View
228
Download
1
Category
Tags:
Preview:
DESCRIPTION
A monthly eMagazine all about games and entertainment.
Citation preview
In This Issue!:
Tazer News:
100 YouTube Subscribers: This
month marks a mini milestone for us
as our “TazerCG” YouTube channel
breaks into triple figures, not much in
comparison to a lot of channels but
still an achievement we are proud of.
We also want to say thank you to all
of you on Facebook and Twitter too.
Our Facebook is nearing 900 likes and
our Twitter, which has been
amazingly active recently, is nearing
200. You guys are brilliant and we
thank you so much for your
continued support!
No More Sign Ups: We have
decided to open our website up to
all! Up until now we have had a
members system integrated to the
website so that member get certain
benefits over everyday visitors to the
site, however, even though this is still
a system we would like in the future,
right now we don’t get enough
visitors on the site to warrant it.
What do you think of this decision?
Good or Bad, let us know by sending
your feedback to our email:
Tazer_Post@hotmail.com.
New Look: As you may have noticed
already, the magazine looks a little
different this month. We’re trying out
a slightly new look. What do you
think? Let us know via the email
mentioned above.
Wolfenstein: The New Order.
By Kim Gustafsson
I'm just going to let that sink in for a while,
that will hopefully give me enough time to
think of a way to write this review without
stepping on someone's toes, or just pissing
people off in plain English. I don’t even
know where to start, so I'm going to do this
as categorized as I can and hopefully it will
help me to stay on topic, at least for a while
I will.
Characters
So let's start with the characters, our
playable man goes by the name of William
Blazkowicz sometimes referred to as BJ (I
will just use William from this point on
mostly because of the horrible things that
last name does to my dyslectic brain).
Although he is a new acquaintance for me,
fans of the series should recognize the
name as he has been in all of the previous
games in the series as well. He’s a nice
character I don’t mean nice as in flowers
and unicorn nice, I just mean I find him to
my liking. He has a long past fighting the
Nazi war machine and it’s shown in some of
the dialogue he continuously has with
himself throughout the game. He talks to
himself a lot in other words, and it does not
disturb me at all...
He is a strong character that they just did a
good job with and being voiced by Brian
Keith Bloom helps a lot as well. He's not my
favourite actor in the world, but he does a
good job as William and I love the character
even more for it. And it shows that they put
in a lot of time on making a character, or a
hero as they say, that people can relate to
and in their minds become, as one plays
through the game.
Another name that comes up in abundance
is Anya Oliwa, a nurse that takes care of
William's injuries after his accident (more
on that later). They develop a strong bond
during the game and I have to say I was not
surprised as they fall in love with one
another quite quickly. And after having
both her parents killed by the Nazi’s I do
however question how fast and "simply"
she leaves that behind her to help the
resistance. But as I play the game she does
actually feel their loss more heavily then I
first presumed. She does a few backwards
glances
through the
game when
she reads or
makes
notes of
things
concerning
her family.
At first I
found this
to be annoying because I believed that she
would become the snivelling sort that never
lets go, but they kept it on a level that I did
not get bothered with. Another fine line
that they make you walk in this game that
they just succeed in, not making her too
much nor making her forget her past
altogether.
There are a
lot more
characters
in the game,
but there
are so many
I could fill in
pages on
them alone,
but these
two are the
main ones, and they are as solid as game
characters go. They are interesting, but
don't take away from your interest in the
game. Anya, voiced by Alicja Bachleda-
Curu´s, a new name for me, is just as well
made as William himself. This goes for all
the characters in the game all having
something interesting to bring to the table
as the story goes on and how different
people react
to Williams
presence is a
great fun to
see even if
the game
doesn’t
allow you to
get to know
them as well
as you might
like in some respects. While on the subject
of praise, all the characters in the game are
properly voiced, it's nice to play a game and
not get angry at the fake accent of the
English actor playing a man pretending to
be a German or anything like that. Some
might find the dialects to be wrong but for
me who does not speak German at all I find
nothing
wrong whit
it as one
usually does
when voice
acting is
involved.
