Personal Persona Project

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// Coding the Infinite Future#define Eric_Biehl true

1 <Slide 1> 2 <Background>https://www.flickr.com/photos/24844537@N00/1598056760</Background> 3 </Slide 1>

// I am a Game Developerbool Game_Developer = Eric_Biehl;

1 <Slide 2> 2 <Background>Screen Captured by Eric Biehl</Background> 3 </Slide 2>

// I am a Game Development// Bachelor of Science studentint my_knowledge = INT_MAX;

1 <Slide 3>2 <Background>http://www.fullsail.edu/alfresco/ROOT/Shared%20Content/_Media/wallpapers/live-venue/1920x1200_liveVenue.jpg</Background> 3 </Slide 3>

// I will do what must be done endlesslyvoid DoWork(Eric_Biehl , char Coffee, char Food);

1 <Slide 4> 2 <Background>http://pixabay.com/en/matrix-code-computer-pc-data-356024</Background>3 </Slide 4>

// Confident in C/C++/C#bool Confidence = true;

1 <Slide 5> 2 <Background>http://fav.me/d4a4dj2</Background> 3 </Slide 5>

// My knowledge of Unity is growing constantlyfor(int UnityKnowledge = 0; UnityKnowledge < INT_MAX; UnityKnowledge ++);

1 <Slide 6> 2 <Background>http://unity3d.com/public-relations/brand </Background>3 </Slide 6>

// Here’s a prototype of a game in Unity

1 <Slide 7> 2 <Background>Screen Captured by Eric Biehl </Background>3 </Slide 7>

// Coding Languages Knownvoid Code(Eric_Biehl, char Language);

1 <Slide 8> 2 <Background> Screen Captured by Eric Biehl </Background>3 </Slide 8>

// Coding Languages Knownvoid Code(Eric_Biehl, char Language);

1 <Slide 9> 2 <Background> Screen Captured by Eric Biehl </Background>3 </Slide 9>

// Coding Languages Knownvoid Code(Eric_Biehl, char Language);

1 <Slide 10> 2 <Background> Screen Captured by Eric Biehl </Background>3 </Slide 10>

// Coding Languages Knownvoid Code(Eric_Biehl, char Language);

1 <Slide 11> 2 <Background> Screen Captured by Eric Biehl </Background>3 </Slide 11>

// Coding Languages Knownvoid Code(Eric_Biehl, char Language);

1 <Slide 12> 2 <Background> Screen Captured by Eric Biehl </Background>3 </Slide 12>

// Coding Languages Known and more coming...void Code(Eric_Biehl, char Language);

1 <Slide 13> 2 <Background> Screen Captured by Eric Biehl </Background>3 </Slide 13>

// I am a graphics programmerpDeviceContext->Map(pObjectBuffer, 0, D3D11_MAP_WRITE_DISCARD, NULL, &Map);

1 <Slide 14> 2 <Background> Screen Captured by Eric Biehl </Background>3 </Slide 14>

//Graphics programming cont...

1 <Slide 15> 2 <Background> Screen Captured by Eric Biehl </Background>3 </Slide 15>

// I am a Video Game Playervoid Play(Video_Game title , int Length);

1 <Slide 16> 2 <Background>https://www.flickr.com/photos/66327609@N00/532252187</Background>3 </Slide 16>

// I grew up playing Video Games such as...

1 <Slide 17> 2 <Background>https://www.flickr.com/photos/89668945@N00/112827901</Background>3 </Slide 17>

// Mario and...#define MARIO 100 //hours played

1 <Slide 18> 2 <Background> https://www.flickr.com/photos/27279983@N00/4814316140</Background>3 </Slide 18>

// Legend of Zelda#define ZELDA 800 //hours played

1 <Slide 19> 2 <Background> https://www.flickr.com/photos/70403753@N00/3025751778 </Background>3 </Slide 19>

// These games inspired me to be a...Eric.inspired = “Yes”;

1 <Slide 20> 2 <Background> https://www.flickr.com/photos/55608722@N06/11318515895 </Background>3 </Slide 20>

// Builder of Worldsstruct Tile { int width; int height;}

1 <Slide 21> 2 <Background>Screen Capture by Eric Biehl </Background>3 </Slide 21>

// Designer of levelsstruct Level { int[] Tiles}

1 <Slide 22> 2 <Background>Screen Capture by Eric Biehl </Background>3 </Slide 22>

// I am compassionate and understandingvoid operator+(Person &Me, Person &You);

1 <Slide 23> 2 <Background> Screen Captured by Eric Biehl </Background>3 </Slide 23>

// Born in Miami, FL. Raised in Bradenton, FLSpawnEntity(1993, Miami, Male);

1 <Slide 24> 2 <Background> Screen Captured by Eric Biehl </Background>3 </Slide 24>

// Love the oceanvoid SetLocation(Location destination, Entity traveler);

1 <Slide 25> 2 <Background> Photo taken by Jim Biehl</Background>3 </Slide 25>

// I am me and coding the Infinite FutureEric.begin();

1 <Slide 26> 2 <Background> Screen Captured by Eric Biehl</Background>3 </Slide 26>

// Contact#define EMAIL Biehle1281@gmail.com#define OTHER_EMAIL Biehle1281@fullsail.edu#define LINKEDIN Eric Biehl// To Download the game shown in Slide 22, 26 click here

1 <Slide 27> 2 <Background> https://www.flickr.com/photos/91609964@N00/2766943876</Background>3 </Slide 27>