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From Broke to Millions The Story Behind Pocket PlayLab and Juice Cubes -Jakob Lykkegaard

Casual Connect Asia 2015_Jakob lykkegaard

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From Broke to Millions

The Story Behind Pocket PlayLab and Juice Cubes

-Jakob Lykkegaard

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Jakob’s Player Stats

• 26 Years old Danish

• 5+ Years in Bangkok

• Serial Entrepreneur & Mentor

• Sold Pagemodo.com 2011 to Webs.com/Vistaprint Inc.

• Co-Founder & WD-40 at Pocket PlayLab

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Pocket PlayLab Stats

Games est. $20M+ 2014

40+ People22M+ Downloads

5 Mobile Titles

1000sqm Office & Playspace in Bkk

Reg. in BKK, SG & HK

10+ Nationalities

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This is how it all started…

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Pocket PlayLab 1.0

• Started Mar 2012

• Ex-GameDuell team of 13

• Small Townhouse

• No Mobile Game Experience

• Self Funded

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How do we make a Game?

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First Title: Trash the Teacher

• 3 Months Production• $706 Total Revenue• Art & Development separated

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How do we Make a Game?Viral

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2 Title: Lost Cubes

Downloads

$25.000 Revenue

$40.000 spent on Ads..

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How do we making Game?anotherafford

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30+ Investor pitches later..

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What do they do different?

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How do we make a Game?Monetizing

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Lost Cubes Speed (Juice Cubes)

Launched 1Nov 2013 on Rovio Stars3 Months soft launch

In Numbers- 20M+ Downloads- 1.6M Daily active users - 55/23/16% (1/14/30 days retention)- iOS, Android, Kindle & Facebook

Latest release:

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How do we make a Game?

second Monetizing

Puzzle Adventure on our match 3 platformInspired by Puzzle and dragons among others.

Soft launched March 2014

Upcoming release:

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Lessons Learned

1. Focus on Small teams

2. Focus on Top Grossing

3. Focus on Marketing/Monetization

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How do we make Games?

even more awesome

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Pocket PlayLab 2.0

Thank you!

[email protected] @JakobLykkegaard Fb.com/JakobLykkegaard

Jakob Lykkegaard