Story
The game
begins as William and his company makes
an attempt to storm the weapon facility
where all the Nazi super weapons come
from but they are captured. After a while
they manage to find a way out but in the
resulting explosion William takes a hit on
the head and lands unconscious in the
ocean below to be found by a Polish fish-
trolley that pulls him up. He is later
transferred
to a hospital
and ends up
in a
psychiatric
asylum in
Poland to
recover but
ends up
being
trapped in
his own
body as a result of the injury. And there he
remains for the duration of 14 years before
finally being able to move again as his life is
threatened. This is also where we get to
know Anya as she is taking care of him
during his time at the clinic. Astonishingly
he makes a
full recovery
almost the
instant he
can move
again (I
would think
that after
being a
vegetable
for 14 years
the muscles
would have taken some damage or at least
grown out of use) and is in a minute or so
back to his old self again, plus the new scars
on his head.
After getting help to escape Poland and
making his way back to what used to be
London he soon joins the resistance and the
story takes on for real. Not only do you get
to see a lot
of new
faces but
also get to
know how
the Nazi’s
took over
the world.
Both from
the main
storyline
and also
from a lot (yes a lot) of small paper
clippings being posted around the wall of
almost every room in the resistance hide
out, as well in many of the levels you go
through.
By reading one of these and with the help
of Anya
you learn
that the
concrete
used by
the Nazi’s
has a
weakness
that can
only be
made
through
sabotage. In order to find the person
responsible you have to go into a prison to
find the source, and break him out. After
this the story goes on a bit fast in my
opinion and I wanted it to be more
gameplay-orientated before the final
mission.
After you find the man responsible for the
Nazi concrete you soon find a weapon to
use against them, this however is nothing I
will take up here, I must leave something
for you to learn on your own right. Besides I
do try to keep from revealing too much of
the ending in games as I feel it’s the players
right to get there on their own, without any
spoilers from me.
Gameplay
The game is an
FPS with some
adventuring
and
exploring
going for it as
well. But the
main genre is FPS.
And even if the story is
very linear it still offers good replay
value as enemies become stronger but also
more alert. It also uses a variety of different
weapons with a limited crafting and
upgrading ability, mostly for finding pieces
in the world maps to augment your
weapons. It also enables you to dual wield
some of the weapons, which is a cool way
of gaining more damage potential.
The game also says "There’s a cover
function that will give you the advantage
while fighting from cover", but it does not.
If anything I find I die faster if I use it. It
allows you to lean out or indeed lay down
while you fight in order to get a better shot
off while staying in cover. So let me ask you,
how many times have you as a player shot
an AI controlled opponent as they lean out
from cover to take a look at you, that’s
what you are doing, leaning out with your
torso, to allow your opponent to take
better shots at you. It would have been
better to just let us lay down by holding the
button in as in Battlefield or CoD then to
have us hold another button and moving
backwards. It’s a slow way of getting down
and you won't use it unless the game tells
you that you have to. And as the AI gets
better if you up the
difficulty I don’t see it
being used much
as they just
get better
hits on you
as you lean
out to take a
look at them, a
completely useless
system that they could
have left out.
As far as the game itself runs it’s a smooth
ride, and only a handful of people have
reported to have had any type of problems
with it as far as performance goes. There
are a few hiccups here and there such as for
my part a floating body and a front half of a
ghost dog. But after reloading, the game
seems to have mended itself and no more
problems occurred as I played it.
The game is good in all aspects but I would
have liked to have more of it, it feels a bit
compressed at times. It goes by way too
fast and I feel like its half a game. They
should not extend it with cut scenes as
many developers do, but just more game
play would have been nice.
As a final word I would like to say take your
time with the game, even if the game play
is not that long there a lot of little things
that builds up the game from inside it.
Listen to when people talk when you can
overhear them, try to find all the
collectibles, as many of now famous songs
have been made to German versions and it
does make it feel more real somehow. They
spent a lot of time in putting it in there so
make sure you take part in the whole game
and not just the shooty bits. Read all the
little paperclips and just immerse yourself
in the game and it will feel totally different
from when you do it just by running
through it.
Among the Sleep:
By Nathan Scullard
Hello peeps, and welcome to another
edition of The Gamer Gazette! For those of
you who have been following our YouTube
channels, you will already know a bit about
this game.
We were given a copy of this game by the
developers "Krillbite Studio" and I just want
to say a big thank you to them as it is that
kind of
generosity that
helps us to
grow as a
community.
