS
Mechpanzer THOR
One of the most feared war machines Germany has produced, the Thor was built to crush enemies occupying urban defences. Its
howitzer can smash buildings and bunkers whilst its armour allows it to stride into the heart of enemy positions with little fear of
damage.
Name Type Size Mobility Def Hits Main Wpn 2n
Wpns Spec Rules
Thor Mech L Walker 12 2 2/H/24 (t)or
4/L/24 (t)
2/S/8 (t)2/S/8 (t)
Smoke. Slow.
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Mechpanzer ZEUS
As a sister design to the Thor, the Wehrmacht sought to develop a tank-killing variant of the walker, combining the AT capability of
the anther and Tiger with the resilience and manoeuvrability of the Thor. The Zeus was the answer to their requests. Whilst its high
silhouette is a risk, its height also gives it an unparalleled field of fire when hunting Allied tanks.
Name Type Size Mobility Def Hits Main Wpn 2n
Wpns Spec Rules
Zeus Mech L Walker 12 2 2/VH/32(t)or
3/S/24 (t)
2/S/8 (t)2/S/8 (t)
Smoke. Slow.
Mechpanzer SPINNE
As the German army developed its heavy infantry tactics, they identified the need for a fire support platform that could handle the
terrain like infantry but was resilient enough to withstand enemy small arms and light weapons. The result was the Spider or
Spinne. Reasonably armoured, but open turreted for visibility, the Spinnes autocannons lend the heavy infantry it supports the
necessary firepower. The success of the Spinne has also seen it adopted in the recce role, replacing less agile armoured cars and
light tanks.
Name Type Size Mobility Def Hits Main Wpn 2n
Wpns Spec Rules
Spinne AFV S Walker 6 1 2/VH/32(t)or
3/S/24 (t)
3/VL/18 (t)2/S/8 (t)
Fast. Open-topped.
Mechpanzer FEUERAMEISEN
The Fireant or Feuermeisen is a variant of the Spinne optimised for urban warfare, replacing the autocannon with a flamethrower
for eradicating bunkers and entrenched allied infantry. The closed turret is welcomed by the crew but prevents the walker from
acting alone as visibility is severely limited.
Name Type Size Mobility Def Hits Main Wpn 2n
Wpns Spec Rules
Feuerameise AFV S Walker 6 1 - 6/VL/4 (t)2/S/8 (t)
Fast. Flamer.AP(5) (VL only)
GUNS
Pak 40 AT Gun
The Pak 40 75mm AT gun remains the standard against which new weapons can be judged. Effective against almost all Allied
armour, the Pak 40 only suffers from its relative lack of manoeuvrability.
Name Type Size Mobility Def Hits Main Wpn 2n
Wpns Spec Rules
Pak 40 Gun S Artillery 5 1 2/H/32 (ff) - Slow.
INFANTRY
Infantry
Name Type Size Mobility Def Hits Main Wpn 2n
Wpns Spec Rules
Rifle Infantry Inf - Infantry 1 2 1/M/4 (t) 2/S/12 (t)
Rifle/LMGInfantry
Inf - Infantry 1 2 - 5/S/12 (t)
PanzerschreckTeam
Inf - Infantry 1 2 2/H/8 (t) 1/S/12 (t)
HMG Team Inf - Infantry 1 2 - 5/S/18 (f)
Assault RifleInfantry
Inf - Infantry 1 2 1/M/4 (t) 4/S/12 (t)
SMG Infantry Inf - Infantry 1 2 1/M/4 (t) 4/S/6 (t)
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Heavy Infantry
German Heavy armour is functional rather than highly technological. It keeps its wearers alive and means German stormtroopershave every opportunity to seize their objectives.
Name Type Size Mobility Def Hits Main Wpn 2n
Wpns Spec Rules
Heavy Infantry Inf - Infantry 4 2 - 4/S/12 (t)
HeavyPanzerschreck
Team
Inf - Infantry 4 2 2/H/8 (t) 3/S/12 (t)
Special Infantry
Genetically adapted by neural implants that condition and mutate the hosts, a range of horrific creations have been added to theranks for the German infantry. Some are barely human, others are worse, and the worst defy description. All have been madepossible through technology perhaps best left unused.
Name Type Size Mobility Def Hits Main Wpn 2n
Wpns Spec Rules
Zombies Inf - Infantry 2 2 - 2/S/0 (t) Horror. Tough(5).
Werewolves Inf - Infantry 3 2 - 4/B/0 (t) Horror. Tough(6).Fast. AP(6)
Night Hunters Inf - Infantry 5 2 - 4/VL/0 (t) Jump. Horror.Tough(5). Fast.AP(5)
TRUCKS & TRANSPORTS
A vast range of vehicles were used to tow guns and transport infantry, the vehicles below provide a baseline for the varies models.Both jeeps and trucks often carried machine guns for self-protection.
Name Type Size Mobility Def Hits Main Wpn 2n
Wpns Spec Rules
Kubelwagon Soft VS Wheeled 3 1 - (3/S/8 (f)) Fast. Transport(1)
Sd.Kfz 251/1Halftrack
AFV S Tracked 5 1 - 3/S/8 (f)3/S/8 (r)
Protected.Transport(2)
Sd.Kfz 251/10Halftrack
AFV S Tracked 5 1 2/L/18 (f) 3/S/8 (r) Protected.Transport(2)
Sd.Kfz 251/16Halftrack
AFV S Tracked 5 1 - 3/S/8 (f)6/VL/4 (left)
6/VL/4 (right)
Protected.Transport(2).Flamer. AP(5) (VLonly).
Small Truck Soft S Wheeled 3 1 - (3/S/8 (f)) Slow. Transport(2)
Large Truck Soft M Wheeled 3 1 - (3/S/8 (f)) Slow. Transport(4)
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