Computer tells a story

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computer, digital storytelling, children, kindergarden, infant school,

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THE „COMPUTER” TELLS A STORY?Editor for kindergarten and elementary age

http://teamese.inf.elte.hu

Otília Pasaréti , Paris, France, 2010

Otília Pasaréti, The computer tells a story 2010

FEATURES OF TEAMSTORY TELLING

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New page.

Flip pages.

Background .

Storyteller.

Bin.

Actors could be dragged.

Speach bubble

New actor

Otília Pasaréti, The computer tells a story 2010

PURPOSE OF THE RESEARCH

Are kindergarten children interested in story editing? Can they be engaged for a longer period? Do they want to re-play the story again and again? How about interacting with their own creations? Do they want to extend stories by their own narratives? Are they able to use the editor on their own? What kind of competencies can these activities develop?

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Otília Pasaréti, The computer tells a story 2010

INTERACTIVE STORY Interactive storybook existed before the appearance of

computer, where kids could move the paper made heroes by hand.

Interactive storybooks running on computers became very popular on all platforms.

But they provide only limited activity and editing is not possible.

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Otília Pasaréti, The computer tells a story 2010

STAGE 1 Children’s pre-created stories drawn were scanned Children enjoyed participating with teacher while

editing known stories using their own creations.

BUT can they compose stories?5

Otília Pasaréti, The computer tells a story 2010

STAGE 2 A familiar story was made by the teacher Children enjoyed participating with teacher while

editing known stories.

BUT can they do their own?6

Otília Pasaréti, The computer tells a story 2010

STAGE 3 Familiar stories was made by children. The most active participation is achieved when they

edit actors using their own imagination.

BUT can they create new stories?7

Otília Pasaréti, The computer tells a story 2010

STAGE 4 Children compose their own stories

Children are even able to express their own fears and emotions.

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DEVELOPMENTAL POSSOBILITIES. 9

Otília Pasaréti, The computer tells a story 2010

SELF EXPRESSION

Rhyms, Poems, Stories Memorisation Compound sentences

10Dorina tells a story. Children are listening bewildered.

Otília Pasaréti, The computer tells a story 2010

FINE MOTORIC SKILLS

11Drawing or photo?Which one to use?

Origami actorsDrawn and scanned actors.

Otília Pasaréti, The computer tells a story 2010

DRAWING WITH COMPUTER

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Creating Background

Fine-tuning actors

Model of mother and grandma

Otília Pasaréti, The computer tells a story 2010

DEVELOPING MATHEMATICAL SKILLS

Sequential

Number

Spatial orientation

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Otília Pasaréti, The computer tells a story 2010

CONCENTRATION

14Working hard to achieve their own expression.

Otília Pasaréti, The computer tells a story 2010

TEAMWORK

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Everyone finds their own role.

Otília Pasaréti, The computer tells a story 2010

INTERACTIVE WHITE BOARD 1.

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Drawing on the IWB

Correcting many times

Otília Pasaréti, The computer tells a story 2010

INTERACTIVE WHITE BOARD 2.

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Editing together

Creating actors

Otília Pasaréti, The computer tells a story 2010

INTERACTIVE WHITE BOARD 3

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Performing stories

Otília Pasaréti, The computer tells a story 2010

OPINION OF THE KINDERGARTEN TEACHERS

Children enjoy using the editor They are interested in computer use They become acquainted with many tools Children acquire rules while working Teachers consider their investments worthwhile The real value is in the process of creation The end product „is just the cream on the cake”.

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Otília Pasaréti, The computer tells a story 2010

20Some pictures from the group

Otília Pasaréti, The computer tells a story 2010

FUTURE

The editor is about go to the school

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ACCESSIBILITIES

Story telling tool:

http://matchsz.inf.elte.hu/TeaMese

teamese.inf.elte.hu

Otília Pasaréti: pasareti.web.elte.hu

pasareti@gmail.com