Among the
Sleep is a
"Toddler-
Horror" game
where you play
as a 2-year old
boy accompanied by his teddy bear flung
into a frightening world or monsters and
puzzles. The game starts on your birthday
when you receive a new teddy bear as a
present. But this is no ordinary bear and
shows right away that it can walk and talk!
During the night, you are woken when your
bear gets lifted by unseen hands and taken
from your room. Then the cot begins to
move and is tipped over and you're thrown
onto the floor and have to find your teddy
by searching through the darkened
cluttered hallways of you house.
After finding your teddy in the washing
machine it becomes apparent that things
are not right. As you venture downstairs,
when the baby gate magically opens on its
own, the house
is a mess and
looks
abandoned.
When you find
your mother’s
room she’s not
there and as
far as you can
tell is nowhere
to be seen.
You eventually find a strange portal under
the stairs and are plunged into a dark
creepy world in search of your mother. You
have to find keys, puzzle pieces and other
things to navigate through the creepy world
in search of memory fragments which we
assume will help you find your mother.
This game is incredible! I don't care if this
sounds bias. All of you should get this game
and experience it for yourself. Being a
toddler in this
dark world
makes it so
surreal and
scary. You have
no way of
defending
yourself from
the nightmare
unfolding
around you
and the fact
that everything is so much larger than you
adds a constantly over-bearing feeling of
being watched that is incredibly
disconcerting.
I don't want
to disclose
too much of
the story as it
really is
something
you need to
experience
yourself, but
it has a really
good ending,
even though I had kind of guessed what
was going to happen before the end.
This game also supports the Oculus
headset, which is TOTALLY RIDICULOUS!
Purely because anyone who wants to make
this game MORE immersive and MORE
scary is clearly insane and needs
committing.
I love this game (as if you couldn't tell) it
truly deserves all the support and praise
that you guys can give it.
Now I know a
lot of
hardcore
horror
gamers will
not be as
keen on it as I
am because it
doesn't have
lots of
jumpscares
and it's not a gory game but what it does
have is the incredible ability to build
atmosphere and an over-powering sense of
vulnerability that other games do not. And
the decision to have a child as a main
character is a
stroke of
genius
because you
immediately
"care" about
what
happens to
them. This is
followed by
the feeling of
having let him down when you do actually
die. This coupled with the really cute
gurgles and other little noises he make
throughout the game, really give you a
sense of wanting to help him get back to his
mum...which is ironic (#spoiler).
The controls in-game are very simple, it
supports a controller and the Oculus
headset as I have already mentioned, which
in my mind is a plus, not just because I
prefer to use a controller for gaming, but
because it allows you to concentrate on the
game and not worry about what buttons
you're pressing, helping you to immerse
yourself in the gameplay.
There were one or two glitches I found
playing the game, but nothing major. I have
heard rumours of people’s save files getting
corrupted and a couple of other similar
issues, but I personally had no ‘game-
breaking’ bugs.
The game is a little short, but I think that
the quality of the content meant that it was
a case of quality over quantity, which in
retrospect is probably a good thing,
because if the game had been any longer
and I had to wait any longer to find out
what happened...I would have burst with
anticipation.
So to sum things up, by the time this goes
out the steam summer sale will be over, so
if you haven't already bought it then keep
an eye out for when it's next on sale and
grab yourself a bargain, and if you can't
wait that long then...buy it anyway! You
won't be disappointed whether it's on sale
or not.
Thanks for reading my review guys and I
hope to see you all again next month!
Hello people I'm back with another one of
our Magic Tips articles.
This one is about the Sliver deck you can
find in Magic 2014 and before we go down
into the cards, this is a bit of a special deck
as most creature cards confers a bonus to
other creature cards that share a creature
type with it. So a sliver will get a bonus to
all slivers on the board. This is huge and if
you get your cards out even the smallest of
your creatures has a chance to snowball out
of control very fast indeed.
This deck can be made as a fast deck but
really wins out in the middle game I think
because you need to get all of those
creatures out ‘in order’ to get the buffs
from them. There's also a bunch of
Enchantment cards in this deck not as many
as in others but they are still there, but I'm
not going to take them all up cause many I
have been over before in other decks and in
order to keep it short I'm hoping to save
both yours and my time by not repeating
myself. So on to the cards then.
