Esri CityEngine & Minecraft: Engaging Citizens in 3D City Planning

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- Engaging Citizens in 3D City Planning -Esri CityEngine &

Minecraft

Alex Handy via Flickr

Brought to you by: Brian de Vogel

- VU Amsterdam -

Safe Software- Makers of FME -

Erin Lemky
This is great! Gorgeous photo

A 10 Year Old City Planner?

Erin Lemky
Yes, this is exactly the inspiration that Brian had!

A 10 Year old City Planner?

Seeing the Value: Source: http://blockbyblock.org/

“Block by Block involves young people in the planning of urban public spaces. Minecraft has turned out to be the perfect tool to facilitate this process.”

Erin Lemky
This is perfect, it was the project that VU Amsterdam's project was based upon (and improved on, using FME) :-D

Players are placed in a borderless, randomly generated land with no

supplies, directions, or objective. It's up to them to decide what to do. By collecting materials from the world players can ‘craft’ items and build whatever their minds can imagine.

learningworksforkids.com

How we can share our worlds with theirs.How 2D data can be leveraged in 3D with Esri CityEngine.

Erin Lemky
Yes, so this is a great way to provide generic slides for this deadline, and then possibly include additional slides of screenshots once Brian can provide them on July 10th.
Erin Lemky
Before we get into this, maybe we should provide a slide that talks about what Brian's objectives were before he launched the project. +stephanie.warner@safe.com, do you have this info already? If not, I can provide it.
Stephanie Warner
Thanks! I got your email and added a few lines about Brian's project throughout. Does it look better?
Erin Lemky
Yes, this is great, thanks Steph!

Appeal to a wider audience

3 Keys:

Make it easy. Make it cheap. Make it fun.

Real-world scenarios

My town - its current look, what if we build/destroy

Forest fire (ie. Stanley Park)

Lava flow (ie. Hypothetical Mount Rainier eruption)

Sea levels raising

Living in a new worldRacing across Toronto streets

Roller coasters in nature

And, of course, the

fun stuffMaze Generating

Erin Lemky
Great context, and inspiration

Project Vision:Leverage Esri CityEngine and Minecraft to increase citizen engagement in neighborhood design & planning

Source Materials

Stephanie Warner
These images are from Brian
Erin Lemky
I wish the comments had a like button.
Stephanie Warner
+erin.lemky@safe.com Are you able to ask Brian where this data is from?

Andrés Nieto Porras

GIS and CityEngine to Minecraft

CityEngine is a great tool for transforming data into a realistic city model, which can

then be adjusted according to further needs.

Goal: Combine 2D & 3D datasets to create a 3D model in CityEngine

Stephanie Warner
+erin.lemky@safe.com Are you able to ask Brian where this data is from?
Erin Lemky
I wish the comments had a like button.
Stephanie Warner
These images are from Brian

CGA rulesOutput

City Engine Results

Erin Lemky
Very nice
Stephanie Warner
This image is animated on click

City Engine Results

The GIS output becomes a canvas of the city in Minecraft, which then offers a gaming style geo design tool that citizens and their children can interact with.

Dale Lutz
The points on teh bottom of this page look very good and worth highlighting even in slides somehow? I realize they are techy but a slide that emphasizes "behidn the scenes" or "behind the curtain" that lists these might be helpful?

How it’s done

● Create CGA Rules to Create a 3D World● Apply rules to create 3D objects in

CityEngine

The path from CityEngine to Minecraft● Export the model to a 3D format for further work

in FME (Esri Data Interoperability Extension)● CityEngine rules for can prepare for conversion

to Minecraft ● Data Interop / FME Workbench creates the

transformation to Minecraft

Dale Lutz
I also think we may need a transition slide here because we're kind of ending the city engine part. Ideally we'd have something more about the success/outcome of Brian's project? (Or maybe that comes at the overall end?) Or could we kick into a demo here? Ideally we'd want to emphasize Brian's stuff as much as possible.
Dale Lutz
Some kind of transition before the next slides would be good -- future work, thinking outside the "cube", etc...
Dale Lutz
"for can" seems like a word has gone awol? +stephanie.warner@safe.com ?

Project Summary

CityEngine is a powerful tool for combining 2D & 3D datasets. The 3D model output is realistic and puts the data in a perfect position to be converted to Minecraft.

Dale Lutz
This feels like it shoudl go before the "outside the cube" slides start
Dale Lutz
And if we had any more material about how it was used, any outcomes, any next steps, any "if I had this to do again I would", I'd put all that before the "outside the cube" stuff.

Thinking outside the block

Photo: hobbymb via Flickr

BIM to Minecraft is fun and easy!

Photo: hobbymb via Flickr

Output

Input (IFC)

▪ Map IFC objects to Minecraft block types

▪ Convert each IFC object to Point Cloud

▪ Consider scaling depending on use case

▪ Watch x/y/z position for multiple building worlds

Dale Lutz
This is BIM->Minecraft -- might be good to have a title slide for that
Erin Lemky
For this and the next few slides, I'm not sure about showing the FME logo. Uncertain if it's too promotional for an Esri show. But I leave it up to +dmitri.bagh@safe.com to call.
Dale Lutz
I'd suggest we not use an FME logo but instead use something like a workbench thumbnail which then emphasizes data interop and/or FME. I'll talk with +stephanie.warner@safe.com for some ideas

Linear Network to Minecraft(Railway)

Output

SourceVancouver Skytrain Shapefile

Maze Runner Generatorfme.ly/

MazeGenerator

Erin Lemky
Maybe in here somewhere we can include a summary of what was accomplished in Brian's project. +stephanie.warner@safe.com, do you have the information on Brian's project to do this, or should I forward you some emails?
Stephanie Warner
Added a slide before this to summarize the project. Do you think I should remove these "freebie" slides altogether?
Erin Lemky
I think with the heavy promo you're giving to CityEngine now, these are good here - they're fun, and hopefully people will be inspired and want more.

How to Make Minecraft Worlds

fme.ly/MinecraftWorlds

Erin Lemky
Again, maybe we tone the angle back a bit to be more informative and less bluntly FME?
Dale Lutz
We could say "FME Knowledgebase Article" -- we're trying to not use fmepedia any longer...

Thank you!www.safe.com

dmitri.bagh@safe.com

Erin Lemky
Again, +dale.lutz@safe.com do we want to be this forward in an Esri UC presentation?

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