TUESDAY SEPTEMBER 18 2018 THE ARCADE Super Mario …...Mario World was a launch title for the Super...

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16 LIFESTYLE TUESDAY SEPTEMBER 18 2018

CAVE01Z01MA - V1

on enemies heads. Super Mario World has 7

‘Worlds’ which essentially arechapters in the game — andeach World has 4 — 8 levels tocomplete.

Each World provides adifferent aesthetic, which isvisually pleasing. The diversityof visuals and colours isfantastic, from sandy islandshores to dark and shimmeringcaves; it’s beautifully presentedthrough the SNES’s 32 bitgraphics.

It really is amazing howvibrant the game is — SuperMario World was made over25 years ago and still has a vastarray of colours and textures.

Not only are there manylevels — 96 altogether — thereare many hidden levels as well.

Super Mario Worldprovides more content in aclever way using the secretthese levels, not all secrets areavailable until you havecertain items, giving playersreasons to explore further andreplay levels.

A secret path could behidden in a green pipe that youdidn’t know was accessible or

behind a door that is locked bya key players need to open —you’ll find yourself pressingdown whenever you find pipes,it’s quite funny really.

The power-ups also provideopportunities to seekalternative paths, the CapePower-Up allows Mario toglide and the Squirrel TailPower-Up can attack enemiesand obstacles.

And the Power-Ups are alot of fun — when you gainenough speed with some youcan potentially fly across mostof the level watching youenemies whizz by below.

Super Mario World hasbeen immensely popular eversince it released in the 90s, itsold 20.61 Million copiesworldwide, which is thehighest selling SNES gameever.

Not many peopleremember this either — SuperMario World was a launch titlefor the Super NintendoEntertainment System, someargue it’s the best launch titleever alongside its cousin SuperMario 64.

It truly is a special game.

Super Mario

ages well

THE ARCADE

SUPER Mario World for theSuper Nintendo (SNES)released on the 21st ofNovember 1990 in WesternCountries.

Also you’re not confused,this is not an old copy of theAdvocate — this is (relatively)modern news to talk about!

The SNES Classic releasedon 30 September 2017 withSuper Mario World fullyplayable, among a bunch ofother all-time SNES Classics— this is largely why SuperMario World is back in thespotlight.

Super MarioWorld is a side-scrolling, 2Dplatformer( g e n r e )and its t i l lholds upas ag r e a texperience in2018.

Playersneed toovercomelevels bymoving fromleft to rightthrough obstacle-ladenstages full of differentchallenges.

The gameplay mechanics

still feel incredibly good,jumping is just right, the longeryou hold the ‘A’ button thehigher Mario goes, allowingfor some precisionplatforming.

Players hold down the ‘B’button to sprint or use power-ups, which gives the game aburst of speed — sprintingthrough levels is quick and theobstacles come at Mario veryfast.

It’s really satisfying tomaster the use of the speedbutton, it gives players theability to set the pace of thegame and it feels great to usespeed to gain momentum andclear a group of enemies.

To defeat enemy’s playersmust jump on their head or usean ability, like shootingfireballs that bounce across thepath.

The combat — Idon’t know if

anyone cancall it that

— isessentiallyp la t forming asw e l l ,somet im e s

p l a y e r swill need

to bouncea c r o s s

m u l t i p l eenemy heads to

continue, which canbe quite challenging as you

might imagine. In some scenarios, the only

way to cross a gap is jumping

Matthew Davies

looks back at a classic

THEARCADEWITH Matthew Davies

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