Striking Sliver is a
seemingly weak card
with just a 1/1 for 1
cost in mana. But it also
has first strike and it will
share this with all other
Sliver creatures as long
as it is on the board.
Weak on its own but it will still kill most
other 1/1 without getting killed, a good way
of starting your game.
Predatory Sliver is
another 1/1 but this
one gives a nice +1/+1
to all Slivers making
itself a 2/2 as soon as
its deployed on the
table, and this is what
the deck is all about, all
creatures supporting one another. There
are many Slivers that give a stat boost, like
the Steelskin Sliver that gives a 0/+1 to all
Slivers. Or the Battle Sliver that gives them
a +2/0 buff instead. And let's not forget
about the Megantic Sliver that confers a
very nice +3/+3 bonus to all other Slivers.
Add to this that since you are not limited to
just one of these creatures but can have up
to 3 or even 4 depending on the creature,
should all be out your deck can have a lot of
power in it.
Blur Sliver this creature
simply gives all your
creatures Haste,
allowing them to attack
on the first turn they
are played. Removing
there summoning
sickness rule as long as
it's in play.
Bonescynth Sliver is a
personal favourite of
mine. Instead of
adding more numbers
to the creatures it will
give them all double
strike, doubling the
damage output of
every card on the board that shares the
Sliver name.
Thorncaster Sliver is a
bit more special as it
does not give your
creatures any more
power in that regard
but instead gives them
the ability to do 1
damage to any
creature or player any time it attacks. This
allows them to pick off specific targets and
combining this with the double strike ability
they will each be able to do two damage to
target creature or player. It’s a good card to
have in your deck and will give you more
options in the attack phase of your turn.
Groundshaker Sliver
fixes one of the
problems you might
have after making your
creatures so powerful
is that they can simply
be blocked all the time.
Then you play this card
giving them all Trample as well. This will
make all your damage spill over as it is
blocked allowing you to still do damage
even though it might be less damage, it is
still damage that your opponent can ill
afford.
Titanic Ultimatum is
one of the few spells
you have in this deck,
but it can make a huge
difference at the right
time. Not only does it
give your creatures a
+5/+5 that can be huge
on its own, but on top
of that it also gives them Lifelink, Trample
and First Strike. This is huge and if you have
a couple of creatures on the board, it's an
absolute monster to play.
Shared Animosity is an
Enchantment and it
causes any attacking
creature to gain a +1/0
for every attacking
creature that shares a
creature type with it. It
sounds very good but in
my opinion it's not. You will have a lot of
creatures out in order to make this work
and even then you have to attack with all
creatures to maximize it. This means
attacking and outing, and risk creatures that
you would want to hold back in order to
keep them from being blocked and killed.
But it can have a moment if you play it
right.
As I said this one is kept short, not because
it lack cards or is not very interesting. It’s a
super deck but many of the cards have the
same type of effects, as for example buffing
the creature’s strength. This is why it looks
so short. But as I told you before it also has
a few Enchantment's that I did not take up
because I have done so in the past. But they
include the ability to make some creatures
indestructible and others to lock down your
opponents creatures. It’s a nice deck but
you needed to go thru the cards properly in
order to use it well.
See You Next Month for More Tips!
Non-Stop Movie Review:
By Nathan Scullard
Another action-packed Liam Neeson
instalment, but are they getting boring?
Well...yes and no. Not very helpful, am I?
This latest movie is one in a long line of
recent movies where Liam Neeson has once
again been
"type-cast"
and stuck to
the "safe"
movie genre
rather than
trying
something
new.
Whatever
happened to
Qui-Gon Jinn
from Star
Wars: The
Phantom Menace? It’s almost as if Neeson
himself is having a ‘mid-life crisis’ and
doesn’t want to do the “serious” and “more
respectable” character roles, but instead
wants to be the ‘all-star action badass’ who
defies the odds and kills entire armies with
his bare hands!
Well here is a tip for you “Mr
Neeson”...STOP! You are a far better actor
as a less energetic mentor style character
and while I appreciate you want to try new
stuff, (which I am all for by the way) but I
seriously believe that another actor would
have suited this role much better than you.
That being said, the movie itself wasn’t all
that bad and I was glad to see Julianne
Moore back on the big screen, and not just
for her acting ability...if you catch my drift...
!
The movie’s
plot is
based
around Bill
Marks
(Neeson),
an alcoholic
air marshal
who
receives an
anonymous
text
message while in-flight, supposedly from
one of the other passengers onboard
threatening to kill someone every twenty
minutes unless they are paid the sum of
$150,000,000.
As time goes on Marks tries his hardest,
aided by a flight attendant and another
passenger called Jen Summers (Moore) who
was seated next to him, to track down and
catch the anonymous texter. But as people
start dying, including Marks’ own partner,
another undercover air marshal on the
flight, people start to point the finger
towards Marks himself.
His situation worsens as his behaviour
becomes more erratic as he desperately
tries to find
the
murderer
by any
means.
Marks is
filmed by
one of the
passengers
with their
mobile
phone
“roughing-up” one of the other passengers
and is uploaded to the internet. Later his
superiors contact him to inform him that
the bank account in which the murderer
has asked for the money to be paid into is
in Marks’ own name.
It starts to become very apparent that the
killer is trying their hardest to frame Marks
for the incident and he is doing so very
successfully.
Soon after he is officially “tarred” as the
hijacker on the news, which is viewed by
some of the passengers and is now in a race
against time to discover the truth and clear
his name on a plane full of people who
think HE is the hijacker.
A very complex and interesting story, which
is also well executed. There were parts
when the plot began to stretch into the
realms of fantasy and it started to lose me,
but it managed to reign me back in a bit
before unfortunately losing lose me again
with a pretty weak ending.
The story itself held my interest more than
the acting. Even with the weak ending, and I
felt a little let down, as I think with a few
minor
changes it
could have
been quite
a good film.
As I have
already
mentioned,
Neeson was
not the
right actor
for the role,
and that is not to say that I don’t like him as
an actor, because I do...just not in action
roles. Mark Walberg would have been a
good replacement, but I guess he is pretty
busy with Transformers at the moment.
If they took out one or two sections of the
movie that dragged on a bit for no reason
except to extend the length and attempt
and fail to add suspense, then it would have
been a pretty decent film.
But all of this is just theoretical because
Walberg wasn’t in the film and it does have
bits that drag out for no reason. All in all,
it’s an “OK” film maybe worth a watch
especially if you like Julianne Moore!
Mmmmmmmmmmmmm...
Thanks for reading my review guys and I
hope to see you again next month.
Dark Souls II: The Lost Crowns
DLCTrilogy
PC
Action
RPG
Bandai Namco Games
July 22, 2014
[First Chapter Release]
Unrest
PC
RPG
Kiss
July 23, 2014
Making History: The Great War
PC
Strategy
Muzzy Lane
July 28, 2014
Saints Row IV -- National Treasure
Edition
PC
Action
Deep Silver
July 2014
Over 9000 Zombies!
PC
Shooter
Mastertronic
July 2014
Quad – Core Edition #2
(August 2014)
It’s that time again! The Quad-Core
Edition is back! And we have another
great Mini-Magazine and Giveaway
for you guys...Out Next Month!
Giveaway Details from the
Website Page:
(www.TazerCG.com/Prizes)
“As some of you may know, every 4 months
we release a new "Quad-Core Edition" of
The Gamer Gazette. Simply put, it is a
bumper pack of the last four issues of The
Gamer Gazette that include a couple of
extra review in a Mini-Magazine and a
Giveaway!
Although we are telling you about it on this
page and in a few other places, to actually
ENTER the Giveaway you will need to
download a FREE copy of the Quad-Core
Magazine when it's released on the 2nd
August 2014. Inside the magazine will be a
special code which will only be available
inside magazine. Then you will have to take
that code and place it into the chat box
below, along with an active email address
that we can contact you on.
Please don't spam the chat box, as you will
only get one entry no matter how many
times you write on it.
The competition will end on the 31st August
2014 @ 23.59pm GMT and the draw will be
done and posted in a YouTube Video by the
3rd September 2014.
Good Luck!”
OUT NEXT MONTH: 2/8/2014!
See Our Website for more
Details... www.TazerCG.com
Recommended